Jump to content

Recommended Posts

Posted
3 hours ago, xyzxyz said:

I get a CTD when the mod puts the DDs from the car-spell  on the player. The ctd happens after the "wtf" dialogue shows up.

Set your yoke to "chainless" or "breast" in the MCM menu. The default yoke crashes the game for a few players, which is probably what's happening to you. I need to remember to make the chainless version the default version in the next update.

 

EDIT: OMG, I accidentally programmed the MCM menu's reset to default option to permanently break the mod. Glad I didn't release it to the public like that, because once it was broke it was broke for good (even uninstalling the mod wouldn't fix a corrupted save). Lost about 2 hours of progress in for my current character:classic_angry: Remember kids: always test your mods thoroughly and always keep lots of backup saves :tongue: 

 

Just to reiterate: I did not publicly release the mod like that, so don't worry. Just ranting about the weird little pitfalls of modding.

Posted
3 hours ago, MrEsturk said:

Set your yoke to "chainless" or "breast" in the MCM menu. The default yoke crashes the game for a few players, which is probably what's happening to you. I need to remember to make the chainless version the default version in the next update.

That helped, thank you. Any idea why the pony tail is invisible? It is equipped in the list, but nothing to see. And I can't activate the car.

Posted

i keep getting zad devious boots error but after a while it seems to work fine but it ends up that devious devices training doesn't recognize that i am wearing the boots and thanks to that i end up not gaining any training for it

 

""An error has occured with your installation of Devious Devices. Please check the log for more information. Error Text: LookupDeviceType received invalid keyword [Keyword <zad_DeviousBoots (0C027F929)>]"

Posted

Is there a chance for this mod to get a compatibility patch for CFTO?

I really would like to try out this new SLUTS, though CFTO already is installed and tbh I don't want to miss it.

Posted

After getting caught by an Guard and working them for sluts i will getting attacked after the cart is spawning or better to say they caught me again... and i have than the same dialog...

And if i get attacked while driving with the cart, i just die the bandit is just killing me and yeah thats it....

 

and the next problem is theni am running yeah the poots arent slowing and the restraint is gone only when i am running is that normal ?

 

 

 

Is SLUTS only workin with the 3 main base DD mods or can i use cursed loot  and so on together with this mod ?

 

 

20180517194505_1.thumb.jpg.3505d44bb697905f68360808893569e9.jpg thanks for any helep

this is my loadorder in the spoiler
 

Spoiler

 

  0  0     Skyrim.esm
  1  1     Update.esm
  2  2     Dawnguard.esm
  3  3     HearthFires.esm
  4  4     Dragonborn.esm
  5  5     Unofficial Skyrim Legendary Edition Patch.esp
  6  6     hdtHighHeel.esm
  7  7     SexLab.esm
  8  8     ZaZAnimationPack.esm
  9  9     SexLabAroused.esm
 10  a     Devious Devices - Assets.esm
 11  b     Devious Devices - Integration.esm
 12  c     Devious Devices - Expansion.esm
 13  d     SkyUI.esp
 14  e     XPMSE.esp
 15  f     RaceMenuMorphsUUNP.esp
 16 10     ZazResources.esp
 17 11     RaceMenu.esp
 18 12     RaceMenuPlugin.esp
 19 13     FNIS.esp
 20 14     Book of UUNP Iron And Steel.esp
 21 15     Book of UUNP - Textures.esp
 22 16     Remodeled Armor - Underwear.esp
 23 17     Remodeled Armor - Vanilla Replacer.esp
 24 18     Remodeled Armor - Vanilla Replacer - Dawnguard.esp
 25 19     Remodeled Armor - Vanilla Replacer - Dragonborn.esp
 26 1a     Devious Loading Screens.esp
 27 1b     Trapped in Rubber.esp
 28 1c     Captured Dreams.esp
 29 1d     Deviously Cursed Loot.esp
 30 1e     SimpleSlavery.esp
 31 1f     Alexandria_Standalone_Follower_by_germanware.esp
 32 20     FNISspells.esp
 33 21     FNISSexyMove.esp
 34 22     dD Enchanted Chests.esp
 35 23     superchancetodecap.esp
 36 24     GagSFX.esp
 37 25     9dm_cthkclnpc1_highlandpark.esp
 38 26     a1Ravenous.esp
 39 27     S_L_U_T_S.esp
 40 28     Deviously Enslaved.esp
 41 29     SlaveTats.esp
 42 2a     Aradia Devious Expansion.esp
           Bashed Patch, 0.esp

 

 

 

 

Posted

Noticed something during my Pony's deliveries today. Each delivery she was paid successively less and less, first around 350, then around 200, and then around 20, despite that she was only raped once per delivery. Is the number of rapes or something not properly being reset between each delivery? This is on ver 1.0.9. Of the three deliveries, two were Whiterun to Windhelm, and one was Whiterun to Dawnstar, so they were all similar length.

Posted
23 minutes ago, random11714 said:

Noticed something during my Pony's deliveries today. Each delivery she was paid successively less and less, first around 350, then around 200, and then around 20, despite that she was only raped once per delivery. Is the number of rapes or something not properly being reset between each delivery? This is on ver 1.0.9. Of the three deliveries, two were Whiterun to Windhelm, and one was Whiterun to Dawnstar, so they were all similar length.

The amount pilfered is random, ranging anywhere from 150 to a massive 750 gold :open_mouth: I've added a MCM setting to be able to tone down (or up) the maximum pilferage per rape for the next update, since I agree the original settings are a bit extreme. Especially if you've set up a very rapey Skyrim.

Posted
12 hours ago, Jimi123 said:

After getting caught by an Guard and working them for sluts i will getting attacked after the cart is spawning or better to say they caught me again... and i have than the same dialog...

And if i get attacked while driving with the cart, i just die the bandit is just killing me and yeah thats it....

As it turns out the rehab system is broken. I didn't know there are actually 2 fines tracked by each hold (violent + nonviolent). My old system didn't account for the violent fine amount and thus doesn't remove it. I've fixed it.

 

Expect version 1.1 out during the weekend. A list of the features it has:

 

- Needs mod support dialog added (talking to a dispatcher while on a haul will give you the option to eat and rest)

- Frostfall support added

- Pilferage chance/rate adjustments added to the MCM menu

- No tail plug option added to the MCM menu (good for beast races or those playing "be a cow" like one of the above posters).

- Rehab system fixed and now properly clears your entire bounty from the hold you were arrested in. Holds with minihubs now use them as their rehab start point.

- Other minor fixes and tweaks I can't quite remember (has been a very long week for me.)

Posted

@MrEsturk

 

At the moment, failing a delivery only adds Arrears and Dept correct?

Are you planning some more punishment options, such as "time in a stable (cell) to think about what she has done"?

How about some new jobs in addition to hauling?  Maybe something like being a prize pony girl for some wealthy land owner?


thanks

 

 

ADDITIONAL COMMENT:

Q: How do you get the SLUTS body harness and Document Holder (Vaginal Plug) items added to the Player?

My Player is only equipt with Gag / Tail / Boots / Collar / York / Mittens / Arm Bindings / Leg Bindings.

Posted
On 5/18/2018 at 4:38 AM, MrEsturk said:

The amount pilfered is random, ranging anywhere from 150 to a massive 750 gold :open_mouth: I've added a MCM setting to be able to tone down (or up) the maximum pilferage per rape for the next update, since I agree the original settings are a bit extreme. Especially if you've set up a very rapey Skyrim.

I think the answer is to keep the amount pilfered high but have it not always happen.  It makes sense that even one person pilfering would wipe out your profit.  But hopefully the new options will allow users to choose.

Posted

I have 2 Problems:

First, I can't activate the car. Yes, I should have the right skeleton (it worked with old S.L.U.T.S).

Second, the  pony tail is equipped but invisible.

Posted
21 hours ago, special said:

@MrEsturk

 

At the moment, failing a delivery only adds Arrears and Dept correct?

Are you planning some more punishment options, such as "time in a stable (cell) to think about what she has done"?

How about some new jobs in addition to hauling?  Maybe something like being a prize pony girl for some wealthy land owner?


thanks

 

 

ADDITIONAL COMMENT:

Q: How do you get the SLUTS body harness and Document Holder (Vaginal Plug) items added to the Player?

My Player is only equipt with Gag / Tail / Boots / Collar / York / Mittens / Arm Bindings / Leg Bindings.

I suppose making a ridable character or NPC would require new animations, also a new model replacing a horse which means a lot of work. That would be so awesome tho.

 

Even that one is unlikely, I would love to have different jobs, like being a mare in the stables for stallions, more elaborated "commercial" work. Like doing prostitution jobs while advertising S.L.U.T.S company. Or you can be an employee who is tasked with "apologizing" the clients with free sex  who got their cargo lost by one of the girls.

 

Without any content, all horse carriage hub in Skyrim could be replaced with S.L.U.T.S girls. Where you can use carriage system like in "Touring Carriages" mod. Where you stay in the cart while horse is taking you to your location until you talk with the driver to tell him stopping or "waking me up" when we get there. Ofc I dont know if horse is hard coded to the cart, or its doable at all.

 

I know all these are too much work, but it is just my two cents. I love this mod and thank you for all your labor!

 

 

Posted

Alright, version 1.1 has been released!:

 

OLDER VERSION USERS: Same deal as always, remember to reset your MCM options to default or it won't work right.

 

- Frostfall support added. Warning: I haven't actually tested it (My Skyrim is a mess as it is with out adding another major mod I wouldn't even personally use on it). But I followed all the tutorials on setting up Frostfall friendly gear, so hopefully it works. If any Frostfall users could verify for me that would be great.

 

- Needs MOD support added: While stuck on a haul you can talk to any S_L_U_T_S dispatcher to receive food and rest. No more starving if you end up stuck in debt to the company.

 

- Fixed a serious oversight in the rehab system that prevented violent crime fines from being cleared.

 

- New MCM settings that allow you to adjust the odds of being pilfered as well as the amount that can be pilfered per rapist.

 

- Added "none" as a ponytail option. Useful if you are playing a beast race, using "being a cow", don't like tail plugs or are a kinky fucker who prefers to bring their own anal plug to the job :tongue:

 

- The cart haul questline now has descriptions

 

- Added a debug option to make the player set to essential while on a haul. Why would I do this? There is a major glitch that can occur when reloading after death that will cause the cart to get tethered to the wrong bone for certain players. This hack will at least allow you to safely reload after being defeated if you were experiencing that bug. The bug seems to be linked to a character's face or hair design (very odd I know) and is trigged by the death ragdoll. Note: The bug has nothing to do with the cart itself, it's interia, nor will despawning/disabling the cart fix the glitch. Its a glitch with the player skeleton. If anyone knows a script command that completely resets the player skeleton (and nothing else unlike "recycleactor") let me know.


- A bunch of other little tweaks and fixes I can't quite remember.

Posted
4 hours ago, magehunter12 said:

I suppose making a ridable character or NPC would require new animations, also a new model replacing a horse which means a lot of work. That would be so awesome tho.

 

Even that one is unlikely, I would love to have different jobs, like being a mare in the stables for stallions, more elaborated "commercial" work. Like doing prostitution jobs while advertising S.L.U.T.S company. Or you can be an employee who is tasked with "apologizing" the clients with free sex  who got their cargo lost by one of the girls.

 

Without any content, all horse carriage hub in Skyrim could be replaced with S.L.U.T.S girls. Where you can use carriage system like in "Touring Carriages" mod. Where you stay in the cart while horse is taking you to your location until you talk with the driver to tell him stopping or "waking me up" when we get there. Ofc I dont know if horse is hard coded to the cart, or its doable at all.

 

I know all these are too much work, but it is just my two cents. I love this mod and thank you for all your labor!

 

 

I guess to go over these points again:

 

- There is some basic scripting DocClox left in for ride able carts. But its not complete and the carts are already buggy as it is without throwing a rider into the mix. So while I agree it would be a fun idea I don't think I'll be able to add it in, being I have little understanding on how the HDT physics needed to make the thing stable would be set up.

 

- As far as additional quests go I intend to focus on more quests that involving doing hauls and other "in motion" type content. While its possible I may add a stable type thing in the future I consider it to be a very low priority. If you just want to spend time locked up and used as a fucktoy there are already numerous mods on this site that cover that effect.

 

- I find bestiality gross so no stallion fucking. Remember I actually got to spend large amounts of time playtesting this stuff and the last thing I want to spend it on is being stuck watching a fetish that repulses me.

Posted
18 minutes ago, MrEsturk said:

I guess to go over these points again:

 

- There is some basic scripting DocClox left in for ride able carts. But its not complete and the carts are already buggy as it is without throwing a rider into the mix. So while I agree it would be a fun idea I don't think I'll be able to add it in, being I have little understanding on how the HDT physics needed to make the thing stable would be set up.

 

- As far as additional quests go I intend to focus on more quests that involving doing hauls and other "in motion" type content. While its possible I may add a stable type thing in the future I consider it to be a very low priority. If you just want to spend time locked up and used as a fucktoy there are already numerous mods on this site that cover that effect.

 

- I find bestiality gross so no stallion fucking. Remember I actually got to spend large amounts of time playtesting this stuff and the last thing I want to spend it on is being stuck watching a fetish that repulses me.

 All fair points, these were just some opinions. What ever you'll do I am sure it will be awesome.  Thank you for all your effort and your respond!

Posted
2 hours ago, MrEsturk said:

I guess to go over these points again:

 

- There is some basic scripting DocClox left in for ride able carts. But its not complete and the carts are already buggy as it is without throwing a rider into the mix. So while I agree it would be a fun idea I don't think I'll be able to add it in, being I have little understanding on how the HDT physics needed to make the thing stable would be set up.

 

- As far as additional quests go I intend to focus on more quests that involving doing hauls and other "in motion" type content. While its possible I may add a stable type thing in the future I consider it to be a very low priority. If you just want to spend time locked up and used as a fucktoy there are already numerous mods on this site that cover that effect.

 

- I find bestiality gross so no stallion fucking. Remember I actually got to spend large amounts of time playtesting this stuff and the last thing I want to spend it on is being stuck watching a fetish that repulses me.

The Shout like a Virgin Mod by VirginMarie also contains a cart mechanic and also has riders on it as well. Perhaps if you are interest you could shoot her a line on how she did it and made it more stable. If not, no worries just a suggestion in case you were not aware of it. Either way keep up the great work< looking forward to more quests!

Posted

After having to rebuild things from the ground up, including searching for and replacing all the archive files I had lost, I finally have a fairly stable game once again.

 

I am looking forward to running this mod. :classic_biggrin:

 

 

Posted

Just some more random thoughts... 

 

Is there anyway for the SLUTS girl to earn experience from all of the roadkill she produces each run?

 

Could there be a plug-in for live-another-life for a start as a slave SLUTS girl? Perhaps with the ability to buy herself out of slavery but with some permanent nudity enforcing device or livery tattoos. 

Posted
41 minutes ago, acturia said:

Could there be a plug-in for live-another-life for a start as a slave SLUTS girl? Perhaps with the ability to buy herself out of slavery but with some permanent nudity enforcing device or livery tattoos. 

Ask Content Cunsumer. Maybe he puts it into his collection of Alternate Start scenarios.

 

But there's already a possibility that's up to RNG via Simple Slavery. Or you only check SLUTS in SSlv and have it a definitive outcome.

Posted
27 minutes ago, CGi said:

Ask Content Cunsumer. Maybe he puts it into his collection of Alternate Start scenarios.

 

But there's already a possibility that's up to RNG via Simple Slavery. Or you only check SLUTS in SSlv and have it a definitive outcome.

yep that's one way I've used Simple slavery to go straight into Sluts redux a few times and you will automatically have a debt to pay off if you do that.

Posted

After setting the MCM settings to default, I dl'd v1.1 and installed it, replacing 1.091.

 

I opened the MCM to change my settings. Did you remove some things from the MCM or is this a bug? The Livery Tattoos and Simple Slavery submenus showed no change. The Debug submenu has a 4th option Essential When Carting Hack. Good so far, but what happened to the options about cart pilfering? I have neither the new pilfer submenu nor the previous Spontaneous Failure Chance options in the Customize submenu.

 

Thank you.

Posted
4 hours ago, Seeker999 said:

After setting the MCM settings to default, I dl'd v1.1 and installed it, replacing 1.091.

 

I opened the MCM to change my settings. Did you remove some things from the MCM or is this a bug? The Livery Tattoos and Simple Slavery submenus showed no change. The Debug submenu has a 4th option Essential When Carting Hack. Good so far, but what happened to the options about cart pilfering? I have neither the new pilfer submenu nor the previous Spontaneous Failure Chance options in the Customize submenu.

 

Thank you.

There should be a "consequences" menu that contains all those features.

Posted
1 hour ago, MrEsturk said:

There should be a "consequences" menu that contains all those features.

It's not there. I even ran 'setStage SKI_ConfigManagerInstance 1' in the unlikely event it would somehow catch something.

I checked the archive. I don't know if this means anything to you or not, but the sluts_mcm.pex was modified 05-19-2018 04:24 and the sluts_mcm.psc was modified 05-18-2018 23:28

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...