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Devious Devices - Laura's Bondage Shop (16-aug-2025) v3.55 LE & SE


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Posted (edited)

Is the Locked Away quest bugged? When I finally meet the time requirement for it and Laura will remove the belt, she opens the cage and then nothing more happens. If I go and try to talk to her it just says busy and it doesn't seem like an animation is trying to play either, the npc just stands there. I will add that the issue seems to be with all the repeatable quests, or at least the ones that aren't the main story of the mod. I did a Seeking the Curse quest and when I returned to the shop was unable to speak with Laura.

Edited by EirtaEro93
Posted
9 hours ago, Laura said:

Thanks for sharing. I suggest putting mods like mine lower in your loadorder and framework mods like DD and RaceMenu higher up. There are a bunch of loadorder tools for stuff like that.

Also, I see you have an SE install. Did you install the SE version of my mod?

Yes, I'm using the se version. And I just tried it as low as I could possibly put it in the load order, and it's still ctd'ing on load savegame.

 

9 hours ago, Jim55 said:

 

I am no guru, but this smells of unchecked.

 

Could you check your mod manager, and make sure you didn't uncheck a mod that was kinda important and was a requirement for another? Also look at ESPs and other stuff, especially since several mod managers allow you to install a mod, uncheck an ESP/ESL/whatever and say nothing. Here's hoping you don't use Vortex. MO2 has a feature where clicking a mod highlights its components in purple on the right, make sure it's there.

 

As a panic solution, try to re-enable all mods in case a disabled one was important and, if that fails, disable and reenable/reinstall all mods. If you have something like MO2, it can do this for you. Also, profiles and backups exist.

 

Normally I'd point you to Resavr/Fallrim but you say even a new game is borked. 

 

And if it's THAT bad, remember. Nothing beats fresh. Remove all mods, recheck integrity of Skyrim, start game, make sure it works, and then enable mods in batches of no more than 5. Repeat until works or crash, then trace it that way.

I've made sure all mods are enabled. Unfortunately, I do use vortex for Skyrim. I only use MO2 for Fallout New Vegas since I run the Viva New Vegas Modpack

Posted
7 hours ago, BastardNeko said:

I've made sure all mods are enabled. Unfortunately, I do use vortex for Skyrim. I only use MO2 for Fallout New Vegas since I run the Viva New Vegas Modpack

Just asking daft questions - this really should be in its own debug thread over in the SE help section...

 

Don't let people tell you that MO2 is better than Vortex, they both have pros and cons. Same with LE vs AE

 

Back to the question an hand:

Three crashes on startup is pretty normal, this is Skyrim after all. Only when it still doesn't load, I switch to another save.

Is there this one savegame that doesn't load, or are all corrupted? What do you get when you run Fallrimtools?

I understand that you cannot load this save from desktop - can  you load it from ingame?

 

but please - don't answer here, as Laura already said that this mod cannot be the culprit. Make your own thread, over there are the people who actually know things.

Posted (edited)
21 hours ago, EirtaEro93 said:

Is the Locked Away quest bugged? When I finally meet the time requirement for it and Laura will remove the belt, she opens the cage and then nothing more happens. 

 

So, Laura should agree to remove the cage, then opens the door and stands there, waiting for you to get in. Once that happens, you get a dialogue, she unlocks the belt and then walks back to the bar but the cage door stayes closed. Laura is now busy. She is not doing any animations, just idles behind the bar, none of the walking around, sitting on chairs. After the tease period times out, she will say "ok fine" and unlocks you.

 

12 hours ago, CaptainJ03 said:

>Don't let people tell you that MO2 is better than Vortex[...]

>Three crashes on startup is pretty normal, this is Skyrim after all. Only when it still doesn't load, I switch to another save.

 

I will simply put these next to each other for humor purposes.

 

What I meant was that I don't know where to check that everything is OK in Vortex, I used it a while back, it was confusing to me and kinda crashy (plus a few other issues), so I stopped. This was YEARS ago.

Edited by Jim55
Posted

In response to Jim55, none of that happens for me. I could walk into the cage manually but it still doesn't continue or react. I've since tried it in Legendary and while the items aren't showing up on the player character, it did progress the quest as if I had done it, so the issue may be with the Special/Anniversary Edition version of the game. I was also having issues with other quests in the mod but haven't tested them in the other version of the game yet.

Posted

Since my last post I've played some more and it seems that the Legendary Edition isn't displaying any of the items for me, even the ones from the initial quest to retrieve the Thotium stone.

Posted
24 minutes ago, EirtaEro93 said:

Since my last post I've played some more and it seems that the Legendary Edition isn't displaying any of the items for me, even the ones from the initial quest to retrieve the Thotium stone.

That'll be a DD problem. You need to build the items/ restraints in Bodyslide, and as you seem to have SE installed too, tell the program where the output needs to go this time.

Posted

Good day, so I was doing the Locked Away quest, where you have to wear a chastity belt for however long, and Laura got stuck I think when it came time to take off the belt. I ask her to remove it, she opens the cell door, tells me to follow, and stands by the door, and nothing. Go in the cell, sat around for 5~ minutes, closed cell door, nothing. Tried talking to her, but kept getting those "This person is busy" messages. Any idea what happened there? 

last time i try at 2023 year got the same bug after now i saw got new update on the mod i try it still got the same bug.anyone has any idea how to fix it?

 

20250501100446_1.jpg

Posted (edited)
On 5/1/2025 at 3:16 AM, QVictorQ said:

Good day, so I was doing the Locked Away quest, where you have to wear a chastity belt for however long, and Laura got stuck I think when it came time to take off the belt. I ask her to remove it, she opens the cell door, tells me to follow, and stands by the door, and nothing. Go in the cell, sat around for 5~ minutes, closed cell door, nothing. Tried talking to her, but kept getting those "This person is busy" messages. Any idea what happened there? 

last time i try at 2023 year got the same bug after now i saw got new update on the mod i try it still got the same bug.anyone has any idea how to fix it?

 

20250501100446_1.jpg

She gets lost in thought sometimes. (headcannon)

 

Open the console - tilde key - click on her, type disable. She'll disappear. Type enable and close the console. She'll reappear and carry on with the scene.

Edited by threp
Posted

Is there a way to force refresh Laura's stock? She stopped having any devices available after several visits. All she has now is a single inflatable plug set and 4 pairs of steel padded cuffs (arms and legs). Even if I sell whatever I pick up along the way, she doesn't have it anymore after next visit.

 

I thought maybe it had to do with her immersively running out of stock but it appears not to be the case. I'm almost finished with the main quest, and I did several rounds of repeatables but she still only has the devices I listed, even though she had full selection initially. I thought that maybe doing few deliveries or finding fine devices will refresh her inventory, but alas.

 

This is the second character where I noticed this issue, with different load order.

Posted
On 4/22/2025 at 9:37 PM, Laura said:

Having tried loading an earlier save and trying again? If so, did it happen again?

It didn't happen again, I thought the quest get stuck because some of my mods and the bear from Riverside Shack. After disable some mods and kill the bear first before start the quest, I walk to the direction and not fast travel to go the location. Thank you for the reply Laura ☺️

Posted
18 hours ago, belegost said:

Is there a way to force refresh Laura's stock? She stopped having any devices available after several visits. All she has now is a single inflatable plug set and 4 pairs of steel padded cuffs (arms and legs). Even if I sell whatever I pick up along the way, she doesn't have it anymore after next visit.

 

I thought maybe it had to do with her immersively running out of stock but it appears not to be the case. I'm almost finished with the main quest, and I did several rounds of repeatables but she still only has the devices I listed, even though she had full selection initially. I thought that maybe doing few deliveries or finding fine devices will refresh her inventory, but alas.

 

This is the second character where I noticed this issue, with different load order.

Try waiting outside the shop for 3 days. Let me know if it works.

 

 

 

 

8 hours ago, Yogi007 said:

It didn't happen again, I thought the quest get stuck because some of my mods and the bear from Riverside Shack. After disable some mods and kill the bear first before start the quest, I walk to the direction and not fast travel to go the location. Thank you for the reply Laura ☺️

Glad it works now. Did you find the mod that broke it for you?

Posted (edited)

I wish there was a way to speed up conversations the player isn't involved in.  I'm having to sit through the end of What She Deserves a second time because the game crashed trying to teleport to the slavers cave for the next quest (my fault, gotta clean up my loose files, and figure out why SMP likes to crash if I zone too quickly after loading).  I just want to set them to chipmunk-voice speed so I can start the next quest already.

 

If I had (remembered them and) gone through the steps outlined after finishing the questline in an earlier playthrough, what exactly is skipped?  Just the long term plot and quests, leaving the store quests alone I guess?  I'm assuming there's no get-out-of-jail-free card for the situation I'm in now.  

Edited by Naps-On-Dirt
Posted
4 minutes ago, Naps-On-Dirt said:

I wish there was a way to speed up conversations the player isn't involved in.  I'm having to sit through the end of What She Deserves a second time because the game crashed trying to teleport to the slavers cave for the next quest (my fault, gotta clean up my loose files, and figure out why SMP likes to crash if I zone too quickly after loading).  I just want to set them to chipmunk-voice speed so I can start the next quest already.

 

If I had (remembered them and) gone through the steps outlined after finishing the questline in an earlier playthrough, what exactly is skipped?  Just the long term plot and quests, leaving the store quests alone I guess?  I'm assuming there's no get-out-of-jail-free card for the situation I'm in now.  

The skip is to the end of the Sloane storyline.

 

Also, you can use the "sgtm 2" console command to speed it up. I used that a lot in testing. Don't forget to set it back to "sgtm 1" when you're done.

Posted
5 minutes ago, Naps-On-Dirt said:

 (my fault, gotta clean up my loose files, and figure out why SMP likes to crash if I zone too quickly after loading).

Turning off autosaves on location change in game settings helped me a lot with those sort of crashes. Dunno if it'll help in THIS case, but in general it's one less strain on the engine while it's trying to load in an new location.

Posted
9 minutes ago, Naps-On-Dirt said:

This has probably been answered before but I've been gone a while.  Also its kind of a spoiler.

  Reveal hidden contents

If Jade works for Sloan to begin with, why does Sloan accept L&K's offer to capture Jade and turn her in in their place?

 

 

Spoiler

Sloane wanted a slave for a slave. She had no idea Laura and Kat were going to try and capture Jade.

 

Posted
3 minutes ago, Laura said:

The skip is to the end of the Sloane storyline.

 

Also, you can use the "sgtm 2" console command to speed it up. I used that a lot in testing. Don't forget to set it back to "sgtm 1" when you're done.

Sweet, thanks!  I'll try it out.  

 

I edited in a question but was a second too late so I've pulled it out to ask here, 

 

This has probably been answered before but I've been gone a while.  Also its kind of a spoiler.

 

Spoiler

If Jade works for Sloan to begin with, why does Sloan accept L&K's offer to capture Jade and turn her in in their place?

 

Posted
11 hours ago, Laura said:

Try waiting outside the shop for 3 days. Let me know if it works.

 

 

 

 

Glad it works now. Did you find the mod that broke it for you?

I think my clothes mod, sometimes it make my pc a bit lag since the requirement need SMP

Posted
13 hours ago, Laura said:

Try waiting outside the shop for 3 days. Let me know if it works.

Unfortunately no. I have finished the questline by now and I was absent from shop and entire Whiterun Hold for weeks at a time while doing it along other things. Even after completing everything and unlocking collar quest Laura still carries the two items I mentioned. Usual punch/load method doesn't work on her either.

 

I do wonder if there's a conflict with Trade&Barter SE (sorry no link I'm on mobile and it's PITA to copy/paste stuff). They're are no direct overwrites to her LVLI, but this mod does modify some vanilla lists, which I saw Laura using and it also has the ability to modify shops respawn time (I set it to 5 days globally) and the amount of gold carried by merchants (Laura has between 5-9k all the time).

 

I started second character to see what happens after 5 days and if my assumption is correct.

Posted
1 hour ago, belegost said:

Unfortunately no. I have finished the questline by now and I was absent from shop and entire Whiterun Hold for weeks at a time while doing it along other things.

 

I started second character to see what happens after 5 days and if my assumption is correct.

 

Out of curiosity, do other merchants refresh their innards, and it's just Laura, or is this happening a lot? Go to a random merchant, buy enough stuff to make it obvious, go outside, wait 48 hours, go back in. Is it refreshed?

 

What is the result of this command on console:

 

getgs iDaysToRespawnVendor

 

does it say 2? It might be affected by Trade and Barter.

Posted
8 hours ago, Cano Lathra said:

Is this compatible with DD NG and OAR? Or do I still need SexLab for anything this mod does?

You still need Sexlab, even with DDNG and OAR involved. Not sure why you thought you wouldn't~?

Posted (edited)

I hate to ask, but does anyone have any idea how I may have broken quest progression? 

 

I return to the shop with the strange rock, and Katarina releases me and gives me keys and gold - and then nothing happens. I've noticed the dialogue that usually happens between Laura and K when first entering the shop didn't happen either .... soooo, it seems like I've managed to break that somehow? But I've tried every combination of changing mods around and load orders and uninstalling and reinstalling things and I just can't work it out ... 

 

[EDIT]  - okay, so it turns out it was the voice files I was using. On'ce I totally scrubbed the voice over mod from existance, started a new save and walked into LBS, they started their usual chatter upon entering for the first time. 

 

Shame... does anyone know if there's a version of the voice overs that won't break this for me? 

 

[EDIT 2]  I'm very sorry to keep making edits, but ... I just found out there's a more recent voice pack, so I'm going to try that one. 

 

Just wanted to get this in there before anyone spends any time trying to help me when I might have a solution. 

Edited by bastiaaneanshaw
Posted (edited)

Check the upload date of the voicepack. If it's later than the date for the version of Laura you're using, it should work fine. Earlier ... don't use it, it will fuck things up.

Also make damned sure you're using the right version of Fus. Wrong version will also fuck things up in new and uninteresting ways.

Edited by threp

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