orgs1n Posted September 1, 2019 Posted September 1, 2019 8 hours ago, Pfiffy said: This wasn't reported before... And I can't see what is wrong with it. Ah well, plenty of other shackles in there. Thanks for taking a look!
kariem yasein Posted September 4, 2019 Posted September 4, 2019 i downloaded the zaz animation pack 8.0+ (this one https://mega.nz/#!nZQAyQTJ!5Bk5XOS8B60JAkud0EvK3pa2AlvryANI7ihky ) , am playing as male when my arousal reaches i get notification arousal lvl 100 zaz animation selected a target but then nothing happens , how exactly do i use this , i see the images about kidnapping and raping but i cant do any of it ?
Pfiffy Posted September 16, 2019 Author Posted September 16, 2019 10 hours ago, starofbio1984 said: I cant seem to load any of the ZAZ animations using the SLAL. They dont even appear in the left hand tab ZAZ registers the anims directly into SL, it is not an SLAL pack.
tasairis Posted September 16, 2019 Posted September 16, 2019 10 hours ago, starofbio1984 said: I cant seem to load any of the ZAZ animations using the SLAL. They dont even appear in the left hand tab Probably because ZAZ is not a SLAL pack.
Guest Posted September 17, 2019 Posted September 17, 2019 10 hours ago, Pfiffy said: ZAZ registers the anims directly into SL, it is not an SLAL pack. I didint know that, thanks!
MoaMoa Posted September 17, 2019 Posted September 17, 2019 hi all i have a short question. will this Animation Pack work in SkyrimVR too?
Pfiffy Posted September 17, 2019 Author Posted September 17, 2019 33 minutes ago, MoaMoa said: hi all i have a short question. will this Animation Pack work in SkyrimVR too? you will need a working SexLab Framework for VR.
MoaMoa Posted September 17, 2019 Posted September 17, 2019 21 minutes ago, Pfiffy said: you will need a working SexLab Framework for VR. ok.. so in VR i use sexlab light se... is it ok together with the Animation Pack?
Pfiffy Posted September 17, 2019 Author Posted September 17, 2019 6 minutes ago, MoaMoa said: ok.. so in VR i use sexlab light se... is it ok together with the Animation Pack? If it works, it will only work partially. You can not register the anims to SL light and there will not be any interaction between ZAZ and SL light.
megamantaray Posted September 22, 2019 Posted September 22, 2019 What's in Rev3? The changelog doesn't say anything...
llokii70 Posted September 23, 2019 Posted September 23, 2019 So I thought basically ZAZ was somewhat dead and slowly being replaced by Zap
Pfiffy Posted September 23, 2019 Author Posted September 23, 2019 7 hours ago, NoJoker said: So what has changed in Rev 3? 6 hours ago, megamantaray said: What's in Rev3? The changelog doesn't say anything... There are no real changes, just little improvements. I went throu all nifs in the original and made sure that Nif opt does not have to edit them. The Furniture editors are converted now, the invisible tree is no longer invisible and the error in TesEdit should be gone. 4
GreatLord Posted October 25, 2019 Posted October 25, 2019 Also the non HDT version has an error reported by SSEEdit, could you check it out please?
k2206100 Posted November 10, 2019 Posted November 10, 2019 Why all characters blocked in opposite gender animations?
Kristus Kringle Posted November 21, 2019 Posted November 21, 2019 Does no one else experience the running dead rabbits? According the the thread below it's caused by zaz. I've had the bug for a long time but never cared enough to investigate. @Pfiffy
AWHA Posted November 22, 2019 Posted November 22, 2019 Hi, is anyone else having problems getting this to run alongside HDT SMP? In my game whenever an NPC activates a ZAP furniture, the SMP physics become very buggy and my framerate drops to around 10 FPS. Reloading the game doesn't work, I have to shut down Skyrim and start it again for my FPS to go back to normal. For me this happens 100% of the time with certain ZAP furniture, weirdly it also happens with bedrolls. Any ideas? I'm running ZAP 8+ with all the recommended patches for HDT SMP.
GreatLord Posted December 1, 2019 Posted December 1, 2019 On 11/22/2019 at 12:45 AM, Duncan Idaho said: Does no one else experience the running dead rabbits? According the the thread below it's caused by zaz. I've had the bug for a long time but never cared enough to investigate. @Pfiffy I have it too, like you didn't know and care so much to do something about it. I also have rabbits running on the same spot, without moving, or to look like they are just standing but they are dead because I can see the on screen indication when hovering over with the cross hair but cannot take their meat as they don't be activated.
tasairis Posted December 1, 2019 Posted December 1, 2019 On 11/21/2019 at 2:45 PM, Duncan Idaho said: Does no one else experience the running dead rabbits? According the the thread below it's caused by zaz. I've had the bug for a long time but never cared enough to investigate. 1 hour ago, GreatLord said: I have it too, like you didn't know and care so much to do something about it. I also have rabbits running on the same spot, without moving, or to look like they are just standing but they are dead because I can see the on screen indication when hovering over with the cross hair but cannot take their meat as they don't be activated. According to @pburnt in that thread, the ESP has death idles for rabbits and chickens. Not sure why they're there so removing them would be a good idea...
Tortex Posted December 1, 2019 Posted December 1, 2019 8+ still has several bad textures in it. They all need resized, resaved or replaced. Spoiler Textures\architecture\arena\arenagrateunderside01_g.dds - Unsupported L8 format (one channel with luminance flag). Use R8 or a compressed format instead. Textures\architecture\arena\arenastonegutter01_g.dds - Unsupported L8 format (one channel with luminance flag). Use R8 or a compressed format instead. Textures\architecture\skingrad\skingradwindowint01_g.dds - Unsupported L8 format (one channel with luminance flag). Use R8 or a compressed format instead. Textures\architecture\skingrad\skingradwindowint02_g.dds - Unsupported L8 format (one channel with luminance flag). Use R8 or a compressed format instead. Textures\bondage\doggiebelt.dds - Dimensions must be divisible by 4 (currently 513x513). Textures\bondage\doggiebelt_em.dds - Dimensions must be divisible by 4 (currently 513x513). Textures\clutter\metalsmith\hotmetal_g.dds - Unsupported L8 format (one channel with luminance flag). Use R8 or a compressed format instead. Textures\ZaZ\002Wood\BedWood01.dds - Dimensions must be divisible by 4 (currently 430x176). Textures\ZaZ\002Wood\BedWood01_n.dds - File header isn't a valid DDS header. Textures\ZaZ\002Wood\nobleBedWood01.dds - Dimensions must be divisible by 4 (currently 430x176). Textures\ZaZ\002Wood\nobleBedWood01_n.dds - File header isn't a valid DDS header. Textures\ZaZ\002Wood\nobleBedWood021.dds - Dimensions must be divisible by 4 (currently 46x393). Textures\ZaZ\010MultifunctionalBeds\noble\nobleBedWood01.dds - Dimensions must be divisible by 4 (currently 430x176). Textures\ZaZ\018Beds\BedWood.dds - Dimensions must be divisible by 4 (currently 430x176). Textures\ZaZ\018Beds\BedWood01_n.dds - File header isn't a valid DDS header. Textures\ZaZ\018Beds\nobleBedWood01.dds - Dimensions must be divisible by 4 (currently 430x176). Textures\ZaZ\018Beds\nobleBedWood01_n.dds - File header isn't a valid DDS header. Textures\ZaZ\018Beds\nobleBedWood021.dds - Dimensions must be divisible by 4 (currently 46x393). 1
pburnt Posted December 2, 2019 Posted December 2, 2019 Just remove the rabbit and chicken idles. No bad effects that I've seen.
Kristus Kringle Posted December 2, 2019 Posted December 2, 2019 I opened it in SSEEDit but couldn't figure out how to delete those animations. Ran it through Cathedral and it says a bunch of animations need conversion. Also had issues with some of the textures.
DSHV Posted December 16, 2019 Posted December 16, 2019 I used this mod for my mod:https://www.loverslab.com/files/file/10454-troubles-of-heroine But this is a port from Oldrim and I did not test much SE version.
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