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Found 21 results

  1. Hi, I want a save file with already made world that has these sims from this modder. After look these sims I can't look back to the older ones :v:
  2. Hello, I played Skyrim probably about 3000 hours and never yet found good enough mod combination to play vulnerable PC. Many mods debuff the player but do not give any helpers how to survive. Also all the mods use "cock sleeve" or "sex slave" or "slave" to describe sex crazed behaviour. Many of these mods also have bad written lines like SLEN because creator made the mod originally for lesbian sex and you get to there for call men "beautiful". Title image. Thanks to wendysuckcandy. (Outfit in the image is https://www.rektasmarket.com/post/h2135-s-pirate-series-2) Development information has moved to https://github.com/hoppaman/MindOfAHarlot/wiki Development repository https://github.com/hoppaman/MindOfAHarlot TODO: Thanks Sextoys
  3. View File The Rebuild - BETA 2 The Rebuild A Future World for Sims 3 BETA 2 This is a BETA TEST It has taken one year to get this world ready for inhabitants. Not quite a Dystopia, the old world isn’t quite all gone or repaired… but, there has been a lot of progress rebuilding, and most of the planetary war remains have been cleaned up. At least it’s gathered to local piles of trash. Still, lack of resources has made it difficult to refurbish some things and most metal things are still rusty. We make do with what was left behind. Our Fearless Leader still requires volunteers for his army – those pesky spaceships still fire on anyone trying to leave this last enclave of humans. There are a few “Vacation” locations that seem to go untouched though… Well, as Leader says – Makes life interesting. Layout: · 46 Commercial lots (4 empty lots) · 29 Residential lots (2 empty lots) · 3 dive wells · 4 Subways · 3 Llamas · 3 Ports (2 with houseboats) · 1 Dive Site (Unique) · 1 Tomb (with push-able Penis statues) There are a lot of Glass domes and windows. These may become static when first on the lot. Just go to Buy/Build mode, click on the glass object and immediately press the ESC key. They will reset to their original floor and function correctly. They were designed to vanish when you go to a lower floor. These Glass objects are available for your own builds on your Lots. They can be a little tricky to place as most are set either to lay flat of the floor a floor or two above where you want them to be. You will need to have TestingCheatsEnabled, MoveObjects On, and use a COLUM (or two) to place them above the last floor. They do not have a proper “FootPrint” so your sim may walk right through them. Place then so they are surrounded with other objects so these paths are naturally blocked (large Domes). Window will function and place normally but may remain static when first on the lot. Click on them and press ESC to reset. Many of the Domes and Windows have been either rebuilt or adjusted. Some domes and windows may not vanish when doing to a lower floor until reset for that lot. Some larger domes may not vanish until reset so may make it challenging to view your Sims and interactions. Shift-Ctrl-C – Click the lot, select Buy/Build, then double-click the dome (or click and press ESC key). If you have a lot of “Park Statues” then you are missing a package in your Mods Folder. There are a few trees, bushes, and flowers made for this world. The Dystopia Tree is the largest and occupies a lot of space in this world. It will not vanish like most trees – you will need to work around them blocking views – just like in the real world where trees do not vanish to make your view easy. · 2 Trees · 6 bushes (including various shades of DickWeed, a tall Boob-Bush planter, and several shades of Marijuana bushes) Everything a Sims 3 world will need is there – unless you’re into Nectar Making. It doesn’t have a Nectory. There is room to place one on a 30X30 lot. No “Supernatural” objects or other Occult objects were placed with the exception of Tomb Objects. Thank You Contributors: · Sasilia – for their Torcher Chamber objects. · MajikGoldys – for their Medieval bathroom objects. · D&M for their Medieval Market items. · Jynx & Misty – for her variations of Rabbit Hole Rugs. · Carlos & Graham – for their Helicopter Objects. · Pandorasims – for their sex shop items. · LadySmoks for her Bar Stool. · NonaMena – for their Permanent Tent. · Murfeel – for their Skyrim Giant Mushroom Lights. · Mammutzoo – for their Pinklebush · F-P for their Armored Pick-up Truck. · SeeMyu – for their Exotic Pole I had to remove the Ani-working bed control and the exotic Dancer objects as they were causing problems. They can be added by you – they just created a problem with the Compiling of the world. All other objects were created by me, as were the terrain paints for the world and for Lot level (in-game) so you can match your lots to the world. Installing: First off - I built this with most of the EP's and a couple SP's Ambitions Fast Lane Generations High End Loft ITF IP Late Night Master Suite Outdoor Living Pets Seasons Showtime Supernatural Town Life World Adventures. You most likely will need all of these for everything to work. Missing a few... give it a try! Most all of what I made for this world will work as a Base-Game item. And, all those objects are included… · It is BEST to start with a NEW Sims Game Folder. Rename your current “The Sims 3” folder by adding a date to the end of the folder. Start The Sims 3 to regenerate your folder then add your Mods Folder (empty) · Create a New Sub-Folder in your Sims/Mods/Packages. Name it “The Rebuild Mods”. · Place all the Mod “ZIP” files into this new sub-Folder and unpack them. · Place the worlds Sims3pack file into your Sims/Downloads folder. · Clear your Game Cashes (if you haven’t made a new game folder). · Install the World through the Launcher. · Play. If you don’t start with a new game folder – make sure you check for conflicts with the included Mods against any mods you left in your mods folders. It is important that all mods included with this new world be in your Mods folder – or you will have lots of Park Statues – everywhere! Mods for this world may have the same internal numbering as one you already have – so this worlds mods take president over your existing mods. They will work the same – just be a different color and/or shape to fit the new world. Again – this World and the Package files for it - are not the same as BETA 1. Please be sure they do NOT get mixed up as most have the same name – and/or internal numbering has been changed… It may say it’s a Duck… But now it’s a Goose. Best to start with a new Game Folder. Wave Frequency, height, and timing have been modified to make ocean waves higher and be choppier. Light and water colors are changed. Water "Murkiness" is set at 2 so you have underwater viability (For Dive Lot) yet a little cloudiness. I tried to post this strictly as a BETA Test on my Page but, only one downloaded the complete set of files and after a week - no response. So, I publish it with a Warning. This is a BETA - and the first Beta so most likely will have bugs... Nothing that will harm your game or machine. BETA 2 CHANGE LOG Quite a bit has changed. For starters… Everything now works. Which is a bonus… Many of the large domes were remade. Much was done to prevent Sims from walking where they shouldn’t be able to. Like off cliffs or through objects. Access to the Butterfly and Insect Research Dome is fixed. Access to and egress from the Bot Arena is fixed. EA’s Mysterious Spaceship has been removed and replaced with a vacant lot. The Beach that was underwater is fixed. The pathway to the “Nude Beach” through the rock tunnel – fixed. Much of the pathway and routing problems – fixed. The “Wasted Beach” is rebuilt – added a Club with a Glass Walkway to a lookout. Amazing what you can do with an old burned out Nuke Storage buildings Steel Frame… who needs walls? I have: Added several new Objects to the world Rebuilt many other objects This being the case – it is not the same world. Both the world and the required package files have been drastically changed so… Please do not mix-up Beta 1 with BETA 2 file. Start a new folder! I have not included a series of Outfits, Tops, and Bottoms with this release. This will come as a separate Download – in about, a couple weeks. They will be completely different than those included with BETA 1 (which were not offered as a separate download, world download only). INSTALLING: This World consists of two files for your Download The Rebuild BETA 2 - Sims3pack (World) The Rebuild BETA 2 Required Packages - ZIP file (Everything that goes into the World) Place the ZIP file into an EMPTY Mods/Packages folder and unpack. Place the Sim3pack in your Games "Downloads" folder. Start the Game and install the World... Play. Again, This World is a BETA! It has made it through its first round of testing, and corrections have been made… I’m sure a few more will be found before all is done… or good enough to call a playable “world”. I need your input – Let me know of problems with playing this world. I’ve been playing for about two weeks and had no problems. However, I haven’t been everywhere. Be aware that I have noticed that Error-Trap has racked up over 100 with a camera and Tablet (I think) occasionally. It doesn’t happen often so find no pattern, nor do I find the offending object in my CC or in the world environment. I have no idea as to where it is coming from – keep your eyes open for this object and report it back to me. It has no effect on the game or play. I don’t like loose ends taking up space or potentially clogging the system. If it’s clean – it will run smooth. Submitter Nonsequitur Submitted 04/25/2021 Category The Sims 3 Requires Most EP's and 3 SP's Check list...  
  4. I wanted a break from the Brooklyn Heights world I've been spending all my time on as well as try to set up a KW brothel and see how it works after I switch to another household - will the brothel function properly? I'm also going to try a Zombie apocalypse 'proper', in another world which looks made for it. Meanwhile, the world I chose for the brothel experiment is called Wild Wild West. I was kind hoping it had no 'roads' so either horseback or on foot would be the only way to travel, but it's not quite as wild as I had hoped. Still, it has a lot of interesting geography, and several custom lots/homes which are very unique in addition to an overall theme which seems to have had a lot of care put into it. After loading it up in a new game, I knew I had to get it 'up and running' so I could import my NRaas settings and get Kinky World set up as well before anything else. While looking over the existing families - many choices - I settled on one called Saloon Girls. The Home looks like an old west brothel, and already had a 'Madam' Sim and 5 attractive ladies - Perfect! Now for the rub. After doing a bit of customizing and all the other stuff like skillups through Master Controller I realized I could not switch between household members....? I couldn't open the UI at the bottom where all the tabs were located (needs/etc.) and when I went to town view none of the building Icons appeared....???? Oh no, did I download some glitched world? Well after using some MC trick to change active sims, even though the portrait panel never updated, I noticed MC was giving me selector errors about another sim NOT in that household. The errors kept repeating each time I chose a different household sim. I was able to locate this Sim (Auntie 'something') and reset her lot. Didn't fix anything but since she was a solo sim I took a chance and went to edit town, and evicted her to the clipboard. Returned to the game - bye bye Auntie - and now all the town Icons worked, but the household sims were still not properly selectable. I then was able to choose NRaas on the town hall from the map though, and went to the 'Selector' plug-in, and changed it to disable 'change active household on right-click' which is my usual setting. Presto! now the family and town appear to be working normally. I have no idea why the game was acting that way - never experienced that before. But by using the hints MC was giving me, and ridding the town of that ONE SIM, while making a standard settings change afterwards - all was fixed. I hope if anyone else uses this world and has the same issue, this post can help them. For others, a testimony that using your head and the clues the game gives you while trying to work through problems may reveal solutions if one takes the initiative. I knew I could always reload the save and get 'auntie' back if she wasn't THE problem. Back in business - now to finally start the experiment.... https://thesimscatalog.com/sims3/downloads/worlds/large/wild-wild-west/
  5. View File CosioHD conversion Amazing World of Bikini Armor This is a Bodyslide set for Amazing World of Bikini Armor using the CosioHD Body it ads sets for all the Books found all over Skyrim .Original mods is required .https://www.nexusmods.com/skyrim/mods/83383 Some set are not done yet like Orc and chitin armor it will be added at a later data Some outfits have added Physics that the Original don't have .ill leave you to discover it your self THis mods could possible have problems please report anything out of place If its needed to uninstall Amazing World of Bikini Armor for some reason please uninstall this mod first then the original or it will have unused file left over Special Thanks to NiseTanaka The one true god of all that is the Bikini. for Amazing World of Bikini Armor Submitter scivirus Submitted 06/15/2022 Category BodySlide Requires https://www.nexusmods.com/skyrim/mods/83383 Special Edition Compatible Not Applicable  
  6. I am using Sims 3 on a PC. I am using Animated_WooHoo_Passion_Ver2.7.6.7 mod among other. Is there a mod that will change the entire town or world into nudists. I can manually change individuals but it does not last. I'd like all sims to be nude (except maybe some sort of identifier, such as hats, for those working, such as police, maids, etc. Even if all sims except those with the attribute "never nude" were nude that would be fine. Thanks in advance. ps: I am new to this, so I hope I am posting my question correctly
  7. I recently received a crash on Skyrim AE (which I used the Best of Both Down-grader to downgrade only the code from 1.6.640 to 1.5.97). The common problem is a trigger called "Worldroot Camera." If you can help, please do. Here are the first few lines of my crash latest log... Skyrim SSE v1.5.97 CrashLoggerSSE v1-3-1-0 Nov 12 2022 12:44:49 Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF658782628 SkyrimSE.exe+05B2628 movss xmm2, dword ptr [rax+0xF0] SYSTEM SPECS: OS: Microsoft Windows 10 Home v10.0.19041 CPU: AuthenticAMD AMD Ryzen 5 5600H with Radeon Graphics GPU #1: Nvidia TU117M [GeForce GTX 1650 Mobile / Max-Q] GPU #2: AMD Cezanne [Radeon Vega Series / Radeon Vega Mobile Series] GPU #3: Microsoft Basic Render Driver PHYSICAL MEMORY: 5.55 GB/5.86 GB PROBABLE CALL STACK: [ 0] 0x7FF658782628 SkyrimSE.exe+05B2628 -> 35562+0x98 movss xmm2, dword ptr [rax+0xF0] [ 1] 0x7FF658781938 SkyrimSE.exe+05B1938 -> 35560+0xD8 mov r15, rax [ 2] 0x7FF658781832 SkyrimSE.exe+05B1832 -> 35559+0x122 nop [ 3] 0x7FF658781301 SkyrimSE.exe+05B1301 -> 35556+0x2E1 cmp dword ptr [0x00007FF65A08D708], 0x02 [ 4] 0x7FF6587835C7 SkyrimSE.exe+05B35C7 -> 35565+0x5D7 test dil, dil [ 5] 0x7FF975CAFE99 hdtSMP64.dll+00BFE99 movzx eax, byte ptr [rbx+0x16] | C:\Games\Faster HDT-SMP\skse64_2_00_20\src\skse64\hdtSMP64\Hooks.cpp:253 ?onFrame@UnkEngine@hdt@@QEAAXXZ [ 6] 0x7FF65877F4F4 SkyrimSE.exe+05AF4F4 -> 35551+0x124 test bl, bl [ 7] 0x7FF65877CC05 SkyrimSE.exe+05ACC05 -> 35545+0x35 call 0x00007FF5DACD0000 [ 8] 0x7FF65951B17A SkyrimSE.exe+134B17A -> 102193+0x11E mov ebx, eax [ 9] 0x7FFA157474B4 KERNEL32.DLL+00174B4 [10] 0x7FFA16E426A1 ntdll.dll+00526A1 REGISTERS: RAX 0x0 (size_t) [0] RCX 0x23EB008F040 (PlayerCharacter*) Flags: 0x00400408 kPersistent Name: "Prisoner" FormID: 0x00000014 FormType: ActorCharacter (62) Flags: 0x00400408 kPersistent Name: "Prisoner" FormID: 0x00000014 FormType: ActorCharacter (62) Object Reference: File: "Synthesis.esp" Flags: 0x00400009 kDestructible | kInitialized | kFormRetainsID Name: "Prisoner" FormID: 0x00000007 FormType: NPC (43) Flags: 0x00400408 kInitialized | kPersistent | kFormRetainsID FormID: 0x00000014 FormType: ActorCharacter (62) RDX 0x5F8 (size_t) [1528] RBX 0x23EDFF82E80 (NiCamera*) Name: "WorldRoot Camera" RTTIName: "NiCamera" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot CameraNode" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "WorldRoot Camera" RSP 0x54A534F4B0 (void*) RBP 0x54A534F5A9 (void*) RSI 0x23EDFF82E80 (NiCamera*) Name: "WorldRoot Camera" RTTIName: "NiCamera" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot CameraNode" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "WorldRoot Camera" RDI 0x23EDFF82E80 (NiCamera*) Name: "WorldRoot Camera" RTTIName: "NiCamera" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot CameraNode" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "WorldRoot Camera" R8 0x7F800000 (size_t) [2139095040] R9 0x3FE6571740000000 (size_t) [4604463426402516992] R10 0xD600C799 (size_t) [3590375321] R11 0x54A534F4D0 (void*) R12 0x23EDFFB9D00 (Main*) R13 0x0 (size_t) [0] R14 0x23EDFFB9D00 (Main*) R15 0x768 (size_t) [1896] STACK: [RSP+0 ] 0x0 (size_t) [0] [RSP+8 ] 0x0 (size_t) [0] [RSP+10 ] 0x0 (size_t) [0] [RSP+18 ] 0x0 (size_t) [0] [RSP+20 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+28 ] 0x7FF658E492DC (void* -> SkyrimSE.exe+0C792DC ) [RSP+30 ] 0x768 (size_t) [1896] [RSP+38 ] 0x23ECD6E2D01 (void*) [RSP+40 ] 0x23EDFF82E80 (NiCamera*) Name: "WorldRoot Camera" RTTIName: "NiCamera" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot CameraNode" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "WorldRoot Camera" [RSP+48 ] 0x23EDFF82E80 (NiCamera*) Name: "WorldRoot Camera" RTTIName: "NiCamera" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot CameraNode" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "WorldRoot Camera" [RSP+50 ] 0x54A534F5A9 (void*) [RSP+58 ] 0x7FF658781938 (void* -> SkyrimSE.exe+05B1938 mov r15, rax) [RSP+60 ] 0x413EAAA000000000 (size_t) [4701382665192865792] [RSP+68 ] 0x80000000 (size_t) [2147483648] [RSP+70 ] 0x6 (size_t) [6] [RSP+78 ] 0xC1702D083F801804 (size_t) [uint: 13938690360160032772 int: -4508053713549518844] [RSP+80 ] 0x0 (size_t) [0] [RSP+88 ] 0x3F800000 (size_t) [1065353216] [RSP+90 ] 0x80000000BF800000 (size_t) [uint: 9223372040067612672 int: -9223372033641938944] [RSP+98 ] 0x8000000080000000 (size_t) [uint: 9223372039002259456 int: -9223372034707292160] [RSP+A0 ] 0xBE0755EE80000000 (size_t) [uint: 13693007674881343488 int: -4753736398828208128] [RSP+A8 ] 0xBF7DC11D (size_t) [3212689693] [RSP+B0 ] 0x3F7DC11D80000000 (size_t) [4575025128923987968] [RSP+B8 ] 0x80000000BE0755EE (size_t) [uint: 9223372040042927598 int: -9223372033666624018] [RSP+C0 ] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+C8 ] 0x3F80000000000000 (size_t) [4575657221408423936] [RSP+D0 ] 0x28DA9FE9BE18C3C4 (size_t) [2943841132705530820] [RSP+D8 ] 0x37A2F2F580000000 (size_t) [4009033754541555712] [RSP+E0 ] 0xBC35B5A880000000 (size_t) [uint: 13561945588202733568 int: -4884798485506818048] [RSP+E8 ] 0xBF7DC0BE80000000 (size_t) [uint: 13798396757756870656 int: -4648347315952680960] [RSP+F0 ] 0x3DAA5A4C80000000 (size_t) [4443463266965913600] [RSP+F8 ] 0xBE07612680000000 (size_t) [uint: 13693020010027417600 int: -4753724063682134016] [RSP+100] 0x0 (size_t) [0] [RSP+108] 0x0 (size_t) [0] [RSP+110] 0x0 (size_t) [0] [RSP+118] 0x0 (size_t) [0] [RSP+120] 0x768 (size_t) [1896] [RSP+128] 0x23ECD6E2DE0 (void*) [RSP+130] 0x0 (size_t) [0] [RSP+138] 0x0 (size_t) [0] [RSP+140] 0x23EDFF82E80 (NiCamera*) Name: "WorldRoot Camera" RTTIName: "NiCamera" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot CameraNode" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController Checking Parent: 0 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Name: "WorldRoot Camera" [RSP+148] 0x0 (size_t) [0] [RSP+150] 0x23EDFFB9D00 (Main*) [RSP+158] 0x7FF658781832 (void* -> SkyrimSE.exe+05B1832 nop) [RSP+160] 0x2 (size_t) [2] [RSP+168] 0x0 (size_t) [0] [RSP+170] 0x0 (size_t) [0] [RSP+178] 0x23E00000000 (size_t) [2465311227904] [RSP+180] 0x3F800000 (size_t) [1065353216] [RSP+188] 0x7FF658A4FE00 (void* -> SkyrimSE.exe+087FE00 cmp [0x00007FF65B11DEC8], eax) [RSP+190] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+198] 0x23EB00C1A80 (BSShaderAccumulator*) [RSP+1A0] 0x23FCB7C6780 (NiCamera*) RTTIName: "NiCamera" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController [RSP+1A8] 0x23EB00C1A80 (BSShaderAccumulator*) [RSP+1B0] 0x0 (size_t) [0] [RSP+1B8] 0x7FF658781301 (void* -> SkyrimSE.exe+05B1301 cmp dword ptr [0x00007FF65A08D708], 0x02) [RSP+1C0] 0x0 (size_t) [0] [RSP+1C8] 0x23EDFFB9D00 (Main*) [RSP+1D0] 0x2 (size_t) [2] [RSP+1D8] 0x7FF65B0F7BE0 (void* -> SkyrimSE.exe+2F27BE0 add [rax], al) [RSP+1E0] 0x2406E44BB00 (void*) [RSP+1E8] 0x23EA30B1B80 (BSGeometryListCullingProcess*) [RSP+1F0] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+1F8] 0x7FF65908E1F7 (void* -> SkyrimSE.exe+0EBE1F7 nop) [RSP+200] 0x2400B633CE0 (TESObjectLAND*) File: "Synthesis.esp" Flags: 0x00000008 kInitialized FormID: 0x0000A865 FormType: Land (72) [RSP+208] 0x23FF19D1080 (NiNode*) RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 2 RTTIName: "BSMultiBoundNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 27 Name: "ObjectLODRoot" RTTIName: "NiNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 3 Name: "shadow scene node" RTTIName: "ShadowSceneNode" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound Checking Parent: 1 Name: "WorldRoot Node" RTTIName: "SceneGraph" Flags: kSelectiveUpdate | kSelectiveUpdateTransforms | kSelectiveUpdateController | kAlwaysDraw | kFixedBound [RSP+210] 0x0 (size_t) [0] [RSP+218] 0x7FF65948D5A9 (void* -> SkyrimSE.exe+12BD5A9 mov eax, [0x00007FF65B1FC8DC]) [RSP+220] 0xFFFFFFFFFFFFFFFE (size_t) [uint: 18446744073709551614 int: -2] [RSP+228] 0x0 (size_t) [0] [RSP+230] 0x0 (size_t) [0] [RSP+238] 0x23FF19D1080 (NiNode*)
  8. View File Coral Island Reserve World Coral Island Reserve (BETA Offering) Download the ZIP file and place in a separate empty folder. UNPACK the ZIP file. You will have a Text and DocX information files much like this description and a folder. The folder contains the World Sims3pack and another folder containing all the objects for the world. My Recommendation: ⦁ Place the Coral Island Reserve (World) Sims3pack in your Game’s DOWNLOADS. ⦁ Place the Coral Island Reserve Packages Folder in your Mods/Packages folder. ⦁ Install the World through the Launcher. ---------------------------------------------- It is always best practice to start with a fresh Game Folder and set up your MOD’s folder again with what have you… This way you can just swap out the game folder when you want a different world without any further setup. Be sure to check for conflicts between your existing and “in-use” Mods and this worlds Package folder. ---------------------------------------------- THIS WORLD IS BEST VIEWED AT NIGHT ---------------------------------------------- THANKS I want to thank those that unknowingly contributed to this World Build D&M for their Medieval stuff. MMD for their Dance Pole. MajikGoldys for their Medieval stuff. Murfeel for their SkyRim stuff. NonaMena for their Permanente Tents. mammutZoo for their Pinkelbush. Sasila for their Torture chamber stuff. SeeMyu for their Exotic Dance Pole. ------------------------------------------------ This world is a Small Island World 26 Residential Units 1 Base Camp 2 Research Campsites 11 Vacant Lots 1 Privet Lot 41 Totals 25 Commercial Lots 2 Empty Commercial Lots 27 Totals Originally a Small World created to have Zero Game Overhead – to test Lot and Object Designs. As time went on – more and more lots went in. Of course – I’d get bored, so I’d work on making it more Pleasant to look at… On and on. Eventually, it was getting pretty full – Still had one of each lot open to test but that was about it. So, started testing Household Objects and Sim Garments… I’d get bored and actually PLAY the World for a few hours. And, here we are. Two years of slowly building the World, and a year of playing and tweaking. A lot of interesting places… and at night – a wonderful adventure land. Since I wanted it primarily as a world to build lots and space was at a premium… I combined all the major Rabbit holes into one Futuristic lot. It’s found as the first lot at the top of the Mountain Drive… next to the Strip Club. The City Hall, School, Hospital, etc., is there. Each Rabbit Hole is a Rug. All Rabbit Holes needed are there. Yes, there is a lot of Custom Content – Most made specific to this world. No, it’s not your average boring world. Yes, it has unique Animated Objects specific to this world. Yes there are lots for Building the larger Commercial lots and nearly every common size of Residential Lot. So, also yes, you can plop your favorite 64x64 down. I do not recommend completely removing any lot as most are tight to other lots and may not be able to put back in without starting a new game. Also, any lot that is completely framed by road or sidewalk should not be completely removed – you won’t get those back in place. Every effort was made to assure all vacant lots are flat. There are a lot of Glass Domes of various shapes and sizes – Each time you go to that lot – you will need to reset these Domes or they will be in the way of your view. In Buy/Build – use the Hand Tool, Click on the Dome and press the ESC key. That resets the Object. If you miss… just press [Ctrl]-z to undo… this will reset your mistake. Camera Blocks are not set so caution when maneuvering around the lots close to Cliffs. If you’re up close and personal – shouldn’t pose a problem. Again, this was originally designed as a World to build lots… for other worlds so not all places are easy to navigate – especially close to a Cliff. However, when played in-game and close to your Sims – no Problem. Other than that – Enjoy! As Always – this is a BETA so grain of salt here. You see something that needs fixed – let me know. This world has gone through more testing than usual as I use it to test other things and Play it nearly every day… It’s my Go-To World. Submitter Nonsequitur Submitted 09/08/2022 Category The Sims 3 Requires Most all EP's and Fast lane  
  9. View File Phallus Glean BETA 1.5.0 WORLD (Updated Nov 5th 2019) Phallus Glean BETA 1.5.0 WORLD A BETA TEST WORLD This world is offered for testing and debugging. This is to say it may have a few bugs that we haven’t found yet (not the kind that affects your computer but the kind that makes something in the world not work correctly). It is Virus Free at my end and (I’m sure) scanned for Virus once uploaded to LoversLab.com. and again, when you download it to your machine… You should not accept a copy from anyone –get it directly from LoversLab.com – this will prevent corruption of files and/or someone else’s “add in” that may or may not have malware. RELEASE for BETA: November 5, 2019 WORLD: · 2048 X 2048 (Large World) · Modeled after Dragon Valley & Midnight Hollow (with a smidge of Harry Potter meets Skyrim). · Altered Environments: air, water, clouds, storms, light, etc. REQUIRED: EP: 01, 02, 03, 05, 06, 07, 08, 09, 10, 11 SP: 01, 02, 03 EP’s: World Adventures Ambitions Late Night Generations (may work fine without this one) Pets Showtime Supernatural Seasons University Life (may work fine without this one) Island Paradise Into the Future. SP’s High End Loft (Some beds and end tables vanish with this one) Fast Lane (cars, motorcycles, and parking spaces will vanish without this one) Outdoor Living (some picnic, railings, and BBQ will vanish without this one) SP’s are not required but there are some nice cars, fences, stairs, etc. in this world – without the SP’s – they won’t show up. Same for some of the beds, railings, stairs, Grilling stuff, picnic tables, etc. Basically, if you play this world without ALL the required EP’s & SP’s, or leave out any Sims3pack or Package files – there will be things missing from the world. You know what happens then… you get all those things replaced with Vases, pots, flowers or train sets. Arrggghhh. LOTS: Townie 1 Vacant Lots 6 Residential 51 including vacant and Townie lots. Community 42 Custom Content (CC) Sim3pack: ~ 173 MB MODS (CC) 127 (108 MB) includes all World, and custom objects. PROPOSED BACKSTORY King Phallus Sailed to this Mystical Land from far, far away! Way back… (Whenever). He was both amused and amazed by the culture & customs of these VERY open-minded Tribes who worshiped a Dragon with an unusually large and prominent Penis. It is reflected in their Art and symbolisms, and in most everything they do. You can feel the hint of Celtic Charm! Like any Rural Valley Community – it is sprawling with small enclaves of housing and community lots here and there, much like rural villages with very small populations, a few Kilometers apart. WARNING: Sexual Content It is a VERY sexually oriented world and as such, this particular world needs to be kept away from those under the age of consent. DO NOT give out copies of this world and related files – just give them the address or a link to LoversLab and/or to the world download page. This way they can jump through the “Screening Hoops” for age verification in order to obtain the world. Keeps kids safe, keeps you safe, and keeps LoversLab.com and myself safe. If you love this World – tell the real world where to find it – but don’t just give it to them. If it gets into the wrong hands – that is solely on you. Install (Recommended method) Previously Installed PG If you have installed PG Version 1.4.0 then uninstall PG 1.4.0 and install 1.5.0. You will lose your game and any modifications made - so, if you have something you've been working on and like a lot - be sure to save a copy to your Library before uninstalling including any Sims you've made. That way you can put it back into the new world. You will need to copy the 1-5-0 Required MODS to your Packages folder. Start with a new and clean Game folder: Rename your current “…Documents\The Sims 3” folder to “The Sims 3 OLD” You can leave that folder where it is or move it to another Drive for Archiving. When you want to return to playing your old game, Swap the folders names… The Sims 3 now becomes The Sims 3 OLD and vise versa. The system will look for “The Sims 3” so make sure the games you want to play is “The Sims 3” folder. · Once you have renamed The Sims 3 folder to “…OLD” Run the Launcher to create a new “The Sims 3” folder and exit the Launcher. · COPY your MOD’s folder from the original “The Sims 3” folder to the new one and clean out all Package files except NRaas Tools, any Sex Mods you have like GFX, Passion, KW, Woohooer, etc. · Download: PG Required_Neighborhood.Sims3pack PG BETA 1-5-0 ADULT.Sims3pack PG 1-5-0 Required MODS.zip PG 1-5-0 Play Game and Outfits.zip PG Loading_Screen.package Extract all ZIP files into their own or seperate folders. Copy (or move) all Sims3pack files to... \The Sims 3\Downloads\ folder. Copy (or move) the ENTIRE PG 1-5-0 Required MODS folder to ...\The Sims 3\Mods\Packages folder. Copy (or move) the ENTIRE Phallus Gleann B.sims3 folder to your ...\The Sims 3\Saves folder. If you don't have one there, copy the old one and remove the other saved games. Copy (or move) the ENTIRE Phallus Gleann 1-5-0 Outfits folder to your ...\The Sims 3\Mods\Packages folder. As a Novelty I've included a Loading Screen specifically for Phallus Gleann World. This Loading Screen will only show up with ANY game or world selected. Because it uses so much overhead I don't recommend keeping it installed in your Mods folder unless 1. you're brave; and 2. you have a beefy machine. Copy (or move) the PG Loading_Screen.package to your ...\The Sims 3\Mods\Packages folder. (Remove if not needed) Run the Launcher and install the Sims3packs... You are ready to start a new game with Phallus Gleann. If you are going to use the Pre-Played Game (hey - there is some extra stuff in that one) When it's time to select what world you're going to play - you will see this: This is Normal. Click the Big Blue Button! Unless you want to start a new game or world. Once the game has loaded you will find yourself in "Edit Town" Mode. At this point you can select any occupied residence then select "switch to this Household" - OR just click on "Return to Game Setup" at the top of the screen. If you Return to Game Setup - you can select your Sim family or create a new household, add a pet, etc. TROUBLESHOOTING (As Doctor Strange exclaims, “… they always put the warnings AFTER they tell you how to do the spell.”) At this point it is recommended that you use Delphy’s tools and Tashiketh's Sims 3 Dashboard Tool to check if there are any conflicts with the worlds Mod’s and the Mod’s you intend to keep – just to be sure there are no crashes. If you don’t have Delphy’s Tools they can be found on MTS. If you can’t wait to see the world and don’t want to hunt down Delphy’s or Tashiketh's tools – do not add ANY of YOUR Mods (the ones you want to keep) to start. Then add one group of your mods at a time. If you notice that one of the Mod’s for the world has a similar name as one you intend to keep – there may be a problem – maybe not… you won’t know until you try. Just remove yours and keep the world’s package to be sure. TOOLS CUSTARD Sims3pack Cleaner Tashiketh's Sims 3 Dashboard Tool For package files. CAUTION Do NOT extract the package files from the Sims3packs. You’re asking for trouble. I won’t go into the details on how memory in the game is allocated/staged/scanned, etc. Let’s just say that if you try to extract the packages and place in your Mods folder – expect a 30 minute or longer initial loading and jittery game play. I would rather (impatiently) wait 10 minutes for the load - than 30-40 minutes and have the game pause every 10 seconds to update everything. Save yourself the headache and frustration. I mean… if you really want an object in it – yea, go ahead – just don’t put those packages in the Mods folder. It will really cramp the games memory flow. Just make sure you give credit where credit is due if you do extract an object to modify. PG Wont Install: Several things can happen. You have a Corrupt copy of one of the downloaded files. This will be evident as soon as you try to unpack or extract the files. Just wait for a "quiet" time on your Internet connection and download again. Make sure all unneeded services are suspended and no other programs are running. One job - download. You did not start with a Clean Install. Follow the directions and try again. You did a "Clean Install" but the Launcher crashes. Go to basics. With a Clean Game folder, the two sims3packs for PG and NO MODS - does it boot up and install? Add mods you intend to keep, a few at a time until it locks up - remove or repair that package. And/or run Tashiketh's Sims 3 Dashboard Tool You have a new game folder and nothing in the Mods folder and still Launcher crashes With a fresh game folder - try to install a very simple small world with no mods at all and no other sims3packs. If the Launcher crashes - you have a bad Launcher - repair or reinstall. You can use Delphy's Tool and check the sims3packs - if not okay - try and repair or download a clean copy from LoversLab. Otherwise, if the sims3packs are okay, you may have a corrupted Launcher - repair or reinstall. The world will not run on some Laptops - if your machine wont install or starts to run and crashes with such worlds as DUBI or NYC or some other well decorated large world - most likely PG wont work for you either. If you have problems installing - KISS (Keep it Simple S...) With a fresh - new game folder - and nothing installed and no mods - does the game start - no, repair the game. Install only the sims3packs (world and required neighborhood) no mods. If it works - add the PG mods. Then add your mods a few at a time. If if doesn't work - most likely it cannot be installed on your machine. I will help you if you ask but be specific of your steps taken and your machine information (operating system, type, memory, etc.) Send me a private message or use the HELP button for this world and I will PM you back. Garments Included in Played Game I've made a few garments for the service, Role and a few Job Sims for this World. A few are displayed below... USING GAME EXTRAS The game is already set up with Role and Service Sims, Townies, Clothing preselected including School, Bar, and Resort Worker uniforms as well as many carrier positions set with their respective uniforms. Even the Hookers and Exotic Dancers have a “uniform” par-se. All currently existing Sims: · ½ are Bisexual – the other ½ are very heterosexual – this is inclusive for both sexes. · 9 teens (6 female) All "Room Markers" have been removed and most all Sim-staffing for a category is at Minimum levels. This allows you to have any job and maximizes the games “Play longevity”. Remember, I put the Sims in and made or selected their clothing – it will most likely not be something everybody wants or can tolerate. So, if thine eye offends thee… replace it with what YOU want. Same goes with anything in this world. Most of the Sims (playable), in-game, have a good amount of money. Most other Sims are unassigned and unemployed. The bums! Put them to work! As ALWAYS! If you run into a problem with the game – remember – it is the largest size world allowed and has a lot of custom items installed. It is memory heavy so you should have a beefy machine with a lot of memory. · If you’re running a 32 Bit machine, be sure to set your Page File system to around 10GB. Just be sure to have at least that much space available on your Hard Drive first - plus 10%. That means 11-12 GB for the Page files PLUS 10% of drive capacity free). · Keep other Mods to a minimum (sex mods, NRaas tools are okay). · Keep other Launcher Installed Sims3packs to a minimum. · Place your system in “Gaming Mode” or otherwise end unneeded Process (careful here – know what you’re doing). It works and was built on an HP desk machine, Core 2 Duo, E4500, 2.2Ghz, 32 bit, Vista with 3 GB RAM. It also works on a HP Pavilion Laptop, 64 bit, I3, Windows 7 (factory). So it should work on any fairly good machine. If you still have trouble installing or getting it to run – use Tashiketh's Sims 3 Dashboard to find Duplicates, Corrupted, and Conflicts with packages. It is recommended that you start out with ONLY the Mods supplied for this world plus NRaas Tools and your Sex Mod (GFX, Woohooer, Passion, KW, etc.) – NOTHING ELSE! INCLUDED CC CONTRIBUTORS: It was pointed out to me that I have a lot of CC included but I have given no credits for those who made this CC. What is in as of this Posting is: MurfeeL: Skyrim glowing mushrooms Pandorasims: Sex Shop stuff mammutZoo: Pinklebush sasilia : Torture chamber stuff MajikGoldys: Medieval bathroom stuff Douglasveiga: Farris wheel D&M: medieval market stall Misty VG: Tower Rugs CycloneSue Granny Zaza: Textures ATS Severinka Lulu Ziggy28 Wondermoon @ TSR ImTNW DeeLutza DaraS NEA LNG999 BEO Misukisu: Courtesan (Hooker) and Exotic Dancer Mod ANI – from MTS: Working Bed Armiel Nonsequitur Normin (my car) Mildred (my 20 YO computer) And a BBQ grill from some unknown contributor. THANK YOU! Unless the originator included a link in their descriptions I have no Link on file for them. I have not altered information contained within the Packages so the original developer is shown with any information about them or their creation – in the package file. I scanned each package looking for the names or handles of every contributor and show them above. This is a CUSTOM WORLD and as such has CUSTOM CONTENT. Because this is a BETA World the Custom Content has and will change slightly from time to time and therefore I hesitated disclosing them - wasn't sure "who" would be there when it was finished. Not like I was hiding it - their names are there on the packages themselves. Many of these contributors were found within the original Sims3packs and were incorporated directly into another contributors Lot. So most are a part of a single lot only, included within someone else's work, and not used elsewhere. I give Honorable mention and thank you – All. All other creations are my own. The base of the world is from Dragon Valley. Only the world’s edge and a small area around the dragon and other Celtic Symbols, on the ground, were not over painted or terra-formed. All other area of this world were altered topographically and with modified and/or original terrain paints. All roads were changed in textures, layout, and positions with most all Non Sequitur originals. The streetlights are my creation. Even the Dragon Valley Distant Terrain is modified. OTHER CONTRIBUTORS: BETA TESTING: LadySmoks JoshQ Nonsequitur Nonsequitur’s daughter and the workhorse... ceasmilla3 Thank you for all your hard work surfing around in a new exotic world telling me what doesn't work. May the Phallus Dragon protect - Live Long and Hang well! (or vise-versa...) I know you're still playing it... lol Using Special Mods Included with PG Included in the MOD’s are 6 objects to add a little more fun to the game – considering the theme of PG. PG ConsortDressCode This has the same internal numbering as the original ConsortDressCode so if you have two – remove YOURS. The one included in PG has been modified in shape and appearance to fit PG decor. If you Left-click on the sign you have a bubble menu to select which outfit a Sim MUST ware, in the room the sign is located. Works on Pool Walls, as a sign on a Post, or on any wall. misukisu_exoticDancersStage This shows up as a very small rectangle on the floor near where the dancer will perform. There are always 3 outfits the dancer will ware – you can choose the 1st and 3rd outfits – the 2nd outfit is always going to be Sleepwear. You can select a clothing category for the 1st and 3rd so make sure you have their outfits preselected in CAS. Exotic Dancer Object You can recolor this object – so if you playing around trying to find the perfect spot for your dancer – edit it in CAS and make it bright red or white until you got what you want – then change its color to match the floor. You can left-click the small rectangle for a bubble menu allowing you to select Arrival time, Show time, and Show duration. The Time Format is 24 hour. xxHzzH : the xx is the start time in 24 hour format and the H is a system marker to tell it end of data – so the “H” must be there! The zz is the same but it’s for the show time. So, 13H18H means the dancer will show up at 1:00 in the afternoon and the show will start around 6:00 PM. You can select show duration of up to 300 (Sim) minutes. The Sim will show up and play pool or socialize until show time. You cannot control whether the Sim is Male or Female so you need to change to suite. You can use NRaas Register to set and lock the sim and their outfit. ModernTowerRug_MistyVG The Tower Rugs by Misty are located in the Hotel Coral Essex, 1st floor, opposite end from Pool. There are two rooms near the Bar; each should have an attendant and a round rug in the room. Click on the rug for Tower options and guest services. It is recolorable. douglasveiga_FerrisWheel_v1.1 The Ferris Wheel is located at Rammit’s Amusements. You can Click on the Ferris Wheel for many options such as selecting if NPC Sims can ride or gain Mood, if Insane or other types of intentionally unstable Sims are affected, etc. It is recolorable. ani_WorkingSimsBedController Ani’s Working Bed shows up as an orchid flower and vase. Usually at the night stand near a bed. You can find out how to use this gem at Ani-Working-Sims-Bed-FAQ. misukisu_courtesansPerfume_BETA Thank you LadySmoks for turning me on... to this little toy! Click on the little bottle for the bubble menu. Select “Tuning” then enter the Sims work time and cost. This allows you to have a Hooker on site. It is in 24 hour format so 13 is 1:00 PM and 18 is 6:00 PM, etc. The 1st cost number is what is charged for regular WooHooing. The 2nd cost number is the price charged to be your Call girl for the whole night. While the Sim is on duty start a friendly conversation. Once initiated click on the sim again and you will see two more menu options – Ask to Woohoo, and Services. Service is the all-nighter. This is not like Ani’s Working Bed. This one does not allow YOU to be the Hooker and doesn’t have a way to track your money, skills or level of success. Moods and other social aspects of Woohooing are active so you get a boost. Oh - and last but not least... I've included the Exotic Dance Pole. There is no Picture here - but it's just a shinny pole. Click on the base of the pole for interactions where you can yourself, or you can ask someone, to dance for you - complete with animations and bubble tuning. You select the outfit. The Sim will continue to dance until you stop them. Submitter Non-sequitur Submitted 11/17/2019 Category The Sims 3 Requires EP: 01, 02, 03, 05, 06, 07, 08, 09, 10, 11 SP: 01, 02, 03  
  10. Version 1.0.0

    5,107 downloads

    Phallus Glean BETA 1.5.0 WORLD A BETA TEST WORLD This world is offered for testing and debugging. This is to say it may have a few bugs that we haven’t found yet (not the kind that affects your computer but the kind that makes something in the world not work correctly). It is Virus Free at my end and (I’m sure) scanned for Virus once uploaded to LoversLab.com. and again, when you download it to your machine… You should not accept a copy from anyone –get it directly from LoversLab.com – this will prevent corruption of files and/or someone else’s “add in” that may or may not have malware. RELEASE for BETA: November 5, 2019 WORLD: · 2048 X 2048 (Large World) · Modeled after Dragon Valley & Midnight Hollow (with a smidge of Harry Potter meets Skyrim). · Altered Environments: air, water, clouds, storms, light, etc. REQUIRED: EP: 01, 02, 03, 05, 06, 07, 08, 09, 10, 11 SP: 01, 02, 03 EP’s: World Adventures Ambitions Late Night Generations (may work fine without this one) Pets Showtime Supernatural Seasons University Life (may work fine without this one) Island Paradise Into the Future. SP’s High End Loft (Some beds and end tables vanish with this one) Fast Lane (cars, motorcycles, and parking spaces will vanish without this one) Outdoor Living (some picnic, railings, and BBQ will vanish without this one) SP’s are not required but there are some nice cars, fences, stairs, etc. in this world – without the SP’s – they won’t show up. Same for some of the beds, railings, stairs, Grilling stuff, picnic tables, etc. Basically, if you play this world without ALL the required EP’s & SP’s, or leave out any Sims3pack or Package files – there will be things missing from the world. You know what happens then… you get all those things replaced with Vases, pots, flowers or train sets. Arrggghhh. LOTS: Townie 1 Vacant Lots 6 Residential 51 including vacant and Townie lots. Community 42 Custom Content (CC) Sim3pack: ~ 173 MB MODS (CC) 127 (108 MB) includes all World, and custom objects. PROPOSED BACKSTORY King Phallus Sailed to this Mystical Land from far, far away! Way back… (Whenever). He was both amused and amazed by the culture & customs of these VERY open-minded Tribes who worshiped a Dragon with an unusually large and prominent Penis. It is reflected in their Art and symbolisms, and in most everything they do. You can feel the hint of Celtic Charm! Like any Rural Valley Community – it is sprawling with small enclaves of housing and community lots here and there, much like rural villages with very small populations, a few Kilometers apart. WARNING: Sexual Content It is a VERY sexually oriented world and as such, this particular world needs to be kept away from those under the age of consent. DO NOT give out copies of this world and related files – just give them the address or a link to LoversLab and/or to the world download page. This way they can jump through the “Screening Hoops” for age verification in order to obtain the world. Keeps kids safe, keeps you safe, and keeps LoversLab.com and myself safe. If you love this World – tell the real world where to find it – but don’t just give it to them. If it gets into the wrong hands – that is solely on you. Install (Recommended method) Previously Installed PG If you have installed PG Version 1.4.0 then uninstall PG 1.4.0 and install 1.5.0. You will lose your game and any modifications made - so, if you have something you've been working on and like a lot - be sure to save a copy to your Library before uninstalling including any Sims you've made. That way you can put it back into the new world. You will need to copy the 1-5-0 Required MODS to your Packages folder. Start with a new and clean Game folder: Rename your current “…Documents\The Sims 3” folder to “The Sims 3 OLD” You can leave that folder where it is or move it to another Drive for Archiving. When you want to return to playing your old game, Swap the folders names… The Sims 3 now becomes The Sims 3 OLD and vise versa. The system will look for “The Sims 3” so make sure the games you want to play is “The Sims 3” folder. · Once you have renamed The Sims 3 folder to “…OLD” Run the Launcher to create a new “The Sims 3” folder and exit the Launcher. · COPY your MOD’s folder from the original “The Sims 3” folder to the new one and clean out all Package files except NRaas Tools, any Sex Mods you have like GFX, Passion, KW, Woohooer, etc. · Download: PG Required_Neighborhood.Sims3pack PG BETA 1-5-0 ADULT.Sims3pack PG 1-5-0 Required MODS.zip PG 1-5-0 Play Game and Outfits.zip PG Loading_Screen.package Extract all ZIP files into their own or seperate folders. Copy (or move) all Sims3pack files to... \The Sims 3\Downloads\ folder. Copy (or move) the ENTIRE PG 1-5-0 Required MODS folder to ...\The Sims 3\Mods\Packages folder. Copy (or move) the ENTIRE Phallus Gleann B.sims3 folder to your ...\The Sims 3\Saves folder. If you don't have one there, copy the old one and remove the other saved games. Copy (or move) the ENTIRE Phallus Gleann 1-5-0 Outfits folder to your ...\The Sims 3\Mods\Packages folder. As a Novelty I've included a Loading Screen specifically for Phallus Gleann World. This Loading Screen will only show up with ANY game or world selected. Because it uses so much overhead I don't recommend keeping it installed in your Mods folder unless 1. you're brave; and 2. you have a beefy machine. Copy (or move) the PG Loading_Screen.package to your ...\The Sims 3\Mods\Packages folder. (Remove if not needed) Run the Launcher and install the Sims3packs... You are ready to start a new game with Phallus Gleann. If you are going to use the Pre-Played Game (hey - there is some extra stuff in that one) When it's time to select what world you're going to play - you will see this: This is Normal. Click the Big Blue Button! Unless you want to start a new game or world. Once the game has loaded you will find yourself in "Edit Town" Mode. At this point you can select any occupied residence then select "switch to this Household" - OR just click on "Return to Game Setup" at the top of the screen. If you Return to Game Setup - you can select your Sim family or create a new household, add a pet, etc. TROUBLESHOOTING (As Doctor Strange exclaims, “… they always put the warnings AFTER they tell you how to do the spell.”) At this point it is recommended that you use Delphy’s tools and Tashiketh's Sims 3 Dashboard Tool to check if there are any conflicts with the worlds Mod’s and the Mod’s you intend to keep – just to be sure there are no crashes. If you don’t have Delphy’s Tools they can be found on MTS. If you can’t wait to see the world and don’t want to hunt down Delphy’s or Tashiketh's tools – do not add ANY of YOUR Mods (the ones you want to keep) to start. Then add one group of your mods at a time. If you notice that one of the Mod’s for the world has a similar name as one you intend to keep – there may be a problem – maybe not… you won’t know until you try. Just remove yours and keep the world’s package to be sure. TOOLS CUSTARD Sims3pack Cleaner Tashiketh's Sims 3 Dashboard Tool For package files. CAUTION Do NOT extract the package files from the Sims3packs. You’re asking for trouble. I won’t go into the details on how memory in the game is allocated/staged/scanned, etc. Let’s just say that if you try to extract the packages and place in your Mods folder – expect a 30 minute or longer initial loading and jittery game play. I would rather (impatiently) wait 10 minutes for the load - than 30-40 minutes and have the game pause every 10 seconds to update everything. Save yourself the headache and frustration. I mean… if you really want an object in it – yea, go ahead – just don’t put those packages in the Mods folder. It will really cramp the games memory flow. Just make sure you give credit where credit is due if you do extract an object to modify. PG Wont Install: Several things can happen. You have a Corrupt copy of one of the downloaded files. This will be evident as soon as you try to unpack or extract the files. Just wait for a "quiet" time on your Internet connection and download again. Make sure all unneeded services are suspended and no other programs are running. One job - download. You did not start with a Clean Install. Follow the directions and try again. You did a "Clean Install" but the Launcher crashes. Go to basics. With a Clean Game folder, the two sims3packs for PG and NO MODS - does it boot up and install? Add mods you intend to keep, a few at a time until it locks up - remove or repair that package. And/or run Tashiketh's Sims 3 Dashboard Tool You have a new game folder and nothing in the Mods folder and still Launcher crashes With a fresh game folder - try to install a very simple small world with no mods at all and no other sims3packs. If the Launcher crashes - you have a bad Launcher - repair or reinstall. You can use Delphy's Tool and check the sims3packs - if not okay - try and repair or download a clean copy from LoversLab. Otherwise, if the sims3packs are okay, you may have a corrupted Launcher - repair or reinstall. The world will not run on some Laptops - if your machine wont install or starts to run and crashes with such worlds as DUBI or NYC or some other well decorated large world - most likely PG wont work for you either. If you have problems installing - KISS (Keep it Simple S...) With a fresh - new game folder - and nothing installed and no mods - does the game start - no, repair the game. Install only the sims3packs (world and required neighborhood) no mods. If it works - add the PG mods. Then add your mods a few at a time. If if doesn't work - most likely it cannot be installed on your machine. I will help you if you ask but be specific of your steps taken and your machine information (operating system, type, memory, etc.) Send me a private message or use the HELP button for this world and I will PM you back. Garments Included in Played Game I've made a few garments for the service, Role and a few Job Sims for this World. A few are displayed below... USING GAME EXTRAS The game is already set up with Role and Service Sims, Townies, Clothing preselected including School, Bar, and Resort Worker uniforms as well as many carrier positions set with their respective uniforms. Even the Hookers and Exotic Dancers have a “uniform” par-se. All currently existing Sims: · ½ are Bisexual – the other ½ are very heterosexual – this is inclusive for both sexes. · 9 teens (6 female) All "Room Markers" have been removed and most all Sim-staffing for a category is at Minimum levels. This allows you to have any job and maximizes the games “Play longevity”. Remember, I put the Sims in and made or selected their clothing – it will most likely not be something everybody wants or can tolerate. So, if thine eye offends thee… replace it with what YOU want. Same goes with anything in this world. Most of the Sims (playable), in-game, have a good amount of money. Most other Sims are unassigned and unemployed. The bums! Put them to work! As ALWAYS! If you run into a problem with the game – remember – it is the largest size world allowed and has a lot of custom items installed. It is memory heavy so you should have a beefy machine with a lot of memory. · If you’re running a 32 Bit machine, be sure to set your Page File system to around 10GB. Just be sure to have at least that much space available on your Hard Drive first - plus 10%. That means 11-12 GB for the Page files PLUS 10% of drive capacity free). · Keep other Mods to a minimum (sex mods, NRaas tools are okay). · Keep other Launcher Installed Sims3packs to a minimum. · Place your system in “Gaming Mode” or otherwise end unneeded Process (careful here – know what you’re doing). It works and was built on an HP desk machine, Core 2 Duo, E4500, 2.2Ghz, 32 bit, Vista with 3 GB RAM. It also works on a HP Pavilion Laptop, 64 bit, I3, Windows 7 (factory). So it should work on any fairly good machine. If you still have trouble installing or getting it to run – use Tashiketh's Sims 3 Dashboard to find Duplicates, Corrupted, and Conflicts with packages. It is recommended that you start out with ONLY the Mods supplied for this world plus NRaas Tools and your Sex Mod (GFX, Woohooer, Passion, KW, etc.) – NOTHING ELSE! INCLUDED CC CONTRIBUTORS: It was pointed out to me that I have a lot of CC included but I have given no credits for those who made this CC. What is in as of this Posting is: MurfeeL: Skyrim glowing mushrooms Pandorasims: Sex Shop stuff mammutZoo: Pinklebush sasilia : Torture chamber stuff MajikGoldys: Medieval bathroom stuff Douglasveiga: Farris wheel D&M: medieval market stall Misty VG: Tower Rugs CycloneSue Granny Zaza: Textures ATS Severinka Lulu Ziggy28 Wondermoon @ TSR ImTNW DeeLutza DaraS NEA LNG999 BEO Misukisu: Courtesan (Hooker) and Exotic Dancer Mod ANI – from MTS: Working Bed Armiel Nonsequitur Normin (my car) Mildred (my 20 YO computer) And a BBQ grill from some unknown contributor. THANK YOU! Unless the originator included a link in their descriptions I have no Link on file for them. I have not altered information contained within the Packages so the original developer is shown with any information about them or their creation – in the package file. I scanned each package looking for the names or handles of every contributor and show them above. This is a CUSTOM WORLD and as such has CUSTOM CONTENT. Because this is a BETA World the Custom Content has and will change slightly from time to time and therefore I hesitated disclosing them - wasn't sure "who" would be there when it was finished. Not like I was hiding it - their names are there on the packages themselves. Many of these contributors were found within the original Sims3packs and were incorporated directly into another contributors Lot. So most are a part of a single lot only, included within someone else's work, and not used elsewhere. I give Honorable mention and thank you – All. All other creations are my own. The base of the world is from Dragon Valley. Only the world’s edge and a small area around the dragon and other Celtic Symbols, on the ground, were not over painted or terra-formed. All other area of this world were altered topographically and with modified and/or original terrain paints. All roads were changed in textures, layout, and positions with most all Non Sequitur originals. The streetlights are my creation. Even the Dragon Valley Distant Terrain is modified. OTHER CONTRIBUTORS: BETA TESTING: LadySmoks JoshQ Nonsequitur Nonsequitur’s daughter and the workhorse... ceasmilla3 Thank you for all your hard work surfing around in a new exotic world telling me what doesn't work. May the Phallus Dragon protect - Live Long and Hang well! (or vise-versa...) I know you're still playing it... lol Using Special Mods Included with PG Included in the MOD’s are 6 objects to add a little more fun to the game – considering the theme of PG. PG ConsortDressCode This has the same internal numbering as the original ConsortDressCode so if you have two – remove YOURS. The one included in PG has been modified in shape and appearance to fit PG decor. If you Left-click on the sign you have a bubble menu to select which outfit a Sim MUST ware, in the room the sign is located. Works on Pool Walls, as a sign on a Post, or on any wall. misukisu_exoticDancersStage This shows up as a very small rectangle on the floor near where the dancer will perform. There are always 3 outfits the dancer will ware – you can choose the 1st and 3rd outfits – the 2nd outfit is always going to be Sleepwear. You can select a clothing category for the 1st and 3rd so make sure you have their outfits preselected in CAS. Exotic Dancer Object You can recolor this object – so if you playing around trying to find the perfect spot for your dancer – edit it in CAS and make it bright red or white until you got what you want – then change its color to match the floor. You can left-click the small rectangle for a bubble menu allowing you to select Arrival time, Show time, and Show duration. The Time Format is 24 hour. xxHzzH : the xx is the start time in 24 hour format and the H is a system marker to tell it end of data – so the “H” must be there! The zz is the same but it’s for the show time. So, 13H18H means the dancer will show up at 1:00 in the afternoon and the show will start around 6:00 PM. You can select show duration of up to 300 (Sim) minutes. The Sim will show up and play pool or socialize until show time. You cannot control whether the Sim is Male or Female so you need to change to suite. You can use NRaas Register to set and lock the sim and their outfit. ModernTowerRug_MistyVG The Tower Rugs by Misty are located in the Hotel Coral Essex, 1st floor, opposite end from Pool. There are two rooms near the Bar; each should have an attendant and a round rug in the room. Click on the rug for Tower options and guest services. It is recolorable. douglasveiga_FerrisWheel_v1.1 The Ferris Wheel is located at Rammit’s Amusements. You can Click on the Ferris Wheel for many options such as selecting if NPC Sims can ride or gain Mood, if Insane or other types of intentionally unstable Sims are affected, etc. It is recolorable. ani_WorkingSimsBedController Ani’s Working Bed shows up as an orchid flower and vase. Usually at the night stand near a bed. You can find out how to use this gem at Ani-Working-Sims-Bed-FAQ. misukisu_courtesansPerfume_BETA Thank you LadySmoks for turning me on... to this little toy! Click on the little bottle for the bubble menu. Select “Tuning” then enter the Sims work time and cost. This allows you to have a Hooker on site. It is in 24 hour format so 13 is 1:00 PM and 18 is 6:00 PM, etc. The 1st cost number is what is charged for regular WooHooing. The 2nd cost number is the price charged to be your Call girl for the whole night. While the Sim is on duty start a friendly conversation. Once initiated click on the sim again and you will see two more menu options – Ask to Woohoo, and Services. Service is the all-nighter. This is not like Ani’s Working Bed. This one does not allow YOU to be the Hooker and doesn’t have a way to track your money, skills or level of success. Moods and other social aspects of Woohooing are active so you get a boost. Oh - and last but not least... I've included the Exotic Dance Pole. There is no Picture here - but it's just a shinny pole. Click on the base of the pole for interactions where you can yourself, or you can ask someone, to dance for you - complete with animations and bubble tuning. You select the outfit. The Sim will continue to dance until you stop them.
  11. Once upon a time there was an adventurer called Zack exploring a magic forest. He went into a cave and found a young girl studying the surroundings. Zack approached her, but when she noticed his presence she drew out her staff to defend herself. The adventurer began to talk and introduced himself. She casted a spell and made her staff vanish. He told her he was searching for new adventures and explained how he got into that forest. The witch introduced herself as Julie. She was collecting ingredients for a client, who was the owner of a magic garden near there. Julie offered Zack to stay at her house for a few days and he gratefully agreed. The next morning he woke up at 6 a.m. and noticed that the witch was nowhere. He went outside and saw her in the distance, casting spells with her staff. Julie seemed concentrated, so Zack didn't dare to disturb her. Instead, the adventurer went indoors and kept sleeping until noon. At lunchtime, the witch brought two magic meads and both enjoyed the food. When they finished, Julie had to do some tasks, so she casted a spell and faded. She arrived at night and her face seemed to be a little blushed. Zack thought it should be fine not to ask about it. She kept arriving late the following days. Two days later, he decided to go explore the surroundings of the cave where he met Julie for the first time. He discovered a little hut hidden behind some trees. The hut seemed to be the place where Julie 's client lived and Zack wanted to see how it looked like inside. He wondered if the house would be filled with beautiful flowers and plants. Zack came in and saw a beautiful garden, not as he expected, but it was still beautiful. There was a pink smoke in the air, maybe from an exotic plant. Suddenly, Zack heard an old and grumpy voice from the deepest part of the garden, although there didn't seem to be anyone. The voice told him that there was a hidden treasure inside the house. He ony had to wait until 7 p.m. to discover it. Zack agreed. Julie wouldn't come back to her house until late night either, so there was nobody waiting for him. The adventurer took a seat and waited until the right hour to discover the treasure. At 7 p.m. o'clock he heard someone knocking at the door. The voice told him to wait and so did Zack. Then the door opened and someone unexpected came in. It was Julie, or at least he thought she was Julie. A woman wearing a long white dress and all tied up appeared in front of him. She also had a blindfold and a gag, so she couldn't see that the new guest was Zack. She was blushing and babbling like an aroused bitch. Zack was in shock. He didn't know what to do. Was it real? An illusion? In that moment, the voice casted again a spell and the dress and the armbind Julie was wearing dissappeared, showing her bare body to Zack. The old man spoke again. He introduced Julie as his personal slave and ordered her to approach the mysterious guest. Despite all his efforts, Zack became mute and lost control of his body. The pink smoke was, in fact, a drug that made the victims to lose control of themselves. Julie began to rub her sweating body with Zack's. After a few seconds, she turned back and climbed the bed between moans. The witch sat down and opened her legs, inviting Zack to come. The drug made Zack very aroused, so the old man gave him back the control of his body. The show was about to start. Zack sat down in a chair and Julie laid down onto his lap. Then he began spanking her in the ass. She seemed to be enjoying it, as she had her tongue out and her cunt was dripping wet. When Zack finished the spanking, he grab Julie by her hips and thrust his prick inside her vagina. The witch loved his dick so much that she began to move her hips while pressing more and more Zack's cock. It's almost incredible that such a sweet person can get so horny and wet by some stranger's dick. After a long fuck, Julie was exhausted. Zack was about to cum in her face and the old man thought it would be funny to unlock her blindfold, so he did it. The blindfold disappeared a second before Zack sprayed his semen in her face, but it was too late to stop. Finally, Julie had her whole body filled with jizz. . . . What will come now? Did Julie recognise Zack? What are the plans of the old and grumpy man? Why was Julie his slave? ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ NAME: Julie The Witch STATUS: Finished. RATING: NSFW. PLOT: An adventurer named Zack discovers a magic world with magic creatures and a particular witch.
  12. Version 1.0.0

    1,626 downloads

    This is a Bodyslide set for Amazing World of Bikini Armor using the CosioHD Body it ads sets for all the Books found all over Skyrim .Original mods is required .https://www.nexusmods.com/skyrim/mods/83383 Some set are not done yet like Orc and chitin armor it will be added at a later data Some outfits have added Physics that the Original don't have .ill leave you to discover it your self This mods could have problems problems please report anything out of place If its needed to uninstall Amazing World of Bikini Armor for some reason please uninstall this mod first then the original or it will have unused file left over Special Thanks to NiseTanaka The one true god of all that is the Bikini. for Amazing World of Bikini Armor
  13. Version 1.1.0

    848 downloads

    Coral Island Reserve (BETA Offering) Download the ZIP file and place in a separate empty folder. UNPACK the ZIP file. You will have a Text and DocX information files much like this description and a folder. The folder contains the World Sims3pack and another folder containing all the objects for the world. My Recommendation: ⦁ Place the Coral Island Reserve (World) Sims3pack in your Game’s DOWNLOADS. ⦁ Place the Coral Island Reserve Packages Folder in your Mods/Packages folder. ⦁ Install the World through the Launcher. ---------------------------------------------- It is always best practice to start with a fresh Game Folder and set up your MOD’s folder again with what have you… This way you can just swap out the game folder when you want a different world without any further setup. Be sure to check for conflicts between your existing and “in-use” Mods and this worlds Package folder. ---------------------------------------------- THIS WORLD IS BEST VIEWED AT NIGHT ---------------------------------------------- THANKS I want to thank those that unknowingly contributed to this World Build D&M for their Medieval stuff. MMD for their Dance Pole. MajikGoldys for their Medieval stuff. Murfeel for their SkyRim stuff. NonaMena for their Permanente Tents. mammutZoo for their Pinkelbush. Sasila for their Torture chamber stuff. SeeMyu for their Exotic Dance Pole. ------------------------------------------------ This world is a Small Island World 26 Residential Units 1 Base Camp 2 Research Campsites 11 Vacant Lots 1 Privet Lot 41 Totals 25 Commercial Lots 2 Empty Commercial Lots 27 Totals Originally a Small World created to have Zero Game Overhead – to test Lot and Object Designs. As time went on – more and more lots went in. Of course – I’d get bored, so I’d work on making it more Pleasant to look at… On and on. Eventually, it was getting pretty full – Still had one of each lot open to test but that was about it. So, started testing Household Objects and Sim Garments… I’d get bored and actually PLAY the World for a few hours. And, here we are. Two years of slowly building the World, and a year of playing and tweaking. A lot of interesting places… and at night – a wonderful adventure land. Since I wanted it primarily as a world to build lots and space was at a premium… I combined all the major Rabbit holes into one Futuristic lot. It’s found as the first lot at the top of the Mountain Drive… next to the Strip Club. The City Hall, School, Hospital, etc., is there. Each Rabbit Hole is a Rug. All Rabbit Holes needed are there. Yes, there is a lot of Custom Content – Most made specific to this world. No, it’s not your average boring world. Yes, it has unique Animated Objects specific to this world. Yes there are lots for Building the larger Commercial lots and nearly every common size of Residential Lot. So, also yes, you can plop your favorite 64x64 down. I do not recommend completely removing any lot as most are tight to other lots and may not be able to put back in without starting a new game. Also, any lot that is completely framed by road or sidewalk should not be completely removed – you won’t get those back in place. Every effort was made to assure all vacant lots are flat. There are a lot of Glass Domes of various shapes and sizes – Each time you go to that lot – you will need to reset these Domes or they will be in the way of your view. In Buy/Build – use the Hand Tool, Click on the Dome and press the ESC key. That resets the Object. If you miss… just press [Ctrl]-z to undo… this will reset your mistake. Camera Blocks are not set so caution when maneuvering around the lots close to Cliffs. If you’re up close and personal – shouldn’t pose a problem. Again, this was originally designed as a World to build lots… for other worlds so not all places are easy to navigate – especially close to a Cliff. However, when played in-game and close to your Sims – no Problem. Other than that – Enjoy! As Always – this is a BETA so grain of salt here. You see something that needs fixed – let me know. This world has gone through more testing than usual as I use it to test other things and Play it nearly every day… It’s my Go-To World.
  14. Version 2.0.0

    1,468 downloads

    The Rebuild A Future World for Sims 3 BETA 2 This is a BETA TEST It has taken one year to get this world ready for inhabitants. Not quite a Dystopia, the old world isn’t quite all gone or repaired… but, there has been a lot of progress rebuilding, and most of the planetary war remains have been cleaned up. At least it’s gathered to local piles of trash. Still, lack of resources has made it difficult to refurbish some things and most metal things are still rusty. We make do with what was left behind. Our Fearless Leader still requires volunteers for his army – those pesky spaceships still fire on anyone trying to leave this last enclave of humans. There are a few “Vacation” locations that seem to go untouched though… Well, as Leader says – Makes life interesting. Layout: · 46 Commercial lots (4 empty lots) · 29 Residential lots (2 empty lots) · 3 dive wells · 4 Subways · 3 Llamas · 3 Ports (2 with houseboats) · 1 Dive Site (Unique) · 1 Tomb (with push-able Penis statues) There are a lot of Glass domes and windows. These may become static when first on the lot. Just go to Buy/Build mode, click on the glass object and immediately press the ESC key. They will reset to their original floor and function correctly. They were designed to vanish when you go to a lower floor. These Glass objects are available for your own builds on your Lots. They can be a little tricky to place as most are set either to lay flat of the floor a floor or two above where you want them to be. You will need to have TestingCheatsEnabled, MoveObjects On, and use a COLUM (or two) to place them above the last floor. They do not have a proper “FootPrint” so your sim may walk right through them. Place then so they are surrounded with other objects so these paths are naturally blocked (large Domes). Window will function and place normally but may remain static when first on the lot. Click on them and press ESC to reset. Many of the Domes and Windows have been either rebuilt or adjusted. Some domes and windows may not vanish when doing to a lower floor until reset for that lot. Some larger domes may not vanish until reset so may make it challenging to view your Sims and interactions. Shift-Ctrl-C – Click the lot, select Buy/Build, then double-click the dome (or click and press ESC key). If you have a lot of “Park Statues” then you are missing a package in your Mods Folder. There are a few trees, bushes, and flowers made for this world. The Dystopia Tree is the largest and occupies a lot of space in this world. It will not vanish like most trees – you will need to work around them blocking views – just like in the real world where trees do not vanish to make your view easy. · 2 Trees · 6 bushes (including various shades of DickWeed, a tall Boob-Bush planter, and several shades of Marijuana bushes) Everything a Sims 3 world will need is there – unless you’re into Nectar Making. It doesn’t have a Nectory. There is room to place one on a 30X30 lot. No “Supernatural” objects or other Occult objects were placed with the exception of Tomb Objects. Thank You Contributors: · Sasilia – for their Torcher Chamber objects. · MajikGoldys – for their Medieval bathroom objects. · D&M for their Medieval Market items. · Jynx & Misty – for her variations of Rabbit Hole Rugs. · Carlos & Graham – for their Helicopter Objects. · Pandorasims – for their sex shop items. · LadySmoks for her Bar Stool. · NonaMena – for their Permanent Tent. · Murfeel – for their Skyrim Giant Mushroom Lights. · Mammutzoo – for their Pinklebush · F-P for their Armored Pick-up Truck. · SeeMyu – for their Exotic Pole I had to remove the Ani-working bed control and the exotic Dancer objects as they were causing problems. They can be added by you – they just created a problem with the Compiling of the world. All other objects were created by me, as were the terrain paints for the world and for Lot level (in-game) so you can match your lots to the world. Installing: First off - I built this with most of the EP's and a couple SP's Ambitions Fast Lane Generations High End Loft ITF IP Late Night Master Suite Outdoor Living Pets Seasons Showtime Supernatural Town Life World Adventures. You most likely will need all of these for everything to work. Missing a few... give it a try! Most all of what I made for this world will work as a Base-Game item. And, all those objects are included… · It is BEST to start with a NEW Sims Game Folder. Rename your current “The Sims 3” folder by adding a date to the end of the folder. Start The Sims 3 to regenerate your folder then add your Mods Folder (empty) · Create a New Sub-Folder in your Sims/Mods/Packages. Name it “The Rebuild Mods”. · Place all the Mod “ZIP” files into this new sub-Folder and unpack them. · Place the worlds Sims3pack file into your Sims/Downloads folder. · Clear your Game Cashes (if you haven’t made a new game folder). · Install the World through the Launcher. · Play. If you don’t start with a new game folder – make sure you check for conflicts with the included Mods against any mods you left in your mods folders. It is important that all mods included with this new world be in your Mods folder – or you will have lots of Park Statues – everywhere! Mods for this world may have the same internal numbering as one you already have – so this worlds mods take president over your existing mods. They will work the same – just be a different color and/or shape to fit the new world. Again – this World and the Package files for it - are not the same as BETA 1. Please be sure they do NOT get mixed up as most have the same name – and/or internal numbering has been changed… It may say it’s a Duck… But now it’s a Goose. Best to start with a new Game Folder. Wave Frequency, height, and timing have been modified to make ocean waves higher and be choppier. Light and water colors are changed. Water "Murkiness" is set at 2 so you have underwater viability (For Dive Lot) yet a little cloudiness. I tried to post this strictly as a BETA Test on my Page but, only one downloaded the complete set of files and after a week - no response. So, I publish it with a Warning. This is a BETA - and the first Beta so most likely will have bugs... Nothing that will harm your game or machine. BETA 2 CHANGE LOG Quite a bit has changed. For starters… Everything now works. Which is a bonus… Many of the large domes were remade. Much was done to prevent Sims from walking where they shouldn’t be able to. Like off cliffs or through objects. Access to the Butterfly and Insect Research Dome is fixed. Access to and egress from the Bot Arena is fixed. EA’s Mysterious Spaceship has been removed and replaced with a vacant lot. The Beach that was underwater is fixed. The pathway to the “Nude Beach” through the rock tunnel – fixed. Much of the pathway and routing problems – fixed. The “Wasted Beach” is rebuilt – added a Club with a Glass Walkway to a lookout. Amazing what you can do with an old burned out Nuke Storage buildings Steel Frame… who needs walls? I have: Added several new Objects to the world Rebuilt many other objects This being the case – it is not the same world. Both the world and the required package files have been drastically changed so… Please do not mix-up Beta 1 with BETA 2 file. Start a new folder! I have not included a series of Outfits, Tops, and Bottoms with this release. This will come as a separate Download – in about, a couple weeks. They will be completely different than those included with BETA 1 (which were not offered as a separate download, world download only). INSTALLING: This World consists of two files for your Download The Rebuild BETA 2 - Sims3pack (World) The Rebuild BETA 2 Required Packages - ZIP file (Everything that goes into the World) Place the ZIP file into an EMPTY Mods/Packages folder and unpack. Place the Sim3pack in your Games "Downloads" folder. Start the Game and install the World... Play. Again, This World is a BETA! It has made it through its first round of testing, and corrections have been made… I’m sure a few more will be found before all is done… or good enough to call a playable “world”. I need your input – Let me know of problems with playing this world. I’ve been playing for about two weeks and had no problems. However, I haven’t been everywhere. Be aware that I have noticed that Error-Trap has racked up over 100 with a camera and Tablet (I think) occasionally. It doesn’t happen often so find no pattern, nor do I find the offending object in my CC or in the world environment. I have no idea as to where it is coming from – keep your eyes open for this object and report it back to me. It has no effect on the game or play. I don’t like loose ends taking up space or potentially clogging the system. If it’s clean – it will run smooth.
  15. Welcome to the picturesque Isle of Dagoon! Dagoon is situated around ten miles from the coast of Simscotland, and is the largest of a group of largely uninhabited islands. The only access to the island is by boat and so provides an exclusive setting for the residents that have chosen to call it home.Most houses do not have electricity yet and frankly, most residents prefer it that way. Dagoon sports the ruins of a monastery that dates back some 1200 years to the legendary times of Ulrik The Thug and also to be found on the island are other bronze age archeological sites that are studied by a small group of resident scientists. The research station is one of the few buildings on the island with rudimentary power. At the heart of the community is the single pub on the island, The Worried Lamb, where locals will meet most evenings to complain about the government on the mainland, drink warm beer and play darts and dominoes. To watch over the morals of the small community there is also a small church presided over by the local vicar who resides in the vicarage. The whole island is the property of the Lord or Laird of Dagoon who lives in Dagoon Castle. Now if you are expecting a medieval castle, you will be sadly disappointment as Dagoon Castle has more in common with a stately home. So if you feel the urge to get away from it all then the Isle of Dagoon is just the place for you! About The World I made this island around 2 years ago and have played it nonstop ever since. It is built on a medium size map but due to the routing is deceptively large. I have all the expansion packs. I have just been through the world and have taken out all the CC. There are no routing issues and the world runs very quickly and smoothly. I tend to keep the number of families small as I like to cram as much custom content into my games as possible! The world has a number of houses included and a few community lots but I have left the world uninhabited ready for you to move your own families in. I do have other lots that I have made for the game such as woodland, schools, ports and a few others and would be happy to de-CC them if anyone would be interested. Anyway, I hope that you enjoy playing this little world and would like to extend my thanks to all the contributors to this community that have added so much to the game over the years. Download - Isle Of Dagoon Base Game.7z
  16. Please report any problems, behaviour issues, and difficulties in this thread. Discussion thread for ideas, progress reports, etc., located here. KWSV is a rebuild project to make the base town for Sims 3 a better place for Kinky World (and in general). Design Priorities: No Kids - Babies, Toddlers, Children, and Pregnancies have been eliminated from game start-up. Rabbithole Waste - Huge tracts of land are wasted with Rabbithole Locations. Where viable, combine rabbitholes with other functions and usable space. Access - give Sims access to skill building and entertainment objects. give Sims easy access to beds for spontaneous sexual encounters (Not that beds are needed) and for street living. (This tucks nicely into picking up the Rabbithole Waste, too) Dark Times - The town has gone downhill. Old established families like the Landgraabs and the Goths have abandoned the town for brighter horizons. The biggest money in town these days is in organized crime, and the population seems to have followed suit. This is not a town of 'good people' - rape, exhibition, and just plain loving to fuck are fairly common traits. Incest isn't rare. More than a few are flat-out evil. (All citizens have at least one KW trait) Currently Posted Locations (most recent uploads listed first): New this update: Forgot one - The Hole In The Wall (updated) This change only moves the rabbit hole door to make it functional. The Hole In The Wall.Sims3Pack(v.0.2).rar 2 New Lots + 3 Updated Lots Save games to follow soon. My brain was turning to drippy dren with the prep work and needed to break away for a couple days. So - a new set of paintings in the Wall Art thread, and here's some of the updated lots from the pending save game. (Save games, actually - all male and all female will follow right behind mixed population) Because brain is all melty, there's no expanded preview info beyond the pics, and the download links are right here instead of below. It'll get sorted when the big clean up comes through to make things more presentable/findable. 28 Hour Wellness Gym 28 Hour Wellness Gym.(v.0.1).Sims3Pack.rar Oasis Bistro Old Pier Beach & Oasis Bistro.(v.0.1).Sims3Pack.rar Mirabello Plaza (Updated - v.0.2) Mirabello Plaza.(v.0.2).Sims3Pack.rar The Gilded Gator (Updated - v.0.2) The Gilded Gator (Hotel).(v.0.2).Sims3Pack.rar KWSV High School (Updated - v.0.2) KWSV High School.(v.0.2).Sims3Pack.rar Civic Center Multipack - Contains 3 lots, replacing City Hall, Police Station and Military Base, and adding big show venue. The Working Girls - Replacing the Working Friends with what will someday be a whorehouse when KW supports it. The Working Girls Party Pool - Replacing the pool behind the Working Friends, visually integrating more with the front house. Landgraab Ind. Science Lab - Added Chemisty, Inventing, Gem Cutting/Polishing and more in a learning annex. KWSV High School (Rabbithole Version) - Rabbithole version for when you want the facilities, but don't want the system strain of the High School, and don't want all those little bastards running loose during the day. KWSV High School - formerly the mutant-free school for the gifted. The Hole In The Wall - formerly the Outstanding Citizen Warehouse Corp. Rabbithole Door located outside bar for 24 hour access. Romany Hollow - formerly Maywood Glen. Now overgrown with Gypsy Wagon and Snake Charming Basket made available. Papyrus Memorial Library - now has added 3rd floor Music Room with access to piano, bass, drums & guitar. Sunset Institute of Modern Art - now has Art Exploration Zone with Easel, Drafting Table, and Sculpting Station access Le Petit Shark Pool Center - now hosting Pool Sharks down in the pool-level pool hall. Mirabello Plaza - rebuilt with added arcade & nightclub, as well as the Little Corsican Bistro moved from across the street. (This is still in construction and play testing to see how it handles crowds & traffic flow. Parts may be relocated if the system is overwhelmed or confused by it all) The Gilded Gator - a Hotel for your KW call girls to work. Location Details: Civic Center Multipack: City Hall has been replaced by the construction zone for the planned Civic Center that never quite happened. Currently it is primarily a space holder, allowing players a big lot that can easily be sacrificed, and eventually a tomb is planned to be found here. Meanwhile, it has a few little things, and is a good source of scrap. The Police Station has been replaced by the "temporary" Civic Center, serving the functions of City Hall, Police and Military. It also adds a couple of photo booths and a mini-park memorial, while being sure to leave plenty of white walls accessible for tagging. (Because where's better for a rebel to tag than a government building?) The Military Base has been replaced with the Blast-Off Arena, adding a big show venue to the town. As you might note in the pictures, the Construction Zone uses a custom billboard for Naked Financial Services (No hidden fees, No special charges - Give us your money, we'll treat it like our own) It's available below, just above the Lots. REQUIRES either the full Rabbithole Rugs package or the individual Civic Center Rug package, both available in the Requirements section below. The Working Girls: Our first household! The Working Girls replace the Working Friends. When Kinky World has the whorehouse mechanics up and running, this will be overhauled to take advantage. Until then, it's just the girls in the house, waiting for the license to come through. You can play, you just can't pay. The girls are all flirty exhibitionists who love to woohoo... nope, can't bring myself to seriously say that. The girls are all flirty exhibitionists who love to fuck. Yeah, that sounds better. EDIT: Oops. I forgot to include clothing for the girls. As mentioned in the discussion thread, Lorandia's outfits are used a fair bit in town. Here's a few of the ones used by the Working Girls. I'll do a more comprehensive search later today. (Though for all i know, the sims3pack includes the clothing?) Lorelei green top Letti Pants Letti Top (this is the top used for my Whore career outfit, too) Miko Top Miko Formal Miko Exercise top Two More clothing items from other sources: Julie J's Female Sexy Top (worn by Letti) Marcos Edson's T-back Style Thongs (worn by Letti and Lorelei) SEE THE NEW CLOTHING SECTION BELOW FOR MORE DETAILS, AND FOR OTHER CLOTHING ITEMS WORN BY KWSV RESIDENTS The Working Girls' Party Pool: Replaces the Lofty Cerulean Blue Pool, located behind the Working Girls/Working Friends house. This is a poolside club, with bartender, karaoke, dancefloor, firewalk, foosball, firepit, and bubbles. Plus pool, of course. The pool, as you can see, uses the KWSV-PoolMosaics pack located just below the pool download. (This pack will replace the highschool mosaic pack on the next update, as it is geared to hold multiple pool mosaics and can be expanded as needed later) EDIT: I forgot to mention that the Glory Hole Gate (available in soft requirements below) is used here, too. (Inside the house) Landgraab Industries Science Lab: It's SCIENCE! (Sorry, no Dr. Radium) Explore the mysteries of Science without having to spend a fortune on gear. This lot slightly modifies the original fishing hole, but doesn't change any of the fish spawners. KWSV High School (Rabbithole Version): If you're like me, you don't really want the KW High School eating up system resources when you don't have a teen attending school. This is the same as the the school below, with the exception of the Rabbithole Door. Replace the regular KWSV High School with this one, and make sure High School is turned off in the KW settings. Now it acts like the usual school lot, but you've got access to the facilities. REQUIRES either the combined Rabbithole Rug pack, or the KWSVHS School Rug pack. (see Requirements section for download) KWSV High School: To use the high school, be sure to enable High Schools in the Global Options menu of Kinky World Settings. Enable both High School and High School Auto Management in the sub-menu. This will hire teachers and staff and get everything running for you. There is an extra download option this time for the custom decorations used for the school. That package is an archive of 10 object files used, including the Simlish Periodic Table of the Elements posted in my Wall Art thread, so you don't need to go get that. The current school team is The Grip, with school colours of purple & pink. The plan is include variation options with different logos & colours. Suggestions are welcome, and needed even. After all, we wound up with a flying dildo logo because i was too tired to think when i needed artwork for testing. So an earlier off-hand reference mixed with an old joke from my son (What's the difference between pink and purple? The grip.) mixed to give us the current icon. You can change this. The Hole In The Wall: Occupies the former location of the Outstanding Citizen's Corporate Warehouse, replacing the massive rabbithole waste of location space. Now a western themed dive bar with a suspicious amount of money behind it. This location makes use of The Exotic Pole and Exotic Dancer Stage listed in the requirements below. Romany Hollow: Located on the former Maywood Glen lot, Romany Hollow has a few little extras, and is best visited at night. Special Installation Instructions: Set the lot back to 'small park' after bulldozing, before placing the new lot. After placing the lot, check too be sure the lot type is set to 'Graveyard'. You should get a pop-up telling you that the type cannot be reset due to a special building. That's fine; you want that. This gives the location the attractors of a small park, but the moodlet of a graveyard. Le Petit Shark Pool Center Now features Pool Hall with serve-yourself bar. (If you want to have a bartender, change lot type to Poolside Club. But be aware that will limit access hours) Papyrus Memorial Library Add 3rd floor music room with Piano, Bass, Guitar, and Electric Guitar. Note that sims may gather to watch, so extra space & seating available. Sunset Institute of Modern Art Now with Art Exploration Zone so sims can learn without having to first buy Easel, Drafting Table, or Sculpting Station. Mirabello Plaza: As mentioned in the comments below, this is a premature release to go hand-in-hand with the Gilded Gecko. That said, you should find it perfectly serviceable. If you've read the discussion linked above, you know one of the main intents of KWSV is to reduce rabbithole waste. So, in addition to moving the Little Corsican Bistro here, the food market has been replaced by a much smaller structure, and the new theatre uses the ground floor for the base rabbithole functions while providing new places to get together and interact: The new arcade features game room and bathrooms. I ripped out the current nightclub installation because it's an experimental test zone currently. Since it's not ready for public consumption, the main entrance is currently obstructed: While not finished, the plaza is still in a very usable state, and parts are fully decorated: I know how annoying it can be to have basic routines disrupted. You're dropped off at the curb to get your groceries, but now the store faces the plaza interior. WTF? Extra walking! Who's the frellnik responsible for this?! The Gilded Gator hotel: The Gilded Gator is built on the Little Corsican Bistro lot. Go ahead and bulldoze the bistro, as it has moved across the street to the Mirabello Plaza (above). While Sunset Valley seems to be a thoroughly Simerican city, the hotel was built in a more international style. (That means the communal bathroom is down the hall.) While there are two bathrooms on the ground floor, they are universal usage with unmarked doors. My experience with the hotel so far has been very good. Isabella has constant business as clients gather when she's whoring there. She'll service her johns in all the rooms, the bathrooms, the penthouse, and the stairwell. While she does have a tendency to Hang Around where she finishes up, that's not a hard rule. She'll head back downstairs to solicit clients if nobody comes up to proposition her. Several counter areas are clear and available for strip tease dancing, if the urge occurs. The bar does not sell food, but there's a vending machine for hungry whores working long shifts. One thing as yet untested here (but works fine elsewhere) is the pair of glory-hole gates outside the building. Requirements: Oniki's Kinky World (Actually, you could use it as just a building. But KW makes it work.) Everything required by Kinky World, too, of course. Most KWSV lots use some of Cyclonsue's great works. To keep things simple, KWSV uses material from the same 4 mods that Jolie Rouge uses for Fleabottom: Bridge Lane Depot Bridge Lane Halt Bridge Lane Junction Bridge Lane Station RabbitHole Doors/Rugs These are used to replace the default rabbithole buildings. Currently you'll find two options in the downloads below. The first has only those used by current lots. The other has all the rugs & doors bundled together. (Thanks, J.R.!) If you haven't used them before, click on the door of the building (or rug, as applicable) to access the usual rabbithole options. All Rabbitholes: all_Rabbitrugs_doors.rar or Individual Locations: MirabelloRabbitholes.rarHoleInTheWallRabbithole.rarKWSVHS-SchoolRug.rarCivicCenterRug.rar The Exotic Pole by Puss 'N Heels Adds Pole giving players the option to have their sim dance (and strip), or request other sims to do so. To function as described above, two other packages are required, but the links were dead, so they're bundled together for you here: AnimatedPoledancing.rar Used by The Hole In The Wall and by KWSV High School Exotic Dancer's Stage by Misukisu Adds NPC sim dancer/stripper to clubs. Used by The Hole In The Wall Glory Hole Gate by Lady Moiraine As suggested by Amra72 to accompany the KW Animations package. So you probably have it already anyway, but this note is to be sure. Used by The Gilded Gator Yoga Rug by Kitabalibar If you don't use it, a generic rug should appear instead. No biggie. Pretend it's a wrestling mat. Used by KWSV High School Sims 3 Decor - Wall Art KWSV lots frequently make use of my custom poster/painting/billboards. These are not hard requirement files, but you'll wind up with some items possibly looking odd. Gilded Gator uses Stars Have Fans - Set I and Dreaming - Set I Mirabello Plaza uses Dorm Room Posters - Set I Evil Clown Cologne For Men (used by The Gilded Gator): This is a custom re-texture of one of Cyclonsue's billboards from the Bridge Lane sets above. Here is the image on the billboard: As always, available in both sims3pack and package flavors. Evil Clown Billboard: EvilClownBillboard.package.rarEvilClownBillboard.sims3pack.rar Naked Financial Billboard, used by Civic Center Construction Lot: This is a custom retexture of a Sims expansion billboard (EP6?). If you don't use it, a standard realty billboard will appear instead. Here is the image of the billoard: Naked Financial Services Billboard: NakedFinancialBillboard01.package.rarNakedFinancialBillboard01.sims3pack.rar CLOTHING: Custom content used in KWSV wardrobe. The great majority of female clothing comes from Lorandia, and the Lorandia Sims 3 clothing collection is highly recommended for Kinky World play. Here are the Lorandia clothing items currently in my library while working on the town: For the download to any item in the above images, use this URL: http://www.lorandiasims3.com/moreviews.php?cat=clothing&id=NNN Replace NNN with the 3 digit number marking the item you desire. Two other items currently in use are: Julie J's Female Sexy Top available at Sexy Sims and Marcos Edson's T-back Thongs also available at Sexy Sims. The thongs come in a 3-pack: standard, transparent, and fish-net. More clothing items (and male clothing items) to follow as more Sims become available. KWSV LOTS: (Note: Lots are now available as sims3pack only, due to general cluelessness in prepping the package files.) Civic Center Multipack: KWSV Civic Center Multipack.rar The Working Girls: Working Girls.Sims3Pack.rar The Working Girls' Party Pool: Working Girls' Party Pool.Sims3Pack.rar KWSV Pool Mosaics: KWSV-PoolMosaics01.sims3pack.rarKWSV-PoolMosaics01.package.rar Landgraab Ind. Science Lab: Landgraab Ind Science Facility.Sims3Pack.rar KWSV High School (Rabbithole Version): KWSV High School (rabbithole).Sims3Pack.rar KWSV High School: KWSV High School.Sims3Pack.rar Custom Decorations for the school: KWSVHScustomsigns.package.rarKWSVHScustomsigns.sims3pack.rar The Hole In The Wall: The Hole In The Wall.Sims3Pack.rar Romany Hollow: Romany Hollow.Sims3Pack.rar Le Petit Shark Pool Center: Le Petit Shark Pool Center.Sims3Pack.rar Papyrus Memorial Library: Papyrus Memorial Library.Sims3Pack.rar Sunset Institute of Modern Art: Sunset Institute of Modern Art.Sims3Pack.rar Mirabello Plaza: Mirabello Plaza.Sims3Pack.rar The Gilded Gator: TheGildedGator.Sims3Pack.rar Note: This is my first time exporting more than a single object, and the sims3pack might actually include the required objects. I can't really tell since everything already exists on my system, so please let me know if one format or the other has any issues. Of course, any troubles and/or potential improvements are most welcome.
  17. Here's a world I made recently for The Sims 3. It comes empty with just roads so you can place the lots yourself in the way you want. Use the in game editor to add decorations with lots. The island is surrounded by the ocean and several islands of mountains. Just a small basic world for you to use, requires nothing more than the base game. This is perfect for performance issues you find in EA's worlds. Download: Removed due to low popularity
  18. File Name: OLD VERSION! A New World-Rokton File Submitter: Darkening Demise File Submitted: 03 Apr 2014 File Category: Other Here's the old version of the once intended 'adult' settlement/world for Skyrim. ____________________________________________________________ THIS IS ABANDONED! THIS IS HIGHLY UNFINISHED! DO NOT GET IT IF YOU EXPECT SOMETHING GOOD! THIS IS FOR THOSE WHO WANTED TO SEE IT FOR THEMSELVES! NEW VERSION IN THE WORKS! ____________________________________________________________ Q&A Q: How To Access The New World? A: Go to Windhelm, look at the docks for a boat with two people, and a trap door. They'll take you there. Q: Why so small? A: It's abandoned, and being redone with better knowledge on how the tools work. Q: The AI sucks! A: Nav problems due to poor design. Q: Yogi? A: protect the picnic basket. Q: Any ruins underwater? A: There's a few sunken boats, there's some treasure chests, and the older parts of Old Rokton that got buried through mass flooding. Q: Where's the interiors? A: Only one, the farm. Q: Why do they stand their and look stupid? A: Nav, no schedule setup, etc. Q: Any factions/relationships? A: Follower, the couple at the camp, the two orcs at the farm, and the two sailors you get a lift from. Q: I encountered two pirates attacking each other and me? A: They were raiding a ship that's sinking. Q: Where's the people and shops? A: There's a few people, no shops. Q: How many islands? A: Three. Q: Any followers? A: One, at the Sex Addict's camp. Q: What enemies are there? A: Anyone you attack, wolves, bears, pirates, slaughterfish. Q: Where's the other islands? A: When you arrive, go onto the dock, then turn right, start swimming and you'll find Stag Island. At Old Rokton, swim North-East for a while. Q: Can we fast travel? A: Once you discover locations, and the two docks Sulferton Docks and Old Rokton Docks are already set for fast travel. Q: Why abandon it? A: I felt it wasn't working out and decided to redo it. Q: Why upload this? A: To give you an idea of what it was going to be like and for better ways of feedback. Q: What will the new one be like? A: It will be less adult oriented and be uploaded onto Skyrim Workshop via Steam. Q: Aw why? A: Simple, it wasn't even a good idea in the first place so I'm changing shit up. Q: :'( A: Quit crying ya ***** *** lil' *****. New version will be better and won't be built with Sexlab as the original was intended for. Click here to download this file
  19. Welcome to Kenton, a large world surrounded by mountains and the ocean. There's plenty of space for lots of various sizes and features several bodies of water. The world comes empty but that's for you to fill to your tastes rather than having to take everything out you don't like. The majority of the world is flat except around the water and near the mountains for easy navigation and lot placement. The ocean is deep for those who use Island Paradise. Download: Sims 3 Kenton.zip Below are some screenshots to give you an example of what you can do with Kenton.
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