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Devious Devices - Laura's Bondage Shop (16-aug-2025) v3.55 LE & SE


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Posted

Hello, thank you for the main quest. Just finished it. I'm really sorry for what happened to laura (the mod author) in real life (from the author's final letter). I was able to play through the main quest without any major bugs, playing with ae version 1.70etc), just needed a few tips in ivarstadt from the forum (journal 1 is followed by journal 3, searched for journal 2 for 2-3 hours at first), also searched for sloan's vault key for what felt like an eternity. But the whole quest was great fun and I hope there will be more of it in the future (e.g. jade just disappeared when I opened the vault, possible reunion? is still in sloan's chastity belt, I think you can continue to spin more) I would like to thank you in any case, this is really a mod, which is why I am still a subscriber. I hope the money will be distributed to all modders :)

Translated with DeepL.com (free version)

Posted
1 hour ago, sanaka521 said:

hi,where can I find lora's shop?I dont know

Assuming it's installed correctly - if you head toward Whiterun stables from Whiterun, then take a right at the T junction, it's like 10 seconds down the road. It's impossible to miss.

Posted
On 4/11/2025 at 3:10 PM, Seph64 said:

There's a lot of stuff, but I don't remember if they are available in LE or specific to SE/NG editions.

 

Elbow Shackles, Boxbinders, the more ancient looking Iron restraints, Contraptions/Furniture.

 

Some of them I can only get via cheating them in (Elbow Shackles, Boxbinders, Pony Bit Gags), others I have to go to the Bondage inn from Cuirsed Loot to get (Contraptions). If most of these could be acquired from this mod, I would be able to uninstall Cursed Loot entirely (some of the stuff from DCL is annoying, I'd rather try alternatives like Deviously Enchanted Chests).

 

I realize some of the stuff may not actually be able to add your mod because they might be DD SE/NG specific.

 

Anyway, it's not something you have to do if you think it'd be too much trouble.

I'm pretty sure most is DD NG stuff. I'll have to look into furniture more. Thanks for the feedback. :) 

 

 

 

 

On 4/11/2025 at 11:16 PM, Jim55 said:

By the way, the mod is done, it was smooth sailing all the way

Good to hear. I usually only hear it when something goes wrong so this is nice for change. 😂

 

 

On 4/11/2025 at 11:16 PM, Jim55 said:

Is that supposed to happen?

I mean, the quest is done, so I assume so.

That's only supposed to be possible before you play those quests. That's weird. I don't think it can damage things though.

 

 

On 4/11/2025 at 11:16 PM, Jim55 said:

Anyway. It's hard to rank mods, seeing how some can't exist without the others, but Laura's is definitely as high as my top allows.

10/10 will spend a night in a cell again for mistaken identity.

❤️ 

 

 

 

 

On 4/14/2025 at 6:14 PM, Gamora1435 said:

Hello, thank you for the main quest. Just finished it. I'm really sorry for what happened to laura (the mod author) in real life (from the author's final letter). I was able to play through the main quest without any major bugs, playing with ae version 1.70etc), just needed a few tips in ivarstadt from the forum (journal 1 is followed by journal 3, searched for journal 2 for 2-3 hours at first), also searched for sloan's vault key for what felt like an eternity. But the whole quest was great fun and I hope there will be more of it in the future (e.g. jade just disappeared when I opened the vault, possible reunion? is still in sloan's chastity belt, I think you can continue to spin more) I would like to thank you in any case, this is really a mod, which is why I am still a subscriber. I hope the money will be distributed to all modders :)

Translated with DeepL.com (free version)

I'm happy you enjoyed it. Thank you. ❤️ 

Posted
1 hour ago, Laura said:

I'm pretty sure most is DD NG stuff. I'll have to look into furniture more. Thanks for the feedback. :)

 

Possibly. I think a lot of the "Iron Chain Harness" stuff is in LE version of DD, along with the Elbow Shackles, but admittedly, it's been a while since I last played LE I may have lost track of what is in LE and what's in DD SE/NG.

 

Thanks for the response and I still ❤️ your mod.

Posted (edited)

Hello Laura,

 

First of all, great mod (I've reached the end once when the story quests only went up to the part I go with Kat to the slavers den - Blending In, was it?). Description in spoiler box right below:


 

Spoiler

I think I'm stuck in a quest after that one. I went up to the part where Sloan shows her smug face in the shop and puts the three (me, Laura and Kat) in chains. After that, it's the quest where I go to the mines near Riverwood (or at least a copy of those mines, devoid of bandits). When I get tied up and stuck in the cell, I didn't even know what to do - mind you, I must've been playing Skyrim while as sleepy as a sedated patient, but I was unable to figure it out. One thing I know, I had Serana with me (I'm using SDA so Serana is quite persistent in following even when I tell her to wait) - I remember I approached the cell door and accidentally sat on a chair right outsid, and then for some reason Serana added more restraints (I think it's either a DCL or Devious Lore thing).

 

 

In the end, it didn't even matter because I forgot to save and lost all progress from the previous quest, where I search for the lass in Falkreath. (Sorry, my extra hour almost burned out brain can't seem to remember the names of several quests). Can you help with the quest in the spoiler so I won't get stuck next time? I'll be sure to dismiss Serana too just in case (installed Shadowstar Castle and bought it so now I've got a home I can send her to)

 

Thanks.

 

 

Edited by LadyMikoto
Posted
12 hours ago, LadyMikoto said:

Can you help with the quest in the spoiler so I won't get stuck next time?

The quest's name is A Familiar Face (writing this up so people can find it)

It's a good idea to dismiss any follower and to disable the Cursed Loot events in DCL because you are already bound and really don't need more restraints on top.

 

Spoiler

Been quite a while since I actually played this, and never had any trouble solving the riddle(s) so I can't give you exact locations on where to find which item.

 

To escape the cell, you need to make use of the few items you can actually interact with.

Spoiler

Find the knife, it's either in the chest or in a crate, and jam it in the edge of the table. You'll be able to cut your binds on that. I think the door just opens.

 

After escaping the cell, the Thotium Collar does what we love about it - you'll get bound again!

 

You need to find three keys to open a strongbox at the end of the cage. IIRC one is on the table right opposite the cell door together with a note,

Spoiler

...which tells you that one of the keys is inbetween the mushrooms on the left

... and I don't remember where the third key was. It's easy to find.

 

Leving the cell to the right you'll find a table with three totems. You need to use them to get rid of/ swap some of the devices. Just try what makes sense (can't read a note with a blindfold on etc.)

 

The aforementioned strongbox, on a table opposite the totems, contains the key to the jail door at the entrance of this part of the mine.

 

Escape the mine and go back to the shop, the Thotium Collar will bind you again.

Find a note from Jade on the counter, (don't go searching/ complaining that Laura and Kat aren't there yet) and go find Sona in the Temple of Kynareth, who has the power to free you from the collar.

 

HTH,

Joe.

 

Posted

I was using a mod to bring items into my inventory and I accidentally took a bag of restraints. My character equipped the items and is now stuck in a Tough Metal Yoke and some other restraints like a Tough Leather Ballgag. I'm finding it impossible to remove and even the blacksmith cannot remove it. I don't have any previous saves as they were somehow deleted while I was installing a few other mods. Can anyone help?

Posted
4 minutes ago, Vanax1 said:

 I'm finding it impossible to remove and even the blacksmith cannot remove it.

Cheat yourself Laura's special key or whatever it's called. Type "help laura 4" into the console and it'll be listed there, it should unlock all normally unlockable custom restraints from this mod.

Posted
12 minutes ago, Taki17 said:

Cheat yourself Laura's special key or whatever it's called. Type "help laura 4" into the console and it'll be listed there, it should unlock all normally unlockable custom restraints from this mod.

Ah thank you, but I found another way to resolve it by simply getting arrested and going to prison lol... I'll use that for future reference though ❤️

Posted

V1: Walkthrough || Keywords walkthrough guide help quest laura JJ55

 

General rules:

Spoiler

1. Laura's mod is meant to be played without a companion. There's checks in some places, not checks in others. DO NOT HAVE A FOLLOWER.

2. There's notes that show [CHECKPOINTSAVE]. This is a recommended save point in the story that is most stable or before long cutscenes. This is independent of quicksave, which you can use at will. Do a Menu > Save or use the console to do "save laura". You can load with "load laura". If you load and "nothing happens" go back to one of these.

3. This walkthrough is nested on 3 levels. First level is the quest beats, the second has details about what to do and where to go, and the third is handholding and spoilery. Choose your level as you wish.

4. There's known interactions with this mod. Some are obvious, some are not.

  • Spoiler
    • DCL can add stuff mod way through. Best pause the mod.
    • SCB (Skyrim Chain Beasts) has an alpha feature that adds mimics to the world. Best turn off the feature.
    • Devious Followers has a bug where you can't dismiss followers. They say yes and still follow you around, sometimes teleporting in at will. Dismiss your follower via MCM, Devious Followers, Debug, Dismiss follower. You know it worked when they walk off in civilian clothes.
    • Devious Devices Equip (I think) has a feature that makes bondage hard. When in hard bondage, it removes powers, spells, denies inventory and interaction. This breaks puzzles in Laura's mod, as they require you to pick up items in an armbinder.
    • Other mods that layer on top of other mods might need to be turned off (in settings) so they don't make situations way harder. For example, Deviously Cursed Chests (work on top of Quickloot) does DCL events with DCL off. While normally you can work with extra gear, they can equip items that can't be stripped.

     


 

This was made for v 3.53 SE on 1.6.1170 and will update with input. @Laura especially. 

 

You get the main quest by asking to help. "Is there anything I can do for you"

 

New Quest, A STRANGE ROCK

 

Talk to Laura
Offer to help
Retrieve a rock from Sona, at the Temple in Whiterun (FT available)
Sona sends you to Maoron (arrow available)
Maoron sends you to Faleesa (arrow available)
Faleesa insists it's called Thotium and has no effect on anyone except you. Ok. Catty.
Go back to Sona. I you are blindfolded and can't see markers, the temple pointer becomes visible around the big tree. Don't go down into the market.
Sona loosens your binds (FT available)
Go back to Laura (talk to Katarina, her bodyguard)
Hurray! [End of Quest]

 

 

Offer to help
New Quest, WHAT SHE DESERVES

 

Dismiss your follower (see FAQ above)
Ask the inkeeper in Solitude (Winking skeever, arrow available)
Go see Xaya (Blue Palace)

 

Spoiler

 If you can't find her, Xaya is always around, she doesn't have a schedule.
        

Spoiler

As you enter the palace, there's 2 stairwells. To the left OF THE LEFT STAIRWELL there's a hallway with 2 doors. One is a dining area, the other is Xaya's room, she is nailed to the chair.



[CHECKPOINTSAVE]

Talk to Xaya
Oh no! ™
 

Spoiler

    A cutscene plays.
      

Spoiler

 The main beats are: 

 She walks and closes the door (may reopen it due to Skyrim pathing)
 She walks by the bed
 She summons you there
 She equips things on you
 She walks back to her chair
 Resume control (leave)
 If this fails or stalls, load [CHECKPOINTSAVE]


 

Go back to Laura

 

Spoiler

Fast travel is available, but if you do, you're officially no fun


Oh no! ™

 

Spoiler

    Get in

Spoiler

Just be patient. Yes the prompts are bait. You'll now it went well when the game prompts you.
Very patient. 5 mins IRL? Actors move and talk.



[Exposition]
Finally! [End of Quest]

 

[CHECKPOINTSAVE]

 

If you want to continue the questline, you have to allow her to finish talking otherwise it doesn't work and the dialogue doesn't come up.

 

 

 

New quest, BLENDING IN


Eventually, she enters dialogue again and asks you to help them.
You agree, since helping Laura never got you into a bind.
Laura produces some chains.
Oh no. ™

 

Spoiler

    Fade to black.
    Load into the den
    Follow Katarina

 

Get in.
Wait for Katarina to get up the slope (every NPC seems to cut the same corner) and then
[CHECKPOINTSAVE]
Get out.
    

Spoiler

Wait for Holden to get you out


Get in
    

Spoiler

Wait for Holden to put you in


Listen to the gossip.
    

Spoiler

25 is telling you where the key is, where to go and that Ademar is helpful


Get Out
    

Spoiler

Wait for Holden to get out out


Get in line
    

Spoiler

(Arrow available)
Cutscene plays.


Free movement, new objective: find ledger


[CHECKPOINTSAVE]

 

Wander around. 
    

Spoiler

Gear check: Iron fetters, Straightjacket, Blindfold, Gag.


Find Hervis, the sharpening guy
Talk to him
He sends you to Karo, the fun way.
Karo removes the gag to make room. You can now talk.
Use the gift of gab on Ademar. He informs you that he can switch you from gag to blindfold as needed.
Go behind Daubeny and see the storage room is locked. 
Get the key.

 

Spoiler

    It's in the same room        

Spoiler

Grab the key behind Ademar on another table.



Talk to 27. She says she will help you if you unlock the tavern and grab her belt.
Talk to Karo. 
    

Spoiler

Ask nicely. Bam. Tavern.


Inside the tavern, you need a belt and a plug

 

Spoiler

    They are in the tavern area where there's sweeping

Spoiler

Behind the bar. The crate is locked. The key is in the same room on the table.



With 27's gear out, she owes you one.
Ask 27 to distract Daubeny
    

Spoiler

You'll need to be in blindfold mode to talk to 27


Open the door to storage
Read the ledger
    

Spoiler

You'll need to be in gag mode, switch after talking to 27.

Ademar, the dude with the hammer.


Success.
Wait for Katarina.
    

Spoiler

You are actually waiting for Holden


Success! [End of Quest]
        Note: I finished the quest with Iron Fetters still on. They are removable, if this happens to you.
        

 

 

New Quest THE LOST MERCHANT ( Sirina )

 

Ask Laura if you can help, those always end well.
You are given a short backstory and sent packing to Hraggstad
    

Spoiler

"West of Solitude" and north of that lake with an island in it, "Clearpine"


There is nothing in Fort Hraggstad.

 

Spoiler

She's a prisoner. Read the doors.

Spoiler

One of them is called Hraggstad Prison



Finally. Let's set her free.


[CHECKPOINTSAVE]

 

Oh no! ™
Sirina puts in a good word so you can get out
Deal with Hontaf any way you see fit, as long as the key he holds is in your inventory
Open your own yoke
Free Sirina
    

Spoiler

The door is stubborn, talk to her and she opens the door


Free Yoke!
    

Spoiler

The key is unique, do be careful with various equip events.


Back to Laura
Success! [End of Quest]

 

 


New Quest: THE BROKEN WARRIOR ( Dynane )

This quest is straightforward and has markers for everything. Follow the arrows.

Talk to Swain
Give him mead. 
    

Spoiler

You probably have some, but if you don't and you don't fancy getting caught for stealing, the closest legal mead is in The Bannered Mare, 2 stairs down.


Help him with his other needs (optional)
To Lost Prospect! 
    

Spoiler

(far east of Riften)


There she is.
She can't go without keys. 
Go get the keys.
Find Scetans. Acquire key
    

Spoiler

Lean on him.


Visit the sister in the temple of Mara (Riften)

Spoiler

    She's the one with the dark hair

Spoiler

 This may be the time to be selfless?



Back to Laura
Success! [End of Quest]

 

[Story beat]

 

 

 

 

New Quest! THE TRAPPED HUNTER ( Njadi )

Go to Raldbthar (no quest marker)
Dispatch the outside and go in.
Dispatch people in the same room with you and notice an ornate chest

 

Spoiler

    Enter
    Walk forward until you almost touch the fire
    Turn left
    The chest is dead ahead


There is a letter inside with your next clue.
Go to the lake
    

Spoiler

Arrow is available but you exit the wrong way. The lake is directly north of Raldbthar


The arrow points to a dead body. With a note. Read it.
Something is in the bushes!
Go there.
Oh no! ™
She runs away.

 

Spoiler

    If you are fairly well levelled, you can keep up and find her cowering after running into the first enemy.
    If you come close to her, your restraints loosen

    Also there's a troll and I'm all tied up. @Laura ? What is the intended way?


Well, all you have is a gone girl and a note 
    

Spoiler

from Nightingale inn.


Go there.
Ignore the drunk man. 
    

Spoiler

He just goes into the basement and despawns.


Find Njadi
    

Spoiler

In a room, there's not that many.


She can't help, but thanks you for the help.
Back to Laura
Success! [End of Quest]

 

 


New Quest: GHOSTS OF THE PAST

 

Talk to Liza 
    

Spoiler

Arrow available


Go to Sirgen
    

Spoiler

Knifepoint mine, arrow available


He's gone, but there's a note
    

Spoiler

Falkreath


Go there.
Crickets. Ask around.

 

Spoiler

    Ask the guards.
        

Spoiler

He's dead and the remains are in prison. Harsh.



Go where directed
  

Spoiler

 The prison is the basement of the barracks.


Look around

Spoiler

Inspect the bloody rags near the door of the prison.
Note it says "Inspect" not "take" on the rags

 

Warning: In the same prison there's a dude that, if talked to, starts a quest with an unremovable item. This isn't interfering with the mod, but it's not related either.


She can't be far!
Ask around

 

Spoiler

    Talk to the guards again.
        

Spoiler

She is by the waterfall. North of the cemetery.



Go talk to her

 

Spoiler

    Go to the mill OF FALKREATH, not the far away one
    The mill runs off of a creek
    Go against the flow a few steps, there's a "waterfall" of a few rocks
    She's on top of those.
    She's basically north of Corpselight Farm


Agree to take her "home"
    

Spoiler

Her home is the Temple of Mara in Riften


Interact with Liza
Reward! 
    

Spoiler

How selfless of you.


Oh no! ™

 

Spoiler

    Cutscene beats
    Be AI driven in line
    Text
    Everyone leaves (be patient with Skyrim and crowds)
    Once everyone left, Laura unlocks everyone


[story beats]


Success! [End of Quest]

 

 


New Quest: A FAMILIAR FACE

 

Get to Embershard mine (arrow available)

 

[CHECKPOINTSAVE]

 

Walk into the obvious trap.
Jade gloats and leaves
    

Spoiler

DO NOT ATTACK JADE despite the game allowing you to via unholster. It makes Jade cower in fear and run and never resume.


Escape!

Spoiler

    This quest is breaky

Spoiler

        DO NOT sit in the chair next to the bars. It will go weird.
        DO NOT have a follower. It will break if you send it in.
        DO NOT have any mods that interfere with interaction in bondage [see top/FAQ warnings]



You are in rope. The obvious escape method is obvious

 

Spoiler

Knife inside the chest closest to the door

Spoiler

You can't use it directly.
With knife in inventory, interact with table.
After this, interact with knife



Escape the cell
    

Spoiler

Pick behind the barrel in a sack


Can't read the clues. Fix this.

 

Spoiler

    Go to the end of the mine, towards the arrow, and use the knife in the table.

Spoiler

        Idols and the knife fix everything
        At this point, you should have just the collar and the gag.



Pick up key one and read clue 1

 

Spoiler

    Table right in front of the opened door you got out of.
        

Spoiler

The clue points to "some mushrooms"



Pick up key 2
  

Spoiler

 It's in the mushroom patches to the left of the door.


Pick up key 3
    

Spoiler

Chest right in front of the cell door


Open the lockbox with an arrow on it
Your reward is another key and a note.
Read the note.
Off to Laura.


Oh no. ™
    

Spoiler

Fast travel is not available. Hop over.


Oh no. ™
Reach the shop.
    

Spoiler

Read the note and the tome (for lore)


Talk to Sona.

 

Spoiler

She is at the Temple
        

Spoiler

Fast travel IS available this time



Go to Dragon bridge
Talk to Glemme

 

Spoiler

    Arrow.

Quote

??? I kept asking her and she just gave me the quest to touch her totem after a few tries. @Laura ? Is this what I was supposed to do?

   

     

 


New Quest: ORIGIN

 

[CHECKPOINTSAVE] - It'll be a while!

 

Touch the totem
    

Spoiler

The totem is a teleporter


Dreamy.
Cook the cabbage
    

Spoiler

Cabbage, Apple, Salt, all on the table.


Watch the cutscene
Cook the rabbit
    

Spoiler

Rabbit, Salt.


Oh no! ™
Cell.
Sleep.
Walk
    

Spoiler

Do not block guards, they are iffy.


Oh look who it is.
Sleep. Sleep. Sleep.
Exposition.
Wake up.
Pick up key
    

Spoiler

Under the buckets


Take lockpicks
    

Spoiler

From dead body


Pick the lockbox
    

Spoiler

Near door


Free Hinde
Open the door and grab the food and weapons
    

Spoiler

You don't have to sneak


Oh no! ™
Enjoy your half floor half cutscene
    

Spoiler

Yes it's supposed to take a while.


Back to the totem!
Back to the shop!
More exposition
Success! [End of Quest]

 

 


New Quest: TAKING CONTROL


Find Hinde in Ivarstead

 

Spoiler

    Ask around

Spoiler

The guards point you to the innkeeper and hint she wasn't alone, but with a man



Go where hinted

 

Spoiler

    Bartender admits she had a room

Spoiler

Look in the rooms



Find a journal, Page 1
    

Spoiler

The journal drops hints

Spoiler

        The man she was with was Vigo
        There's something under the bridge
        Everyone who rides south crosses it.



Go to the location

 

Spoiler

Ivarstead's bridge to the south

Spoiler

Under the bridge, it's the next page



Find a journal, Page 3

 

Spoiler

    There's this spot she liked

Spoiler

        By the lake
        Near the tower



Go to the location

 

Spoiler

    You are on the right side of the water   

Spoiler

OK, so, under the bridge where you found Page 3. Exactly. That is the shore you need to hug.
If you forgot where it was, go to Ivarstead. City center. Turn south and find the bridge. As you come to it, go under it, on the ground, before you touch the water. The location is quite small.
Turn East.
Start walking.
You will find a trail of clues by walking that direction.

 

 

Find the bottles she's been drinking.
 

Spoiler

   Keep walking on the shore.

Spoiler

Your back is to the bridge, your front is toward Nilheim. You should see it unless your render distance is small.



Find the stool

 

Spoiler

    Keep waking from the bottles, along the shore

Spoiler

There will be bottles, then likely a bear, then a fallen tree with a y-shape, then the stool.
This is about 2/3 of the way between Ivarstead and Nilheim, Maybe more depending on how you see distance, 75% if beeline.



The stool has Journal Page 13.
    

Spoiler

Mostly story


The stool has Journal Page 21
    

Spoiler

Hint drop, waterfall.
Hint drop, stand on the edge and throw the collar.


Go to the location

 

Spoiler

    Keep walking on the shore

Spoiler

        Hold the side of the lake.
        You will find the lake ends in a waterfall. Walk to the last edge you can.
        Nilheim to your right, the front is a lovely view of Skyrim, there's a mix of green and yellow trees below.



[CHECKPOINTSAVE]

Jump.

Spoiler

    Slowly. Carefully. Are those heels?

Spoiler

You need to go down, directly in front, by skyrimming the rocks. You should good at it by now.
Your goal is SLIGHTLY to the left, with the soft ground, not the extreme right with the rocks. Left by about 3 horses.



Shiny.

 

Spoiler

    As you come close to the little patch of ground, you should see a barrel. 
        

Spoiler

Should you be near enough, an arrow appears.



New objective, search the barrel

 

Spoiler

    Do so.
    Read "A letter"
        

Spoiler

"Find me at Darkwater Crossing. Jade"



Off to Darkwater Crossing, then

 

Spoiler

    Fast travel is available if you know where it is.

Spoiler

If not, from the barrel, compass to the East and use the water for a soft landing. 
[CHECKPOINTSAVE]
It is directly east of the barrel.
Just follow the water. Either in the water or near, you need to follow all the waterfalls down until the current stops and you see a settlement. That's the one.



Find Jade

 

Spoiler

    She is in Darkwater crossing, search around using eyeballs. She doesn't move.

Spoiler

Darkwater Crossing has a South (as do moth things). The South is where the waterfalls are. There's a campfire.
Turn your back to the waterfalls.
Walk North through the cabbages, left of the smelter
There's 3 rocks that allow you to drop in the water.
Jade is taking one of them.
There is a possibility that Jade leaves her spot if an attack occurs. Say, necromancers or a dragon. If this happens, either look around for the obviously main character with the edgy cape standing out from the peasants or just wait and she usually waddles back to the rock.



[CHECKPOINTSAVE]

Talk to Jade

 

Spoiler

    You can have some backstory if you want, but only of those dialogues does anything, which is you moving on

Spoiler

She found her collar, which is why she replaced it with the letter.



This is fine.
    

Spoiler

Pay no attention to the recommended checkpoint save.


Walk with Jade.
    

Spoiler

And by walk with me, she means you go there.


Go to the location. No arrow available

 

Spoiler

    There's the easy way, which is, go back to the south with the waterfalls and just hug the shore. You will pass by a hunter camp, Mixwater Mill and some wildlife
    There's the hard way, which is straight North. You pass close to 3 dragon mounds. Depening on your level, this might be an issue.


As the Riverside Shack comes into view, depending on how difficult your track there was, you may want to move the [CHECKPOINTSAVE] near the shack. Whatever you do, have a save nearby.
Go into the shack and do the obviously smart thing.
Oh no! ™
Cutscene
    

Spoiler

For a "paralyze slave" spell it has a weird tendency to allow Jade to keep doing exposition. Maybe the deathbell went bad.


And we're back!
    

Spoiler

Gear check. Arm Cuffs, Leg Cuffs, Chastity bra and belt and the collar. (and other quest based items)


Watch the scene

Spoiler

If Daubeny glitches into the rocks, just give him time. He teleports behind you and you need to move or else you'll be there a while.
Wait till Jade arrives and the next beat can start.
        

Spoiler

For some reason, Jade defends Daubeny despite being her captor. I'd want infighting in my captors.


    Jade addresses you asking if you are still all there but she is "busy" if you try to reply. This is normal.


You get your gear swapped
    

Spoiler

Armbinder and Blindfold added to the mix


Apparently Jade plays League.
Cutscene ends when Holden stop talking. Everyone is "busy" until then.
"I need to escape. Something is wrong"
    

Spoiler

You don't say.


Talk to Ademar.
    

Spoiler

He sees through your speech and tells you to "bring him documents"


Bring him documents is the new goal.
Go up the ramp and talk to Karo.

 

Spoiler

    Follow him
    DO NOT INTERACT WITH ANYTHING during this. You may pick up unwanted items. The quest is designed to deal with this, but it's the long way around.


Help Karo with his little fantasy

 

Spoiler

    Just go near him, wait for the quest to update, then near her, wait for the quest to update.
    Make sure you are near enough, you don't need to touch him or her.


When he's done, he re-equips you but forgets the blindfold.

 

Spoiler

    Gear check, Evelyn set plus armbinder.


You can wait around for the heartwarming scene with 30 or you can be places.

 

Spoiler

    Be places.


Pick up the papers.

 

Spoiler

    The papers are in all the chests, but only one set is the correct one.

Spoiler

        The place where karo tied you up and released you, between stairs is the place.
        Look around
        There are two sets of shelves
        You are interested in the right one
        Bottom shelf
        Lockbox.
        Oops.



You can't do that with Karo around.

 

Spoiler

    Get rid of Karo

Spoiler

        You need some kind of nutcase that excels at distractions.
        Someone good at it that even likes it so you don't feel bad.
        Something 27-shaped.



Go get 27 to help.

 

Spoiler

    You can watch the master troll at work or you can just go grab the bag.

Spoiler

If you wait around, there's a key on the table saving you a trip, and a ledger with some lore.



Grab a (the) bag.
Give the bag to Ademar. If you are playing this without spoilers and you have the wrong bag, just go ferry bags until it's the right one.
Ademar refits you with full gear (blindfold too) as to not make people suspicious.
    

Spoiler

He probably assumed you removed it, otherwise he would lean on Daubeny's incompetence


You need Daubeny to take you somewhere to progress. 

 

Spoiler

    If he doesn't show, find him. He's probably guarding the storage room gate.
    The location of the gate is behind the reception, left of the sharpening wheel.


Go with Daubeny
    

Spoiler

Watch him threaten you and the collar glowing as it starts to feed on your magicka


Back in the cage
    

Spoiler

Watch Holden deal with customer support. 


The collar finally charged.

 

Spoiler

    You can go with the flow or you can take some time to look around.

Spoiler

        The slavers carry notes, Ademar is not a threat so the collar spares him.
        The grindwheel reveals that the dude was just faking it, the wheel sharpens by itself



Take the documents from the storage room
    

Spoiler

The storage room is to the right of the grindwheel


Door's locked.

 

Spoiler

    The key is on the table

Spoiler

The door upstairs where Daubeny was which got left open. Near the ledger.



Oh no! ™
For once, a problem that fixes itself.

 

Spoiler

    Don't take too much pleasure in using the collar to drop Jade

Spoiler

        And definitely don't click the documents again and again to pop Jade back up, have her come to the door and get collar'd again.
        No seriously, once she becomes passive you're stuck in the cage. Load or TCL out.



Leave.

 

Spoiler

    Ademar says she will free everyone if you let him be and the collar trusts him


Hurray! Outside.

DO NOT RUN OFF.
  

Spoiler

 In front of you is the "master". If you run off, this just doesn't happen. You get popups to go talk to the master but no arrow and if you already left or teleported away you're stuck with this until you go back. 


[CHECKPOINTSAVE]

Go talk to the master.
Kill Vigo

 

Spoiler

    Or not.
        

Spoiler

You can just talk to Master and tell him that you can't.



Recharge your collar in Cold Rock Pass.

 

Spoiler

Fast Travel is unavailable.

Spoiler

But you have a collar and your gear is back.



Walk to Cold Rock Pass
Touch the gem
Now that you are "recharged", Master wants you to kill again.
Go kill Laura.

 

Spoiler

    Fast travel unavailable.
    No idea why, Master isn't keeping up nor has anything to say


Reach the shop.


[CHECKPOINTSAVE]

 

Laura isn't there

 

Spoiler

    Walk around till Laura comes back.
    Katarina isn't with her
    Master tells you to make her tell you
    Laura hears you be insane and tells you to touch the thotium
    Wait for it to be unlocked
    Touch it
    Master tells you to find something to free yourself, don't bother.
    Laura comes back with Sona who drains the collar. And Master. No not like that.
    Women bond. No not like that.


Talk to Laura when you're ready to move on.


[CHECKPOINTSAVE]

 

Talk to Laura to move on. Or take a break this will be a while.

Teleport to Sloan.
If you get distracted by loot, the scene is in the basement.
Cutscene
  

Spoiler

 Depending on your involvement in the story or on your replay count, you can watch the scene or try to see if you can get your head stuck into the fire brazier


Free Jade

 

Spoiler

    The keys materialize in the strongbox on the barrel by the door, near the scene.
    Free Jade and remove restraints. Well, some.


Cutscene
Go get the safe contents

 

Spoiler

    The safe is upstairs with the arrow
    The key is in the cell you were in during your dream.

Spoiler

        But she's not gonna.

Jade poofs out of existence as the safe opens.


    
Give Laura the letters
    

Spoiler

You can read them if you want, but Jade summarizes them for you


Kill Sloane or let her live

 

Spoiler

    It's really up to you

Spoiler

*coughpuhssycough*



And with that, you teleport home, despite Laura promising to explain the Evelyn thing and the collar on the way.
When the scene ends, you get a key and some instructions. THIS IS A BUG. Ignore them.
You also get a small message.

 

End of the story.

 

This walkthrough is fan made. Don't bother laura about inaccuracies in this walkthrough. If you need corrections made to the walkthrough and I'm not here, don't repost the mammoth. Just add your correction and add "JJ55 walkthrough" to your post so it shows up in searches in the future. I'll get to it eventually. Feel free to tag me if you want corrections made.

Posted
On 4/19/2025 at 10:03 AM, Yogi007 said:

Hello, i still play the quest called "taking control" and it stuck after got taken in the cave. How do i can continue it?

Having tried loading an earlier save and trying again? If so, did it happen again?

Posted
5 hours ago, Jim55 said:

V1: Walkthrough || Keywords walkthrough guide help quest laura JJ55

 

General rules:

  Reveal hidden contents

 

This was made for v 3.53 SE on 1.6.1170 and will update with input. @Laura especially. 

 

You get the main quest by asking to help. "Is there anything I can do for you"


 

Spoiler

New Quest, A STRANGE ROCK

 

Talk to Laura
Offer to help
Retrieve a rock from Sona, at the Temple in Whiterun (FT available)
Sona sends you to Maoron (arrow available)
Maoron sends you to Faleesa (arrow available)
Faleesa insists it's called Thotium and has no effect on anyone except you. Ok. Catty.
Go back to Sona. I you are blindfolded and can't see markers, the temple pointer becomes visible around the big tree. Don't go down into the market.
Sona loosens your binds (FT available)
Go back to Laura (talk to Katarina, her bodyguard)
Hurray! [End of Quest]

 

 

Offer to help
New Quest, WHAT SHE DESERVES

 

Dismiss your follower (see FAQ above)
Ask the inkeeper in Solitude (Winking skeever, arrow available)
Go see Xaya (Blue Palace)

 

  Reveal hidden contents


[CHECKPOINTSAVE]

Talk to Xaya
Oh no! ™
 

  Reveal hidden contents

 

Go back to Laura

 

  Reveal hidden contents


Oh no! ™

 

  Reveal hidden contents


[Exposition]
Finally! [End of Quest]

 

[CHECKPOINTSAVE]

 

If you want to continue the questline, you have to allow her to finish talking otherwise it doesn't work and the dialogue doesn't come up.

 

 

 

New quest, BLENDING IN


Eventually, she enters dialogue again and asks you to help them.
You agree, since helping Laura never got you into a bind.
Laura produces some chains.
Oh no. ™

 

  Reveal hidden contents

 

Get in.
Wait for Katarina to get up the slope (every NPC seems to cut the same corner) and then
[CHECKPOINTSAVE]
Get out.
    

  Reveal hidden contents


Get in
    

  Reveal hidden contents


Listen to the gossip.
    

  Reveal hidden contents


Get Out
    

  Reveal hidden contents


Get in line
    

  Reveal hidden contents


Free movement, new objective: find ledger


[CHECKPOINTSAVE]

 

Wander around. 
    

  Reveal hidden contents


Find Hervis, the sharpening guy
Talk to him
He sends you to Karo, the fun way.
Karo removes the gag to make room. You can now talk.
Use the gift of gab on Ademar. He informs you that he can switch you from gag to blindfold as needed.
Go behind Daubeny and see the storage room is locked. 
Get the key.

 

  Reveal hidden contents


Talk to 27. She says she will help you if you unlock the tavern and grab her belt.
Talk to Karo. 
    

  Reveal hidden contents


Inside the tavern, you need a belt and a plug

 

  Reveal hidden contents


With 27's gear out, she owes you one.
Ask 27 to distract Daubeny
    

  Reveal hidden contents


Open the door to storage
Read the ledger
    

  Reveal hidden contents


Success.
Wait for Katarina.
    

  Reveal hidden contents


Success! [End of Quest]
        Note: I finished the quest with Iron Fetters still on. They are removable, if this happens to you.
        

 

 

New Quest THE LOST MERCHANT ( Sirina )

 

Ask Laura if you can help, those always end well.
You are given a short backstory and sent packing to Hraggstad
    

  Reveal hidden contents


There is nothing in Fort Hraggstad.

 

  Reveal hidden contents


Finally. Let's set her free.


[CHECKPOINTSAVE]

 

Oh no! ™
Sirina puts in a good word so you can get out
Deal with Hontaf any way you see fit, as long as the key he holds is in your inventory
Open your own yoke
Free Sirina
    

  Reveal hidden contents


Free Yoke!
    

  Reveal hidden contents


Back to Laura
Success! [End of Quest]

 

 


New Quest: THE BROKEN WARRIOR ( Dynane )

This quest is straightforward and has markers for everything. Follow the arrows.

Talk to Swain
Give him mead. 
    

  Reveal hidden contents


Help him with his other needs (optional)
To Lost Prospect! 
    

  Reveal hidden contents


There she is.
She can't go without keys. 
Go get the keys.
Find Scetans. Acquire key
    

  Reveal hidden contents


Visit the sister in the temple of Mara (Riften)

  Reveal hidden contents


Back to Laura
Success! [End of Quest]

 

[Story beat]

 

 

 

 

New Quest! THE TRAPPED HUNTER ( Njadi )

Go to Raldbthar (no quest marker)
Dispatch the outside and go in.
Dispatch people in the same room with you and notice an ornate chest

 

  Reveal hidden contents


There is a letter inside with your next clue.
Go to the lake
    

  Reveal hidden contents


The arrow points to a dead body. With a note. Read it.
Something is in the bushes!
Go there.
Oh no! ™
She runs away.

 

  Reveal hidden contents


Well, all you have is a gone girl and a note 
    

  Reveal hidden contents


Go there.
Ignore the drunk man. 
    

  Reveal hidden contents


Find Njadi
    

  Reveal hidden contents


She can't help, but thanks you for the help.
Back to Laura
Success! [End of Quest]

 

 


New Quest: GHOSTS OF THE PAST

 

Talk to Liza 
    

  Reveal hidden contents


Go to Sirgen
    

  Reveal hidden contents


He's gone, but there's a note
    

  Reveal hidden contents


Go there.
Crickets. Ask around.

 

  Reveal hidden contents


Go where directed
  

  Reveal hidden contents


Look around

  Reveal hidden contents


She can't be far!
Ask around

 

  Reveal hidden contents


Go talk to her

 

  Reveal hidden contents


Agree to take her "home"
    

  Reveal hidden contents


Interact with Liza
Reward! 
    

  Reveal hidden contents


Oh no! ™

 

  Reveal hidden contents


[story beats]


Success! [End of Quest]

 

 


New Quest: A FAMILIAR FACE

 

Get to Embershard mine (arrow available)

 

[CHECKPOINTSAVE]

 

Walk into the obvious trap.
Jade gloats and leaves
    

  Reveal hidden contents


Escape!

  Reveal hidden contents


You are in rope. The obvious escape method is obvious

 

  Reveal hidden contents


Escape the cell
    

  Reveal hidden contents


Can't read the clues. Fix this.

 

  Reveal hidden contents


Pick up key one and read clue 1

 

  Reveal hidden contents


Pick up key 2
  

  Reveal hidden contents


Pick up key 3
    

  Reveal hidden contents


Open the lockbox with an arrow on it
Your reward is another key and a note.
Read the note.
Off to Laura.


Oh no. ™
    

  Reveal hidden contents


Oh no. ™
Reach the shop.
    

  Reveal hidden contents


Talk to Sona.

 

  Reveal hidden contents


Go to Dragon bridge
Talk to Glemme

 

  Reveal hidden contents

     

 


New Quest: ORIGIN

 

[CHECKPOINTSAVE] - It'll be a while!

 

Touch the totem
    

  Reveal hidden contents


Dreamy.
Cook the cabbage
    

  Reveal hidden contents


Watch the cutscene
Cook the rabbit
    

  Reveal hidden contents


Oh no! ™
Cell.
Sleep.
Walk
    

  Reveal hidden contents


Oh look who it is.
Sleep. Sleep. Sleep.
Exposition.
Wake up.
Pick up key
    

  Reveal hidden contents


Take lockpicks
    

  Reveal hidden contents


Pick the lockbox
    

  Reveal hidden contents


Free Hinde
Open the door and grab the food and weapons
    

  Reveal hidden contents


Oh no! ™
Enjoy your half floor half cutscene
    

  Reveal hidden contents


Back to the totem!
Back to the shop!
More exposition
Success! [End of Quest]

 

 


New Quest: TAKING CONTROL


Find Hinde in Ivarstead

 

  Reveal hidden contents


Go where hinted

 

  Reveal hidden contents


Find a journal, Page 1
    

  Reveal hidden contents


Go to the location

 

  Reveal hidden contents


Find a journal, Page 3

 

  Reveal hidden contents


Go to the location

 

  Reveal hidden contents

 

Find the bottles she's been drinking.
 

  Reveal hidden contents


Find the stool

 

  Reveal hidden contents


The stool has Journal Page 13.
    

  Reveal hidden contents


The stool has Journal Page 21
    

  Reveal hidden contents


Go to the location

 

  Reveal hidden contents


[CHECKPOINTSAVE]

Jump.

  Reveal hidden contents


Shiny.

 

  Reveal hidden contents


New objective, search the barrel

 

  Reveal hidden contents


Off to Darkwater Crossing, then

 

  Reveal hidden contents


Find Jade

 

  Reveal hidden contents


[CHECKPOINTSAVE]

Talk to Jade

 

  Reveal hidden contents


This is fine.
    

  Reveal hidden contents


Walk with Jade.
    

  Reveal hidden contents


Go to the location. No arrow available

 

  Reveal hidden contents


As the Riverside Shack comes into view, depending on how difficult your track there was, you may want to move the [CHECKPOINTSAVE] near the shack. Whatever you do, have a save nearby.
Go into the shack and do the obviously smart thing.
Oh no! ™
Cutscene
    

  Reveal hidden contents


And we're back!
    

  Reveal hidden contents


Watch the scene

  Reveal hidden contents


You get your gear swapped
    

  Reveal hidden contents


Apparently Jade plays League.
Cutscene ends when Holden stop talking. Everyone is "busy" until then.
"I need to escape. Something is wrong"
    

  Reveal hidden contents


Talk to Ademar.
    

  Reveal hidden contents


Bring him documents is the new goal.
Go up the ramp and talk to Karo.

 

  Reveal hidden contents


Help Karo with his little fantasy

 

  Reveal hidden contents


When he's done, he re-equips you but forgets the blindfold.

 

  Reveal hidden contents


You can wait around for the heartwarming scene with 30 or you can be places.

 

  Reveal hidden contents


Pick up the papers.

 

  Reveal hidden contents


You can't do that with Karo around.

 

  Reveal hidden contents


Go get 27 to help.

 

  Reveal hidden contents


Grab a (the) bag.
Give the bag to Ademar. If you are playing this without spoilers and you have the wrong bag, just go ferry bags until it's the right one.
Ademar refits you with full gear (blindfold too) as to not make people suspicious.
    

  Reveal hidden contents


You need Daubeny to take you somewhere to progress. 

 

  Reveal hidden contents


Go with Daubeny
    

  Reveal hidden contents


Back in the cage
    

  Reveal hidden contents


The collar finally charged.

 

  Reveal hidden contents


Take the documents from the storage room
    

  Reveal hidden contents


Door's locked.

 

  Reveal hidden contents


Oh no! ™
For once, a problem that fixes itself.

 

  Reveal hidden contents


Leave.

 

  Reveal hidden contents


Hurray! Outside.

DO NOT RUN OFF.
  

  Reveal hidden contents


[CHECKPOINTSAVE]

Go talk to the master.
Kill Vigo

 

  Reveal hidden contents


Recharge your collar in Cold Rock Pass.

 

  Reveal hidden contents


Walk to Cold Rock Pass
Touch the gem
Now that you are "recharged", Master wants you to kill again.
Go kill Laura.

 

  Reveal hidden contents


Reach the shop.


[CHECKPOINTSAVE]

 

Laura isn't there

 

  Reveal hidden contents


Talk to Laura when you're ready to move on.


[CHECKPOINTSAVE]

 

Talk to Laura to move on. Or take a break this will be a while.

Teleport to Sloan.
If you get distracted by loot, the scene is in the basement.
Cutscene
  

  Reveal hidden contents


Free Jade

 

  Reveal hidden contents


Cutscene
Go get the safe contents

 

  Reveal hidden contents


    
Give Laura the letters
    

  Reveal hidden contents


Kill Sloane or let her live

 

  Reveal hidden contents


And with that, you teleport home, despite Laura promising to explain the Evelyn thing and the collar on the way.
When the scene ends, you get a key and some instructions. THIS IS A BUG. Ignore them.
You also get a small message.

 

End of the story.

 

This walkthrough is fan made. Don't bother laura about inaccuracies in this walkthrough. If you need corrections made to the walkthrough and I'm not here, don't repost the mammoth. Just add your correction and add "JJ55 walkthrough" to your post so it shows up in searches in the future. I'll get to it eventually. Feel free to tag me if you want corrections made.

 

 

That must've taken a while to make. Thank you. I'll post the link to this whenever someone asks.

Posted

That walkthrough about to be one of the most linked comments on the forum.

 

 

Also, Laura Bondage Shop in Oblivion Remastered when? :P

Posted
2 hours ago, Viri1 said:

That walkthrough about to be one of the most linked comments on the forum.

 

 

Also, Laura Bondage Shop in Oblivion Remastered when? :P

 

I think Oblivion Remastered is UE5. VERY different can of worms.

Posted
1 hour ago, Jim55 said:

 

I think Oblivion Remastered is UE5. VERY different can of worms.

 

Even worse. I'm hearing it is the old engine with UE5 on top. Probably some sort of FrankenCode that'll be a nightmare to mod.

Posted
3 hours ago, skeley8033 said:

Playing quest Origins but I make the apple cabbage soup and quest doesn't progress. What am I doing wrong?

 

Did you give it to your husband at the bar/reception? I think he has an arrow but I don't remember.

Posted
On 4/22/2025 at 10:56 PM, Viri1 said:

Even worse. I'm hearing it is the old engine with UE5 on top. Probably some sort of FrankenCode that'll be a nightmare to mod.

I don't think they're releasing the devtools for it. Also, don't sue me but I haven't bought it yet.😅

 

 

 

 

On 4/23/2025 at 9:18 AM, skeley8033 said:

Playing quest Origins but I make the apple cabbage soup and quest doesn't progress. What am I doing wrong?

If @Jim55's advice doesn't work, do you have a cooking mod installed?

 

 

 

 

5 hours ago, BastardNeko said:

I'm able to start a new game, but after saving, I try to load the game, and I get a ctd. I uninstalled this mod, and repeated that process, but without ctd. Can I get some help?

 

crash log

crash-2025-04-26-13-02-28.log 60.91 kB · 1 download

I'm bad at reading crashlogs but I do know that my mod can't really crash a game. It barely does anything on startup and the small bit of code that runs can only add a small script delay at worst.

What's your loadorder like?

Posted
1 hour ago, Laura said:

I'm bad at reading crashlogs but I do know that my mod can't really crash a game. It barely does anything on startup and the small bit of code that runs can only add a small script delay at worst.

What's your loadorder like?

This is my load order

Load order.txt

Posted
16 hours ago, BastardNeko said:

Thanks for sharing. I suggest putting mods like mine lower in your loadorder and framework mods like DD and RaceMenu higher up. There are a bunch of loadorder tools for stuff like that.

Also, I see you have an SE install. Did you install the SE version of my mod?

Posted
23 hours ago, BastardNeko said:

I'm able to start a new game, but after saving, I try to load the game, and I get a ctd. I uninstalled this mod, and repeated that process, but without ctd. Can I get some help?

 

crash log

crash-2025-04-26-13-02-28.log 60.91 kB · 3 downloads

 

I am no guru, but this smells of unchecked.

 

Could you check your mod manager, and make sure you didn't uncheck a mod that was kinda important and was a requirement for another? Also look at ESPs and other stuff, especially since several mod managers allow you to install a mod, uncheck an ESP/ESL/whatever and say nothing. Here's hoping you don't use Vortex. MO2 has a feature where clicking a mod highlights its components in purple on the right, make sure it's there.

 

As a panic solution, try to re-enable all mods in case a disabled one was important and, if that fails, disable and reenable/reinstall all mods. If you have something like MO2, it can do this for you. Also, profiles and backups exist.

 

Normally I'd point you to Resavr/Fallrim but you say even a new game is borked. 

 

And if it's THAT bad, remember. Nothing beats fresh. Remove all mods, recheck integrity of Skyrim, start game, make sure it works, and then enable mods in batches of no more than 5. Repeat until works or crash, then trace it that way.

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