Jump to content

SexLab SE - Sex Animation Framework v1.66b - 01/18/2024


Recommended Posts

Posted

When you installed Steam again, are you 100% sure it installed to where you want it ? If you can get the Steam program itself to open, you can go to its Settings/Downloads and then Steam Library Folders and make sure everything is set right in there.

 

Posted
On 10/3/2018 at 6:30 PM, Vyxenne said:

I truly don't understand why everybody who runs SKSE64 and related mods isn't blocking updates. It seems silly to me to leave yourself open to Bethesda/Valve's breaking your game without warning (or conscience, given that they promised many months ago to stop updating the executable with CC garbage updates.)

in my defense i'm very new to all of this and i had forgotten to do that after getting everything working last time.

 

i just changed it actually to only when launched, i'm assuming that will mean only when i launch it through steam and not have any impact on me launching it with skse though nmm but i guess i'll find out.

Posted
12 minutes ago, IANF1 said:

in my defense i'm very new to all of this and i had forgotten to do that after getting everything working last time.

 

i just changed it actually to only when launched, i'm assuming that will mean only when i launch it through steam and not have any impact on me launching it with skse though nmm but i guess i'll find out.

You are correct- there are 3 ways to block updates- I'm using all 3:

  1. Set Updates to "On Launch" as you already have
  2. Set Time to Update to some time when your computer is never on- mine is set to 6:00-7:00 AM :classic_biggrin:
  3. Take Steam offline and play your games that way. When you need to take it online, just make sure it's not during your Update Time and don't launch SSE or FO4 while it's online.
Posted

I'm having problems getting NMM and LOOT to recognize the sex lab mods after the latest update which in general fucked my game up all around how can I get it to run again?

Posted

i donno if this has been aswered somewhere (i have googled it and all i could find is the .dll is broken by skse update)

started modding sse today so forgive me if i did do something wrong. and if there is a way to fix it.

 

"outdated or missing "SexLabUtil" SKSE plugin detected. This should NEVER happen unless you have improperly updated sexlab to the current version, or you have some other mods that is overwriting the proper up to date version of the SexLabUtil used by this version of SexLab. Reinstall your SexLab using all the latest files, and ensure the "SexLabUtil.dll" file is properly located in your /Skyrim/Data/SKSE/Plugins/ Folder"

 

in before you say, this is for the special edition so i would guess that the mod has to be installed into the special edition version.

 

PS. the files are in the correct location and sse is (kinda) fresh (reinstalled sse and installed the framework)

Posted
4 minutes ago, shadowjeff18 said:

i donno if this has been aswered somewhere (i have googled it and all i could find is the .dll is broken by skse update)

started modding sse today so forgive me if i did do something wrong. and if there is a way to fix it.

 

"outdated or missing "SexLabUtil" SKSE plugin detected. This should NEVER happen unless you have improperly updated sexlab to the current version, or you have some other mods that is overwriting the proper up to date version of the SexLabUtil used by this version of SexLab. Reinstall your SexLab using all the latest files, and ensure the "SexLabUtil.dll" file is properly located in your /Skyrim/Data/SKSE/Plugins/ Folder"

 

in before you say, this is for the special edition so i would guess that the mod has to be installed into the special edition version.

 

PS. the files are in the correct location and sse is (kinda) fresh (reinstalled sse and installed the framework)

yeah having the same issue since skse update, i think we ll have to wait for the update of SL framework.

 

 

Posted
9 hours ago, Dragul17 said:

I'm having problems getting NMM and LOOT to recognize the sex lab mods after the latest update which in general fucked my game up all around how can I get it to run again?

 

After Bethesda "updates" the game file EVERYTHING that uses an SKSE plugin has to be rebuilt but that has to wait until the SKSE team builds a new version of SKSE.

 

That is why right now the conversations here are all about turning OFF the automatic update of the game by Steam.

 

If you can't roll that update back then you'll have to wait for everything to catch up again.

Posted
16 hours ago, Vyxenne said:

You are correct- there are 3 ways to block updates- I'm using all 3:

  1. Set Updates to "On Launch" as you already have
  2. Set Time to Update to some time when your computer is never on- mine is set to 6:00-7:00 AM :classic_biggrin:
  3. Take Steam offline and play your games that way. When you need to take it online, just make sure it's not during your Update Time and don't launch SSE or FO4 while it's online.

These are all great ideas, but it seems like inevitably an update will somehow slip through, so it's also a good idea to backup the executable so you can roll back when that happens.

Posted

Wish I had known about before today. :( I had just got installing new mods, and then I find everything broke because SKSE was outdated. Luckily, they've already released 2.0.9 for it. Same with RaceMenu. I just hope JContainers and Sexlab can update within the next few days.

Posted
3 minutes ago, sophiextime said:

please please please update SexlabSE Framework  to work with latest SKSE...pleeeeeease! :)

Ashal will do it as soon as he can. Let's better not disturb him....

Posted
33 minutes ago, Pfiffy said:

Ashal will do it as soon as he can. Let's better not disturb him....

No kidding. Players blindly allow their game to be updated for some worthless CC mod and then start pestering mod makers to update their mods. 

Posted
17 minutes ago, Thenryb said:

No kidding. Players blindly allow their game to be updated for some worthless CC mod and then start pestering mod makers to update their mods. 

Very true. I mean it is not hard to revert back to the previous version either. There is a guide on SSE Nexus showing you how to do it.  

Posted
10 minutes ago, Thenryb said:

No kidding. Players blindly allow their game to be updated for some worthless CC mod and then start pestering mod makers to update their mods. 

Yeah I was actually thinking: "I probably shouldn't update just yet even tho the SKSE is out... wait, HDT is already updated so whatever, lets do this" then, after I had already screwed myself over like a rookie (cos I updated the game and a couple of other mods as well), I figured no other crucial mod/tool (SexLab, JContainers, etc.) was updated except those two.

Be patient and always check your priority mods first guys.

 

And don't mod/update at 5am after a long day of work.

Posted
12 minutes ago, dudet_dude said:

Yeah I was actually thinking: "I probably shouldn't update just yet even tho the SKSE is out... wait, HDT is already updated so whatever, lets do this" then, after I had already screwed myself over like a rookie (cos I updated the game and a couple of other mods as well), I figured no other crucial mod/tool (SexLab, JContainers, etc.) was updated except those two.

Be patient and always check your priority mods first guys.

 

And don't mod/update at 5am after a long day of work.

One easy check: Look at each DLL in your SKSE/Plugins folder. Any with a date older than the update is suspect. Check those out individually.

 

Posted

so i was being really unthoughtful and rude and inconsiderate and out of order and pathetic and a nuisance for simply asking politely? this forum sometimes confuses the hell out of me.

Posted

Let me preface this by admitting I know next to nothing about coding;

on the topic of these annoying meaningless updates ruining my day...I have seen that many SKSE reliant mods do not break with updates. Is there a way to edit the runtime line in the .dll to look for "at least version 1.5*" or somesuch? I've been curious about it for a little while. Since SKSE, like most other mods that rely on it, really only seems to update the runtime versions to match and therefore shouldn't break anything of real significance very often.

Posted
4 hours ago, sophiextime said:

please please please update SexlabSE Framework  to work with latest SKSE...pleeeeeease! :)

Why is your failure to block updates suddenly Ashal's emergency? Block updates, then revert your game like everybody else until all the complex mods you use have been updated.

Posted

seriously back off!! all i did is ask. Its not an emergency and its not my failure as i reverted back last time. i just asked nicely and a the end of the day Ashal will choose to do it if and when he is ready. i just asked thats all. Is it now suddenly a crime on this forum to ask???!!!! jesus!

Posted

On 10/4/2018 at 5:43 AM, sophiextime said:

Hopefully Ashal will update the mod when he has time to work with the latest SKSE released and the latest version of SyyrimSE :)

 

4 hours ago, sophiextime said:

please please please update SexlabSE Framework  to work with latest SKSE...pleeeeeease! :)

 

1 hour ago, sophiextime said:

so i was being really unthoughtful and rude and inconsiderate and out of order and pathetic and a nuisance for simply asking politely? this forum sometimes confuses the hell out of me.

 

1. Like everyone else who reads LL forums, Ashal was well aware of the game update.

2. Like everyone else who reads LL forums, Ashal was well aware of the SKSE64 update that almost immediately followed the game update.

3. Like anyone else with an interest in SexLab Framework, Ashal is well aware that people are waiting for SexLab to be updated.

4. Asking at all for an update is rude because it implies that Ashal knew nothing about what is going on and needed to be prodded into updating Sexlab.

5. Asking the second time, in a whiny, wheedling tone, is beyond rude and reflects an attitude of entitlement that most people here find offensive.

 

I don't know why any of this surprises you. Why don't you block updates, revert your game and play happily along until Ashal gets around to updating SexLab Framework? Why must you shift the burden of managing your SSE installation to other people?

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   1 member

×
×
  • Create New...