UsernameTaken666 Posted April 13, 2024 Posted April 13, 2024 (edited) 2 hours ago, Larry4657 said: I downloaded all the requirements and stuff, though my character isnt getting assaulted. I have all the right settings I think I am missing a animation pack? But I already downloaded the requested ones. Im new to AAF, do yall know what im missing? 1 hour ago, Larry4657 said: also i did go to the disc to grab the newest version what? you’re missing how to mod i guess. ETA: RTFM Edited April 13, 2024 by UsernameTaken666
Larry4657 Posted April 13, 2024 Posted April 13, 2024 maybe? im kinda just loading all this stuff into vortex. I probably need to mess with the load order
Larry4657 Posted April 13, 2024 Posted April 13, 2024 3 hours ago, UsernameTaken666 said: what? you’re missing how to mod i guess. ETA: RTFM thank you
Gyurma1 Posted April 14, 2024 Posted April 14, 2024 Hello, I have a problem that, even though I set it to bind me after surrender, after I surrendered, my character is not bound. I have a new computer, so I copied everything from the previous machine. Do I have to reinstall everything? Sex scene worked.Sorry my bad english
EgoBallistic Posted April 14, 2024 Author Posted April 14, 2024 14 minutes ago, Gyurma1 said: Hello, I have a problem that, even though I set it to bind me after surrender, after I surrendered, my character is not bound. I have a new computer, so I copied everything from the previous machine. Do I have to reinstall everything? Sex scene worked.Sorry my bad english Make the problem happen again and post your script log.
the.witcher Posted April 15, 2024 Posted April 15, 2024 ArcJet Assault also didn't go according to plan. PRO TIP: Have dogmeat carry a spare set of weapon/equipement/meds. You're gonna need if you survive the violation... My mods listed in my signature Spoiler 2 Spoiler
vaultbait Posted April 15, 2024 Posted April 15, 2024 36 minutes ago, the.witcher said: PRO TIP: Have dogmeat carry a spare set of weapon/equipement/meds. You're gonna need if you survive the violation... Yeah, I keep spares in a companion's inventory, but also use Immersive Animated Backpack for valuables. NPCs are never smart enough to rifle through my bag before they let me go. 1
Noirr8 Posted April 16, 2024 Posted April 16, 2024 Hello i downloaded AAF violate and tried to use it but when i surrender they strip me then the screen goes black like the animation is going to play but nothing happens we stay like this and then a orgasm effect comes but there is no animation whats wrong can you help me? Papyrus.0.log
izzyknows Posted April 16, 2024 Posted April 16, 2024 21 minutes ago, Noirr8 said: Hello i downloaded AAF violate and tried to use it but when i surrender they strip me then the screen goes black like the animation is going to play but nothing happens we stay like this and then a orgasm effect comes but there is no animation whats wrong can you help me? Violate doesn't have animations. So, follow The Fucking Manual and get everything setup & working.
Noirr8 Posted April 16, 2024 Posted April 16, 2024 I know that i have already installed animation packs and correct me if i am wrong if error 034 shows up it means that AAF couldnt find animation for ffm or something but it didn't show 034.
EgoBallistic Posted April 16, 2024 Author Posted April 16, 2024 33 minutes ago, Noirr8 said: Hello i downloaded AAF violate and tried to use it but when i surrender they strip me then the screen goes black like the animation is going to play but nothing happens we stay like this and then a orgasm effect comes but there is no animation whats wrong can you help me? Something is overwriting the LLFP library from AAF, which is preventing AAF from working. [04/16/2024 - 08:57:43PM] error: Static function PopulateFormlist not found on object LL_fourPlay. Aborting call and returning None stack: [AAF_MainQuest (0A000F99)].aaf:aaf_mainquestscript.registerKeywordWatch() - "AAF_MainQuestScript.psc" Line 2169 [AAF_MainQuest (0A000F99)].aaf:aaf_mainquestscript.OnDataLoaded() - "AAF_MainQuestScript.psc" Line 598 [04/16/2024 - 08:57:43PM] error: Static function PopulateFormlist not found on object LL_fourPlay. Aborting call and returning None stack: [AAF_MainQuest (0A000F99)].aaf:aaf_mainquestscript.OnDataLoaded() - "AAF_MainQuestScript.psc" Line 634 I see you have Real Handcuffs installed. Reinstall that and do not enable the "LLFP Plugin v42" option, otherwise it overwrites the one from AAF with an older version. Same with any other mod that has that option.
Noirr8 Posted April 16, 2024 Posted April 16, 2024 18 minutes ago, EgoBallistic said: Something is overwriting the LLFP library from AAF, which is preventing AAF from working. [04/16/2024 - 08:57:43PM] error: Static function PopulateFormlist not found on object LL_fourPlay. Aborting call and returning None stack: [AAF_MainQuest (0A000F99)].aaf:aaf_mainquestscript.registerKeywordWatch() - "AAF_MainQuestScript.psc" Line 2169 [AAF_MainQuest (0A000F99)].aaf:aaf_mainquestscript.OnDataLoaded() - "AAF_MainQuestScript.psc" Line 598 [04/16/2024 - 08:57:43PM] error: Static function PopulateFormlist not found on object LL_fourPlay. Aborting call and returning None stack: [AAF_MainQuest (0A000F99)].aaf:aaf_mainquestscript.OnDataLoaded() - "AAF_MainQuestScript.psc" Line 634 I see you have Real Handcuffs installed. Reinstall that and do not enable the "LLFP Plugin v42" option, otherwise it overwrites the one from AAF with an older version. Same with any other mod that has that option. Thank you so much man you re a lifesaver 2
Airianna Posted April 18, 2024 Posted April 18, 2024 I am having a little bit of an issue, it refuses to surrender to radroaches. At first I thought I forgot to enable it for Vault 111, but nope, small bugs on. Animations, maybe one hasn't been made yet for it, yet I could of sworn there was an option to just do a placeholder animation when it had none. Also it gives an error for the Anglers in my game, and cancels out. I don't recall the error code it spits out, as the small text in the top left always vanishes before I can read it. I am most likely missing something, since those 2 are the only ones I have issues with, works fine with bloat flies, bloodbugs, Mirelurks, so on and so forth.
UsernameTaken666 Posted April 18, 2024 Posted April 18, 2024 (edited) 1 hour ago, Airianna said: I am having a little bit of an issue, it refuses to surrender to radroaches. At first I thought I forgot to enable it for Vault 111, but nope, small bugs on. Animations, maybe one hasn't been made yet for it, yet I could of sworn there was an option to just do a placeholder animation when it had none. Also it gives an error for the Anglers in my game, and cancels out. I don't recall the error code it spits out, as the small text in the top left always vanishes before I can read it. I am most likely missing something, since those 2 are the only ones I have issues with, works fine with bloat flies, bloodbugs, Mirelurks, so on and so forth. no anims for radroaches nor gulpers. eta: misread angler for gulper. don’t think anims exist for anglers either tho. Edited April 18, 2024 by UsernameTaken666
EgoBallistic Posted April 18, 2024 Author Posted April 18, 2024 1 hour ago, Airianna said: I am having a little bit of an issue, it refuses to surrender to radroaches. You can't surrender to radroaches, they aren't in the list of allowed creatures since there are no animations for them. If someone ever makes animations for them I'll add them. 1 hour ago, Airianna said: Also it gives an error for the Anglers in my game, and cancels out. I don't recall the error code it spits out, as the small text in the top left always vanishes before I can read it. If it lets you surrender to Anglers but aborts the violation when it should play an animation, most likely you don't have animations installed for them. You need Gray User's DLC Creature Animation Pack. If you already have that, then something else is happening. You can find out what the error was by bringing up the AAF Wizard with the Home key, then hit Del until you see the Admin menu, then hit Enter to see the error log. The most recent error will be at the top of the log. 1
Airianna Posted April 18, 2024 Posted April 18, 2024 (edited) 13 hours ago, EgoBallistic said: You can't surrender to radroaches, they aren't in the list of allowed creatures since there are no animations for them. If someone ever makes animations for them I'll add them. If it lets you surrender to Anglers but aborts the violation when it should play an animation, most likely you don't have animations installed for them. You need Gray User's DLC Creature Animation Pack. If you already have that, then something else is happening. You can find out what the error was by bringing up the AAF Wizard with the Home key, then hit Del until you see the Admin menu, then hit Enter to see the error log. The most recent error will be at the top of the log. That's one of the packs I am using, among others, I am re-downloading it, overwriting everything to ensure that fixes it. (I think another mod might of broke it) Shame about the Radroaches, FPE has support for them too. (edit add) Not directly from FPE of course, but through Wasteland offspring. () 13 hours ago, UsernameTaken666 said: no anims for radroaches nor gulpers. eta: misread angler for gulper. don’t think anims exist for anglers either tho. Actually Gulpers work fine for me. There are animations for them. Edited April 18, 2024 by Airianna
UnknownUnknowns Posted April 20, 2024 Posted April 20, 2024 So I searched the topic a bit and couldn't find any recent suggestions. Does anyone have any suggestions for a second fallback death alternative-mod to cover the deaths/defeats that Violate does not? IE, fall damage or being defeated by an unsupported creature or whatever else?
ptmc2112 Posted April 20, 2024 Posted April 20, 2024 6 hours ago, UnknownUnknowns said: So I searched the topic a bit and couldn't find any recent suggestions. Does anyone have any suggestions for a second fallback death alternative-mod to cover the deaths/defeats that Violate does not? IE, fall damage or being defeated by an unsupported creature or whatever else? in the MCM options of violate, in the global section, have "Essential player" set to on and "Essential player can die" set to off, and your player shouldn't be able to die (only exception is any other mod that uses the KillEssential function on the player, which ignores the essential flag, and would require a patch on every mod that has it to change it)
DiddleMyFiddle Posted April 21, 2024 Posted April 21, 2024 Just started a new game and now when my character gets violated and the animations start to play, the camera is stuck in place in the ground, and I can't move it. This continues after the scene is over and I can't move or do anything unless I reload a save. I've tried putting "tfc" into the console and everything, doesn't work.
Darkfoxyn Posted April 21, 2024 Posted April 21, 2024 I'm not entirely sure what my issue is with this. Your mod seems to work but it won't actually initiate any animations? I can surrender fine it seems but that's about it. Papyrus.0.log Papyrus.1.log
EgoBallistic Posted April 21, 2024 Author Posted April 21, 2024 1 hour ago, Darkfoxyn said: I'm not entirely sure what my issue is with this. Your mod seems to work but it won't actually initiate any animations? I can surrender fine it seems but that's about it. AAF isn't running so all calls to play animations are failing. Make sure LooksMenu is installed and its plugin is loaded, then do the following: Load your save, open the console (usually the `/~ key found on the upper left of the keyboard) and run this command: StopQuest AAF_MainQuest then close the console, wait 5 seconds, open the console again and run this command: StartQuest AAF_MainQuest After that you should see the AAF welcome message popup. AAF should work from then on. 1
osculim Posted April 21, 2024 Posted April 21, 2024 Quick question. I am starting a new playthrough with a male character. Is there a way to set it up where just the followers get violated. Now I have looked through the options and disabled player violation but that also disable the follower violation. Now I am a sick bastard and what I basically want to do is if I am defeated it would be cool if my character can do nothing but watch as his favorite girls are being violated. Is that at all possible ?
EgoBallistic Posted April 21, 2024 Author Posted April 21, 2024 3 hours ago, osculim said: Quick question. I am starting a new playthrough with a male character. Is there a way to set it up where just the followers get violated. Now I have looked through the options and disabled player violation but that also disable the follower violation. Now I am a sick bastard and what I basically want to do is if I am defeated it would be cool if my character can do nothing but watch as his favorite girls are being violated. Is that at all possible ? If you set "Player can be violated" to off and "Followers can be violated" to on it will do what you want, your followers will get violated but you'll just stand helplessly and watch. 1
Darkfoxyn Posted April 21, 2024 Posted April 21, 2024 4 hours ago, EgoBallistic said: AAF isn't running so all calls to play animations are failing. Make sure LooksMenu is installed and its plugin is loaded, then do the following: Load your save, open the console (usually the `/~ key found on the upper left of the keyboard) and run this command: StopQuest AAF_MainQuest then close the console, wait 5 seconds, open the console again and run this command: StartQuest AAF_MainQuest After that you should see the AAF welcome message popup. AAF should work from then on. This seems to have done the trick, thank you!
osculim Posted April 21, 2024 Posted April 21, 2024 18 minutes ago, EgoBallistic said: If you set "Player can be violated" to off and "Followers can be violated" to on it will do what you want, your followers will get violated but you'll just stand helplessly and watch. Mnnn thats how I had it maby they were to far away. I will set the range larger and have another look.
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