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Zaz Animation Pack V8.0 plus


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Posted
7 minutes ago, SkyBound said:

I think it was from here.

Do you know where I can find the right version?

Well, that is the right version, but I still belive that you picked and installed the SE version, because if this one would make trouble the thread would be full with comments about that and T.ara would have fixed it in the mean time.

@t.araĀ please close the thread about the upcomming SE version....

Posted
8 hours ago, Tyrant99 said:

Ā 

I don't mind any convention that you want to use, and if it's different thanĀ ZAP 7, that's fine. But, can you please have it consistent for all your ZAP releases?

Ā 

I'veĀ had manyĀ support requests in my own Mod because of versions not all being compatible due to differences in ZAPĀ Bodyslide output folders, right now between ZAP 8.0 and 8.0+.

In this case I let the names how they are now inside of zap8plus...

Posted

Ā There are some nice breast bondage ropes and irons, but how about some chains or

ropes so can hang from your breasts when they're bound? Pretty please?

Posted
5 hours ago, panthercom said:

Ā There are some nice breast bondage ropes and irons, but how about some chains or

ropes so can hang from your breasts when they're bound? Pretty please?

Thanks, I“ll keep that in mind...

And I“ll again work on that existing stuff, I guess I can do it now more "better":-)

Ā 

I“m soooo busy!

-you can“t imagine

-I“m now exposing ZAP by creating some very new and customized locations:

...another "breathtakerĀ ",...I only show the empty halls...

Ā 

TESV 2018-06-02 23-50-15-07.jpg

Ā 

TESV 2018-06-02 23-48-56-23.jpg

TESV 2018-06-02 23-49-19-54.jpg

TESV 2018-06-02 23-48-28-00.jpg

Posted

Colourful:

Some new FX-Lightning: a collection of about 20 items, thrown into one cell: colored beams, fogs and mists...all together working smoothly:-):mrgreen:

I“ll put them into ZAP (as usually)....(pics are 100% skyrim)

TESV 2018-06-03 20-14-24-20.jpg

TESV 2018-06-03 20-16-09-81.jpg

TESV 2018-06-03 20-16-24-57.jpg

TESV 2018-06-03 20-16-36-53.jpg

TESV 2018-06-03 20-16-41-85.jpg

TESV 2018-06-03 20-17-27-62.jpg

TESV 2018-06-03 20-17-50-20.jpg

Posted
23 minutes ago, t.ara said:

Colourful:

Some new FX-Lightning: a collection of about 20 items, thrown into one cell: colored beams, fogs and mists...all together working smoothly:-):mrgreen:

I“ll put them into ZAP (as usually)....(pics are 100% skyrim)

Ā 

Ā 

Disco starts, but the dance floor is emptyĀ ?

Posted

pony girl cartĀ in the next release? this is too good to be true :')

I always wanted to get some kind of pony girl cart feature in skyrim (without any necessary quest) so that my pc could travel all around with my followers on the cart

Ā 

thanks for the awesome mod and keep up the good work!

Ā 

p.s. sorry to ask this noob question but is there any mod that could spawn zaz furnitures? I heardĀ jaxonz could move around the furnitures but not sure it could spawn them...

Posted

Hoping for the pony cart and slave wagon too, even if it’s just the assets! I want to have a slave caravan in my mod :)

Posted
9 hours ago, Musje said:

Hoping for the pony cart and slave wagon too, even if it’s just the assets! I want to have a slave caravan in my mod :)

If you glue the npcs into their seats, I can build you up every skyrim cart you want-the real physics has it“s barriers because of collision - collision works not like on static objects and I experimentated now a lot with that...it works, but not perfect.

It will work by using the same method, bethesda put on their intro scenes. All other kinds of tries will result in nt perfect stuff sadly.

Ā 

I “ll offer the created carts with horse and the model with the slave-girl, prepared inside the testzone....the carts are exactly following the creation of the original one.

As far I can“t understand how all the npcs do sit side by side inside that cart together, I can“t go on with stuff like this-I think it“s another implementation inside of the TES5.exe.

(I mean you can“t make a woodbeam to be a furniture and put there on 200 npcs  if there“s nothing but only that static object !!!)

Posted

This happens with Simple Slavery at the moment....

What can cause this?Ā 

Seems to be a HDT problem. Breast and ass is flat and warped a good bit :(

Ā 

20180605034037_1.jpg

20180605034041_1.jpg

Posted

Hey Everybody. Are there any Normal Links to this file? Every time I've tried to follow the link(s) the 1st one does take me to mega but the 2nd Link never works. All this and it sets my Antivirus off everytime (The Cloud). So again, are there any Normal links available yet for this (Like all the others)?

Posted
3 hours ago, Nymra said:

This happens with Simple Slavery at the moment....

What can cause this?Ā 

Seems to be a HDT problem. Breast and ass is flat and warped a good bit :(

Ā 

20180605034037_1.jpg

20180605034041_1.jpg

Yes, don“t worry, you have to reload the HDT physics for your correct body-model....old known issue...

Posted
7 hours ago, t.ara said:

Yes, don“t worry, you have to reload the HDT physics for your correct body-model....old known issue...

Any chance you got a link for me?
I m confused, because my HDT has no problems except for the furnitures.

Is this a load order or an overwrite problem?

Sorry to bother you with it ?Ā 
Ā 

Posted

@Nymra

Do you have the same issue with the same furnitures if they're static?

Ā 

I'm sure you could find that same furniture used in Auction House in the ZBFTestCell and check to see if it causes the same issue for you. - Might narrow it down.

Ā 

The reason I mention this is because of possible differences in the Static Furniture and the way SS is using the furniture. (I beleive it's only furniture animations via a script cast in the latter).

Ā 

Ā 

Posted
1 hour ago, Tyrant99 said:

@Nymra

Do you have the same issue with the same furnitures if they're static?

Ā 

I'm sure you could find that same furniture used in Auction House in the ZBFTestCell and check to see if it causes the same issue for you. - Might narrow it down.

Ā 

The reason I mention this is because of possible differences in the Static Furniture and the way SS is using the furniture. (I beleive it's only furniture animations via a script cast in the latter).

Ā 

Ā 

Ā 

Hmm, weird. I have the issue only for some furnitures. The vast majority of zaz furnitures in the testing zone work like a charm.

Ā 

I had a similar problem a long time ago connected to the XPMSE overwrite. I will change the priority and do some further testing. I was just surprised since the problem came out of nowhere without any changes to the overwritten mods lately. But I updated Simple Slavery to the new plus version, hmm. Thx anyway.Ā 

Posted

When I tell NPC to use anĀ object via "I want you to do something" menu sometimes they are aligned to it properly bot mostly they don't (for instance, they can stand a bit aside). I also noticed that their position depends on where on the object I'm pointing while pressing action key. But PC is always aligned properly regardless of such conditions.

It seems I saw an explanation to my question somewhere it this topic but can't find it. So could someone tell me if there any way to make NPC use interactive objects correctly?

Posted

Excuse me this is listed as a requirement for Deviously Cursed Loot for SE and I can't the link for the SE version of ZAZ Animations Pack is this it? If so how do I download it for use with Skyrim SE I don't see anywhere on this page mentions of whether you can use it on SE or the steps to convert it to being usable with SE can anyone help?

Posted
51 minutes ago, Dragul17 said:

Excuse me this is listed as a requirement for Deviously Cursed Loot for SE and I can't the link for the SE version of ZAZ Animations Pack is this it? If so how do I download it for use with Skyrim SE I don't see anywhere on this page mentions of whether you can use it on SE or the steps to convert it to being usable with SE can anyone help?

hi,

i can“t believe that THIS is a requirement for Devious Cursed Loot, please try to find the zap-pack (maybe 7.0) for skyrim se inside the correct download category...this should lead to your solution.

happy gaming-and have fun!!

Posted

installed the pack and this was the final message from FNIS..

Ā 

Reading ZaZAnimationPack+
ERROR(2026): Too many animations Ā 143 (..\..\meshes\actors\character\animations\ZaZAnimationPack+\FNIS_ZaZAnimationPack+_List.txt): Ā + zazEmmaMayHangingStruggling_Loop zazEmmaMayHangingStruggling.hkxĀ 

Ā 

It seems that I have to many animationsĀ and can not install this......

Posted
8 minutes ago, Bullfye said:

installed the pack and this was the final message from FNIS..

Ā 

Reading ZaZAnimationPack+
ERROR(2026): Too many animations Ā 143 (..\..\meshes\actors\character\animations\ZaZAnimationPack+\FNIS_ZaZAnimationPack+_List.txt): Ā + zazEmmaMayHangingStruggling_Loop zazEmmaMayHangingStruggling.hkxĀ 

Ā 

It seems that I have to many animationsĀ and can not install this......

Have a look here and follow the links on the post.Ā  See if that will help.Ā 

Ā 

Also make sure you are using latest FNIS, 7.4.5 XXL

Ā 

Hope that's useful

Ā 

https://www.loverslab.com/topic/54916-sexlab-animation-loader/?do=findComment&comment=2271147

Posted
14 minutes ago, xyzxyz said:

Can I craft zaz items in a forge? It was possible on my last char, but I'm not sure if it was from another mod.

ZAP is a modder's resource. You can not forge anĀ item from ZAP (unless that item and it's recipe are added by another mod). That being said, you CAN console command items from ZAP into your game.

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