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What are you doing right now in Skyrim (Screenshot required)


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12 hours ago, nemocdt said:

Damn thats the coolest Borkagh i've ever seen! one place my skyrim definitely needs more variation in the vanilla followers dept. i would love to be able to edit each one how i see them.

Thanks! Mods are Bijinn, Pure Skin, Race Height adjustments, H1235's iron armor, and forsworn skull helmets. 

 

This happened a short time later. We had recently picked up a novice mage, Raccoon, while traveling through Winterhold. When we stopped in a nearby mine to warm up, Borgakh made a pass on the new recruit and she rudely declined, so the orc decided to teach her a lesson.

 

Spoiler

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15 hours ago, Wayward1 said:

Thanks! Mods are Bijinn, Pure Skin, Race Height adjustments, H1235's iron armor, and forsworn skull helmets. 

 

This happened a short time later. We had recently picked up a novice mage, Raccoon, while traveling through Winterhold. When we stopped in a nearby mine to warm up, Borgakh made a pass on the new recruit and she rudely declined, so the orc decided to teach her a lesson.

 

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20190426182258_1.jpg.99f822c27801a5f31bab349736e56b38.jpg

 

i have bijin also it's more the body i like, i'm using unp as always, i'd just love to have more variety in the bodies. 

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7 hours ago, nemocdt said:

i have bijin also it's more the body i like, i'm using unp as always, i'd just love to have more variety in the bodies. 

 

Ahh, yeah, I built a custom UUNP body based on Leyenda 2.0 in bodyslide. Borgakh is the higher weight scale of the sliders. For NPC variety, I've used Everybody's Different with great success in the past. Takes a bit of work to setup properly, but it can add a ton of variety to your game. On nexus: https://www.nexusmods.com/skyrim/mods/51612

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I've been trying to restore a bit of Immersion to the setting recently. Not so much by installing the Guard Armor Replacer but by making BodySlide files for the outfits in that set.

It is all well and good to cover up the grunts and cannoncrossbow fodder (as Hercules said in God of War 3, "Armor is for Weaklings!") but any attempts at 'realism' are ruined when every woman has exactly the same petit body type when wearing armor. Real Medieval armor was custom made to the wearer's body shape, not one size fits all off-the-rack affairs.

217895767_DesktopScreenshot2019_04.29-19_00_06_46.thumb.png.fe10033eafb6ac32b0820655e0b978c8.png

Spoiler

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40 minutes ago, FauxFurry said:

I've been trying to restore a bit of Immersion to the setting recently. Not so much by installing the Guard Armor Replacer but by making BodySlide files for the outfits in that set.

It is all well and good to cover up the grunts and cannoncrossbow fodder (as Hercules said in God of War 3, "Armor is for Weaklings!") but any attempts at 'realism' are ruined when every woman has exactly the same petit body type when wearing armor. Real Medieval armor was custom made to the wearer's body shape, not one size fits all off-the-rack affairs.

Kind of a limitation of Skyrim and its nearly 10 year old software. Everyone has roughly the same build in a specific set of armor, outside the effects of a single weight slider.

 

Best you can aim for, unless you want to script in some fancy randomizer with different shaped clone armor sets, is to make the differences between the high and low body scales extreme. Then in Creation Kit change the template females used by guards/etc to have lots of variation on the slider.

 

Makes me glad I'm not a big immersion buff in that sense. Seems like a lot hassle to set up Skyrim in such a matter. I'll stick with my idealized body designs:P

 

Oh and if you do decide to use randomized cloned armor armor sets I don't recommend just throwing a bunch of randomized leveled item sets into the NPC outfit objects. I tried that to randomize the clothes NPCs wear: let's just it adds a huge memory load to the game, especially during cell changes.

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8 hours ago, MrEsturk said:

Best you can aim for, unless you want to script in some fancy randomizer with different shaped clone armor sets, is to make the differences between the high and low body scales extreme. Then in Creation Kit change the template females used by guards/etc to have lots of variation on the slider.

Thanks for that tip. I already do the first part using the Sticc to Thicc body tweaked to be Sticcier and Thiccier. I'll give the CK part a go. I'm thinking that a 100 weight Thalmor is a big girl in my game but the armour doesn't reflect it. :grimace:

 

Edit: I failed. Could you provide a link or a bit more detail, please? Where is this slider in the CK?

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1 hour ago, SleepyJim said:

Trying to work out just what on earth was going on up at the Kynesgrove dragon mound before we got there.

I get a lot of that but mine are always face down, arse up. Animals and humans.

If you out what's causing it, let me know as I would welcome the variety. :)

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2 hours ago, nemocdt said:

tyvm.

I do something similar with the Sticc to Thicc body for my default body and use different bodies with various NPC replacers and followers etc. PC can have her own body. It can be a bit of a pain getting the right armour/clothing with the right body.

I tend to avoid anything which uses a skyproc - just one more thing that can go wrong.

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Wondering why I can't turn my back for 5 minutes.



Farangar.thumb.jpg.c682c5aae3256276b2654c349c22b3b7.jpg

The central one was something like 'font of spellcraft' and the left hand 'CTD'. I think they are from an armour mod called 'The Art of Magick'. There's a guy behind me at Farangar's table who is from that mod.

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36 minutes ago, Grey Cloud said:

The central one was something like 'font of spellcraft' and the left hand 'CTD'. I think they are from an armour mod called 'The Art of Magick'. There's a guy behind me at Farangar's table who is from that mod.

had the same issues, luckily HPC has an solution for everything

behold the Farangar anit-CTD Nurse

Spoiler

Sexual healing for the "not so modified" Farangar!

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23 minutes ago, donttouchmethere said:

had the same issues, luckily HPC has an solution for everything

behold the Farangar anit-CTD Nurse

  Reveal hidden contents

Sexual healing for the "not so modified" Farangar!

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I've got one of those.



Chocola.thumb.jpg.3c9b5a91b0de331f48e75db987422bde.jpg

and this



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The guy on the left is from AOM. Farangar should be wearing a robe like the one in your image and the thing in the middle at the back is a mystic condenser from a fun little mod.

Mystic Condenser

https://www.nexusmods.com/skyrim/mods/76606

 

It might not be the font of CTD, I just clicked on a guard and bombed out. New suspect is one of the 3 or 4 new followers I've just installed. :frown: (It appears they all live in Dragonreach by pure chance).

 

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Some of my fav finishing moves from the last weeks

 

Finishing Move Type PMA "Pickaxt My Ass":

Why Serana WHY!

(stupid NFF idle kill^^)

Spoiler

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Finishing Move Type UTFL "Use The Force Luke"

be careful if Serana asks for a dance

Spoiler

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Finishing Move Type CM "Crystal Meth"

Spoiler

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Finishing Move Type CC "Chop Chop"

Spoiler

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Finishing Move Type NPDD "Not a Particularly Deadly Drain"

Spoiler

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Finishing Moves Type WfW "W for Worik"

Spoiler

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Finishing Move DS "Dark Sister"

Spoiler

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33 minutes ago, worik said:

Is that cat part of your medical "toolset" or is it just one of these random biological magicka detectors? 

I only know that she love Chocolata and lick...likes Irileth.

Also she is great reloading soulgems is you rub them long enough on her fur.

She isn't so great to hunt little chaurus that are running around in my game everywhere >.<

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22 minutes ago, donttouchmethere said:

Finishing Moves Type WfW "W for Worik"

I always like the swift elegance, this nice squishy sound when the blade gets initimate :classic_laugh:Perfectly suited animation for a Katana. Wouldn't work that well with a Rapier and far less spectacular with a short sword. :classic_biggrin:

 

Quote

stick them with the pointy end

 

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1 hour ago, worik said:

I always like the swift elegance, this nice squishy sound when the blade gets initimate :classic_laugh:Perfectly suited animation for a Katana. Wouldn't work that well with a Rapier and far less spectacular with a short sword. :classic_biggrin:

 

 

that might be overkill then:

 

 

 

 

 

 

 

 

 

 

 

wtf...

how did that end up in my uploads and post? :O

(reported myself ^^)

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