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Devious Devices - Laura's Bondage Shop (16-aug-2025) v3.55 LE & SE


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Posted
On 12/2/2019 at 1:11 PM, pappana said:

Just to test my SD+ theory i tied myself up and asked to be her slave and she denied me all 4 times *Glares suspiciously at you*

 

i feel some sort of conspiracy here...?

 

The dollmaker didnt even blink, i walked in to her shop to get help with an annoying yolk that locked after her quest no less, in like 2 seconds she lasso'ed my neck and captured me pulled me to the cage and said "Sit!"

 

what the hell?!

 

Maybe laura is just to nice, im gonna try to sell her a slave xD

 

EDIT: but honestly as far as slavery goes, simple slavery and SD+ is pretty much all you need for the basic slavery experience since with that every npc in the game can become a master/misstress, everything else is just bonus content although couldnt live without the paradise halls family it gives the bandits a purpose xD so since you want this to be more consent i can see why you rather skip SS

I don't know how SD+ works, maybe it looks at their traits. I didn't block it on purpose and I apparently don't have to.

 

Like you said, the slavery stuff doesn't fit in my mod and there is no shortage of it in other mods.

 

 

On 12/3/2019 at 6:01 PM, Shenecek said:

Yes, I am using Special Edition.  No matter what I try I just cant make it work. I reinstalled the whole game but still run into this weird issue.

I can't really help you because someone else converted it for me. I still have an install button sitting next to SSE.

Maybe @tznvlwcan help.

 

 

 

On 12/4/2019 at 8:56 AM, neosuduno said:

Laura, I found that the face mask devices are not for sale in your shop. They are in the code, but not available.

Which devices do you mean?

Posted

For SSE users:

 

you must be install these to make the Devious Devices - Laura's Bondage Shop(DD-LBS) working correctly:

 

  • SexLab Animation Framework  SE v1.63Beta
  • SexLab Aroused Redux SE
  • Devious Devices Assets SE v3.0e
  • Devious Devices Integration  SE  v4.1 or  higher
  • Devious Devices Expansion SE v4.1 or higher
  • Fuz Ro D-oh  SE
  • SkyUI  SE


And obviously also the requirements those above need, order sort your mods with LOOT or manual (if you know how to do it)

Please note, you need run FNIS if mods contain animations, or you will get T-Pose

Posted

Hey Laura haven't commented in awhile but keep the good work and I think you should stay true to your ideas with the mod. The time, thought, and care you put into this mod is what makes it one of the best mods out there.

Posted

I just found this mod a few days ago and have been playing it non stop. I love it! I am curious though about the questline....
 

Spoiler


after I rescue the three slaves, the questline seems to just grind to a halt. They talk about looking for the perfect girl, but I'm not given an option to continue the story line. I can only do the cursed loot and belt radiant quests.

 

Thanks!!

Posted
36 minutes ago, Fourier42 said:

I just found this mod a few days ago and have been playing it non stop. I love it! I am curious though about the questline....
 

  Reveal hidden contents


after I rescue the three slaves, the questline seems to just grind to a halt. They talk about looking for the perfect girl, but I'm not given an option to continue the story line. I can only do the cursed loot and belt radiant quests.

 

Thanks!!

Spoiler

that is where the current update ends. you can still do the radiant quests.

 

Posted
16 hours ago, llokii70 said:

Hey Laura haven't commented in awhile but keep the good work and I think you should stay true to your ideas with the mod. The time, thought, and care you put into this mod is what makes it one of the best mods out there.

Thank you so much. :blush:

 

 

 

 

15 hours ago, Fourier42 said:

I just found this mod a few days ago and have been playing it non stop. I love it!

:blush:

 

Quote

I am curious though about the questline....
 

  Reveal hidden contents


after I rescue the three slaves, the questline seems to just grind to a halt. They talk about looking for the perfect girl, but I'm not given an option to continue the story line. I can only do the cursed loot and belt radiant quests.

 

Thanks!!

Like @darktej said, that's all there is for now. The mod is just over a year old, so there isn't that much yet. I do have lots of plans for more, but it sadly takes really long to make.

Posted
2 hours ago, Laura 'Lokomootje' said:

Like @darktej said, that's all there is for now. The mod is just over a year old, so there isn't that much yet. I do have lots of plans for more, but it sadly takes really long to make.

That's kinda what I figured, but I wanted to make sure. Thanks!!

 

Also, your avatar pic is great lol

 

Posted

Probable minor bug report Blending In

Spoiler

Spoiler

When having sex with Hervis, the animation selection and available animations may result in a stuck scene.

I guess it is part of the selection tags which narrow the range too far

I am pretty sure, I have optically matching animations available, but in my first attempts it resulted in some kind of masturbation, which left Hervis naked with a hard boner and not returning back to normal. ("I'm busy")

Or I didn' wait long enough and reloaded too early to try again. ?

my suggestions:

a) try to arrange for a failsafe condition, that regardless of the selected animation, the result is always a happy Hervis

OR

b) check for a matching animation in advance and if it makes no sense to the story (e.g. my masturbation) have Hervis break the 4th wall and speak the debug message to the player. Let the player fix <whatever> and allow another attempt. :classic_biggrin:

 

Edit: I could solve it by allowing the aggressive animations in consensual scenes in the SL MCM

 

Edit:

minor cosmetic  bug #2

Spoiler

After her job and her talk with Daubeny, the dialogue blocking of 27 was deactivated and all usual SKyrim NPC dialogues were available.

Unintended, I guess?

LBS.jpg.8588a766dbbba21a670e371156da1838.jpg

 

Posted
3 hours ago, Fourier42 said:

That's kinda what I figured, but I wanted to make sure. Thanks!!

 

Also, your avatar pic is great lol

:)

 

 

 

 

2 hours ago, worik said:

Probable minor bug report Blending In

Spoiler

  Reveal hidden contents

When having sex with Hervis, the animation selection and available animations may result in a stuck scene.

I guess it is part of the selection tags which narrow the range too far

I am pretty sure, I have optically matching animations available, but in my first attempts it resulted in some kind of masturbation, which left Hervis naked with a hard boner and not returning back to normal. ("I'm busy")

Or I didn' wait long enough and reloaded too early to try again. ?

my suggestions:

a) try to arrange for a failsafe condition, that regardless of the selected animation, the result is always a happy Hervis

OR

b) check for a matching animation in advance and if it makes no sense to the story (e.g. my masturbation) have Hervis break the 4th wall and speak the debug message to the player. Let the player fix <whatever> and allow another attempt. :classic_biggrin:

 

Edit: I could solve it by allowing the aggressive animations in consensual scenes in the SL MCM

That's weird. I'll take a look at it.

 

2 hours ago, worik said:

Edit:

minor cosmetic  bug #2

  Reveal hidden contents

After her job and her talk with Daubeny, the dialogue blocking of 27 was deactivated and all usual SKyrim NPC dialogues were available.

Unintended, I guess?

LBS.jpg.8588a766dbbba21a670e371156da1838.jpg

 

Not a minor mistake in my eyes. A bad dia condition can really mess with a quest.

It is something I thoroughly test so I should've spotted this.

I always run through old stuff before I release a new update. So I'll eventually test it again with these in my notes. Thanks for the report.

 

By the way, if you can/want, please test it again a few times. I want to make sure it's not an isolated incident. Skyrim tends to mess things up at random.

Posted
12 minutes ago, Laura 'Lokomootje' said:

By the way, if you can/want, please test it again a few times. I want to make sure it's not an isolated incident. Skyrim tends to mess things up at random.

Just in time :classic_shy:

I already reused/deleted most of my save files from that quest, but I still have a few.  I will try again tomorrow and report back.

 

Almost forgot it: I guees it was the lost merchant daughter quest where you have a typo or forgotten word the journal. Near the end of the quest.

I won't be playing the next days, but once I see it in the CK, I tell you where exactly.

 

 

Posted
31 minutes ago, Laura 'Lokomootje' said:

That's weird. I'll take a look at it.

 

It may not be an issue with your mod. I'm assuming worik is using DeWired's DDi patches to fix the bound anim filter issues, If so then that is what caused worik to experience their issue. Not saying, at all, DeWired's patch is buggy but from my limited understanding any device tagged as "heavy bondage" now is going to forcibly use the bound anim filter.

 

However if a device doesn't have any specific animations for it, like the Straitjacket, then you'll just get solo animations while wearing the device during a sex scene.

 

The Prisoner Chains don't have any specific bound sex animations resulting in the issue worik had, that needs to be reported to DeWired over in the DDi so they can exclude Prisoner Chains from the filter the same way Straitjackets were.

Posted
38 minutes ago, UnEvenSteven said:

 

It may not be an issue with your mod. I'm assuming worik is using DeWired's DDi patches to fix the bound anim filter issues, If so then that is what caused worik to experience their issue. Not saying, at all, DeWired's patch is buggy but from my limited understanding any device tagged as "heavy bondage" now is going to forcibly use the bound anim filter.

 

However if a device doesn't have any specific animations for it, like the Straitjacket, then you'll just get solo animations while wearing the device during a sex scene.

 

The Prisoner Chains don't have any specific bound sex animations resulting in the issue worik had, that needs to be reported to DeWired over in the DDi so they can exclude Prisoner Chains from the filter the same way Straitjackets were.

Actually, Prisoner Chains do have specific bound sex animations (Missionary and Blowjob). So, if player isn't wearing gag, filter must select right animation. Need to look at log to say more..

 

Also, I just noticed this:

4 hours ago, worik said:

Edit: I could solve it by allowing the aggressive animations in consensual scenes in the SL MCM

Which probably means, that SL filters out our filtered DD animation?? Weird, that.. Really need to look at that log....

Posted

Hmm, don't remember Prisoner Chains having animations but just tested and there they were, uses front cuff anims.

 

Apologies DeWired, I'm a terrible tester and don't catch these things or know what I'm talking about.

Posted
13 hours ago, UnEvenSteven said:

I'm assuming worik is using DeWired's DDi patches to fix the bound anim filter issues, If so then that is what caused worik to experience their issue.

Indeed! I do.I forgot that I added that in my main game before the quest started :classic_blush:

Yes, that patch obviously modified the animation selection.And the questionable scene is having the PC to wear a straitjacket.

 

I can't remember exactly which animations worked for the scene,  at least in my last attempts I had mutual masturbation scenes, instead of solo ones.

And at that point I was happy that the scene could advance. ?

From memory:

Foreplay: 3ijou Eromassage was selected, but didn't play or ended early

Main scene: one of Leito's dildo animations for me and Arrok male masturbation

 

Idea for @Laura 'Lokomootje' : If you would make the bandits immersively (with dialogue) remove the gag for the sex scenes it could offer a wider range of options? Like they do in the earlier scene with 34. They could re-equip them afterwards.

 

 

Edit:

I still had a later save with Holden's scene and replayed it 4x now. Varying mutual masturbation animations in all 4, foreplay animations were always successfully selected but skipped. DDs: 2x with blindfold+straightjacket and 2x with gag+straightjacket

But it appears I don't get stuck anymore, even with the SL animation setting back to "restrict aggressive animations" , so I guess that it was just a hickup in my first attempt in the quest or it was me, being too impatient.

@Laura 'Lokomootje' The issue with 27's unblocked dialogue is repeatable. She always ends with the full NPC dialogue options.

Posted
6 hours ago, worik said:

Indeed! I do.I forgot that I added that in my main game before the quest started :classic_blush:

Yes, that patch obviously modified the animation selection.And the questionable scene is having the PC to wear a straitjacket.

 

I can't remember exactly which animations worked for the scene,  at least in my last attempts I had mutual masturbation scenes, instead of solo ones.

And at that point I was happy that the scene could advance. ?

From memory:

Foreplay: 3ijou Eromassage was selected, but didn't play or ended early

Main scene: one of Leito's dildo animations for me and Arrok male masturbation

 

Idea for @Laura 'Lokomootje' : If you would make the bandits immersively (with dialogue) remove the gag for the sex scenes it could offer a wider range of options? Like they do in the earlier scene with 34. They could re-equip them afterwards.

 

 

Edit:

I still had a later save with Holden's scene and replayed it 4x now. Varying mutual masturbation animations in all 4, foreplay animations were always successfully selected but skipped. DDs: 2x with blindfold+straightjacket and 2x with gag+straightjacket

But it appears I don't get stuck anymore, even with the SL animation setting back to "restrict aggressive animations" , so I guess that it was just a hickup in my first attempt in the quest or it was me, being too impatient.

I'm not going to change it because it didn't work with an unofficial patch. I'll probably wait till it has been fixed on DD's side because I want to be sure if it's a problem with my mod or with DD.

 

 

6 hours ago, worik said:

@Laura 'Lokomootje' The issue with 27's unblocked dialogue is repeatable. She always ends with the full NPC dialogue options.

Okay, I'll take a look at it. Thanks for the help. :)

Posted
47 minutes ago, Laura 'Lokomootje' said:

I'll probably wait till it has been fixed on DD's side because I want to be sure if it's a problem with my mod or with DD.

That sounds reasonable. ?

My stomach tells me that the open straightjacket from the quest and any random armbinder should result in the same animation selection. But that's just my (currently growling) stomach :classic_shy:

53 minutes ago, Laura 'Lokomootje' said:

Okay, I'll take a look at it. Thanks for the help. :)

:classic_blush: Glad to help.

 

Posted
34 minutes ago, Laura 'Lokomootje' said:

I'm not going to change it because it didn't work with an unofficial patch. I'll probably wait till it has been fixed on DD's side because I want to be sure if it's a problem with my mod or with DD.

Yep, main problem with those patches is that they can easily jump from making things "work as intended" to being "broken as intended". Or do that simultaneously. And making sanity checks for every condition, when only tool that you have is Papyrus is just a surefire recipe to lose interest in modding (also, some checks can introduce problems by themself, such as script lag). So, either all bugs must be reported with minimal mod overhead and all patches disabled ("Devious vanilla"), or there's need to be a log attached with a list of patches and mods installed.

Also - more clarity.

7 hours ago, worik said:

Edit:

I still had a later save with Holden's scene and replayed it 4x now.

So - who was the man in question, Holden or Hervis? Because they have very different demands.

Anyway, I don't think it's this mod problem - there just aren't any places in code to hide a bug. But it can be a possible bug somewhere in frameworks, that appears more frequently just in this scene. Let's see those logs to find out... ?

Posted
22 minutes ago, DeWired said:

Holden or Hervis?

I've completed the quest yesterday. The first from yesterday was Hervis, and later Holden. The 4 repeats from today were Holden. No logs, sorry. :classic_unsure: So it's just from my memory.

Posted

Hi, first one : great job !
two : I have one little bug. In the What She Deserves quest, after talk to Xy... in blue palace, she take my potion, it's totaly normal, but after nothing, no action, I lost the control of my character and nothing.

And I have no idea for what...

 

 

Posted
26 minutes ago, heliphas said:

Hi, first one : great job !
two : I have one little bug. In the What She Deserves quest, after talk to Xy... in blue palace, she take my potion, it's totaly normal, but after nothing, no action, I lost the control of my character and nothing.

And I have no idea for what...

Do you have performance issues with other mods?

Are you using SE or LE?

Posted
1 minute ago, heliphas said:

I don't know what you say by "performance" but I use Cursed loot.

I want to know if you have things like crashes or other issues in your game.

 

Quote

And I'm using Oldrim (LE right ?)

Yeah, that's LE.

 

Also, please attach a papyrus log from when it crashes.

Posted

Okay, I don't have any crash.

 

For my Papyrus :



Loading Version: 32
Init...
-done
Registering functions...
-done
JSON Loading: Data/SKSE/Plugins/StorageUtilData/NSAPEnabledAnims.json
Storage Reverting...
Done!

Storage Loading...
    MODS Load
Loading mod list...
    (20 -> 255)    DeviousFramework.esm
    (21 -> 20)    FastTravelAlle.esp
    (22 -> 21)    RaceMenu.esp
    (23 -> 22)    RaceMenuPlugin.esp
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    (27 -> 26)    marchands_riches.esp
    (28 -> 27)    the real fus ro dah (shout with chant).esp
    (29 -> 28)    JaxonzMCMKicker.esp
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    (34 -> 33)    Alternate Start - Live Another Life.esp
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    (69 -> 68)    Skill Config.esp
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    (71 -> 70)    DeadlyMutilation.esp
    (72 -> 71)    dD - Enhanced Blood Main.esp
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    (81 -> 80)    DarkElfFemaleMaleSkinsTones.esp
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    (85 -> 84)    Deviously Cursed Loot.esp
    (86 -> 85)    Deviously Cursed Loot LAL AddOn.esp
    (87 -> 86)    Celes Nightingale Armor.esp
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    (90 -> 89)    Sotteta Necromancer Outfit.esp
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    (106 -> 105)    LeftHandRings.esp
    (107 -> 106)    LeftHandRings - Dawnguard.esp
    (108 -> 107)    Skyrim Unlimited Rings and Amulets FR.esp
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    (116 -> 115)    Ring of light.esp
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    (119 -> 118)    The Paarthurnax Dilemma.esp
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    (124 -> 123)    C5Kev's Epic Black Rose Armor CBBE HS.esp
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    (131 -> 130)    Cassandra Apocrypha Robes UNP LE.esp
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    (134 -> 133)    TTT_ArousedNips.esp
    (135 -> 134)    Spank That Ass.esp
    (136 -> 135)    Laura's Bondage Shop.esp
    INTV Load
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    - objects: 3
    FORV Load
    - objects: 1
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    - objects: 261
    FORL Load
    - objects: 51
Done!

JSON Loading: Data/SKSE/Plugins/StorageUtilData/../WearableLanternsData/startup_test_file.json
JSON Saving: ../WearableLanternsData/startup_test_file.json
JSON Loading: Data/SKSE/Plugins/StorageUtilData/../WearableLanternsData/startup_test_file.json
JSON Loading: Data/SKSE/Plugins/StorageUtilData/../WearableLanternsData/common.json
JSON Saving: ../WearableLanternsData/common.json
JSON Loading: Data/SKSE/Plugins/StorageUtilData/../WearableLanternsData/Profile1.json
JSON Loading: Data/SKSE/Plugins/StorageUtilData/../ITortureFramework/furniture.json
JSON Loading: Data/SKSE/Plugins/StorageUtilData/../ITortureFramework/furniture.json
Storage Reverting...
Done!

Storage Loading...
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Loading mod list...
    (135 -> 255)    Bathing in Skyrim - Main.esp
    (136 -> 135)    Laura's Bondage Shop.esp
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    - objects: 13
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    - objects: 353
    STRV Load
    - objects: 3
    FORV Load
    - objects: 1
    STRL Load
    - objects: 261
    FORL Load
    - objects: 51
Done!

JSON Loading: Data/SKSE/Plugins/StorageUtilData/../WearableLanternsData/startup_test_file.json
JSON Saving: ../WearableLanternsData/startup_test_file.json
JSON Loading: Data/SKSE/Plugins/StorageUtilData/../WearableLanternsData/startup_test_file.json
JSON Loading: Data/SKSE/Plugins/StorageUtilData/../WearableLanternsData/common.json
JSON Saving: ../WearableLanternsData/common.json
JSON Loading: Data/SKSE/Plugins/StorageUtilData/../WearableLanternsData/Profile1.json
JSON Loading: Data/SKSE/Plugins/StorageUtilData/../ITortureFramework/furniture.json
JSON Loading: Data/SKSE/Plugins/StorageUtilData/../ITortureFramework/furniture.json
Storage Saving...
Saving mod list...
    MODS Saved
    - objects: 13
    INTV Saved
    - objects: 353
    FLOV Saved
    - objects: 3
    STRV Saved
    - objects: 1
    FORV Saved
    - empty!
    INTL Saved
    - empty!
    FLOL Saved
    - objects: 261
    STRL Saved
    - objects: 51
    FORL Saved
    - empty!
    PKGO Saved
JSON Files: 4
    Saving: ../WearableLanternsData/startup_test_file.json
JSON Saving: ../WearableLanternsData/startup_test_file.json
JSON SaveFiles - Done
    External JSON Saved
Save Done!

Storage Reverting...
Done!

Storage Loading...
    MODS Load
Loading mod list...
    (135 -> 255)    Bathing in Skyrim - Main.esp
    (136 -> 135)    Laura's Bondage Shop.esp
    INTV Load
    - objects: 12
    FLOV Load
    - objects: 355
    STRV Load
    - objects: 3
    FORV Load
    - objects: 1
    STRL Load
    - objects: 261
    FORL Load
    - objects: 54
Done!

JSON Loading: Data/SKSE/Plugins/StorageUtilData/../WearableLanternsData/startup_test_file.json
JSON Saving: ../WearableLanternsData/startup_test_file.json
JSON Loading: Data/SKSE/Plugins/StorageUtilData/../WearableLanternsData/startup_test_file.json
JSON Loading: Data/SKSE/Plugins/StorageUtilData/../WearableLanternsData/common.json
JSON Saving: ../WearableLanternsData/common.json
JSON Loading: Data/SKSE/Plugins/StorageUtilData/../WearableLanternsData/Profile1.json
JSON Loading: Data/SKSE/Plugins/StorageUtilData/../ITortureFramework/furniture.json
JSON Loading: Data/SKSE/Plugins/StorageUtilData/../ITortureFramework/furniture.json
Storage Saving...
Saving mod list...
    MODS Saved
    - objects: 12
    INTV Saved
    - objects: 355
    FLOV Saved
    - objects: 3
    STRV Saved
    - objects: 1
    FORV Saved
    - empty!
    INTL Saved
    - empty!
    FLOL Saved
    - objects: 261
    STRL Saved
    - objects: 54
    FORL Saved
    - empty!
    PKGO Saved
JSON Files: 4
    Saving: ../WearableLanternsData/startup_test_file.json
JSON Saving: ../WearableLanternsData/startup_test_file.json
JSON SaveFiles - Done
    External JSON Saved
Save Done!

Storage Saving...
Saving mod list...
    MODS Saved
    - objects: 12
    INTV Saved
    - objects: 355
    FLOV Saved
    - objects: 3
    STRV Saved
    - objects: 1
    FORV Saved
    - empty!
    INTL Saved
    - empty!
    FLOL Saved
    - objects: 261
    STRL Saved
    - objects: 54
    FORL Saved
    - empty!
    PKGO Saved
JSON Files: 4
JSON SaveFiles - Done
    External JSON Saved
Save Done!

Storage Saving...
Saving mod list...
    MODS Saved
    - objects: 12
    INTV Saved
    - objects: 355
    FLOV Saved
    - objects: 3
    STRV Saved
    - objects: 1
    FORV Saved
    - empty!
    INTL Saved
    - empty!
    FLOL Saved
    - objects: 261
    STRL Saved
    - objects: 54
    FORL Saved
    - empty!
    PKGO Saved
JSON Files: 4
JSON SaveFiles - Done
    External JSON Saved
Save Done!

Storage Saving...
Saving mod list...
    MODS Saved
    - objects: 12
    INTV Saved
    - objects: 355
    FLOV Saved
    - objects: 3
    STRV Saved
    - objects: 1
    FORV Saved
    - empty!
    INTL Saved
    - empty!
    FLOL Saved
    - objects: 261
    STRL Saved
    - objects: 54
    FORL Saved
    - empty!
    PKGO Saved
JSON Files: 4
JSON SaveFiles - Done
    External JSON Saved
Save Done!

Storage Saving...
Saving mod list...
    MODS Saved
    - objects: 12
    INTV Saved
    - objects: 355
    FLOV Saved
    - objects: 3
    STRV Saved
    - objects: 1
    FORV Saved
    - empty!
    INTL Saved
    - empty!
    FLOL Saved
    - objects: 261
    STRL Saved
    - objects: 54
    FORL Saved
    - empty!
    PKGO Saved
JSON Files: 4
JSON SaveFiles - Done
    External JSON Saved
Save Done!

Storage Saving...
Saving mod list...
    MODS Saved
    - objects: 12
    INTV Saved
    - objects: 355
    FLOV Saved
    - objects: 3
    STRV Saved
    - objects: 1
    FORV Saved
    - empty!
    INTL Saved
    - empty!
    FLOL Saved
    - objects: 261
    STRL Saved
    - objects: 54
    FORL Saved
    - empty!
    PKGO Saved
JSON Files: 4
JSON SaveFiles - Done
    External JSON Saved
Save Done!

Storage Saving...
Saving mod list...
    MODS Saved
    - objects: 12
    INTV Saved
    - objects: 355
    FLOV Saved
    - objects: 3
    STRV Saved
    - objects: 1
    FORV Saved
    - empty!
    INTL Saved
    - empty!
    FLOL Saved
    - objects: 261
    STRL Saved
    - objects: 54
    FORL Saved
    - empty!
    PKGO Saved
JSON Files: 4
JSON SaveFiles - Done
    External JSON Saved
Save Done!

Storage Saving...
Saving mod list...
    MODS Saved
    - objects: 12
    INTV Saved
    - objects: 355
    FLOV Saved
    - objects: 3
    STRV Saved
    - objects: 1
    FORV Saved
    - empty!
    INTL Saved
    - empty!
    FLOL Saved
    - objects: 261
    STRL Saved
    - objects: 54
    FORL Saved
    - empty!
    PKGO Saved
JSON Files: 4
JSON SaveFiles - Done
    External JSON Saved
Save Done!

Storage Saving...
Saving mod list...
    MODS Saved
    - objects: 12
    INTV Saved
    - objects: 355
    FLOV Saved
    - objects: 3
    STRV Saved
    - objects: 1
    FORV Saved
    - empty!
    INTL Saved
    - empty!
    FLOL Saved
    - objects: 261
    STRL Saved
    - objects: 54
    FORL Saved
    - empty!
    PKGO Saved
JSON Files: 4
JSON SaveFiles - Done
    External JSON Saved
Save Done!

Storage Saving...
Saving mod list...
    MODS Saved
    - objects: 12
    INTV Saved
    - objects: 355
    FLOV Saved
    - objects: 3
    STRV Saved
    - objects: 1
    FORV Saved
    - empty!
    INTL Saved
    - empty!
    FLOL Saved
    - objects: 261
    STRL Saved
    - objects: 54
    FORL Saved
    - empty!
    PKGO Saved
JSON Files: 4
JSON SaveFiles - Done
    External JSON Saved
Save Done!

Storage Saving...
Saving mod list...
    MODS Saved
    - objects: 12
    INTV Saved
    - objects: 357
    FLOV Saved
    - objects: 3
    STRV Saved
    - objects: 2
    FORV Saved
    - empty!
    INTL Saved
    - empty!
    FLOL Saved
    - objects: 261
    STRL Saved
    - objects: 54
    FORL Saved
    - empty!
    PKGO Saved
JSON Files: 4
JSON SaveFiles - Done
    External JSON Saved
Save Done!

Storage Saving...
Saving mod list...
    MODS Saved
    - objects: 12
    INTV Saved
    - objects: 357
    FLOV Saved
    - objects: 3
    STRV Saved
    - objects: 2
    FORV Saved
    - empty!
    INTL Saved
    - empty!
    FLOL Saved
    - objects: 261
    STRL Saved
    - objects: 54
    FORL Saved
    - empty!
    PKGO Saved
JSON Files: 4
JSON SaveFiles - Done
    External JSON Saved
Save Done!

Storage Saving...
Saving mod list...
    MODS Saved
    - objects: 12
    INTV Saved
    - objects: 357
    FLOV Saved
    - objects: 3
    STRV Saved
    - objects: 2
    FORV Saved
    - empty!
    INTL Saved
    - empty!
    FLOL Saved
    - objects: 261
    STRL Saved
    - objects: 54
    FORL Saved
    - empty!
    PKGO Saved
JSON Files: 4
JSON SaveFiles - Done
    External JSON Saved
Save Done!

Storage Saving...
Saving mod list...
    MODS Saved
    - objects: 12
    INTV Saved
    - objects: 357
    FLOV Saved
    - objects: 3
    STRV Saved
    - objects: 2
    FORV Saved
    - empty!
    INTL Saved
    - empty!
    FLOL Saved
    - objects: 261
    STRL Saved
    - objects: 54
    FORL Saved
    - empty!
    PKGO Saved
JSON Files: 4
JSON SaveFiles - Done
    External JSON Saved
Save Done!

Storage Saving...
Saving mod list...
    MODS Saved
    - objects: 12
    INTV Saved
    - objects: 359
    FLOV Saved
    - objects: 3
    STRV Saved
    - objects: 1
    FORV Saved
    - empty!
    INTL Saved
    - empty!
    FLOL Saved
    - objects: 261
    STRL Saved
    - objects: 54
    FORL Saved
    - empty!
    PKGO Saved
JSON Files: 4
JSON SaveFiles - Done
    External JSON Saved
Save Done!

Storage Saving...
Saving mod list...
    MODS Saved
    - objects: 12
    INTV Saved
    - objects: 359
    FLOV Saved
    - objects: 3
    STRV Saved
    - objects: 1
    FORV Saved
    - empty!
    INTL Saved
    - empty!
    FLOL Saved
    - objects: 261
    STRL Saved
    - objects: 54
    FORL Saved
    - empty!
    PKGO Saved
JSON Files: 4
JSON SaveFiles - Done
    External JSON Saved
Save Done!

Storage Reverting...
Done!

Storage Loading...
    MODS Load
Loading mod list...
    INTV Load
    - objects: 12
    FLOV Load
    Discarding Empty Form
    Discarding Empty Form
    Discarding Empty Form
    Discarding Empty Form
    Discarding Empty Form
    Discarding Empty Form
    Discarding Empty Form
    Discarding Empty Form
    Data Shrink: 359 -> 351
    - objects: 351
    STRV Load
    - objects: 3
    FORV Load
    - objects: 1
    STRL Load
    - objects: 261
    FORL Load
    Discarding Empty Form
    Discarding Empty Form
    Discarding Empty Form
    --Data Shrink: 54 -> 51
    - objects: 51
Done!

JSON Loading: Data/SKSE/Plugins/StorageUtilData/../WearableLanternsData/startup_test_file.json
JSON Saving: ../WearableLanternsData/startup_test_file.json
JSON Loading: Data/SKSE/Plugins/StorageUtilData/../WearableLanternsData/startup_test_file.json
JSON Loading: Data/SKSE/Plugins/StorageUtilData/../WearableLanternsData/common.json
JSON Saving: ../WearableLanternsData/common.json
JSON Loading: Data/SKSE/Plugins/StorageUtilData/../WearableLanternsData/Profile1.json
JSON Loading: Data/SKSE/Plugins/StorageUtilData/../ITortureFramework/furniture.json
JSON Loading: Data/SKSE/Plugins/StorageUtilData/../ITortureFramework/furniture.json
Storage Saving...
Saving mod list...
    MODS Saved
    - objects: 12
    INTV Saved
    - objects: 351
    FLOV Saved
    - objects: 3
    STRV Saved
    - objects: 2
    FORV Saved
    - empty!
    INTL Saved
    - empty!
    FLOL Saved
    - objects: 261
    STRL Saved
    - objects: 51
    FORL Saved
    - empty!
    PKGO Saved
JSON Files: 4
    Saving: ../WearableLanternsData/startup_test_file.json
JSON Saving: ../WearableLanternsData/startup_test_file.json
JSON SaveFiles - Done
    External JSON Saved
Save Done!

Storage Saving...
Saving mod list...
    MODS Saved
    - objects: 12
    INTV Saved
    - objects: 351
    FLOV Saved
    - objects: 3
    STRV Saved
    - objects: 2
    FORV Saved
    - empty!
    INTL Saved
    - empty!
    FLOL Saved
    - objects: 261
    STRL Saved
    - objects: 51
    FORL Saved
    - empty!
    PKGO Saved
JSON Files: 4
JSON SaveFiles - Done
    External JSON Saved
Save Done!

Storage Saving...
Saving mod list...
    MODS Saved
    - objects: 12
    INTV Saved
    - objects: 351
    FLOV Saved
    - objects: 3
    STRV Saved
    - objects: 2
    FORV Saved
    - empty!
    INTL Saved
    - empty!
    FLOL Saved
    - objects: 261
    STRL Saved
    - objects: 51
    FORL Saved
    - empty!
    PKGO Saved
JSON Files: 4
JSON SaveFiles - Done
    External JSON Saved
Save Done!

Storage Saving...
Saving mod list...
    MODS Saved
    - objects: 12
    INTV Saved
    - objects: 354
    FLOV Saved
    - objects: 3
    STRV Saved
    - objects: 2
    FORV Saved
    - empty!
    INTL Saved
    - empty!
    FLOL Saved
    - objects: 261
    STRL Saved
    - objects: 51
    FORL Saved
    - empty!
    PKGO Saved
JSON Files: 4
JSON SaveFiles - Done
    External JSON Saved
Save Done!

Storage Saving...
Saving mod list...
    MODS Saved
    - objects: 12
    INTV Saved
    - objects: 354
    FLOV Saved
    - objects: 3
    STRV Saved
    - objects: 2
    FORV Saved
    - empty!
    INTL Saved
    - empty!
    FLOL Saved
    - objects: 261
    STRL Saved
    - objects: 51
    FORL Saved
    - empty!
    PKGO Saved
JSON Files: 4
JSON SaveFiles - Done
    External JSON Saved
Save Done!

Storage Saving...
Saving mod list...
    MODS Saved
    - objects: 12
    INTV Saved
    - objects: 354
    FLOV Saved
    - objects: 3
    STRV Saved
    - objects: 2
    FORV Saved
    - empty!
    INTL Saved
    - empty!
    FLOL Saved
    - objects: 261
    STRL Saved
    - objects: 51
    FORL Saved
    - empty!
    PKGO Saved
JSON Files: 4
JSON SaveFiles - Done
    External JSON Saved
Save Done!

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