Scautura Posted August 29, 2018 Posted August 29, 2018 8 minutes ago, CliftonJD said: did you read the letter from a bartender about sluts before getting sent to rehab i'm wondering if the rehab program is dependent on the note from the bartender as mentioned above and the other thing i'm wondering is if we need to complete a run first before being sent to rehab hmm, good question. atm i'm looking to see if any of us that can't get this to work actually read the note from the bartender Before being sent to rehab In theory, reading the letter shouldn't be an issue (as mentioned, this version shouldn't need it, but the non-redux version did); however, I had read the letter and completed a freelance run before being sent to rehab. I tested again with 1.17, saved after being given the rehab run, upgraded to 1.18 mid-run, and completed the run. Unfortunately, my arrears were paid off with one run, so I couldn't test further (at this point). I'll see if I can be given another rehab run in the future (see if it's been kickstarted by completing one?). I'll make sure I have a massive debt to pay off so I can test further as well.
Diziet Posted August 29, 2018 Posted August 29, 2018 About the "rehab issue": Just started a new game with this in my load order: ENBs S.L.U.T.S. Redux and i'ts requirements alternate start Read the bartender note, went to see the dispatcher blabla Stole some stuff in plain sight, got a bounty, got arrested, got transported to the dispatcher, got my debt calculated, and then... no cigar, nothing happening... I'd really love to get this working, 'cos the rehab feature (if it works for anyone out there...) would fit neatly in to the way I have my game set up. Anyone? Pretty please?
CliftonJD Posted August 29, 2018 Posted August 29, 2018 29 minutes ago, Scautura said: In theory, reading the letter shouldn't be an issue (as mentioned, this version shouldn't need it, but the non-redux version did); however, I had read the letter and completed a freelance run before being sent to rehab. I tested again with 1.17, saved after being given the rehab run, upgraded to 1.18 mid-run, and completed the run. Unfortunately, my arrears were paid off with one run, so I couldn't test further (at this point). I'll see if I can be given another rehab run in the future (see if it's been kickstarted by completing one?). I'll make sure I have a massive debt to pay off so I can test further as well. ok, thanks. i'll have to try that as well then edit: did you need to reload to a save before speaking to the driver, seems he's stuck with a dialogue blocker talking about his carriage being a safe way to travel
Scautura Posted August 29, 2018 Posted August 29, 2018 42 minutes ago, CliftonJD said: ok, thanks. i'll have to try that as well then edit: did you need to reload to a save before speaking to the driver, seems he's stuck with a dialogue blocker talking about his carriage being a safe way to travel Between being caught and talking to the driver? No, never had to do that. He will initiate the conversation (sometimes after a few seconds, but I think that's my end) every time for me.
CliftonJD Posted August 29, 2018 Posted August 29, 2018 38 minutes ago, Scautura said: Between being caught and talking to the driver? No, never had to do that. He will initiate the conversation (sometimes after a few seconds, but I think that's my end) every time for me. ahh, i had already made the mistake of saving it After talking to the driver and now he won't initiate conversation more than idle chatter and the other holds have no sluts dialogue at all
Zaflis Posted August 29, 2018 Posted August 29, 2018 Can confirm the rehab as a payment for crimes is not working. First talk with guard sends to carriage driver who counts debt and then nothing. He no longer can be talked to, and i tested this thing twice. In my save i have finished about 4 cargo trips.
peter016852 Posted August 31, 2018 Posted August 31, 2018 On 8/23/2018 at 7:02 AM, HermausMoron said: I keep running into a bug where I try to haul freight, the cart driver says "Let me see what I've got," and then he just sits there. Same here, and I check papyus log and found this when I talk to the cart driver(s) [09/01/2018 - 05:16:40AM] ERROR: Incorrect number of arguments passed. Expected 2, got 3. stack: .dpv__TIF__02001849.Fragment_0() - "dpv__TIF__02001849.psc" Line ?
Lupine00 Posted September 2, 2018 Posted September 2, 2018 Probably closely related to other "SLUTS functionality just vanishes from NPCs" type problems... SLUTSR is completely incompatible with CFTO (Carriage + Ferry Total Overhaul). I got two carriage drivers as a result, and neither worked as a SLUTS one. I had a go at hand merging them to solve some of the issues with SLUTS creating a second carriage driver, and managed to stop that, but even when I'd had two carriage drivers, neither of them would produce the SLUTS dialog. Once I got rid of the duplicate driver, he still wouldn't talk about SLUTS. Looking at the records, particularly dialog, I couldn't see why there'd be a big problem. But there must be ... something ... probably dynamic in a script, and I didn't have the kind of spare time to go digging into that sort of issue. However, it's not too hard to get CTFO working properly, even with SLUTS overriding, so that's a plus. I reliably get dialog options on guards, and SS will fire. In both cases, they send me to SLUTS, but then nothing happens and I'm basically free to go. After that, being re-sent to SLUTS results in dialog that seems to assume I'm already working for them, so the state changes occur, just that the "enslutment" event doesn't fire, and the driver dialog doesn't show up. CTFO, I can live without; it's not a mod I consider a must-have by any means. But... It might be that Immersive NPCs AI is also causing problems here. It makes the carriage drivers run additional packages with additional dialog, so they can wander off and have a nap, or cook lunch. However, I consider Immersive NPC AI a must-have. There are no obvious conflicts with ImNpcAI, and I'm giving SLUTSR priority on everything, but still, it doesn't work. It's an age since I played the old SLUTS, but I think once the "quest" starts, an extra NPC appears near the stable with SLUTS dialog (and a chest nearby)? Dispatcher or something? I'm not seeing any of those guys at all. I would guess that's because the induction event never fires? Whenever I've seen issues of my own like this, it was due to a SEQ file issue. I found that it was important to regenerate the SEQ if any edits were done to the ESP, even if there seemed no obvious reason to do so. Skyrim Voodoo, but it worked for me, and stopped weird failures with dialog on aliases not appearing.
XunTzu Posted September 2, 2018 Posted September 2, 2018 >there will be no stallion fucking/etc added to this mod while I'm in charge of it. That made me laugh, thanks.
Anoninenome Posted September 4, 2018 Posted September 4, 2018 Quick question, does rape in this mod have to be initiated through another mod, or does it just sort of happen? I've just ran from Solitude to Riften and not ONE dick has been whipped out and forced upon my poor Breton.
S4WDU5T Posted September 4, 2018 Posted September 4, 2018 1 hour ago, Anoninenome said: does rape in this mod have to be initiated through another mod, or does it just sort of happen? Basically all this mod does is lock your character in ponygirl gear, hitches her to a cart and tells her to run her ass off to get the goods to another city ? Other mods govern how perilous that journey becomes, beyond vanilla bad guys trying to murder you to death, any randy citizens or creatures that come out of the woods with other things in mind than your painful end would have to come from another mod that put them there ?
Zaflis Posted September 4, 2018 Posted September 4, 2018 1 hour ago, Anoninenome said: Quick question, does rape in this mod have to be initiated through another mod, or does it just sort of happen? I've just ran from Solitude to Riften and not ONE dick has been whipped out and forced upon my poor Breton. Having used many mods, i would say Deviously Cursed Loot is the most reliable way to get player misused on the journey. Depends on how you set the rape triggers. Deviously Helpless can trigger them from enemies too and DCL doesn't cover those. DH is a fun mod too, it has many other features than the enemy rape aswell.
Lupine00 Posted September 5, 2018 Posted September 5, 2018 Sexlab Adventures has mass rapes beyond all belief. Well, actually you can easily believe it I think, but it's pretty much a dedicated rape mod.
Dalun Posted September 5, 2018 Posted September 5, 2018 I'm finding it impossible to actually get get a tether to the cart. Edit: Completely reinstalling both this mod and my skeleton seems to have fixed the issue.
CliftonJD Posted September 7, 2018 Posted September 7, 2018 On 8/25/2018 at 10:22 AM, Scautura said: I still have the issue of being sent for rehab but getting nothing after being told how much my arrears are (get the initial conversation, then the popup, then nothing). I don't always get triggered into gear/run after asking for a freelance job, but crouching/getting out weapons then going back to passive (sometimes a couple of times) does seem to trigger freelance runs, but not rehab runs. Didn't have this issue with 1.17 (I could get rehab runs then), but do with 1.175 and 1.18. What's changed? I realise my game is fairly script heavy, but there has to be something (even relatively minor) that changed in versions that is causing this (might it be the CK dialog fixes?). Looking at the changelogs, I'd rather not go back to 1.17 because of other fixes. On 8/28/2018 at 6:48 PM, Alphalinker said: I have the same problem with the rehab. It shows the window and then nothing, talking to the npc does nothing and talking to another SLUTS npcs doesn't give the option of the SLUTS conversation. On 8/29/2018 at 3:36 AM, Diziet said: Same here, everything works great, except the rehab ? Can someone please confirm that this feature works for them? I'd like to know if it's bugged out or if it works fine for some people before tearing up my load order... thx On 8/29/2018 at 12:27 PM, Scautura said: In theory, reading the letter shouldn't be an issue (as mentioned, this version shouldn't need it, but the non-redux version did); however, I had read the letter and completed a freelance run before being sent to rehab. I tested again with 1.17, saved after being given the rehab run, upgraded to 1.18 mid-run, and completed the run. Unfortunately, my arrears were paid off with one run, so I couldn't test further (at this point). I'll see if I can be given another rehab run in the future (see if it's been kickstarted by completing one?). I'll make sure I have a massive debt to pay off so I can test further as well. Ok...New question for all of ya after going thru the changes looking for a fix, i noticed he no longer has the scripts loose so i wonder are you mo(mod organizer) users or if not did you go back and clean up old scripts if you did clean up old script, i may have found the bugs i'll send the author my findings
Scautura Posted September 8, 2018 Posted September 8, 2018 12 hours ago, CliftonJD said: Ok...New question for all of ya after going thru the changes looking for a fix, i noticed he no longer has the scripts loose so i wonder are you mo(mod organizer) users or if not did you go back and clean up old scripts if you did clean up old script, i may have found the bugs i'll send the author my findings MO user here; I have a separate install for 1.17 and 1.18. Looking in the BSA for 1.18, the scripts are there (I haven't taken the time to compare exactly, but there are more scripts in the BSA than were in the original scripts folder (there are some scripts in the 1.17 BSA as well, so there may be some crossover) Next time I'm playing, I'll try with a copied-over scripts folder and see if that makes a difference, then try and nail it down to a specific script or scripts. EDIT: In a word... NOPE! Copied scripts folder over, still no reaction after the popup to say what the penalty/arrears are.
CliftonJD Posted September 8, 2018 Posted September 8, 2018 11 hours ago, Scautura said: MO user here; I have a separate install for 1.17 and 1.18. Looking in the BSA for 1.18, the scripts are there (I haven't taken the time to compare exactly, but there are more scripts in the BSA than were in the original scripts folder (there are some scripts in the 1.17 BSA as well, so there may be some crossover) Next time I'm playing, I'll try with a copied-over scripts folder and see if that makes a difference, then try and nail it down to a specific script or scripts. EDIT: In a word... NOPE! Copied scripts folder over, still no reaction after the popup to say what the penalty/arrears are. mo is good to hear so we know that the scripts aren't the issue here i was able to fix the version in between those 2 from the differences between them but i think he updated the wrong script in the current version so it doesn't match with the property applied in the esp and i'll be testing a fix for that next before messaging the author on my findings but i'm also wondering has anybody gotten the custom towns dialog working so you can choose what town or city you take the deliveries to
Diziet Posted September 9, 2018 Posted September 9, 2018 2 hours ago, CliftonJD said: mo is good to hear so we know that the scripts aren't the issue here i was able to fix the version in between those 2 from the differences between them but i think he updated the wrong script in the current version so it doesn't match with the property applied in the esp and i'll be testing a fix for that next before messaging the author on my findings but i'm also wondering has anybody gotten the custom towns dialog working so you can choose what town or city you take the deliveries to hi again, MO user here too, and i just had a quick try for the custom destination. Went from Dawnstar to Morthal and back for the chest, and everything worked. Along the way, I had to console kill a troll and three cultist who were just minding their own business, but hey, Skyrim's a baaad place, and pony girls are not to be trusted ....
CliftonJD Posted September 9, 2018 Posted September 9, 2018 2 hours ago, Diziet said: hi again, MO user here too, and i just had a quick try for the custom destination. Went from Dawnstar to Morthal and back for the chest, and everything worked. Along the way, I had to console kill a troll and three cultist who were just minding their own business, but hey, Skyrim's a baaad place, and pony girls are not to be trusted .... interesting, i haven't even seen the custom destination dialogs in my game yet. wondering what it takes to trigger now...or what blocks it
Diziet Posted September 9, 2018 Posted September 9, 2018 5 hours ago, CliftonJD said: interesting, i haven't even seen the custom destination dialogs in my game yet. wondering what it takes to trigger now...or what blocks it I had the same problem when I updated from from 1.175 to 1.18, I didn't get the custom destinations. So I ended up uninstalling SLUTS altogether, and reinstalled both versions separately for testing purposes. And lo and behold, it worked. Now I might have fecked up the update procedure, 'cos I am that guy ?, but reinstalling 1.18 did the trick for me...
CliftonJD Posted September 10, 2018 Posted September 10, 2018 On 9/9/2018 at 3:59 AM, Diziet said: I had the same problem when I updated from from 1.175 to 1.18, I didn't get the custom destinations. So I ended up uninstalling SLUTS altogether, and reinstalled both versions separately for testing purposes. And lo and behold, it worked. Now I might have fecked up the update procedure, 'cos I am that guy ?, but reinstalling 1.18 did the trick for me... ahh ok, i remember i had done the 1.18 on a new save once, but at the time i had a bounty to take care of so never got to see if that worked. the arrears didn't work for the new version so i had to downgrade to 1.17 hmmm, you got me thinking now
Lady Victoria Posted September 10, 2018 Posted September 10, 2018 On 9/8/2018 at 9:16 PM, Diziet said: hi again, MO user here too, and i just had a quick try for the custom destination. Went from Dawnstar to Morthal and back for the chest, and everything worked. Along the way, I had to console kill a troll and three cultist who were just minding their own business, but hey, Skyrim's a baaad place, and pony girls are not to be trusted .... Hey! Who says we can’t be trusted?! It’s not like we can do much in full gear anyway.. ?
Zaflis Posted September 11, 2018 Posted September 11, 2018 On 9/9/2018 at 4:16 AM, Diziet said: hi again, MO user here too, and i just had a quick try for the custom destination. Went from Dawnstar to Morthal and back for the chest, and everything worked. Along the way, I had to console kill a troll and three cultist who were just minding their own business, but hey, Skyrim's a baaad place, and pony girls are not to be trusted .... Ram the cart over the enemies, it does rediculous damage ?
CliftonJD Posted September 11, 2018 Posted September 11, 2018 14 minutes ago, Zaflis said: Ram the cart over the enemies, it does rediculous damage ? lol, my favorite part is for when you back the cart over them again...for good measure ya know
Diziet Posted September 11, 2018 Posted September 11, 2018 13 hours ago, Lady Victoria said: Hey! Who says we can’t be trusted?! It’s not like we can do much in full gear anyway.. ? well?... Maybe that's exactly why little ponygirls get trussed up in the first place? ? Or maybe it's just so one can do unschpeakable things to them? Wot? No ponygirls around? Cold shower time... Mwaaaaahahahaaaaaaaaaaaaaaaaaaaa I'm sorry... I slipped... I'll show myself out.... 1
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now