Adapt1973 Posted January 13, 2023 Posted January 13, 2023 (edited) 29 minutes ago, Adapt1973 said: Hello, this mod is great! I mostly got it to be mean to my followers. I got Lydia nude with our horses following, They don't seem to care about her at all. If I strip my female toon down, all the animals get erected after a couple minutes, wait a while longer and she gets taken by the horniest one. But not for Lydia. They just ignore her. I have it set to go after followers and NPCs. I got the Immersive and Adult collection, then stripped out all the flowersgirls and Ostim stuff, Replaced all that with Loverslab stuff. The game is running smooth. 490 mods. Better than the stock collection runs. Just this one minor issue. Maybe you've seen this NPC ignoring before? Okay, I found a setting about weapons, I disabled that. A few minutes later Lydia was running from a bonerfied horse. lol This is some funny content. Thanks for the mod! Edited January 13, 2023 by Adapt1973 correction
Sailing Rebel Posted January 13, 2023 Author Posted January 13, 2023 29 minutes ago, Adapt1973 said: Hello, this mod is great! I mostly got it to be mean to my followers. I got Lydia nude with our horses following, They don't seem to care about her at all. If I strip my female toon down, all the animals get erected after a couple minutes, wait a while longer and she gets taken by the horniest one. But not for Lydia. They just ignore her. I have it set to go after followers and NPCs. I got the Immersive and Adult collection, then stripped out all the flowersgirls and Ostim stuff, Replaced all that with Loverslab stuff. The game is running smooth. 490 mods. Better than the stock collection runs. Just this one minor issue. Maybe you've seen this NPC ignoring before? Check the Aroused Creatures MCM > Help page, which will list codes for recently failed engagements. Hover over the codes to see an explanation and possible fix in the option info at the bottom of the display. 1
icallshotgun123 Posted January 14, 2023 Posted January 14, 2023 Hey! The mod is great and works for domesticated friendly creatures. I'm having issues with the wild friendly creatures, like deer etc. They never seem to engage and just run away.
Sailing Rebel Posted January 14, 2023 Author Posted January 14, 2023 17 minutes ago, icallshotgun123 said: Hey! The mod is great and works for domesticated friendly creatures. I'm having issues with the wild friendly creatures, like deer etc. They never seem to engage and just run away. Those creatures are hostile. Use One With Nature or Permanent Voice of the Sky to make them friendly. Â You can check the Aroused Creatures MCM > Help page, which will show why recent engagements are failing. Hover over the codes to see an explanation and possible solution.
RandomLich Posted January 15, 2023 Posted January 15, 2023 I have a problem, every time I use Fnis creature pack all human characters start T-posing the weird thing is that this literally only happens when I use it but when I turn it off the problem is gone. does anyone know a fix because without fnis creatures this mod doesn't work (and yes I updated fnis behavior)
Sailing Rebel Posted January 16, 2023 Author Posted January 16, 2023 12 hours ago, RandomLich said: I have a problem, every time I use Fnis creature pack all human characters start T-posing the weird thing is that this literally only happens when I use it but when I turn it off the problem is gone. does anyone know a fix because without fnis creatures this mod doesn't work (and yes I updated fnis behavior) Ensure that all installed mods are for Special Edition. Legendary Edition animations will cause t-pose. Â Make sure that you are using the SE version of FNIS and the SE version of FNIS Creature Pack. Â Run Generate FNIS for Users with the HKX Compatibility patch enabled and deal with any warnings and errors - they are all important!
SommethinggFishhyy Posted January 19, 2023 Posted January 19, 2023 (edited) Hello! I've read all the answers you gave, just not to bother you but i can't find the solution. So here i am.  My problem is "Noanim" Mod can't make scene start, so it says Pursuing [something] has lost interest in you. I'll screenshot the things i did.  First of all FNIS. I download creature pack and run it.  I've started fresh new save.   Allow Creature Animations, Match Creature Genders checked. And I disabled starting teleport.  There is both aggressive and consensual animations here. They exist.   And this all green.   But...   It makes me take of all the clothes. 3-4 seconds later dress me up and says,   It says this happening because of no animations.   As you said, i reset animation registry in sexlab rebuild and clean. It still not working. I did clean the system also. Yesterday i redownload AC, SLAL, Sexlab, Creature Framework but didnt work. Human/human works.  I have Battle fuck mod. It says error in animations too. Edit: I made this one work but still not AC.   What causes this? Please help. Tnx! Edited January 19, 2023 by SommethinggFishhyy
UsernameTaken666 Posted January 19, 2023 Posted January 19, 2023 Totally just a guess, but you don't have any appropriate animation packs installed.
SommethinggFishhyy Posted January 19, 2023 Posted January 19, 2023 1 hour ago, jrag0921 said: Totally just a guess, but you don't have any appropriate animation packs installed. Â i have slal packs. it didnt show here because its a new save and i was too lazy to register them lol. after i saw your message, i went and download funnybiz animations too register every animations but still not working.
Sailing Rebel Posted January 19, 2023 Author Posted January 19, 2023 3 minutes ago, SommethinggFishhyy said: Hello! I've read all the answers you gave, just not to bother you but i can't find the solution. So here i am. Â My problem is "Noanim" Mod can't make scene start, so it says Pursuing [something] has lost interest in you. I'll screenshot the things i did. Sounds like an issue with the SL registry. Â Try the SexLab MCM > Rebuild & Clean > Reset Animation Registry option. Â If that doesn't work, try the SexLab MCM > Rebuild & Clean > Clean System option to reset everything. Â Afterwards, you'll need to reconfigure SL and re-enable any SLAL animations.
Sailing Rebel Posted January 25, 2023 Author Posted January 25, 2023 (edited) 54 minutes ago, ashertiger123 said: Hey, so I have a problem that I just can't figure out. Everything works for me, but creatures won't pursue male NPCs. Instead, male NPCs will go after the creatures. I'm not sure if this is intended? They'll go after the male PC, just not male NPCs. Unfortunately, this is something I overlooked. Â The next version will have settings to specifically allow male NPCs to be pursued. No ETA on that, as I'm in the middle of a major overhaul of some systems. Edited January 25, 2023 by Sailing Rebel
jap2015 Posted January 25, 2023 Posted January 25, 2023 This only happens on this new computer I built on win11 and Skyrim AE. I loose dialogue with any creature after sex. I have to turn dialogues off to be able to ride or steal a horse after that point.Â
Sailing Rebel Posted January 25, 2023 Author Posted January 25, 2023 1 hour ago, jap2015 said: This only happens on this new computer I built on win11 and Skyrim AE. I loose dialogue with any creature after sex. I have to turn dialogues off to be able to ride or steal a horse after that point. To know what's happening there, we'd need to take a look at a Papyrus log for a session with the AC MC > General Settings Debug option is enabled.  Ensure that none of Aroused Creatures files are being overridden by anything.  Make sure that Skyrim and all modding tools, including the mod manager, are installed outside Program Files and other protected areas of the file system. Windows security can affect some SKSE-driven functions. 1
jap2015 Posted January 26, 2023 Posted January 26, 2023 (edited) thanks @Sailing Rebel for the quick reply. Turned on logging and was able to figure it out.  Edit: I've been trying to add voices to the invite (scene) animation (with no luck so far), like the shared voices you use for the rape scene. Is that even doable? Edited January 26, 2023 by jap2015
Sailing Rebel Posted January 26, 2023 Author Posted January 26, 2023 6 hours ago, jap2015 said: thanks @Sailing Rebel for the quick reply. Turned on logging and was able to figure it out.  Edit: I've been trying to add voices to the invite (scene) animation (with no luck so far), like the shared voices you use for the rape scene. Is that even doable? What was the solution for the dialogue issues? Might be something I can mitigate in the code.  I've never done anything with voicing the dragonborn, though I know there are mods that do this. The voice lines delivered by NPCs during pursuits are implemented by a scene on the slac_Pursuit_01 quest.  Perhaps it would be possible to create a scene for the DB to use the voice lines, and start it the same time as the invite animation.  Another way might be to look at implementing audio separately to the dialogue system. Perhaps in the same way that SL provides voice during animations. I don't know much about that, I'm afraid. 1
pinkfluf Posted January 27, 2023 Posted January 27, 2023 Hi  Using 4.10 version, I've set allowed creatures to "female partners only" but I'm getting a bunch of NOTALLOWED messages against giants & mammoths (not tested other races). funny thing is once I set it to "for all partners" they start persuing and everything is hunky dory.  Was/is there a setting for instant engagements if npc/player is naked (with a configurable cooldown) or is it my wishful thinking. thanks!
jap2015 Posted January 27, 2023 Posted January 27, 2023 @Sailing Rebel I made a dialogue mod for my animal follower. I train him up with NPC's and then turn him into a TDF prostitute. It worked really well for named creatures, so I wanted to expand on it to see if I could turn any animal into a prostitute. The problem was trying to get the dialogues to appear correctly just using conditions. I tried to use your mod to solve this but couldn't get it to work right so I scrapped it to start over. I was supposed to delete that esp but it ended up in my overwrite folder by mistake. I'll continue playing with it, and I do plan on making a scene to put voices for NPCs to the invite animation. I'll probably have trouble getting it to fire though.
Sailing Rebel Posted January 27, 2023 Author Posted January 27, 2023 5 hours ago, pinkfluf said: Hi  Using 4.10 version, I've set allowed creatures to "female partners only" but I'm getting a bunch of NOTALLOWED messages against giants & mammoths (not tested other races). funny thing is once I set it to "for all partners" they start persuing and everything is hunky dory.  Was/is there a setting for instant engagements if npc/player is naked (with a configurable cooldown) or is it my wishful thinking. thanks! Yes, that's a bug. The options are not being interpreted properly. It'll be fixed in the next version.  For now, the Male/Female options will not work as expected, only the full Allow/Disallow. Also, the "Use PC Settings for NPCs" option is not functioning in all contexts, so disable it and manually match the options on both sides.  There are no specific options for naked actors. The PC / NPC Auto Settings > Armor & Clothing options can be used to limit auto engagements to naked actors. But there are no options for alternate arousal thresholds. 1
pinkfluf Posted January 27, 2023 Posted January 27, 2023 27 minutes ago, Sailing Rebel said: There are no specific options for naked actors. The PC / NPC Auto Settings > Armor & Clothing options can be used to limit auto engagements to naked actors. But there are no options for alternate arousal thresholds. thanks, yeah I thought of that but I only have naked actors after an aggressive scene. So I'm guessing Aroused Creatures auto engagements would never kick in if I disabled the armor/clothing section. What I was looking for was something where a creature would screw an npc/player if naked regardless of arousal level. thanks!
Sailing Rebel Posted January 27, 2023 Author Posted January 27, 2023 2 hours ago, jap2015 said: @Sailing Rebel I made a dialogue mod for my animal follower. I train him up with NPC's and then turn him into a TDF prostitute. It worked really well for named creatures, so I wanted to expand on it to see if I could turn any animal into a prostitute. The problem was trying to get the dialogues to appear correctly just using conditions. I tried to use your mod to solve this but couldn't get it to work right so I scrapped it to start over. I was supposed to delete that esp but it ended up in my overwrite folder by mistake. I'll continue playing with it, and I do plan on making a scene to put voices for NPCs to the invite animation. I'll probably have trouble getting it to fire though. The usual trick with dialogue is to delete conditions until it starts working to determine where the issue is. And don't forget to also check the Quest Data > Quest Dialogue Conditions.  Also, of course, always check that the quest is actually running. The amount of time I wasted trying to debug quests that just hadn't been started... 1
Sailing Rebel Posted January 27, 2023 Author Posted January 27, 2023 6 minutes ago, pinkfluf said: thanks, yeah I thought of that but I only have naked actors after an aggressive scene. So I'm guessing Aroused Creatures auto engagements would never kick in if I disabled the armor/clothing section. What I was looking for was something where a creature would screw an npc/player if naked regardless of arousal level. thanks! I'll have a look at adding a slider for naked actor arousal. Seems like a fun option. 3
Laezel Posted January 31, 2023 Posted January 31, 2023 Inviting doesnt work for me, only if im in combat and i surrender. When i press the invite button, the animal stands up for a seconds and goes back in his original position. With no error message or what so ever, am i doing something wrong?  I press N to select, the invite input, with the cursor on it. Nothing happens.
Sailing Rebel Posted January 31, 2023 Author Posted January 31, 2023 3 hours ago, AverageSkyrimEnjoyer said: Inviting doesnt work for me, only if im in combat and i surrender. When i press the invite button, the animal stands up for a seconds and goes back in his original position. With no error message or what so ever, am i doing something wrong?  I press N to select, the invite input, with the cursor on it. Nothing happens. Check Aroused Creatures MCM > Help page. This will show potential issues with the installation and configuration.  It also lists failure codes for recent engagements. Hover over the codes to see an explanation and possible solution at the bottom of the interface.
wollboi Posted February 2, 2023 Posted February 2, 2023 7 hours ago, Panther619 said: this mod needs updating for AE I've used it on AE for as long as AE has been out. 1
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