Soaryne Posted July 5, 2018 Share Posted July 5, 2018 1 hour ago, crudo said: Has anyone ever had any issues with SLUTS and Defeat. I'm running the most current Defeat and SLUTS 117 and I had something happen in my game that I'm trying to pinpoint. My problem, Defeat won't activate after losing a fight. This occurred during a SLUTS run, I was attacked by wolves however Defeat never kicked in as the wolves were distracted by another enemy and I had time to get my character to wake-up though she was left prone on the ground I could move her. I was able to get my character up and running again by using DA's restore player settings in it's debug menu. Finished the run without incident. Later in the game and many saves later I lost a fight and Defeat simply will not work. Character dies in a vanilla fashion. So Defeat and by extension DA do not work. As a side note, if I surrender in Defeat it works fine and the DA events work. Anyway, I know this sounds like a Defeat problem, and it is, this had never happened before and it coincided with the SLUTS event. Any thoughts? I use both and form what your posted it sound like you game is too script heavy. I get that problem or SLUTS not triggering right away when my I add to many bsa or script heavy mods to my game. Link to comment
Reesewow Posted July 5, 2018 Share Posted July 5, 2018 17 minutes ago, Soaryne said: I get that problem or SLUTS not triggering right away when my I add to many bsa or script heavy mods to my game. Yea, I fairly often have issues with starting up SLUTS runs where the dispatcher doesn't do anything after "Let me see what I have" - I blame script load and/or my story manager being overloaded. SLUTS seems a bit more sensitive to this than some mods - I monitor my papyrus pretty heavily so I know I'm not getting stack dumps and such, but simple load can have an effect on complex mods like these. My solution if the dispatcher gets stuck is to trigger a masturbation Sexlab scene by holding N - for whatever reason triggering a Sexlab scene on the player often seems to kickstart the dispatcher to continue his scene. @crudo - can't really help other than to say you should try all the restart/reconfigure options in DA/Defeat to see if you can get them working again and test by losing to enemies on purpose. My real recommendation would be to not use DA at all - I used it with Defeat a long time ago and it was always more trouble than it was worth and very unstable. I find Defeat alone works much better as a reliable combat defeat mod, and now Cursed Loot and Sexlab Adventures I believe both have good alternatives as well. I've not noticed any direct incompatibility between SLUTS and Defeat. Link to comment
grc001 Posted July 5, 2018 Share Posted July 5, 2018 Hey guys and gals, Having trouble with this mod. I cant seem to connect to the cart whenever I hit the 'E' button. It puts me in all the gear, but doesn't hook up. If I try the 'E' afterward, then it shifts abit and doesn't hook up. Desperately want to try this mod out. Spoiler Here's what my load order looks like: 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Legendary Edition Patch.esp 6 6 Falskaar.esm 7 7 ApachiiHair.esm 8 8 ApachiiHairFemales.esm 9 9 ApachiiHairMales.esm 10 a SexLab.esm 11 b Devious Devices - Assets.esm 12 c SexLabAroused.esm 13 d ZaZAnimationPack.esm 14 e Devious Devices - Integration.esm 15 f ClimatesOfTamriel.esm 16 10 EFFCore.esm 17 11 hdtHighHeel.esm 18 12 Heels Sound.esm 19 13 CreatureFramework.esm 20 14 RaceCompatibility.esm 21 15 SGHairPackBase.esm 22 16 Schlongs of Skyrim - Core.esm 23 17 TaraUltimateFurniturePack.esm 24 18 Amputator.esm 25 19 Heretical Resources.esm 26 1a Devious Devices - Expansion.esm 27 1b SexLab - Sexual Fame [SLSF].esm 28 1c ZazExtensionPack.esm 29 1d RSkyrimChildren.esm 30 1e WhiterunBrothel.esm 31 1f HighResTexturePack01.esp 32 20 HighResTexturePack02.esp 33 21 HighResTexturePack03.esp 34 22 SexLabDefeat.esp 35 23 Purewaters.esp 36 24 IcePenguinWorldMap.esp 37 25 EnhancedLightsandFX.esp 38 26 RealisticRoomRental.esp 39 27 CollegeOfWinterholdImmersive.esp 40 28 Complete Crafting Overhaul_Remade.esp 41 29 KS Hairdo's.esp 42 2a LovelyHairstylesCE.esp 43 2b SGHairPackAIO.esp 44 2c TheEyesOfBeauty.esp 45 2d Northern Bathhouses.esp 46 2e Ultimate NPC Overhaul II.esp 47 2f ethereal_elven_overhaul.esp 48 30 PWwaterfall.esp 49 31 RRR_ELFX-Patch.esp ZaForswornStory.esp 50 32 BanneredMareExtension.esp 51 33 OBIS.esp 52 34 SexLab_Solutions.esp 53 35 hydra_slavegirls.esp 54 36 zThingsInDark.esp 55 37 SexLab_DibellaCult.esp 56 38 SexLab-Stories.esp 57 39 BanneredMareImmersiveSexualPlayground 2.16.esp 58 3a SexLabNudeCreatures.esp 59 3b SexLabNudeCreaturesDB.esp 60 3c SexLabNudeCreaturesDG.esp 61 3d Aradia Lace Dress.esp 62 3e Bathing in Skyrim - Main.esp 63 3f SkyUI.esp 64 40 BodyChange.esp 65 41 RaceMenuMorphsCBBE.esp 66 42 ClimatesOfTamriel-Dawnguard-Patch.esp 67 43 ClimatesOfTamriel-Dragonborn-Patch.esp 68 44 Devious Devices - Equip.esp 69 45 NewmDressExtendedWitch.esp 70 46 EFFDialogue.esp 71 47 FacelightPlus.esp 72 48 FISS.esp 73 49 FNIS.esp 74 4a FreckleMania.esp 75 4b FtM_3 - OBIS + CCOR.esp 76 4c FtM_3 - OBIS.esp 77 4d FtM_3.esp 78 4e FtM_3 - CCOR.esp 79 4f zzLSAR.esp 80 50 Brows.esp 81 51 InteractiveWashBasinsAllHFHomes.esp 82 52 DHuntress.esp 83 53 FlameAtronachArmor.esp 84 54 FullBootForKKSA.esp 85 55 KKFur.esp 86 56 KKSDGWeightSliderFix.esp 87 57 KKSDrBWeightFix.esp 88 58 Lieyes_v1.0.esp 89 59 LindsMerEyes.esp 90 5a MikanEyes All in one.esp 91 5b MoreNastyCritters.esp 92 5c SLALAnimObj.esp 93 5d NonSexLabAnimationPack.esp 94 5e RaceMenu.esp 95 5f RaceMenuPlugin.esp 96 60 Bathing in Skyrim - Realistic Room Rental.esp 97 61 SC07SexLabRandomAttack.esp 98 62 SexLab Cumshot.esp 99 63 Skyrim_Sexy_LoadScreens.esp 100 64 Skyrim_Strap_Ons.esp 101 65 SLAnimLoader.esp 102 66 SLPleasure.esp 103 67 SOS - Smurf Average Addon.esp 104 68 SexLab TDF Aggressive Prostitution.esp 105 69 TeraArmors-CBBEByNausicaa.esp 106 6a The Ningheim.esp 107 6b UIExtensions.esp 108 6c XPMSE.esp 109 6d LunariRace.esp 110 6e HN66_NAILS4ALL.esp 111 6f Gatti14Yumiko.esp 112 70 Throwing Dart.esp 113 71 AcquisitiveSoulGemMultithreaded.esp 114 72 QuickStart3_NoHelmet.esp 115 73 BS-TheHag_Overlays.esp 116 74 RaceMenuOverlays.esp 117 75 RWoS-Expansion.esp 118 76 animal_mansion.esp 119 77 WhiterunBrothel.esp 120 78 HentaiCreatures.esp 121 79 Cum Alchemy.esp 122 7a DeviouslyHelpless.esp 123 7b SkyrimSewers.esp 124 7c WayshrinesIFT.esp 125 7d xazPrisonOverhaul.esp 126 7e InteractiveWashBasinsCOMPLETE.esp 127 7f Slaverun_Reloaded.esp 128 80 Hunterborn.esp 129 81 Essential Stump the Dog.esp 130 82 Follow me for Sex.esp 131 83 Bathing in Skyrim - Hunterborn.esp 132 84 Bathing in Skyrim - Interactive Wash Basins.esp 133 85 K2 Naked Mage.esp 134 86 LadyHorus_TERA.esp 135 87 Schlongs of Skyrim.esp 136 88 RSChildren.esp 137 89 PC Head Tracking - MCM.esp 138 8a PC Head Tracking - Patch.esp 139 8b SexLab_Solutions_PO_Patch.esp 140 8c Wayshrines of Old.esp 141 8d OCS + Skyrim Sewers.esp 142 8e bathhouse.esp 143 8f SLPrivacy.esp 144 90 CLWhiterun.esp 145 91 OCS + CLWhiterun Patch.esp 146 92 SexLab-AmorousAdventures.esp 147 93 East Reach House.esp 148 94 HG_Naria.esp 149 95 Club Riften.esp 150 96 SexLab-StoriesDevious.esp 151 97 Drinking Fountains of Skyrim.esp 152 98 S_L_U_T_S.esp 153 99 SlaversGuild.esp 154 9a SOS - Shop.esp 155 9b Solitude Public Bathhouse patch for open cities.esp 156 9c Sweet&Sexy Lingerie.esp 157 9d TemptressVixen.esp 158 9e OCS + DFoS Comp Patch.esp 159 9f SexLab Eager NPCs.esp 160 a0 Devious Deviants.esp 161 a1 FNISspells.esp 162 a2 Leilani.esp 163 a3 JessicaAlba.esp 164 a4 MF_RadiantProstitution.esp 165 a5 sexlab_necro.esp 166 a6 SexLab_DibellaCult_Sisters.esp SupertightBody.esp Sovngarde Steel Armor and Weapons.esp 167 a7 Alternate Start - Live Another Life.esp 168 a8 Alternate Start - Live A Deviant Life.esp Picture is attached to show what it looks like: Thanks, Graham C. P.S. Sorry...I know it seems I come on here and just get help, but I would say more if I was a modder and not a...modee! I just love this site! Link to comment
Reesewow Posted July 5, 2018 Share Posted July 5, 2018 3 minutes ago, grc001 said: Hey guys and gals, Having trouble with this mod. I cant seem to connect to the cart whenever I hit the 'E' button. It puts me in all the gear, but doesn't hook up. If I try the 'E' afterward, then it shifts abit and doesn't hook up. Desperately want to try this mod out. The cart attaches to a bone in the XPMSE skeleton I believe - while you probably have this installed already possibly it could be worth reinstalling XPMSE with the latest version and making sure nothing is overwriting the human NPC skeleton. Just incase another mod packaged a skeleton and overwrote it (altho you'd probably notice it if this was the problem). Link to comment
HexBolt8 Posted July 5, 2018 Share Posted July 5, 2018 12 minutes ago, grc001 said: Hey guys and gals, Having trouble with this mod. I cant seem to connect to the cart whenever I hit the 'E' button. It puts me in all the gear, but doesn't hook up. If I try the 'E' afterward, then it shifts abit and doesn't hook up. A quick and easy fix is to reset the cart physics with shift+space. Sometimes I'm actually tethered but the cart doesn't follow, which might be happening to you. Stand in front of the cart where you should be pulling it and press shift+space to see if that fixes the problem. If not, Ressewow had a good suggestion just above. Also, if you need to post a long list like your mod loadout, if you can enclose that in a spoiler tag that keeps things a lot more compact for those who don't need to look at that part. Link to comment
MrEsturk Posted July 5, 2018 Author Share Posted July 5, 2018 2 hours ago, crudo said: Has anyone ever had any issues with SLUTS and Defeat. I'm running the most current Defeat and SLUTS 117 and I had something happen in my game that I'm trying to pinpoint. My problem, Defeat won't activate after losing a fight. This occurred during a SLUTS run, I was attacked by wolves however Defeat never kicked in as the wolves were distracted by another enemy and I had time to get my character to wake-up though she was left prone on the ground I could move her. I was able to get my character up and running again by using DA's restore player settings in it's debug menu. Finished the run without incident. Later in the game and many saves later I lost a fight and Defeat simply will not work. Character dies in a vanilla fashion. So Defeat and by extension DA do not work. As a side note, if I surrender in Defeat it works fine and the DA events work. Anyway, I know this sounds like a Defeat problem, and it is, this had never happened before and it coincided with the SLUTS event. Any thoughts? In my personal experiences Defeat is very unstable. The thing barely worked back when I used: even times when the defeat cutscenes properly triggered they would often malfunction. I ended up switching to Devious Surrender instead, despite it being an absolute bare bones "rape upon being defeated" mod. As others have suggested I think Defeat tends to work poorly if you have a bunch of other script heavy mods running. Which is ironic since usually the point of having Defeat installed is to compliment other, often script heavy, sex/bondage mods. Link to comment
crudo Posted July 5, 2018 Share Posted July 5, 2018 2 minutes ago, MrEsturk said: In my personal experiences Defeat is very unstable. The thing barely worked back when I used: even times when the defeat cutscenes properly triggered they would often malfunction. I ended up switching to Devious Surrender instead, despite it being an absolute bare bones "rape upon being defeated" mod. As others have suggested I think Defeat tends to work poorly if you have a bunch of other script heavy mods running. Which is ironic since usually the point of having Defeat installed is to compliment other, often script heavy, sex/bondage mods. I really appreciate the quick replies but my experiences have been completely different. I've been running Defeat and DA for years and while not perfect (what mod is) I've never had an issue where one of them would booger up my game and they have actually worked real well together. SLUTS has worked fairly well too to this point, I can't even technically blame SLUTS for this issue, though the error happened on a SLUTS run. In fairness I've posted my issue in the Defeat help section and I will see if I get any response. Link to comment
crudo Posted July 5, 2018 Share Posted July 5, 2018 1 hour ago, Reesewow said: @crudo - can't really help other than to say you should try all the restart/reconfigure options in DA/Defeat to see if you can get them working again and test by losing to enemies on purpose. My real recommendation would be to not use DA at all - I used it with Defeat a long time ago and it was always more trouble than it was worth and very unstable. I find Defeat alone works much better as a reliable combat defeat mod, and now Cursed Loot and Sexlab Adventures I believe both have good alternatives as well. I've not noticed any direct incompatibility between SLUTS and Defeat. Thanks, I tried all the MCM options for resetting. I've even uninstalled/reinstalled the Defeat mod, moved it around the load order. Just checking here to cover my bases in case somebody had a similar situation. Link to comment
CGi Posted July 5, 2018 Share Posted July 5, 2018 1 hour ago, grc001 said: Hey guys and gals, Having trouble with this mod. I cant seem to connect to the cart whenever I hit the 'E' button. It puts me in all the gear, but doesn't hook up. If I try the 'E' afterward, then it shifts abit and doesn't hook up. Desperately want to try this mod out. Make sure you use the latest XPMSE, disable it's ESP and clean the save game from it unless you need the weapon scaling. Oh... and you can use the FOMOD one page back to get the tattoos working. Link to comment
Clockwinding Posted July 5, 2018 Share Posted July 5, 2018 I've encountered trouble on a run and i don't know where it went wrong : -windhelm -> markarth run -run happily -get raped a few times -run less happily and avoid dying of cold by being hospitable to a few cave dwellers -arrive to the markarth coachman -when i talk to him (MMMMPH!! dialogue option, the only one in fact), he fires a line amongst "drop it over there somewhere... / oh you're one of ours", starts flipping a book and...stops. he doesn't receive the delivery, doesn't free me etc... dialogue option is here and stays the same but nothing happens. Any idea? I reverted to a pre-run save afterwards to continue playing (no new run), it was the "virgin" run. edit : did another run after reverting, no problem. must be something on my side. Link to comment
Reesewow Posted July 6, 2018 Share Posted July 6, 2018 On 7/2/2018 at 8:08 AM, CGi said: S.L.U.T.S. Redux V1.175 - Cleaned and USLEEP Patched This is an FOMOD for easy installation using NMM, Vortex or MO. The folder structure follows the Bain standard for easy manual installation or with Wrye Bash. No translation this time and no localized plugin. The mod is to massive and my time to limited to translate it. USLEEP is NOT a dependencie of any of the contained plugins. Changes: - BSA updated with loose files, - SlaveTat JSON file taken out of the BSA, Download: SLUTS Redux V1.175 (43.7 MB) Bug report for your FOMOD version - it appears Slavetats requires tattoo textures to be loose to find and apply them. None of the SLUTS livery textures were being applied at start of run or selectable in the Slavetats MCM menu until I installed the loose texture files. Minor general inconsistency - the "uniform colour" options don't seem to affect the colour of the arm and leg cuffs. Those items were still black after I had chosen "white" as my uniform colour. Otherwise loving the update, thanks for your work guys. Link to comment
grc001 Posted July 6, 2018 Share Posted July 6, 2018 On 7/5/2018 at 12:22 PM, Reesewow said: The cart attaches to a bone in the XPMSE skeleton I believe - while you probably have this installed already possibly it could be worth reinstalling XPMSE with the latest version and making sure nothing is overwriting the human NPC skeleton. Just incase another mod packaged a skeleton and overwrote it (altho you'd probably notice it if this was the problem). Thanks this worked. I put it in a spoiler now. ? Link to comment
CGi Posted July 6, 2018 Share Posted July 6, 2018 1 hour ago, Reesewow said: Bug report for your FOMOD version - it appears Slavetats requires tattoo textures to be loose to find and apply them. None of the SLUTS livery textures were being applied at start of run or selectable in the Slavetats MCM menu until I installed the loose texture files. Hmmm... worked on m end because i tested this extensivly since i suspected as much beforehand. Strange... oh well, will reupload with all SlaveTats files being loose files. Thanks for letting me know. Link to comment
CGi Posted July 6, 2018 Share Posted July 6, 2018 S.L.U.T.S. Redux V1.175 - Cleaned and USLEEP Patched Reupload with fixed SlaveTats. Thanks @Reesewow for finding this. This is an FOMOD for easy installation using NMM, Vortex or MO. The folder structure follows the Bain standard for easy manual installation or with Wrye Bash. No translation this time and no localized plugin. The mod is to massive and my time to limited to translate it. USLEEP is NOT a dependencie of any of the contained plugins. Changes: - BSA updated with loose files, - SlaveTat files file taken out of the BSA, - Plugin masters sorted, - Obsolete cell edits removed, - A few dialogue topics and cells patched with USLEEP's changes, - TES5Edit auto iTM Deletion and Undelete & Disable, The only loose files are now the optionals, the BodySlide files and the SlaveTat files. Content: - optional Dialogue Views, - optional Source Scripts, - optional MO support, Download: Obsolete @MrEsturk You're free to take over the FOMOD, if you want. Oh... and those new errors: [00:00] sluts_boxtie_eff "Boxtie Enchantment" [MGEF:0A004E73] [00:00] MGEF \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Array of Object \ Object Union #0 \ Object v2 \ FormID -> [080284F5] < Error: Could not be resolved > [00:00] MGEF \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Array of Object \ Object Union #1 \ Object v2 \ FormID -> [080284EB] < Error: Could not be resolved > [00:00] MGEF \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Array of Object \ Object Union #2 \ Object v2 \ FormID -> [080284EC] < Error: Could not be resolved > [00:00] MGEF \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Array of Object \ Object Union #3 \ Object v2 \ FormID -> [080284ED] < Error: Could not be resolved > [00:00] MGEF \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Array of Object \ Object Union #4 \ Object v2 \ FormID -> [080284EE] < Error: Could not be resolved > [00:00] MGEF \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Array of Object \ Object Union #5 \ Object v2 \ FormID -> [080284EF] < Error: Could not be resolved > [00:00] MGEF \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Array of Object \ Object Union #6 \ Object v2 \ FormID -> [080284F0] < Error: Could not be resolved > [00:00] MGEF \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Array of Object \ Object Union #7 \ Object v2 \ FormID -> [080284F1] < Error: Could not be resolved > [00:00] MGEF \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Array of Object \ Object Union #8 \ Object v2 \ FormID -> [080284F2] < Error: Could not be resolved > [00:00] MGEF \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Array of Object \ Object Union #9 \ Object v2 \ FormID -> [080284F3] < Error: Could not be resolved > [00:00] MGEF \ VMAD - Virtual Machine Adapter \ Scripts \ Script \ Properties \ Property \ Value \ Array of Object \ Object Union #10 \ Object v2 \ FormID -> [080284F4] < Error: Could not be resolved > 2 Link to comment
asadrill123 Posted July 9, 2018 Share Posted July 9, 2018 I have got a problem. When the carriage man use the magic to get devices on me, he just work around and do nothing. And I'm just standing there and can't move. What the problem is. I doesn't install the Complete fast travel Overhaul. HELP!!!!! Link to comment
WaxenFigure Posted July 9, 2018 Share Posted July 9, 2018 10 hours ago, asadrill123 said: I have got a problem. When the carriage man use the magic to get devices on me, he just work around and do nothing. And I'm just standing there and can't move. What the problem is. I doesn't install the Complete fast travel Overhaul. HELP!!!!! That inability to move is deliberate. If the carriage man doesn't cast the spell it's because there is some other NPC too close to you. Link to comment
botticelli Posted July 11, 2018 Share Posted July 11, 2018 On 7/9/2018 at 5:54 PM, WaxenFigure said: That inability to move is deliberate. If the carriage man doesn't cast the spell it's because there is some other NPC too close to you. Well, not quite. At least not in the *other* variant. That is, upon delivery of the goods and all the dialogue, the recipient is supposed to cast the release spell. But in roughly 80% of the cases he just stands there with the spell equipped and twitches but does not cast it. I have come to do an untether before delivery, then save the game, then tether again an then do 5 to 6 tries until the delivery finally succeeds. Link to comment
justdam Posted July 13, 2018 Share Posted July 13, 2018 When i install the mod, i cannot seem to get the boots to work, the are invisible when equipped for me. does anyone know what could have caused this and how to fix it? Link to comment
lollerdin9000 Posted July 13, 2018 Share Posted July 13, 2018 1 hour ago, justdam said: When i install the mod, i cannot seem to get the boots to work, the are invisible when equipped for me. does anyone know what could have caused this and how to fix it? Normally errors like that are related to Bodyslide. Make sure to upgrade DDi DDx and then run Bodyslide + FNIS. Going around in that circle usually fixes any disappearing item issues for me. 1 Link to comment
justdam Posted July 13, 2018 Share Posted July 13, 2018 2 hours ago, lollerdin9000 said: Normally errors like that are related to Bodyslide. Make sure to upgrade DDi DDx and then run Bodyslide + FNIS. Going around in that circle usually fixes any disappearing item issues for me. ty vm i always seem to disregard bodyslide, that was the step i was missing. that’s quite the facepalm Link to comment
Zwiebel Posted July 15, 2018 Share Posted July 15, 2018 I guess i need some help with the installation. I got every required mod instlled and the game starts without S.L.U.T.S enabled. As soon as i enable S.L.U.T.S and start the game, I can't even reach the main Menu. Link to comment
Maycroft Posted July 15, 2018 Share Posted July 15, 2018 Woah, that is a beast of a mod! I was roleplaying a young innocent girl this time despite having Cursed Loot and a couple of other extremely kinky mods, and was very positively surprised on how this mod introduces itself to a new player. If I didn't know exact specifics of the SLUTS system, I would think it was just another short quest from SL Stories... Well, it is anything but short. My "innocent" girl got talked herself into 1300 debt upon first delivery, despite the fact that with Cursed Loot Rape system it is literally impossible to deliver a carriage without being raped a couple of times. And furthermore, with devices on, you can't adjust CL's settings, so the whole experience is really randomized by NPC actions and interactions... At one point, after being molested for the 20th time, my character got blindfolded and plugged with a shocker plug, and that's where things got really exciting. I even ran to Dawnstar instead of Whiterun with the next delivery.. Just awesome Link to comment
Diziet Posted July 17, 2018 Share Posted July 17, 2018 Hey there, First of all: love the mod! thanx for bringing it up to date! Everything seems to work as it should, the only thing i can't get to work is the rehab: When i get arrested because of a fine i incurred, i do get the option to go to S.L.U.T.S. rehab, i get transported to the local agent, i get the conversation with him, then the text box with my debt to the company does pop up, but when i click ok, nothing happens, i can just turn around and walk away. Also, none of the agents or carriage drivers will talk to me after that. Any help would be much appreciated. 1 Link to comment
WaxenFigure Posted July 19, 2018 Share Posted July 19, 2018 In the "Known Issues": - When agreeing/forced to do consecutive runs the S_L_U_T_S tattoo is removed temporarily between cart change outs. This is to allow possible MCM changes to the tattoo design to take effect. It was something I added at the last minute, so didn't want to set up any coding too fancy for it just yet. It also ends the quest, removes all the items and then starts a new quest adding all the items again. The only thing that doesn't go away is the cart which can get in the way when it decides to walk you to the spell casting point again. That's a shitload of extra overhead. I'd rather see it as simple as being given a new manifest, a new destination and shove the bridle back in with the quest reverting back to the delivery stage instead of ending and starting again. If the price of that is not being able to update the livery between consecutive runs, having a more light-weight changeover would be much more preferable. 2 Link to comment
Layenightboy Posted July 23, 2018 Share Posted July 23, 2018 Hey! super happy to see this mod, SLUTS Was one of my favorite lewd mods so i'm glad it's back from the dead. That being said however, i can't seem to get the rehabilitation option to work. I used console commands to set my bounty to 5000 to try it out and for some reason it registers the transfer of debts, bounty to arrears but then the npc doesnt follow through with the rest of it and then dialogue can't be started with him. He simply says the generic greeting lines. Otherwise, super excited that this mod is finally back! But yeah, any help you could provide would be great! Link to comment
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