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Found 24 results

  1. Off Topic's description is 'Talk about anything on your mind.', but I didn't find a thread that literally answered that; what IS on your mind? I thought I may as well make a thread about it, so here it is. Quite literally, anything going on in your brain, type it out in an understandable way. Try not to delve into rule-breaking conversations okay. What's on my mind, keyboard warriors... how many of them in the world would act the same way in real life as they do through the safety of the internet?
  2. Random Sex Mod for SexLab SE View File Now available for Skyrim SE with the following improvements! SKSE64 plugin cross-checks available NPCs against available animations and configuration settings during the evaluation. It is noticeably more effective at figuring out available sex act combinations from the available NPC pool. SKSE64 plugin patches into the translations to allow the sex act notifications "x, y and z are having sex" to be translatable entities in the language translation files. Proper use of faction assignments in ReferenceAlias entries removes the need for the cleanup script. Better use of Papyrus states in the scripts to improve code layout and efficiency. Quest based multithreading with up to 8 threads working to set up sex acts and masturbating onlookers. Splash screen lets the player know when SexLab has not been installed. Creature options are grayed out when SexLab allow creatures flag is not set. SexLab Aroused option is grayed out if SexLab Aroused is not installed. Summary A spell has fallen over the denizens of Skyrim. From the priestess in the temple to the blacksmith at his forge. From the ice wolf in the frozen tundra to the draugr in the tombs. None are able to resist their carnal urges, now plunged into an orgy of sexual depravity that threatens to destroy the world as we know it. Some try to resist, but cannot. Heimskr, desperately preaching his sermons to Talos while being subdued by Ysolda. Lydia loving every second of it. Only the children appear to be immune to the effects. This mod pairs random NPCs and Creatures together for sex using the SexLab framework. Full credit goes to WaxenFigure for the concept and his original implementation as part of the Sex Addicts mod. Requirements for version 20191121 Skyrim SE 1.5.97 SKSE 2.0.17 SexLab 1.63 Patch #8 SkyUI MCM FNIS 7.5 Requirements for version 20190622 Skyrim SE 1.5.80 SKSE 2.0.16 SexLab 1.63 Patch #7 SkyUI MCM FNIS 7.4.5 Requirements for version 20190319 Skyrim SE 1.5.73 SKSE 2.0.15 SexLab 1.63 Patch #6 SkyUI MCM FNIS 7.2 Requirements for version 20181208 Skyrim SE 1.5.62 SKSE 2.0.11 SexLab 1.63 Patch #5 SkyUI MCM FNIS 7.2 Requirements for version 20181003 Skyrim SE 1.5.53 SKSE 2.0.9/2.0.10 SexLab 1.63 Patch #4 SkyUI MCM FNIS 7.2 Requirements for version 20180914 Skyrim SE 1.5.50 SKSE 2.0.8 SexLab 1.63 Patch #3 SkyUI MCM FNIS 7.2 Requirements for version 20180711 Skyrim SE 1.5.39 SKSE 2.0.7 SexLab 1.63 Patch #2 SkyUI MCM FNIS 7.2 I set up an MCM screen for my options as, quite honestly, it's a little hard to cast a configuration menu spell when Lydia is grinding one out on the player's face. When my mod is first loaded, it is switched off. You will need to go into the MCM menu and switch the mod on before you will see any action. Each time the code loops, a victim is selected along with one or more attackers and zero to four masturbating onlookers. Creature percentage is evaluated before threesome percentage. If the creature percentage check is passed and no creatures are available, processing continues with the threesome check. If the threesome percentage check is passed and no threesomes are available, twosomes are evaluated. Checks can fail because of a lack of animation selections in either the SexLab or the Random Sex menus (or simply because there are not enough available participants), so check settings in both menus if expected participant combinations are not showing up. Upon selecting participants, the sequence of events is this: (1) Each attacker runs towards the victim. (2) If this is a group sex act, attackers reaching the victim will follow the victim until all attackers have reached the victim. (3) The sex act is started. (4) Any assigned masturbators now make their way to the sex act in progress. (5) Upon reaching the sex act, masturbators start masturbating. The time between each loop is fully adjustable by specifying minimum and maximum intervals between iterations. Up to 90 minutes can be set up between iterations of the loop, so you can happily explore Skyrim with only the occasional surprise, or you can set up a 10 second loop and get a major orgy going in Whiterun or Solitude! Random Sex now comes with a distance slider that can be used to determine the radius around the player from which NPCs and creatures can be selected for sex acts. Minimum is 10 meters, maximum is 120 meters or a radius of approximately 2 in-game cells. At the minimum it is possible to stand between the gate guard and Adrianne at the Whiterun blacksmith and get those two to go at it. At the maximum setting, the whole of Whiterun is at the mercy of this mod. Updating 20180405: Fixed minor issue with menus, updated for Skyrim SE 1.5.39 and SKSE 2.0.7. 20180415: Several fixes to prevent quests from being broken: Player is no longer targeted when in conversation with another NPC. Player is no longer targeted while using crafting stations. NPCs are no longer targeted if they are in conversation with the player. 20180711: Many bug fixes, these are the ones I can remember. Player will not end up masturbating if other participants are killed/unloaded while en route to a sex act involving the player. Mounted attackers will dismount before running to the victim. Mounted NPCs cannot be victims. Added toggle to allow/disallow beast race (Khajiit/Argonians) selection for sex acts. Added faction cleaning functionality, although I have never actually seen it clean an NPC during my testing. May be superfluous but is there nonetheless. Only potential attackers (aroused/not in scene) will be selected for solo masturbation. Mounted NPCs will dismount before going at it. 20180914: Recompiled SKSE plugin for SKSE 2.0.8, no other changes. 20181003: Recompiled SKSE plugin for SKSE 2.0.9, no other changes. 20181208: Recompiled SKSE plugin for SKSE 2.0.11, no other changes. 20190319: Recompiled SKSE plugin for SKSE 2.0.15, no other changes. 20190622: Recompiled SKSE plugin for SKSE 2.0.16, no other changes. 20191121: Recompiled SKSE plugin for SKSE 2.0.17, no other changes. Load Order Use LOOT - Not sure how the SKSE64 evaluator affects this, but following reports from several people it is highly recommended that Random Sex is placed above all other SexLab mods in the load order. Submitter Arizona_Steve Submitted 03/03/2018 Category Misc Sex Requires Skyrim SE, SexLab 1.63 or above for Skyrim SE, SkyUI MCM for Skyrim SE, FNIS 7.1.1 or above for Skyrim SE Regular Edition Compatible No  
  3. After not playing Skyrim for a few months, I came back to it after installing a couple of outfit mods to try them out. Now my game seems to crash whenever I try to go from an interior cell to an exterior cell, or after a few minutes after starting a new game. I've deleted the outfit mods I'd installed thinking they were the problem, but it didn't help. I use Vortex so my load order gets sorted automatically, and the only error message I currently have is telling me to install a patch for CBBE and WACCF (Weapons Armor Clothing and Clutter Fixes). I have the patch installed, but it isn't picked up due to it not having an esp/esl file. Here's my load order and papyrus log, hopefully someone can tell me what I've done wrong. Load Order (Files with "*" are the only ones being loaded, the others are disabled): Papyrus Log: Thank you in advance
  4. Just a random collection of Pic's i made. To show the main theme and the story that will slowly progress 🙂
  5. View File Random Sex 2.0 under development Not Started -- In progress -- Completed (Yes, I do work on this occasionally!!) Figure out SKSE plugins. Move configuration items used by evaluator to SKSE plugin. SKSE save/load for configuration items. Add minimum arousal for those using SexLab Aroused (soft dependency) - Added to current version of Random Sex. Move some SexLab animation information to SKSE plugin for use by the evaluator. Move potential NPC information to SKSE plugin for use by the evaluator. Rewrite Random Sex evaluator entirely in C++ Adapt papyrus code to new evaluator. Create Random Sex - The Spells All effort is now going into Skyrim SE/SKSE64 version of Random Sex with current functionality (minus the use aggressor/victim setting as I'm not aware anyone uses it). Summary A spell has fallen over the denizens of Skyrim. From the priestess in the temple to the blacksmith at his forge. From the ice wolf in the frozen tundra to the draugr in the tombs. None are able to resist their carnal urges, now plunged into an orgy of sexual depravity that threatens to destroy the world. Some try to resist, but cannot. Heimskr, desperately preaching his sermons to Talos while being subdued by Ysolda. Lydia loving every second of it. Only the children appear to be immune to the effects. This mod pairs random NPCs and Creatures together for sex using the SexLab framework. Full credit goes to WaxenFigure for the concept and his original implementation as part of the Sex Addicts mod. Requirements Version 20160817 requires SexLab 1.60 or above. SkyUI MCM 4.1 or above FNIS 5.1 or above + creature addon I set up an MCM screen for my options as, quite honestly, it's a little hard to cast a configuration menu spell when Lydia is grinding one out on the player's face. When my mod is first loaded, it is switched off. You will need to go into the MCM menu and switch the mod on before you will see any action. Each time the code loops, a victim is selected along with one or more attackers and zero to four masturbating onlookers. As of the latest version, the draugr and falmer gangbangs are working, but difficult to actually witness as the creatures are hostile. If you want to see these animations, I highly recommend adding the Fucktoy Critters mod to your set-up and spawning a few draugr or falmer to try this out. While there are no animations at present, this mod will detect and make use of any four or five NPC animations that are added to SexLab in the future (I have confirmed that the Zyn four-way animation is detected and used by this mod). Creature percentage is evaluated before threesome percentage. If the creature percentage check is passed and no creatures are available, processing continues with the threesome check. If the threesome percentage check is passed and no threesomes are available, twosomes are evaluated. Checks can fail because of a lack of animation selections in either the SexLab or the Random Sex menus (or simply because there are not enough available participants), so check settings in both menus if expected participant combinations are not showing up. Upon selecting participants, the sequence of events is this: (1) Each attacker runs towards the victim. (2) If this is a threesome, the first attacker to reach the victim follows the victim until the second attacker reaches the victim. (3) The sex act is started. (4) Any assigned masturbators now make their way to the sex act in progress. (5) Upon reaching the sex act, masturbators start masturbating. The time between each loop is fully adjustable by specifying minimum and maximum intervals between iterations. Up to 90 minutes can be set up between iterations of the loop, so you can happily explore Skyrim with only the occasional surprise, or you can set up a 10 second loop and get a major orgy going in Whiterun or Solitude! Random Sex now comes with a distance slider that can be used to determine the radius around the player from which NPCs and creatures can be selected for sex acts. Minimum is 10 meters, maximum is 120 meters or a radius of approximately 2 in-game cells. At the minimum it is possible to stand between the gate guard and Adrianne at the WhiteRun blacksmith and get those two to go at it. At the maximum setting, the whole of Whiterun is at the mercy of this mod. Updating (Updating from version 20140620 or above) Overwrite all files with the new version. (Versions prior to 20140620) Due to the changes around the evaluator script I recommend using this version with a new game or save that has never been used with Random Sex, or using Hadoram's excellent script cleaner program to remove any scripts whose names start with "SC07" from your save game before updating. I can personally vouch for the latter. Otherwise the save -> remove mod -> reload -> save -> install mod method may or may not work. I have not tried doing this. Update Logs (20140620) Significant changes to the evaluator with major optimizations for creature evaluation. Random masturbator functionality added. These guys and girls will simply stop what they're doing and start rubbing one out. Like other sex acts, random masturbators can attract masturbating onlookers. Masturbating onlookers should face in the general direction of the sex act they are masturbating to. Changed start-up code to stop actors walking away between the time they reach a victim and the sex act being started up. Clean/Reset quest is now integrated into the MCM menu and can be run from the Options 2 page. (06/21/2014) Russian translation updated for 20140620 - Thanks Huili for the quick turnaround! (20140622) Updated calm so that it is active when walking to the victim and while the sex act is in progress. Had enough of my other followers attacking creatures when all they wanted was a little lovin'. Calm after sex option should work as usual. Found that running setDontMove(true) on the player was not a good idea. Fixed and reuploaded. (20140629) Fixed issue where female PC was not being recognized as female. Fixed issue where Creature on PC sex was based on the NPC on PC percentage slider. Reverted to SexLab startSex() call as Ashal has added the null check when obtaining a thread. Added Chinese translation by 814424195. (20141229) Added follower options - these may not work with some standalone followers that don't use CurrentFollowerFaction. (20141230) Added isPlayerTeammate() check for followers, confirmed working with Vilja and Sophia. Thanks to chajapa for this suggestion. (20150414) Included Russian translation in 20141230, no longer a separate download. Added version 20150414 for SexLab 1.60 Alpha. (20160817) New option on Options 2 screen to allow minimal arousal to be set. This is a "soft" dependency on SexLab Aroused - If SexLab Aroused is not installed, the option will not show up. Note that victims of sex acts are not included in the arousal check, anyone is eligible to be jumped on by horny NPCs and creatures! I know a number of people have been waiting for this, so have fun! (20160917) Noticed some weirdness with the group sex percentage and couple sex percentage sliders and their effect on the game (group sex acts were occurring far too frequently), these are now fixed. For those using the Aggressor/Victim setting By default, SexLab only has a few sex acts tagged under the aggressive setting. If you are using threesomes or masturbators make sure that the appropriate animations have been set up in SexLab under the aggressive setting otherwise no sex acts of those types will occur. Load Order Use BOSS or LOOT - this mod has finally found its way into the BOSS data files! Following reports from several people, it is also highly recommended that Random Sex is placed above all other SexLab mods in the load order. Translations As I intend for this to be a stable version (minor bug fixes excepted), feel free to translate and forward to me so that I can add them to the mod. Anyone providing translation files will be credited here. The translation files have been added as loose files to facilitate this, and no permission is required from me if you wish to provide a translated file. The following languages are included in the mod: Added: Chinese Translation by 814424195 (Updated to 20140620). Added: French Translation by aravis7. Updated for 20160917 by Luveiny. Added: German Translation by CGi. Added: Italian Translation by RockMic. Added: Russian Translation by Huili (Updated to 20141230 by mmakx). Untranslated entries for new versions are added to the bottom of the translation files (in English) for the above languages. If anyone can take the time to translate those lines into their respective languages it would be greatly appreciated! Submitter Arizona_Steve Submitted 10/13/2013 Category Misc Sex Requires SkyUI MCM 4.1 or above, SexLab Framework 1.60 or above, FNIS 5.1 or above + Creature Addon Special Edition Compatible
  6. Day 3 of the SFW content i took recently One of the first NPC followers i made, Sullivan is his name.
  7. Hey guys, I'm back! TBH I barely play Sims 4 now but, from time to time, I still mess around in CAS making random simmies. I'll be uploading pics of the sims I create here or at my deviantart page
  8. Hi, today's morning i had a idea but no clue how to start with it, cause i'll never did something about animation with the creation-kit. the Idea is: since i played Skyrim this time i'll use Better Jumping and that mod works pretty fine - but the animations are ever and ever the same. My idea was - just like RandomIdleAnimation play everytimes the player jumps an other Jump animation. in Combination with momo acrobatic jump (for the backflip) the game where more dynamic i think. and yes, i'm jumping-crazy ingame x'D had someone an idea how to make that mod, or can exoplain me how i can do it?.. how i sayed: ive never played around with animations and FNIS in the past.^^
  9. Disclaimer: First time ever posting, sorry if this sin't the right place or didn't write this correctly The Problem: I have downloaded Skin Mesh Physics Hair, (this) and it DID work, for a while at least. I felt I had the perfect setup and physics for nearly everything working. But then seemly for no cause the hair didn't work. This is after simply relaunching the game I didn't change anything I installed all my mods again and everything stopped working and I had purple textures missing textures etc. I googled it and the issue was said to be vram limitations (we'll get back to that in a moment) So knowing this i downloaded ENBoost and guess what? everything worked again. So I went to bed last night excited to play and found out the hair doesn't work again.... So now I'm not sure if it was just a coincidence. I don't actually understand how much vram I really have. Heres the thing, I have two weak graphics cards (GT 750m) in SLI both together are equal to around a GTX 660. Each card has 2048mb of vram SOO, Do I have 4gb or 2gb of vram? Some people say SLI doesn't matter and so I really have 2gb only. Monitoring vram usage even at 800x600 resolution and all settings lowest possible in beth.ini shows around 1500-1600mb on each card. Technically I should be fine but if I only have 2gb then I guess not. However I did manage to get my vram down to about 1023mb each card which would not go over 2gb limit and STILL hair physics don't work. IMPORTANT: The other day when my hair wasn't working I reloaded a different save and her hair worked fine. What does this mean? (reloading a save no longer works now) Need some help here guys, thank you EDIT: BTW, reinstalling some of my mods tends to fix it but it takes me like an hour to get all the physics working together again and it works for a while perfectly then on another save it stops again.
  10. xenic

    Out of Mind

    This is another somewhat random story. Let me know what you think. Out of Mind A week ago, Amelia woke up in a forest. She was alone. All she had was the maid's dress she was wearing and a scrap of paper that said, "I'm sorry. Please forgive me." She was sure the handwriting was not hers but whose could it be? Wherever she was was dangerous. Wild animals roamed the woods and bandits ruled the hills. She had traveled for days and not found a living soul. She had wandered into a camp but it was long deserted. She took all the food she could hold but that wasn't much. On more than one occasion she had sneaked past a bear or jumped into a river to escape wolves. At night she would sleep in caves to stay hidden from bandits and thieves. As she lay down, she prepared herself for her nightmares. They came every night and she was certain they meant something. She welcomed them because it was the only way she could find out who she was. "The nightmares must mean something," she told herself before falling asleep. As her dream unfolded, she found herself walking through pools of blood, she was somewhere dark. She heard her parents say that it was modeled off of a location in Skyrim. Somehow, she just knew they were her parents but when she looked up at them, they had no faces. Suddenly, she was in a bedroom. Maybe her own. She heard her mother talking but her eyes were getting heavy. She was reciting a poem or a book. Come, hearken then, ere voice of dread, With bitter tidings laden, Shall summon to unwelcome bed A melancholy maiden! We are but older children dear, Who fret to find our bedtime near. The next part of the dream, she was standing outside of her home. It was large, at least three stories. She heard her mother's voice, although no one was around. "We live in a different world than the others my dear. Always remember, keep your secrets close to your heart." She woke up from her dreaming in a cold sweat. The first thing she noticed were the three dead wolves laying around her! "Someone must have saved me, but who?" She noticed a note with crudely drawn directions. It was written in blood inside of a book she found laying near her. It seemed to depict a small bit of land in the middle of a lake. She was dubious of the message but the intent seemed clear. If this person meant her harm, they could have killed her in her sleep or let the wolves devour her. She recalled a place that might be the one in the book. She had passed it the day before. It was late when she arrived at the lake. She mind was tired. Her kept drifting to thoughts of sleep but she had to see this through. If it was nothing she could sleep in the middle of the lake. She saw a trapdoor in the ground. Her eye lids were starting to droop and it took all of her strength to lift the door. She climbed down a ladder and found herself in a small cave under the lake. A young girl was sitting at a table near the cave wall. She waved her over and asked her to have a seat. Amelia sat down and said, "Who are you? Do you know who left me the note and killed the wolves?" She replied with a girlish giggle, "I did silly. The name's Farith." Amelia's mind was tired but she was certain a girl her own age couldn't do all of those things alone. Farith stood up and said, "I'll tell you how I did it, but it's a secret." She moved next to Amelia's ear. She whispered, "Like this." Then Amelia felt Farith's teeth sink into her neck! She was too exhausted to fight back and she couldn't even will her body to move. She could feel Farith draining the blood from her body. "This isn't such a bad way to go," she thought as her vision started to go black. She came to inside of a cage. "Wait, Farith...what did you?" Amelia was extremely dizzy. Farith replied, "I've been following you for a few days now. I think we could get along well but I'm going to have to leave you in there for a few days to be sure." "Wait, what happens in a few days?" Amelia asked. "Silly, that's when you become a vampire like me." She barred her teeth for emphasis. Amelia finally collapsed. Three days later, Amelia was eating some food Farith had given her when a world of color seemed to burst into her vision. Her senses felt alive! Farith ran down as if sensing it and unlocked the cage. "Before you decide to run off, you may want to learn about what you are now." Amelia was curious, so curious that she decided to stay and listen to Farith. "I should be mad at you but the way I feel....my senses are so alive!" Farith smiled at her, "I know sweetie. Now where should we start?" Over the next few days, she taught Amelia how to feed and how to strip the bodies of flesh to through off local guards. Amelia seemed very good at removing the flesh from bones. "Amelia, where did you learn to strip flesh from bone like that?" Amelia told her that she didn't know. Amelia told her about waking up in the forest and about the nightmares. The two girls spent a couple of weeks together in the cave and over that time were becoming great friends. One day, Farith said, "I think we need to get out for awhile. Let's go to town. They arrived at Riften after a long carriage ride. The guard looked down at them, almost in shock. "What are you two doing out here all alone!? There's vampires and brigands about. Hurry and get inside." They were rushed through the gate so quickly that even Farith was surprised. Amelia leaned over to Farith, "Watch out for the vampires. oooooo" The two chuckled before heading toward the inn. Outside of the inn, Farith told Amelia in a hushed tone, "All right, soon someone will go to bed upstairs and then we'll feed. Let's go upstairs and wait." They entered the inn and went straight upstairs. Most people were too drunk to even notice the girls enter. A couple of drunk patrons stumbled into their rooms and didn't even bother to lock the doors. Amelia knew what to do but she was very nervous. "Farith, back in the cave we couldn't get caught but here....I don't know if I can do this." "Amelia, look at me." Amelia turned to look at Farith their eyes locked. Suddenly, it wasn't so scary. She felt at peace, happy and content. Farith said in a soft melodic tone, "Now don't worry about a thing dear, I'll keep you safe. You be a good girl and go have your dinner." "Mmmm okay, I'll go do that," Amelia purred. A few minutes later, she walked out of the room feeling refreshed and so alive. Her lips had a slight red tinge from the blood of her victim. "I feel so good. Farith, why was this one so different?" "It's probably because this was your first one on your own. That and he was drunk so you're probably a little tipsy, hehe." Farith walked into the other room to feed. Afterward the two girls left the inn, ready to see what kind of trouble they could cause.
  11. Hi guys, so I decided to isntall mods again etc. ,but the game crashes. The crashes are random. I played for 1hr without a crash and today 30 min and crash. Here is my load order: And I attach papyruslog aswell. Thanks in advance Papyrus.0.log
  12. So i'm trying to figure out what could of caused them? was it a fluke? will it get worst over time? I don't even have that many mods installed. I have crashfixes safetyload skse memory you name it. I always use loot for my loadorder but perhaps loot is not sorting them properly? Save cleaner doesn't say anything about any orphan scripts and my save file size is staying at a consistent 7 mb size, even going down slightly, Perhaps a mod conflict? i can never get past 20 hours in skyrim because of ctd's and i want to find out if its a mod that is causing this or something else my temps are not even high, My PC specs: GTX 950, FX6300, 16gb ram, 3tb hardrive, windows 10 os. The fact i didn't completely wipe inactive plugins? scripts conflicts? idk what the problem is. load order: 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Legendary Edition Patch.esp 6 6 SexLab.esm 7 7 SexLabAroused.esm 8 8 hdtHighHeel.esm 9 9 Devious Devices - Assets.esm 10 a Schlongs of Skyrim - Core.esm 11 b RaceCompatibility.esm 12 c ZaZAnimationPack.esm 13 d Heretical Resources.esm 14 e ZazExtensionPack.esm 15 f Devious Devices - Integration.esm 16 10 ApachiiHair.esm 17 11 Devious Devices - Expansion.esm paradise_halls.esm CreatureFramework.esm 18 12 SkyUI.esp 19 13 XPMSE.esp 20 14 12FemaleBrows.esp 21 15 RaceMenu.esp 22 16 RaceMenuPlugin.esp 23 17 UIExtensions.esp 24 18 KS Hairdo's.esp 25 19 RaceMenuMorphsCBBE.esp 26 1a Remodeled Armor - Underwear.esp 27 1b Remodeled Armor - Vanilla Replacer - Dawnguard.esp 28 1c Remodeled Armor - Vanilla Replacer - Dragonborn.esp 29 1d SexLab Inflation Framework.esp 30 1e Remodeled Armor - Vanilla Replacer.esp paradise_halls_SLExtension.esp 31 1f RealisticNeedsandDiseases.esp 32 20 SOS - VectorPlexus Regular Addon.esp 33 21 SexLabDefeat.esp 34 22 SOS - B3lisario UNP Addon.esp Key20 - Chastity.esp Key20.esp Shaydows WereWolf Replacer OVERHAUL.esp AutoHeal.esp SMEssentialPlayer.esp SMEssentialPlayerDawnGuard.esp 35 23 FNISSexyMove.esp 36 24 Blush When Aroused.esp 37 25 SOS Female Schlongifier (No Schlong Addon by Erundil).esp Spriggan Armor 2.esp 38 26 MilkModNEW.esp MilkMod_MilkPumpsFancyNB.esp 39 27 MilkMod_MilkPumpsFancyB.esp MilkMod_MilkPumpsFancy.esp HeljarchenFarm.esp 40 28 bac.esp JaxonzEnhGrab.esp sr_FillThemUp.esp 41 29 SexLab_Dialogues.esp 42 2a MilkMod_MilkPumpsBasic.esp EggFactoryStarts.esp 43 2b ulfhednar.esp 44 2c Schlongs of Skyrim.esp 45 2d RND_HearthFires-Patch.esp zTrap.esp Tongueswcript.esp iNeed.esp AshiensCursedRings.esp SkyFem Patch Remodelled Armor.esp yangyang_SavageArmor.esp 46 2e SlaveTats.esp 47 2f SlaveTatsEventsBridge.esp Dragon Warriors Body.esp 48 30 SOS - Az Penzor - Addon.esp 49 31 SOS - ERF Equipable Horse Penis.esp 50 32 SOS - ERF Horse Penis Addon.esp LykaiosRace.esp MagicNipple.esp Aradia Living Armor.esp 51 33 FNIS.esp 52 34 FNISspells.esp 53 35 KS Hairdos - HDT.esp 54 36 RND_Dawnguard-Patch.esp 55 37 RND_Dragonborn-Patch.esp SOS - Grower.esp 56 38 SOS - ERF Horse Penis CBBE - Addon.esp EMCompViljaSkyrimBodyPatch.esp 57 39 SexLabUtil1.esp Simple Slavery Defeat.esp rrhair.esp JBT_SurpriseEquip.esp 58 3a SC07SexLabRandomAttack.esp AmputatorFrameworkRecipe.esp 59 3b EggFactory.esp paradise_halls_farengars_study.esp 60 3c VivisCockcage.esp MoreNastyCritters.esp SexLabNudeCreatures.esp SexLabNudeCreaturesDB.esp SexLabNudeCreaturesDG.esp 61 3d VivisThong.esp 62 3e Milk Addict.esp 63 3f MilkModNEW HF.esp 64 40 MilkModNEW ZaZ.esp 65 41 Alternate Start - Live Another Life.esp 66 42 ccas_starts.esp Papyrus.0.log
  13. Day 2 of the SFW content i took recently The stores in the plaza i made in my settlement.
  14. This is just a place where i'll update with random screenshots i took while exploring Skyrim, Enjoy!
  15. 9/22/14 After a year and a half of unemployment I've got a job! Took long enough right? Anyway, I'll be saving for a new computer and get something really good. I had some savings for it but things happened and now I don't. Anyway, personal stuff aside, I'm going to be laying out the character bios in a blog called Darkwater Raiders. 9/14/14 This is just an update for those following my stories and wondering why I'm jumping around. Well, I'm not really. I've left some clues, some subtle and some not, as to the timeline of my stories. Let me lay it out for anyone that hasn't got it. I'll add links to the 1st part of each. All of the main characters tie into the story and each one has an important roll to play. For reference Alduin's death = AD (I don't use this term in the stories.) The Blackreach Experiments : Quick reference of a tragic future. The main story takes place a couple year's before Alduin's death to about a month after. -2 AD - 0 AD Tears of the Present : This starts off about 4 years after Blackreach Experiments (I probably could have kept the title the same) 4 AD - 5 AD Harsh Realities : There is a tie in if you caught it. Tal'lania was only about 13 yrs old at the end of this one. 2 AD -10 AD (ongoing) Darkwater Raiders (working title) You can vote on the name here: http://www.loverslab.com/topic/37228-working-on-a-story-but-need-some-help-with-a-name-for-some-pirates/ 20 AD - ongoing I should be getting a new computer soon and I'll be able to continue with the Crimson Skies story. My laptop just can't process ENB's very well and I want the next one to look really good. There are a few questions that I've been asked. Q: Will Kiva get spanked? A: She is going to have her ass handed to her at a point. But it won't be any way you expect. Q: What is going on with Tal'lania (Alania)? A: Her quest to discover her powers will take some time. Q: Where did Tal'lania end up? Is she still in Nirn? A: Good question. You'll have to wait and see.
  16. Eliza and her Toys Eliza try out some devious devices what she haven't did before after that posing a little bit she gather her other "Toys". Eliza: Ohhhoho! So these are restrictive ones only the boots are missing and perfect bitch breaker mistress. She sit down and called her "Toys". Eliza: Well meet my Toys or Slaves if you prefer that. Other than my sister (only she worth something) the others are just replaceable cum dumps, they just serve my enjoyment. End
  17. Been a while since the last update, and as such I'll keep it straight to the point. Unfortunately, I have to bring some bad news. Quite a bit of it actually. As some of you may know, Frostbrand is the team lead of CotW and is also the person in charge of the laying the foundations of the gameplay we plan on introducing. If you've been keeping tabs on the team's activities as well, you'll know that Frost has been struggling to juggle his attention between school, work, and Call of the Wild. Due to some unforeseen events, Frost has dropped his work on the project here to tend the pressing matters in his life. The Bad News What this means for the rest of the development team is that we're left without a team leader. For now I have assumed that role and the responsibilities that come with it. As mentioned before this also means that we're one person short in size and one script writer less in strength. The UI and framework itself has been placed on hold indefinitely until we can: A.) Find a person to replace Frost, or B.) Figure out how to continue that part of the mod on our own. Frostbrand's departure from the team has left some really big shoes to fill in. There is also no certainty that Frostbrand will be able to return to active duty in the future. The Future of CotW This ordeal has some unfortunate implications for the project as a whole. The very first thing we can say is that it has come to a complete stop in development. While we do have plans to continue on with Call of the Wild, we're not sure how long it's going to take to get the entire thing steaming forward again. It is with great sadness that I also must say that the playable alpha we had planned to release by the end of summer or early fall is certainly not going to happen anymore. We just don't have the manpower to have a playable version ready by then. None of us on the team have any experience working with UI scripts so it's going to be tough to create CotW as we had first envisioned it, as a lot of the features and functions relied on SkyUI widgets and the MCM menu it adds. Call of the Fans If you think you got what it takes to lend a helping hand to the currently team and are willing to devote some time into the project, don't hesitate to contact RangedPhoenix or myself via PM. We're always looking for talent to help us along the journey. The two primary skills we're seeking is quest-making and of course, experience in working with UI elements. Graphical artists are always welcomed as well. If you have any thoughts, ideas, concerns, comments, or are willing to help, feel free to leave a comment here. P.S. Also, I will be starting a new thread for CotW in the coming week since Frostbrand will no longer be able to update it as needed. Be on the look out for it!
  18. Version 20191121

    38,946 downloads

    Now available for Skyrim SE with the following improvements! SKSE64 plugin cross-checks available NPCs against available animations and configuration settings during the evaluation. It is noticeably more effective at figuring out available sex act combinations from the available NPC pool. SKSE64 plugin patches into the translations to allow the sex act notifications "x, y and z are having sex" to be translatable entities in the language translation files. Proper use of faction assignments in ReferenceAlias entries removes the need for the cleanup script. Better use of Papyrus states in the scripts to improve code layout and efficiency. Quest based multithreading with up to 8 threads working to set up sex acts and masturbating onlookers. Splash screen lets the player know when SexLab has not been installed. Creature options are grayed out when SexLab allow creatures flag is not set. SexLab Aroused option is grayed out if SexLab Aroused is not installed. Summary A spell has fallen over the denizens of Skyrim. From the priestess in the temple to the blacksmith at his forge. From the ice wolf in the frozen tundra to the draugr in the tombs. None are able to resist their carnal urges, now plunged into an orgy of sexual depravity that threatens to destroy the world as we know it. Some try to resist, but cannot. Heimskr, desperately preaching his sermons to Talos while being subdued by Ysolda. Lydia loving every second of it. Only the children appear to be immune to the effects. This mod pairs random NPCs and Creatures together for sex using the SexLab framework. Full credit goes to WaxenFigure for the concept and his original implementation as part of the Sex Addicts mod. Requirements for version 20191121 Skyrim SE 1.5.97 SKSE 2.0.17 SexLab 1.63 Patch #8 SkyUI MCM FNIS 7.5 Requirements for version 20190622 Skyrim SE 1.5.80 SKSE 2.0.16 SexLab 1.63 Patch #7 SkyUI MCM FNIS 7.4.5 Requirements for version 20190319 Skyrim SE 1.5.73 SKSE 2.0.15 SexLab 1.63 Patch #6 SkyUI MCM FNIS 7.2 Requirements for version 20181208 Skyrim SE 1.5.62 SKSE 2.0.11 SexLab 1.63 Patch #5 SkyUI MCM FNIS 7.2 Requirements for version 20181003 Skyrim SE 1.5.53 SKSE 2.0.9/2.0.10 SexLab 1.63 Patch #4 SkyUI MCM FNIS 7.2 Requirements for version 20180914 Skyrim SE 1.5.50 SKSE 2.0.8 SexLab 1.63 Patch #3 SkyUI MCM FNIS 7.2 Requirements for version 20180711 Skyrim SE 1.5.39 SKSE 2.0.7 SexLab 1.63 Patch #2 SkyUI MCM FNIS 7.2 I set up an MCM screen for my options as, quite honestly, it's a little hard to cast a configuration menu spell when Lydia is grinding one out on the player's face. When my mod is first loaded, it is switched off. You will need to go into the MCM menu and switch the mod on before you will see any action. Each time the code loops, a victim is selected along with one or more attackers and zero to four masturbating onlookers. Creature percentage is evaluated before threesome percentage. If the creature percentage check is passed and no creatures are available, processing continues with the threesome check. If the threesome percentage check is passed and no threesomes are available, twosomes are evaluated. Checks can fail because of a lack of animation selections in either the SexLab or the Random Sex menus (or simply because there are not enough available participants), so check settings in both menus if expected participant combinations are not showing up. Upon selecting participants, the sequence of events is this: (1) Each attacker runs towards the victim. (2) If this is a group sex act, attackers reaching the victim will follow the victim until all attackers have reached the victim. (3) The sex act is started. (4) Any assigned masturbators now make their way to the sex act in progress. (5) Upon reaching the sex act, masturbators start masturbating. The time between each loop is fully adjustable by specifying minimum and maximum intervals between iterations. Up to 90 minutes can be set up between iterations of the loop, so you can happily explore Skyrim with only the occasional surprise, or you can set up a 10 second loop and get a major orgy going in Whiterun or Solitude! Random Sex now comes with a distance slider that can be used to determine the radius around the player from which NPCs and creatures can be selected for sex acts. Minimum is 10 meters, maximum is 120 meters or a radius of approximately 2 in-game cells. At the minimum it is possible to stand between the gate guard and Adrianne at the Whiterun blacksmith and get those two to go at it. At the maximum setting, the whole of Whiterun is at the mercy of this mod. Updating 20180405: Fixed minor issue with menus, updated for Skyrim SE 1.5.39 and SKSE 2.0.7. 20180415: Several fixes to prevent quests from being broken: Player is no longer targeted when in conversation with another NPC. Player is no longer targeted while using crafting stations. NPCs are no longer targeted if they are in conversation with the player. 20180711: Many bug fixes, these are the ones I can remember. Player will not end up masturbating if other participants are killed/unloaded while en route to a sex act involving the player. Mounted attackers will dismount before running to the victim. Mounted NPCs cannot be victims. Added toggle to allow/disallow beast race (Khajiit/Argonians) selection for sex acts. Added faction cleaning functionality, although I have never actually seen it clean an NPC during my testing. May be superfluous but is there nonetheless. Only potential attackers (aroused/not in scene) will be selected for solo masturbation. Mounted NPCs will dismount before going at it. 20180914: Recompiled SKSE plugin for SKSE 2.0.8, no other changes. 20181003: Recompiled SKSE plugin for SKSE 2.0.9, no other changes. 20181208: Recompiled SKSE plugin for SKSE 2.0.11, no other changes. 20190319: Recompiled SKSE plugin for SKSE 2.0.15, no other changes. 20190622: Recompiled SKSE plugin for SKSE 2.0.16, no other changes. 20191121: Recompiled SKSE plugin for SKSE 2.0.17, no other changes. Load Order Use LOOT - Not sure how the SKSE64 evaluator affects this, but following reports from several people it is highly recommended that Random Sex is placed above all other SexLab mods in the load order.
  19. Is there a mod or something else that increases the chances of vanilla random encounters like hired thugs, thieves, "milk drinker" orcs & nords, mercenaries, assassins, etc.? I know about Extended Encounters & mods like it on Nexus but not I'm not looking for a mod that adds new ones unless it increases the vanilla ones chances on its own or lets me set the odds of them myself.
  20. Hello, I'm getting random CTDs and I don't know what the cause is. I've been trying to figure it out for 3 days but haven't really gotten any where..... If someone can help me I would greatly appreciate it and I will love you forever ❤️ Modwatch: https://modwat.ch/u/Smasher277/ (so sorry for the long list) Papyrus log: Papyrus.0.log Crash Dump: 2018-06-14_02.19.18.dmp (if you want some previous ones I can provide them too) Thanks
  21. Just wanted to say Merry Christmas and a happy new year to Lovers Lab and the community, i hope you all have a fantastic time ^_^
  22. I'm running Skyrim Special Edition on High settings, my pc specs are- i7 7th Gen processor 2.2GHz, 4GB Nvidea GTX 1050Ti Graphics, 8GB RAM and I've installed my game on my HDD (Drive D) that has 1TB space, operating system on different 128GB SSD (Drive C). I'm using Vortex to manage mods, am also using LOOT, SKSE, SSEEdit and DynDOLOD. My issue- Entering cells is crazy. The Skyrim Worldspace is perfectly running with all my mods without any issue but when I try to enter any city or interior space like Riverwood Inn, the game is crashing. To add, there is a location 'Inn of Lost Souls' added by a mod (unsure which mod tbh) which I can enter and leave perfectly without a crash so I'm assuming it is an issue with the Vanilla Locations only. The game also crashed when I was near the place where the Companions are fighting the giant at the start of the game/ To check if the issue was persistant in other locations, the game crashed when I approached the Whiterun Stables as well. I'm running mostly (a lot of) texture mods and new meshes from Oldrim, optimized with Nifscope (though I could always run it again). I'm also running JK's Skyrim + Dawn of Skyrim Director's Cut (with a patch). The Texture overhauls (for cities, towns and villages) I'm using are the Sexy Whiterun, Sexy Windhelm and the rest from that series. I'm also using the HD pack from Legacy of the Dragonborn. I can provide more details below if you think they are needed. Here is my modlist- List of active plugins-
  23. Here you'll find random images taken while playing Fallout 4, Heavily modded.
  24. It crashed right before meeting the companions whilst they fight a giant, reloaded the save and got to talk to Aela the huntress before another crash, made another start in whiterun and moved to the area of said crash from the hold and there was no crash. was walkin around the Dark brotherhood base and found this crept tomb something and it crashed. It's just so random but sometimes other places does not cause crashes. The crash regarding whiterun does repeat when the scene of the companions and the giant plays in which ever save I play. Load order: GameMode=Skyrim Skyrim.esm=1 Update.esm=1 Dawnguard.esm=1 HearthFires.esm=1 Dragonborn.esm=1 Unofficial Skyrim Legendary Edition Patch.esp=1 OSA.esm=1 RSkyrimChildren.esm=1 ZaZAnimationPack.esm=1 daymoyl.esm=1 RaceCompatibility.esm=1 CreatureFramework.esm=1 SexLab.esm=1 SexLabAroused.esm=1 Nock2Tip.esm=1 ClimatesOfTamriel.esm=1 TravellersOfSkyrim.esm=1 Schlongs of Skyrim - Core.esm=1 EFFCore.esm=1 HighResTexturePack01.esp=1 HighResTexturePack02.esp=1 HighResTexturePack03.esp=1 TravellersOfSkyrim - Vanilla.esp=1 Extended UI.esp=1 SkyUI.esp=1 EnhancedLightsandFX.esp=1 LetThereBeLight.esp=1 better_torches_brighter_torchlight.esp=1 RaceCompatibilityUSKPOverride.esp=1 RealisticRoomRental.esp=1 Rigmor.esp=1 3DNPC.esp=1 ethereal_elven_overhaul.esp=1 Skyrim Immersive Creatures.esp=1 Skyrim Immersive Creatures - DLC2.esp=1 MrissiTailOfTroubles.esp=1 Elisif Makeover.esp=1 SexLabDefeat.esp=1 DIVERSE SKYRIM.esp=1 RSChildren.esp=1 RSChildren Patch - USLEEP.esp=1 Souls_Quick_Menu.esp=1 MoreNastyCritters.esp=1 RaceMenu.esp=1 RaceMenuPlugin.esp=1 SexLabMatchMaker.esp=1 InnovaEyes.esp=1 SGEyebrows.esp=1 FNIS.esp=1 PlayRandomIdle.esp=1 SexLabTools.esp=1 SLAnimLoader.esp=1 FNIS_PCEA2.esp=1 Cloaks - Dawnguard.esp=1 UNP Undies.esp=1 3PCOFull.esp=1 hmkLockOn.esp=1 Battle Vixen Loadscreens.esp=1 Facelight.esp=1 Luna_GoV.esp=1 HearthfireMultiKid.esp=1 marriagemod - alpha v3.esp=1 The Ordinary Women.esp=1 Inconsequential NPCs.esp=1 SMIM-Merged-All.esp=1 Immersive Encounters.esp=1 Inigo.esp=1 Marriable Serana.esp=1 Marriable Serana HF.esp=1 DragonfallCastle.esp=1 Immersive Wenches.esp=1 SofiaFollower.esp=1 Deadly Wenches.esp=1 mihailzombies.esp=1 AwpSylvanas.esp=1 Nock2Tip.esp=1 KNM_Mour.esp=1 Inconsequential NPCs - CRF Compatibility Patch.esp=0 KNM_AcalyphaFollower.esp=1 Pussycats.esp=1 daymoyl_DawnguardAddon.esp=1 Lucien.esp=1 The Ningheim.esp=1 The Ningheim - Followers.esp=1 My Home Is Your Home.esp=1 bm_SimpleAction.esp=1 GKRedguard.esp=1 Hermit.esp=1 sandboxcylinderheight.esp=1 SexLab Romance.esp=1 Men of Winter.esp=1 Imaginator BETA.esp=1 ClimatesOfTamriel-Dawnguard-Patch.esp=1 ClimatesOfTamriel-Dragonborn-Patch.esp=1 ScarletDawnArmor.esp=1 zzArmormashups.esp=1 Donyaakin.esp=1 RaceMenuMorphsUUNP.esp=1 UUNP Vanilla Outfits.esp=1 TheCoenaculiUNP.esp=1 RutahTattooPack.esp=1 HentaiCreatures.esp=1 XPMSE.esp=1 SOSRaceMenu.esp=1 Schlongs of Skyrim.esp=1 SOS - Smurf Average Addon.esp=1 SOS - VectorPlexus Muscular Addon.esp=1 SOS - VectorPlexus Regular Addon.esp=1 EFFDialogue.esp=1 UIExtensions.esp=1 Bijin NPCs.esp=1 Bijin Warmaidens.esp=1 Serana.esp=1 Valerica.esp=1 Bijin Wives.esp=1 FEMALE.esp=1 HearthfireMultiKid_LastName.esp=1 SororityGirlsOfSkyrimByAsherz.esp=1 FreckleMania.esp=1 TheEyesOfBeauty.esp=1 Brows.esp=1 LindsMerEyes.esp=1 The Eyes Of Beauty - Elves Edition.esp=1 KS Hairdos - HDT.esp=1 KS Hairdo's.esp=1 SOS - B3lisario UNP Addon.esp=1 Tiwa44_Minidresses.esp=1 Tiwa44_Minidresses_Dragonborn.esp=1 FollowerAsCompanion.esp=1 FollowerAsCompforFllrMods.esp=1 Alternate Start - Live Another Life.esp=1
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