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Posted
10 hours ago, apoldan166 said:

Got some issues with 3 items not having any textures. Iron fetters, steel manacles, and steel yoke. They function fine but they are just purple. 

 

I assume you don't have DCL installed. There's a patch on the troubleshooting post for the missing textures.

Posted
5 hours ago, astor2015 said:

Hey, i been off skyrim for a while, i just came back, i was wondering is there a 3ba conversion made for DD 5.1?

 

You can use the DD 5.2 beta bodyslides. It covers everything in 5.1 plus a little more. It's also on the troubleshooting post

Posted

I got a weird problem; every time I sprint when I am not wearing any leg/feet restraint, I get a bunny hop animation. I am sure I didn't check that option when I installed DD SE, but here I am bunny hopping.

 

I am sure that it started because of Devious Body Alterations when my character was "stuck" wearing restraints as part of my playthrough, but seeing as how the animation could have only been installed with  DD SE, I am posting here.

 

Is there a way to remove the animation in its entirety, or am I doomed to have to either put up with it, or risk reinstalling the mod to see if that fixes the issue?

Posted
6 hours ago, Leytra said:

says Updated july 8

Now I may be a complete idiot and missing something, but can someone please point me to the changelog lol

 

For what version?

 

Just look  in the installed mod, there should be a doc there with the change log.
Or look on the LE page for the changelog for 5.1.

 

For the beta, the changelogs are scattered throughout the dev thread. We're on 5.2 beta 7 now.

Posted
5 hours ago, Seph64 said:

I got a weird problem; every time I sprint when I am not wearing any leg/feet restraint, I get a bunny hop animation. I am sure I didn't check that option when I installed DD SE, but here I am bunny hopping.

 

I am sure that it started because of Devious Body Alterations when my character was "stuck" wearing restraints as part of my playthrough, but seeing as how the animation could have only been installed with  DD SE, I am posting here.

 

Is there a way to remove the animation in its entirety, or am I doomed to have to either put up with it, or risk reinstalling the mod to see if that fixes the issue?

 

Reinstall the mod is all that can be done with DD. Or if you know what you're doing you can just pull the files out of the fomod and replace the current files. Either way, you need to rerun fnis too.

 

You could check and make sure devious body alterations didn't overwrite those files, i have no idea what that mod does.

Posted (edited)
5 hours ago, Seph64 said:

I got a weird problem; every time I sprint when I am not wearing any leg/feet restraint, I get a bunny hop animation. I am sure I didn't check that option when I installed DD SE, but here I am bunny hopping.

 

I am sure that it started because of Devious Body Alterations when my character was "stuck" wearing restraints as part of my playthrough, but seeing as how the animation could have only been installed with  DD SE, I am posting here.

 

Is there a way to remove the animation in its entirety, or am I doomed to have to either put up with it, or risk reinstalling the mod to see if that fixes the issue?

The hobble animations should only be playing when your character is hobbled by a legbinder or hobble dress, though other restraints may use these animations. Depending on which version you get, you either do a slow walk or you hop. However, the sprint is always a bunnyhop since normally, you don't have the ability to sprint while hobbled, so there was no point in changing the sprint animation.

 

The animation always playing is not normal, and something's wrong there. Try running your animation processor of choice and see if that fixes the problem.

Edited by NobodyImportant33333
Clarity
Posted
21 minutes ago, Jsven said:

Skyrim Together Reborn recently released a Papyrus Extender with functions to define remote and local players. Fingers crossed someone can take advantage of this for a DD mod that adds device syncing and or interaction. Going through the game in co-op with DD Cursed Loot sounds like it'd be entertaining. 

 

Both DD and DCL are developed in LE and the author will only support features that can work with both LE and SE. So that kind of integration will not come from DD's author, it would need to be a separate mod.

Posted (edited)

I tried using this mod: Conditional High Heel Walk at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com with the various ballet and iron boots in DD, but it doesn't seem to affect them.

 

It's working with other footwear I have in-game, from base and from mods, so is there a script or something preventing animations or keywords from applying to DD devices? Or are they using different movement animation names?

Edited by kaa62
Posted

Hey i just noticed that i have another problem, for some reason the transparent belt corset is not in the game at all, the mod files has the nif file, the xlm also has the file and all devices are built in bodyslide, i dont know whats causing this problem, someone has a solution for this? im using dd 5.1.7

image.png

image.png

Posted
2 hours ago, astor2015 said:

Hey i just noticed that i have another problem, for some reason the transparent belt corset is not in the game at all, the mod files has the nif file, the xlm also has the file and all devices are built in bodyslide, i dont know whats causing this problem, someone has a solution for this? im using dd 5.1.7

 

I think I've seen transparent items in my game labeled as "glass-oil" items. I usually search using the help function in command console.

Posted
5 minutes ago, kaa62 said:

I think I've seen transparent items in my game labeled as "glass-oil" items. I usually search using the help function in command console.

nope

Posted
8 hours ago, kaa62 said:

I tried using this mod: Conditional High Heel Walk at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com with the various ballet and iron boots in DD, but it doesn't seem to affect them.

 

It's working with other footwear I have in-game, from base and from mods, so is there a script or something preventing animations or keywords from applying to DD devices? Or are they using different movement animation names?

 

Not really DD's problem, and not supported by DD. I don't know what that mod is looking for. Try asking over there.

Posted
3 hours ago, astor2015 said:

Hey i just noticed that i have another problem, for some reason the transparent belt corset is not in the game at all, the mod files has the nif file, the xlm also has the file and all devices are built in bodyslide, i dont know whats causing this problem, someone has a solution for this? im using dd 5.1.7

 

 

 

Corset belts were removed as a single item. get the corset and wear it with a belt and you'll mostly have what used to be the corset belt. the bodyslides are just leftover as far as i know, but i don't want to remove them until/unless they're removed from LE.

Posted
18 minutes ago, zarantha said:

 

Corset belts were removed as a single item. get the corset and wear it with a belt and you'll mostly have what used to be the corset belt. the bodyslides are just leftover as far as i know, but i don't want to remove them until/unless they're removed from LE.

well that explains some things.

Posted

I was browsing the bodyslides for Beta DD and found this error:

 

1474186023_CleaveCoverNoMorph.png.b7bf300539d98e5193ed5761a9efdb6a.png

 

This is the CBBE SE version of the Open Straitjacket Dress. I tried the separate bodyslide DL as well, and it seems to have the same problem. Looks like the Cleave Pad has no morph values. Seeing as how The regular Ebonite Hobble Dress's cleave pad morphs correctly, fixing it should be a simple matter of replacing this cleave pad for that cleave pad.

 

However, I am aware that the BETA is undergoing active development before it's official release. With that in mind, I have chosen not to make a patch. Instead, I bring this bug to your attention so that if you haven't already, you can fix it during the beta.

Posted
4 hours ago, NobodyImportant33333 said:

I was browsing the bodyslides for Beta DD and found this error:

 

1474186023_CleaveCoverNoMorph.png.b7bf300539d98e5193ed5761a9efdb6a.png

 

This is the CBBE SE version of the Open Straitjacket Dress. I tried the separate bodyslide DL as well, and it seems to have the same problem. Looks like the Cleave Pad has no morph values. Seeing as how The regular Ebonite Hobble Dress's cleave pad morphs correctly, fixing it should be a simple matter of replacing this cleave pad for that cleave pad.

 

However, I am aware that the BETA is undergoing active development before it's official release. With that in mind, I have chosen not to make a patch. Instead, I bring this bug to your attention so that if you haven't already, you can fix it during the beta.

 

Yes, I'm looking at those bodyslides. Just not sure when I'll be able to finish updating them. I was actually playing for the last month or so, I haven't done that in years. i'd like to play instead of endlessly fix bodyslides (just feels that way, it's not really)  :cry:

 

Anyway, its on my list.

Posted

Good Morning (here anyway):

 

I pushed to wrong button at game start up and accidentally updated my version of AE to 1.6.629!

 

At game start up, I need get an error message: image.png.d171d43738ae3e2d719b1731595d96fe.png

 

I am running Devious Devices (SE)(AE)(VE) 5.2 Beta.

 

Any help fixing this problem is appreciated!

 

Thanks,,,

Posted
1 hour ago, Mrfishkies said:

Good Morning (here anyway):

 

I pushed to wrong button at game start up and accidentally updated my version of AE to 1.6.629!

 

At game start up, I need get an error message: image.png.d171d43738ae3e2d719b1731595d96fe.png

 

I am running Devious Devices (SE)(AE)(VE) 5.2 Beta.

 

Any help fixing this problem is appreciated!

 

Thanks,,,

 

rollback your AE build

Posted
5 hours ago, Mrfishkies said:

Good Morning (here anyway):

 

I pushed to wrong button at game start up and accidentally updated my version of AE to 1.6.629!

 

At game start up, I need get an error message: image.png.d171d43738ae3e2d719b1731595d96fe.png

 

I am running Devious Devices (SE)(AE)(VE) 5.2 Beta.

 

Any help fixing this problem is appreciated!

 

Thanks,,,

 

I'm aware. You have to wait for me or someone else to have time to recompile it.

 

Until then, roll back.

Posted

Hello can someone help me? At first I´m not very skilled with modding in general and i have sometimes problem with english, don´t punish me. So i full fill all requirements of this mod but i have this issue´s on the screenshots. Help? I allready try to find a another version of sum but i failed

ScreenShot0.png

ScreenShot1.png

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