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Posted
3 hours ago, izzyknows said:

It's there, you just can't see it.

Hittnig the "Home" key will bring it up and you can control things.. IF you remember what does what where and when.

Yeah, I know it's there because I can switch animations. But not being able to see the menu makes it harder, especially when I can't remember all the hotkeys and what they do.

Posted
5 minutes ago, EgoBallistic said:

Set it to 1 higher than your Exhaustion and it will never trigger

...

 

Should have figured that one out, thanks!

Posted

Everything works fine now. Only animations are wrong placed. They play normally but the xzy are moved. So they actually fuck into the air lol

Posted
On 4/17/2019 at 12:26 AM, EgoBallistic said:

There is a mod called Creature Penises that adds penises for deathclaws.

 

Leito's FO4 Creature Animation Rigs has meshes for Feral Ghouls with penises.  You would need to manually install only the erect feral meshes.  Be careful with this one, if you install all of the files you will overwrite other meshes.

hi, i found  files with  .max extension, then i dont found some folder with similar content. i need some extra software or something? i am using nexus mod manager.

Posted

I asked this earlier, but @EgoBallistic, it seems that it is intentional that the AAF wizard becomes invisible during Violate animations, presumably by disabling the UI similar to the console command tm. Is there a particular reason why? A lot of current animations require users to advance them manually, and when there are followers involved, we need to tell the AAF wizard which set of animation actors to advance. 

Posted

Hi! 

So i instaled all mods that's needed, i have four play, but i deleted 4play violate before instaling aaf violate. 

I'm using crazy's animations, for mów only. 

But when i start fight with anyone, even raiders and Press hotkey it show's me this: I cannot surrender to these enemies

What can cause this trouble? 

Posted
1 hour ago, Jatwujpan said:

i have four play,

Well, for starters....you can ditch 4 Play entirely, and go pure AAF. That alone is a problem. 4Play is old, no longer updated and really is a whole different architecture than AAF. 

Posted

Hello,

There was an update a few weeks ago that killed my game and had to update the script extender and what have you. I "think" I've updated all my mods however my game will not run. I get the following messages in regards to running AFF:

WITHIN NMM: AFF > AFF.esm MISSING , ive reinstalled this 3 times already

Within game launch via Mod Configuration Menu: [your game version is v 1.10.130. Expected version 1.10.120. Mod Configuration menu will be disabled]

 

Any help or direction pointers for troubleshooting would be awesome. Thanks.

Posted
36 minutes ago, crazybongo said:

Hello,

There was an update a few weeks ago that killed my game and had to update the script extender and what have you. I "think" I've updated all my mods however my game will not run. I get the following messages in regards to running AFF:

WITHIN NMM: AFF > AFF.esm MISSING , ive reinstalled this 3 times already

Within game launch via Mod Configuration Menu: [your game version is v 1.10.130. Expected version 1.10.120. Mod Configuration menu will be disabled]

 

Any help or direction pointers for troubleshooting would be awesome. Thanks.

You don't have the latest version of MCM. Make sure you have the latest versions of AAF, MCM, F4SE and Looksmenu.

Posted

I am curious, does anyone have MCG and Violate working  together if you dont enable the combat sex part of MCG? How about Raider Pet? Thanks!

Posted
5 hours ago, Vuulgar said:

I am curious, does anyone have MCG and Violate working  together if you dont enable the combat sex part of MCG? How about Raider Pet? Thanks!

I am following this too, since the purpose of being able to deactivate the player aggressor/victim systems in MCG is to let users have compatibility with mods like violate. So if you find bugs please also report into MCG support topic to let me know.

Posted
8 hours ago, Ryuu11223 said:

after i surrender and just as the scene finishes my game crashes. Does anyone have a clue?

Need more information.  Does this happen every time?  With any particular actors?  At what exact point does it crash? Does this happen only with Violate or with any other mods that play animations?

Posted
On 5/1/2019 at 1:39 AM, WandererZero said:

Well, for starters....you can ditch 4 Play entirely, and go pure AAF. That alone is a problem. 4Play is old, no longer updated and really is a whole different architecture than AAF. 

Sooo... I deleted all 4play stuff, now i can surrender, my girl raising her hands. Screen going darker, but now all it backs to normal, bandits/raiders are neutral for me and in the corner shows note: I have to retreat 

I tried many times

Posted
1 hour ago, Jatwujpan said:

Sooo... I deleted all 4play stuff, now i can surrender, my girl raising her hands. Screen going darker, but now all it backs to normal, bandits/raiders are neutral for me and in the corner shows note: I have to retreat 

I tried many times

Sounds like you don't have any animations installed.  You need to install some AAF animation packs and the AAF Themes.

Posted
7 minutes ago, EgoBallistic said:

Sounds like you don't have any animations installed.  You need to install some AAF animation packs and the AAF Themes.

I have, i checked that. I have crazy's animations, working fine on the crazy's solo/two targets gun. 

Also i have aaf animations pack installed today for creatures or something like that 

Posted
1 hour ago, Jatwujpan said:

I have, i checked that. I have crazy's animations, working fine on the crazy's solo/two targets gun. 

Also i have aaf animations pack installed today for creatures or something like that 

Will the animations play manually through AAF (Home key)?

Posted
1 hour ago, Jatwujpan said:

I have, i checked that. I have crazy's animations, working fine on the crazy's solo/two targets gun. 

Also i have aaf animations pack installed today for creatures or something like that 

Okay. Couple of things here. 

 

1. The crazy/leito gun anims alone won't work. 

2. Anything, and I mean anything you had from 4P should probably be removed. Update your leito anims, they no longer use the gun and the gun has been removed. Crazy's anims work, provided you use the compatibility patches, and Polistiro's patches

 

You can search LL for the pieces you need in terms of patches. You're also going probably want to investigate some other key stuff like Halstrom's themes, new bodies (Fusion Girl and BodyTalk 2) and getting yourself familiar with AAF, and how it does what it does. 

 

You're coming off 4 Play, but you need to re-align your mod setup and baseline for AAF completely. You should check out the forums, read up. AAF is a different animal than 4Play was. 

Posted

Hello, I would like something if anyone knows. I have a mod installed that allowes the PC to have willing sex. When triggered by that one, supermutants animations work fine. But when she loses a battle against supermutants, not any animations start at all. The screen fades to black and when it opens again the message ''I need to retreat'' appears, which means that Violate mod works but it doesn't call any animations it seems. So my question is, are there any specific animation pack to call 'agressive' supermuant animations?

I currently use 'FO4_AnimationsByLeito_v2.0a', 'FARELLE_ANIM_MOD_DEV_0.1.2', 'Atomic Lust' and 'SavageCabbages Animation Pack FOMOD V1.0.4'.

I don't use 'Mutated Lust' anymore, because it caused some problems with male bodies but I tried with that too just to be sure and the same happened. No supermutant anims triggered when losing a battle. I have the same issue with feral ghouls too but I don't care about those. Just mentioning it.

Posted
18 minutes ago, Zahonan said:

Hello, I would like something if anyone knows. I have a mod installed that allowes the PC to have willing sex. When triggered by that one, supermutants animations work fine. But when she loses a battle against supermutants, not any animations start at all. The screen fades to black and when it opens again the message ''I need to retreat'' appears, which means that Violate mod works but it doesn't call any animations it seems. So my question is, are there any specific animation pack to call 'agressive' supermuant animations?

I currently use 'FO4_AnimationsByLeito_v2.0a', 'FARELLE_ANIM_MOD_DEV_0.1.2', 'Atomic Lust' and 'SavageCabbages Animation Pack FOMOD V1.0.4'.

I don't use 'Mutated Lust' anymore, because it caused some problems with male bodies but I tried with that too just to be sure and the same happened. No supermutant anims triggered when losing a battle. I have the same issue with feral ghouls too but I don't care about those. Just mentioning it.

Do you have AAF Kinky / Creatures Themes installed?  If so did you enable the Creatures option (it is off by default and easy to miss).  If not, you either need to install them or disable Use Tags in the Violate MCM.

Posted
17 minutes ago, Zahonan said:

Hello, I would like something if anyone knows. I have a mod installed that allowes the PC to have willing sex.

Which mod would that be? 

 

Beyond that, it sounds like you have several issues going on here. You say you don't use Mutated Lust anymore because it "has some problems with male bodies" but that in itself is an atypical experience. Which male bodies? I personally have had no issues with BodyTalk 2, and while there are some minor XML morph tag issues...they're not game breaking. 

 

Are your patches in the right order? What about your overwrite situation? Are you using NMM, or MO2? If you're using NMM, what was your install order?

 

You're going to need to be a lot more specific here before folks can help you. 

 

Posted

I installed everything, according to the instructions in the first post. I also installed extra animation packs and necessary patches. AAF Violate works, however: no threesome animations play. There are some contained in the packs I installed (Crazy, Leito). The option is enabled in Violate's menu.

Also, male bodies don't show penises. I have CBBE Slim. I suppose I need a seperate anatomically-correct male body? Any suggestions?

 

Thanks!

Posted
6 hours ago, WandererZero said:

Which mod would that be? 

 

Beyond that, it sounds like you have several issues going on here. You say you don't use Mutated Lust anymore because it "has some problems with male bodies" but that in itself is an atypical experience. Which male bodies? I personally have had no issues with BodyTalk 2, and while there are some minor XML morph tag issues...they're not game breaking. 

 

Are your patches in the right order? What about your overwrite situation? Are you using NMM, or MO2? If you're using NMM, what was your install order?

 

You're going to need to be a lot more specific here before folks can help you. 

 

The mod you v re asking about is AAF Vanilla Fudge. 

As for the male bodies, I mean all of them. I don't have mods for male so it's the vanilla ones. Anima from mutated lust causes penises taking an odd angle. As for the rest I think that if the load order was to blame, violated wouldn't work at all right? While in my case all it doesn't do is to call for the supermutantanims. The player gets violated bust just fades to black for a few seconds and there are no anims. 

Anyway Violated is the last mod in the load order. 

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