Ichabod Posted May 7, 2024 Posted May 7, 2024 56 minutes ago, Mako3030 said: yes i did update the game to the latest version F4SE doesn't work with the new version of Fallout. The devs are working on it and then all the devs here need to figure out what to change. There are various guides on how to rollback around.
ebbluminous Posted May 7, 2024 Posted May 7, 2024 4 hours ago, Mako3030 said: and yes i did update the game to the latest version That's your mistake
Beta The Slave Posted May 8, 2024 Posted May 8, 2024 (edited) I have an issue. After a violate scene I keep getting a heavy bondage item (KFT hands bound or greater) equipped and unequipped over and over. Also I use the pip-pad and for whatever reason pulling it up instantly turns enemies hostile again. Not sure if that is a bug or if I am supposed to run. But when the pip-pad gets equipped by hitting tab they get angry. Edited May 8, 2024 by Beta The Slave
izzyknows Posted May 8, 2024 Posted May 8, 2024 53 minutes ago, Beta The Slave said: I have an issue. After a violate scene I keep getting a heavy bondage item (KFT hands bound or greater) equipped and unequipped over and over. Also I use the pip-pad and for whatever reason pulling it up instantly turns enemies hostile again. Not sure if that is a bug or if I am supposed to run. But when the pip-pad gets equipped by hitting tab they get angry. Posting your papyrus log might help shine some light on the equip looping issue. The later issue is normal. The nice thing about KFT restraints is, you can get pretty much free without the using the pip-boy. Plus Violate is great for gathering and killing all enemies in the area.
ErrantQuery Posted May 8, 2024 Posted May 8, 2024 (edited) On 4/25/2024 at 3:09 PM, Otsupong said: I checked the xml's, and they are tagged with "aggressive". It's some, but not all of the UAP Staged SC scenes that are not showing up. I can uncheck SC in the UAP installer and they show up, but then the scenes wont autoplay. They will select mid "stage" scenes out of order, which is really annoying. AFAIK, this is happening is because UAP adds the staging to SC's animations -- they don't have them by default. The current version of UAP was released before SC's 1.3.0 version was released. If you check the installation guide, you'll see UAP is compatible with SC 1.2.8. In other words, you can either get the 1.3.0 animations, or the staged animations from 1.2.8, but not both. You could make your own patch to add staging. It's tedious, but once you know how to it's honestly not hard, and you can figure it out by studying the _animationGroup.xml files included with UAP. Edited May 8, 2024 by ErrantQuery
luskm_luskm Posted May 11, 2024 Posted May 11, 2024 Running 1.10.163.0.0 FO4 (pre-"nextgen" update), with the latest AAF, AAF Violate and F4SE available, started a new game and I keep getting this message. "AAF Violate Error: LLFP F4SE Plugin is not loaded." It disables my AAF Violate, I enable it back on in MCM and every time I reload a safe the same error pops back up disabling it again. I've been looking all over for a potential solution to no avail.. Attaching my papyrus. Papyrus.0.log
UsernameTaken666 Posted May 11, 2024 Posted May 11, 2024 58 minutes ago, luskm_luskm said: Running 1.10.163.0.0 FO4 (pre-"nextgen" update), with the latest AAF, AAF Violate and F4SE available, started a new game and I keep getting this message. "AAF Violate Error: LLFP F4SE Plugin is not loaded." It disables my AAF Violate, I enable it back on in MCM and every time I reload a safe the same error pops back up disabling it again. I've been looking all over for a potential solution to no avail.. Attaching my papyrus. Papyrus.0.log 116.45 kB · 0 downloads If you updated F4SE, you need to go back to previous version. You can’t just update shit without understanding consequences.
luskm_luskm Posted May 11, 2024 Posted May 11, 2024 58 minutes ago, UsernameTaken666 said: If you updated F4SE, you need to go back to previous version. You can’t just update shit without understanding consequences. I haven't updated anything, I installed all of this in one go + F4SE hasn't received an update in almost 2 years if I'm reading that archive correctly.
UsernameTaken666 Posted May 11, 2024 Posted May 11, 2024 45 minutes ago, luskm_luskm said: I haven't updated anything, I installed all of this in one go + F4SE hasn't received an update in almost 2 years if I'm reading that archive correctly. ok
Yeahrightiwill Posted May 11, 2024 Posted May 11, 2024 I apologize if this has already been asked/answered before, however - can someone please clarify if companions can be violated independently from the player character? For example if companion gets KO'ed in a fight, can that companion be violated while player character is still firefighting? Thank you!
lee3310 Posted May 11, 2024 Posted May 11, 2024 7 hours ago, luskm_luskm said: I haven't updated anything, I installed all of this in one go + F4SE hasn't received an update in almost 2 years if I'm reading that archive correctly. F4SE did receive and update to make it compatible with Fo4 NG.
izzyknows Posted May 11, 2024 Posted May 11, 2024 8 hours ago, luskm_luskm said: I haven't updated anything, I installed all of this in one go + F4SE hasn't received an update in almost 2 years if I'm reading that archive correctly. If you got it off oc Nexus, it's for the NG version. If you got it from their website, it's for the pre-NG version as their website hasn't updated with the NG version... as of this writing. Anyway, reinstall AAF and don't let anything overwrite the LLFP F4SE (LL_fourPlay_1_10_163.dll) plugin. Real handcuffs will do that if allowed. If it still does it, make sure the game didn't get updated. Hear that has happened to some folks.
luskm_luskm Posted May 11, 2024 Posted May 11, 2024 (edited) 1 hour ago, lee3310 said: F4SE did receive and update to make it compatible with Fo4 NG. Got it off the website where they only have the pre-NG version. 31 minutes ago, izzyknows said: If you got it off oc Nexus, it's for the NG version. If you got it from their website, it's for the pre-NG version as their website hasn't updated with the NG version... as of this writing. Anyway, reinstall AAF and don't let anything overwrite the LLFP F4SE (LL_fourPlay_1_10_163.dll) plugin. Real handcuffs will do that if allowed. If it still does it, make sure the game didn't get updated. Hear that has happened to some folks. Only thing overwriting AAF is UAP, which is normal(?) according to the guide? And it's not even LLFP F4SE that's being overwritten. And the game is at 1.10.163.0.0 (GOG) as previously stated. I disabled RealHandcuffs altogether and I'm still getting the message... UPDATE: So apparently, I somehow botched the Buffout 4 installation, which caused my AAF to not even work, but I reinstalled it properly and now AAF is okay (as well as other mods smh...), yet I STILL get the AAF Violate message. Attaching last two papyrus logs as well. Papyrus.1.logPapyrus.0.log Edited May 11, 2024 by luskm_luskm 1
lee3310 Posted May 11, 2024 Posted May 11, 2024 (edited) 6 hours ago, luskm_luskm said: Got it off the website where they only have the pre-NG version. Only thing overwriting AAF is UAP, which is normal(?) according to the guide? And it's not even LLFP F4SE that's being overwritten. And the game is at 1.10.163.0.0 (GOG) as previously stated. I disabled RealHandcuffs altogether and I'm still getting the message... UPDATE: So apparently, I somehow botched the Buffout 4 installation, which caused my AAF to not even work, but I reinstalled it properly and now AAF is okay (as well as other mods smh...), yet I STILL get the AAF Violate message. Attaching last two papyrus logs as well. Papyrus.1.log 120.21 kB · 0 downloads Papyrus.0.log 213.86 kB · 0 downloads Looks like LLFP is missing. upload F4SE.log or try to find this line in it: ...Data\F4SE\Plugins\\LL_fourPlay_1_10_163.dll (000000xx LL_fourPlay 000000xx) loaded correctly Edited May 11, 2024 by lee3310
luskm_luskm Posted May 11, 2024 Posted May 11, 2024 12 minutes ago, lee3310 said: Looks like LLFP is missing. upload F4SE.log or try to find this line in it: ...Data\F4SE\Plugins\\LL_fourPlay_1_10_163.dll (000000xx LL_fourPlay 000000xx) loaded correctly No such line in f4se.log, hmm.. f4se.log
izzyknows Posted May 12, 2024 Posted May 12, 2024 (edited) 1 hour ago, luskm_luskm said: No such line in f4se.log, hmm.. Is the file even there because it's not finding it or any F4SE plugin besides Buffout. Data\F4SE\Plugins\LL_fourPlay_1_10_163.dll If it's not there then you let Real Handcuffs overwrite and it was removed when you disabled RH. Just a guess.. Buffout was borked, causing issues with F4SE, in the meantime you disabled RH that remove the need plugin, fixed Buffout but the file is gone and Violate can't find it for real. My suggestion is try... Reinstall AAF, that'll put the plugin back, then reinstall RH and don't let it overwrite the plugin this time. It has an option in the FMOD. RH without AAF installed needs the plugin, otherwise it will use the AAF version. Edited May 12, 2024 by izzyknows sperlin
lee3310 Posted May 12, 2024 Posted May 12, 2024 (edited) 1 hour ago, luskm_luskm said: No such line in f4se.log, hmm.. f4se.log 6.86 kB · 1 download That's a very light list. Only buffout installed. No f4ee.dll or mcm.dll (looksmenu/Mod Configuration Menu). Edited May 12, 2024 by lee3310
luskm_luskm Posted May 12, 2024 Posted May 12, 2024 35 minutes ago, izzyknows said: Is the file even there because it's not finding it or any F4SE plugin besides Buffout. Data\F4SE\Plugins\LL_fourPlay_1_10_163.dll If it's not there then you let Real Handcuffs overwrite and it was removed when you disabled RH. Just a guess.. Buffout was borked, causing issues with F4SE, in the meantime you disabled RH that remove the need plugin, fixed Buffout but the file is gone and Violate can't find it for real. My suggestion is try... Reinstall AAF, that'll put the plugin back, then reinstall RH and don't let it overwrite the plugin this time. It has an option in the FMOD. RH without AAF installed needs the plugin, otherwise it will use the AAF version. Yeah, here it is. And not only did I reinstall AAF, I clean reinstalled the game, got only the essentials on in MO2 (Buffout, MCM, Bodies, AAF, AAF Violate and a single anims pack), ran the game and it STILL shows me that stupid message. Oh and also AAF itself is not quite working right, every time I press <Home> the little window on the top right pops up saying "DELETE Mode: undefined" and it doesn't really do anything regardless of what I press (besides disappearing with <End>), I can't even tell if this is regular mod functionality because I haven't gotten the chance to actually try out the mod at all. So yeah, I am frankly at a loss here, I have absolutely no clue what is wrong with this, starting to think that something might be wrong with my OS?
luskm_luskm Posted May 12, 2024 Posted May 12, 2024 (edited) 24 minutes ago, lee3310 said: That's a very light list. Only buffout installed. No f4ee.dll or mcm.dll (looksmenu/Mod Configuration Menu). Here's a new one. f4se.log It appears to only be displaying plugin dlls that I have placed directly in game root (.../FO4/Data), and it shows my .esm/.esps from MO2, but none of their .dlls which is weird and I feel like I'm doing something very basic very wrong. Edited May 12, 2024 by luskm_luskm
kurotatsu Posted May 12, 2024 Posted May 12, 2024 14 hours ago, luskm_luskm said: And the game is at 1.10.163.0.0 (GOG) as previously stated. Did you added argument for F4SE? It wasn't working properly for my GOG version until I've did that, see screenshot: 1
luskm_luskm Posted May 12, 2024 Posted May 12, 2024 8 hours ago, kurotatsu said: Did you added argument for F4SE? It wasn't working properly for my GOG version until I've did that, see screenshot: Wow, I just knew it was something dumb like this.. All the mods are now working, they're recognized and all the .dlls load and it shows on the f4se log. Thank you so much! I mean, Jesus, how was I supposed to know this...
kurotatsu Posted May 12, 2024 Posted May 12, 2024 Yep, took me a long time to find this on GitHub discussion... I was going crazy, trying to figure out why the hell F4SE is not working on my GOG F4.
Guest Posted May 13, 2024 Posted May 13, 2024 Hey, I can't find the DLC patch. Where does one locate this?
EgoBallistic Posted May 13, 2024 Author Posted May 13, 2024 On 5/11/2024 at 11:26 AM, Yeahrightiwill said: I apologize if this has already been asked/answered before, however - can someone please clarify if companions can be violated independently from the player character? For example if companion gets KO'ed in a fight, can that companion be violated while player character is still firefighting? No. Nobody gets violated until the player surrenders. You can configure Violate so that only your companions will get violated, but that won't happen until you surrender.
EgoBallistic Posted May 13, 2024 Author Posted May 13, 2024 5 hours ago, username balls2 said: Hey, I can't find the DLC patch. Where does one locate this? The DLC patch is included with the mod. You enable it when you install the mod in your mod manager. It requires both Nuka World and Far Harbor.
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