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Version 0.11.2
53,070 downloads
Summary: The carriage drivers of Skyrim have banded together to form the Skyrim Licenced Universal Transport Service, and they're looking to take on staff. Talk to a carriage driver, one of the stewards or an innkeeper to get started. Detail: It's a ponygirl mod. You get locked into a yoke, hooked up to a cart and told to pull it to another city. For which you get paid. Unless too many bandits have their way with you on the way. If that happens they'll pilfer from the cart as well, and you can end up owing money to the Company. But that's not a problem: They'll just send on another run until you can pay off all the arrears. Isn't that nice of them? Requirements: ZaZ 6.07 SexLab v160hotfix2 DDa 2.9.2 DDi 2.9.2 DDx 1.2.1 SlaveTats 1.1.1 Racemenu 3.4.3 XP32 Maximum Skeleton Extended 3.21 A Word About Skeletons: You need an up to date skeleton. Specifically you need Groovtama's XP32 Maximum Skeleton Extended and you need the latest version. This is because the process that tethers you to the cart uses a bone usually only found in horse skeletons. If you don't have this skeleton, the tethering will not work and will not be able to pull the cart. Note that this is not the same as XP32's similarly named skeleton mod. You need Groovtama's mod, and you need to make sure nothing else overwrites the skeleton. Options: S.L.U.T.S. does add some sex content, but for the most part it relies on other mods. Recommended are Deviously Helpless and Defeat. SD+ and Death Alternative may also be useful. Additionally,S.L.U.T.S. is designed to work with Simple Slavery and integration with Bathing In Skyrim is underway. Also planned is compatibility with Frostfall and Realistic Needs and Diseases. Better Fast Travel works with SLUTS although currently only the vanilla drivers have jobs for you. Incompatibilities: Complete Fast Travel Overhaul. This one removes all the stock carriage drivers and replaces them with clones. I plan on being able to work around that eventually, but it may take a little time. dd_restrained: incompatible with recent versions DDi/DDx and causes problems if installed. Optional Tat Pack: The tat pack download is purely for the folks who want the tats but not the mod itself. (Usually for the dirty handprints, I find). If you have the mod, the tats are already included. Future Development: Various evolutions in the terms of service are planned, as well as a number of variant missions and side quests. Nothing major and all very modular. The missions are all started by ScriptEvents, so it shouldn't be too hard to write third party add-ons if anyone's interested. A bridge for Simple Slavery is also in the works. Warning: This mod is reasonably stable and shouldn't break your game. Nevertheless, we are messing around with the limits of what the CK can do here so: KEEP A SAVE Thank you Credits: ZaZ for the cart darkconsole for working out how to tether it Groovtama for the skeleton Pikachu345, Content Consumer and ChocoTheRed for testing -
Version 1.18
48,930 downloads
S_L_U_T_S Redux, by MrEsturk and DocClox This is an updated version of DocClox's Skyrim Licensed Universal Transport Serivice mod, released with his permission. NOTICE: Just a heads up I have retired from modding Skyrim for the time being. Modding it became too much of a headache to bear and also I've been trying to shift my focus on indie game development. So this mod is officially up for adoption. If you are interested in continuing keep in mind DocClox started this mod, so respect any wishes he has on the matter. My only personal request is that you keep any added hardcore/bestiality content completely optional in the MCM menu. About Skyrim Special Edition: For the record I have never owned or have any intention of purchasing Skyrim Special Edition. Thus even if I do decide to come back to this mod I can't exactly port it to a game I don't even have. However if anyone else wishes create a port of it to SSE you have my blessing. Summary:The carriage drivers of Skyrim have banded together to form the Skyrim Licenced Universal Transport Service, and they're looking to take on staff.Talk to a carriage driver, one of the stewards or an innkeeper to get started.Details:It's a ponygirl mod. You get locked into a yoke, hooked up to a cart and told to pull it to another city. For which you get paid. Unless too many bandits have their way with you on the way. If that happens they'll pilfer from the cart as well, and you can end up owing money to the Company. But that's not a problem: They'll just send on another run until you can pay off all the arrears. Isn't that nice of them? For more details, check out DocClox's original mod. NOTE TO ORIGINAL VERSION USERS: It is recommended you use a cleansave for the redux version, or at least save your game with the old mod disabled then load with the redux version installed. If you are using an old save and the MCM menu isn't working properly, go to the debug section and select "Reset to Default". That should correct the menu. Requirements: Sexlab Framework Devious Devices 3.0 Devious Devices Expansion 4.0 Devious Devices Intergration 4.0 Zaz (Might possiblely be covered already by Devious Devices, I can't remember) SlaveTats Racemenu XP32 Maximum Skeleton or a similar skeleton (Or try this older skeleton suggested in DocClox's version) Obsolete: HdtHeels is not required for the redux version. Yay Recommended Mods: Come together N Out of the way: Allows you to tweak the distance your companion follows you at. You can use it to set them to stay farther away so they don't spend most of their time dry-humping the back of your cart while following you during a run. I'm going to be lazy and insist you use this if you want to control your companion's spacing Fus Ro Doh: Used to make unvoiced dialogue work better and always display subtitles. Yep, neither me nor DocClox recorded any spoke dialogue for this mod. Seems to be a theme with the fetish mods of this site, lol. I also recommend using a mod that increases the encounter of bandits and other hostile humanoid NPCs on the roads. Such as one of the following: Extra Encounters Reborn Populated Lands Roads Paths Legendary Enemy Encounter WHAT'S NEW IN THE REDUX VERSION: - New Customizable Costume: The ponygirl costume has been updated to incorporate many of the newer ponygirl themed items that have been released in the last few years. Choose one of five color themes (black,red,white,blue,pink) ,four tail styles, and a choice between a Yoke/Breast Yoke/Armbinder/Handcuffs from the MCM menu. - Base Pay Affected by Distance and Tweakable in MCM: Instead of a flat rate of 500 gold your pay will be calculated on the distance of your haul. A longer run = more pay! And is the 500 base modifier seeming a bit low for your lvl 255 Dragonborn? No problem! You can increase the payout to something that feels much more endgame in the MCM menu. - Overtime Bonus: So you've decided your character is better suited to make her living as a pack horse than an adventurer? S_L_U_T_S loves a dedicated ponygirl willing to go above and beyond the call of duty! For each delivery in a row you complete without collecting your escrow you will receive an ever increasing overtime multiplier to your pay (multiplier rate can be set or disabled in MCM). Disclaimer: Overtime benefits only apply to voluntary ponies who make perfect deliveries. (And yes, that annoying bug where you only got payed once when doing multiple deliveries has been squashed.) - Choose Your Own Destination: Need to be somewhere for a different quest and want to turn the walk into a little money on the side? Now you can specify with Hold you want to make a haul too. Of course you won't get paid as much and don't get this option if you owe debt to the company, but more choices are more choices! - Spontaneous Failure: Did some super stealthy thief plunder your cargo without your notice? Or maybe you where in such a hurry you didn't notice your cargo got knocked loose on one of the bumpier roads. Set a % chance in MCM that your perfect run will turn out not so perfect when you reach your destination. Great for those who don't want to flood their Skyrim with armies of rapey bandits or just want to add one more random risk to the pile. Or you can set it to 0% and forget this feature ever existed. - S_L_U_T_S Rehabilitation Program: So you have a criminal fine under 10000 gold you don't want to pay or go to jail for? No problem! S_L_U_T_S will be happy to convert your fine into a reduced (or increased) arrears debt you can work off hauling freight! Just turn yourself in to a local guard and ask about our world class rehabilitation program! (Conversion rate costumizable in the MCM menu) - No talking on the job: You're supposed to be working, not chatting! While on the job you won't be able to communicate with most NPCs. Well you can try, but you'll likely just get a demeaning comment then ignored... - Pit stops for voluntary workers now allowed: Did you drop off a delivery, get released, but then change your mind? Not to worry! Just talk to the last S_L_U_T_S agent you delivered cargo to instead of claiming your escrow and we'll have you back on the road where you belong! We'll even retain any overtime bonus you built up! Neat, huh? - All nine holds now supported: Dawnstar, Falkreath, Morthal, and Winterhold now have dispatchers that can deploy/receive deliveries. - There is one other small Easter Egg to be had. See if you can find it! - Misc Stuff: - Humiliation System: Want to skip the walk to your Escrow Chest? Ask your dispatcher the right questions and he'll teleport it to you! Just so long as you don't mind a doing questionable return favor as well as doing some advertisement duty. - Simple Slavery support now includes a MCM menu to set three possible debts owed when bought from the auction house. - Needs Mods/Frostfall support added. - Normal Devious Devices that conflict with the ponygirl costume will now be removed before the ponygirl costume is applied. This does not cover extreme devious devices, such as some of the nastier items found in Deviously Cursed Loot or Captured Dreams. - The Livery Tattoo is now properly removed when you are released from service. - Grammar fixes and some new minor dialog added. - Male PCs can no longer enter this questline. Its not that I have anything against those that would like to place their male PCs in a bunch of restraints and make them into a pack animal. Its just that neither most of the costume pieces nor much of the dialog is set up for male characters. Sorry. - Known Issues: - For now gags are removed when a guard takes you to rehab, due to dialog conflicts they cause (for some reason even giving the rehab dialog massive priority didn't always work) - Sometimes the carriage drivers will cast their ponygirl spell twice. This doesn't have any apparent negative effects however. - When agreeing/forced to do consecutive runs the S_L_U_T_S tattoo is removed temporarily between cart change outs. This is to allow possible MCM changes to the tattoo design to take effect. It was something I added at the last minute, so didn't want to set up any coding too fancy for it just yet. - The process of removing conflicting devious devices is very slow. Nothing that can be done about this, but thankfully the script is only run when conflicting devices are detected. - The cart is as buggy as its always been. - Incompatabilities:- Complete Fast Travel Overhaul: This one removes all the stock carriage drivers and replaces them with clones. - Note to Bestiality Fans: - I find bestiality to be a huge turnoff to put it nicely. Thus I have no intention spending countless playtesting hours being forced to watch it. So the answer is no: there will be no stallion fucking/etc added to this mod while I'm in charge of it. Sorry if that disappoints you, but its not happening. - Credits - DocClox: For creating the original mod and giving me permission to make this upgrade. - El Duderino: For creating the ponygirl mittens used in this mod. - CGi: For creating an FMOD friendly version as well as various other minor tweaks. - The many, many people behind Sexlab and Devious Devices. - Rob_J: For the custom S.L.U.T.S. cart texture. - Additional ponygirl screenshots provided by: LatexLuger, max99max, valcon767, random11714 That's all for now. Feel free to share your ponygirl pics in the comments section! -
S_L_U_T_S Redux View File S_L_U_T_S Redux, by MrEsturk and DocClox This is an updated version of DocClox's Skyrim Licensed Universal Transport Serivice mod, released with his permission. NOTICE: Just a heads up I have retired from modding Skyrim for the time being. Modding it became too much of a headache to bear and also I've been trying to shift my focus on indie game development. So this mod is officially up for adoption. If you are interested in continuing keep in mind DocClox started this mod, so respect any wishes he has on the matter. My only personal request is that you keep any added hardcore/bestiality content completely optional in the MCM menu. About Skyrim Special Edition: For the record I have never owned or have any intention of purchasing Skyrim Special Edition. Thus even if I do decide to come back to this mod I can't exactly port it to a game I don't even have. However if anyone else wishes create a port of it to SSE you have my blessing. Summary:The carriage drivers of Skyrim have banded together to form the Skyrim Licenced Universal Transport Service, and they're looking to take on staff.Talk to a carriage driver, one of the stewards or an innkeeper to get started.Details:It's a ponygirl mod. You get locked into a yoke, hooked up to a cart and told to pull it to another city. For which you get paid. Unless too many bandits have their way with you on the way. If that happens they'll pilfer from the cart as well, and you can end up owing money to the Company. But that's not a problem: They'll just send on another run until you can pay off all the arrears. Isn't that nice of them? For more details, check out DocClox's original mod. NOTE TO ORIGINAL VERSION USERS: It is recommended you use a cleansave for the redux version, or at least save your game with the old mod disabled then load with the redux version installed. If you are using an old save and the MCM menu isn't working properly, go to the debug section and select "Reset to Default". That should correct the menu. Requirements: Sexlab Framework Devious Devices 3.0 Devious Devices Expansion 4.0 Devious Devices Intergration 4.0 Zaz (Might possiblely be covered already by Devious Devices, I can't remember) SlaveTats Racemenu XP32 Maximum Skeleton or a similar skeleton (Or try this older skeleton suggested in DocClox's version) Obsolete: HdtHeels is not required for the redux version. Yay Recommended Mods: Come together N Out of the way: Allows you to tweak the distance your companion follows you at. You can use it to set them to stay farther away so they don't spend most of their time dry-humping the back of your cart while following you during a run. I'm going to be lazy and insist you use this if you want to control your companion's spacing Fus Ro Doh: Used to make unvoiced dialogue work better and always display subtitles. Yep, neither me nor DocClox recorded any spoke dialogue for this mod. Seems to be a theme with the fetish mods of this site, lol. I also recommend using a mod that increases the encounter of bandits and other hostile humanoid NPCs on the roads. Such as one of the following: Extra Encounters Reborn Populated Lands Roads Paths Legendary Enemy Encounter WHAT'S NEW IN THE REDUX VERSION: - New Customizable Costume: The ponygirl costume has been updated to incorporate many of the newer ponygirl themed items that have been released in the last few years. Choose one of five color themes (black,red,white,blue,pink) ,four tail styles, and a choice between a Yoke/Breast Yoke/Armbinder/Handcuffs from the MCM menu. - Base Pay Affected by Distance and Tweakable in MCM: Instead of a flat rate of 500 gold your pay will be calculated on the distance of your haul. A longer run = more pay! And is the 500 base modifier seeming a bit low for your lvl 255 Dragonborn? No problem! You can increase the payout to something that feels much more endgame in the MCM menu. - Overtime Bonus: So you've decided your character is better suited to make her living as a pack horse than an adventurer? S_L_U_T_S loves a dedicated ponygirl willing to go above and beyond the call of duty! For each delivery in a row you complete without collecting your escrow you will receive an ever increasing overtime multiplier to your pay (multiplier rate can be set or disabled in MCM). Disclaimer: Overtime benefits only apply to voluntary ponies who make perfect deliveries. (And yes, that annoying bug where you only got payed once when doing multiple deliveries has been squashed.) - Choose Your Own Destination: Need to be somewhere for a different quest and want to turn the walk into a little money on the side? Now you can specify with Hold you want to make a haul too. Of course you won't get paid as much and don't get this option if you owe debt to the company, but more choices are more choices! - Spontaneous Failure: Did some super stealthy thief plunder your cargo without your notice? Or maybe you where in such a hurry you didn't notice your cargo got knocked loose on one of the bumpier roads. Set a % chance in MCM that your perfect run will turn out not so perfect when you reach your destination. Great for those who don't want to flood their Skyrim with armies of rapey bandits or just want to add one more random risk to the pile. Or you can set it to 0% and forget this feature ever existed. - S_L_U_T_S Rehabilitation Program: So you have a criminal fine under 10000 gold you don't want to pay or go to jail for? No problem! S_L_U_T_S will be happy to convert your fine into a reduced (or increased) arrears debt you can work off hauling freight! Just turn yourself in to a local guard and ask about our world class rehabilitation program! (Conversion rate costumizable in the MCM menu) - No talking on the job: You're supposed to be working, not chatting! While on the job you won't be able to communicate with most NPCs. Well you can try, but you'll likely just get a demeaning comment then ignored... - Pit stops for voluntary workers now allowed: Did you drop off a delivery, get released, but then change your mind? Not to worry! Just talk to the last S_L_U_T_S agent you delivered cargo to instead of claiming your escrow and we'll have you back on the road where you belong! We'll even retain any overtime bonus you built up! Neat, huh? - All nine holds now supported: Dawnstar, Falkreath, Morthal, and Winterhold now have dispatchers that can deploy/receive deliveries. - There is one other small Easter Egg to be had. See if you can find it! - Misc Stuff: - Humiliation System: Want to skip the walk to your Escrow Chest? Ask your dispatcher the right questions and he'll teleport it to you! Just so long as you don't mind a doing questionable return favor as well as doing some advertisement duty. - Simple Slavery support now includes a MCM menu to set three possible debts owed when bought from the auction house. - Needs Mods/Frostfall support added. - Normal Devious Devices that conflict with the ponygirl costume will now be removed before the ponygirl costume is applied. This does not cover extreme devious devices, such as some of the nastier items found in Deviously Cursed Loot or Captured Dreams. - The Livery Tattoo is now properly removed when you are released from service. - Grammar fixes and some new minor dialog added. - Male PCs can no longer enter this questline. Its not that I have anything against those that would like to place their male PCs in a bunch of restraints and make them into a pack animal. Its just that neither most of the costume pieces nor much of the dialog is set up for male characters. Sorry. - Known Issues: - For now gags are removed when a guard takes you to rehab, due to dialog conflicts they cause (for some reason even giving the rehab dialog massive priority didn't always work) - Sometimes the carriage drivers will cast their ponygirl spell twice. This doesn't have any apparent negative effects however. - When agreeing/forced to do consecutive runs the S_L_U_T_S tattoo is removed temporarily between cart change outs. This is to allow possible MCM changes to the tattoo design to take effect. It was something I added at the last minute, so didn't want to set up any coding too fancy for it just yet. - The process of removing conflicting devious devices is very slow. Nothing that can be done about this, but thankfully the script is only run when conflicting devices are detected. - The cart is as buggy as its always been. - Incompatabilities:- Complete Fast Travel Overhaul: This one removes all the stock carriage drivers and replaces them with clones. - Note to Bestiality Fans: - I find bestiality to be a huge turnoff to put it nicely. Thus I have no intention spending countless playtesting hours being forced to watch it. So the answer is no: there will be no stallion fucking/etc added to this mod while I'm in charge of it. Sorry if that disappoints you, but its not happening. - Credits - DocClox: For creating the original mod and giving me permission to make this upgrade. - El Duderino: For creating the ponygirl mittens used in this mod. - CGi: For creating an FMOD friendly version as well as various other minor tweaks. - The many, many people behind Sexlab and Devious Devices. - Rob_J: For the custom S.L.U.T.S. cart texture. - Additional ponygirl screenshots provided by: LatexLuger, max99max, valcon767, random11714 That's all for now. Feel free to share your ponygirl pics in the comments section! Submitter MrEsturk Submitted 04/22/2018 Category Quests Requires Sexlab Framework, Devious Devices, Zaz, SlaveTats, Racemenu, XP32 Special Edition Compatible No
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View File Summary: The carriage drivers of Skyrim have banded together to form the Skyrim Licenced Universal Transport Service, and they're looking to take on staff. Talk to a carriage driver, one of the stewards or an innkeeper to get started. Detail: It's a ponygirl mod. You get locked into a yoke, hooked up to a cart and told to pull it to another city. For which you get paid. Unless too many bandits have their way with you on the way. If that happens they'll pilfer from the cart as well, and you can end up owing money to the Company. But that's not a problem: They'll just send on another run until you can pay off all the arrears. Isn't that nice of them? Requirements: ZaZ 6.07 SexLab v160hotfix2 DDa 2.9.2 DDi 2.9.2 DDx 1.2.1 SlaveTats 1.1.1 Racemenu 3.4.3 XP32 Maximum Skeleton Extended 3.21 A Word About Skeletons: You need an up to date skeleton. Specifically you need Groovtama's XP32 Maximum Skeleton Extended and you need the latest version. This is because the process that tethers you to the cart uses a bone usually only found in horse skeletons. If you don't have this skeleton, the tethering will not work and will not be able to pull the cart. Note that this is not the same as XP32's similarly named skeleton mod. You need Groovtama's mod, and you need to make sure nothing else overwrites the skeleton. Options: S.L.U.T.S. does add some sex content, but for the most part it relies on other mods. Recommended are Deviously Helpless and Defeat. SD+ and Death Alternative may also be useful. Additionally,S.L.U.T.S. is designed to work with Simple Slavery and integration with Bathing In Skyrim is underway. Also planned is compatibility with Frostfall and Realistic Needs and Diseases. Better Fast Travel works with SLUTS although currently only the vanilla drivers have jobs for you. Incompatibilities: Complete Fast Travel Overhaul. This one removes all the stock carriage drivers and replaces them with clones. I plan on being able to work around that eventually, but it may take a little time. dd_restrained: incompatible with recent versions DDi/DDx and causes problems if installed. Optional Tat Pack: The tat pack download is purely for the folks who want the tats but not the mod itself. (Usually for the dirty handprints, I find). If you have the mod, the tats are already included. Future Development: Various evolutions in the terms of service are planned, as well as a number of variant missions and side quests. Nothing major and all very modular. The missions are all started by ScriptEvents, so it shouldn't be too hard to write third party add-ons if anyone's interested. A bridge for Simple Slavery is also in the works. Warning: This mod is reasonably stable and shouldn't break your game. Nevertheless, we are messing around with the limits of what the CK can do here so: KEEP A SAVE Thank you Credits: ZaZ for the cart darkconsole for working out how to tether it Groovtama for the skeleton Pikachu345, Content Consumer and ChocoTheRed for testing Submitter DocClox Submitted 10/03/2015 Category Quests Requires ZAP, DDa/DDi/DDx, SlaveTats, XP32MSE and dependencies thereof Special Edition Compatible