Mageman1842 Posted January 10, 2021 Posted January 10, 2021 3 hours ago, Uncle64 said: 2.6.0 That is one old one. But you should chose 13068 that links to the SE version on Nexus 87456 links to LE on Nexus Latest version is 3.0.1 If you want to try Beeing Female. Download it here on LL and make sure you also get the updated DLL file there is also one patch that works for it. Thank you for the feed back. The naming convention on this mod is not radially apparent which file I needed. Also the first post needs to be updated if there is a 3.0 version of the mod to reflect that fact.
sonofzion Posted January 11, 2021 Posted January 11, 2021 Before I give up on this mod can someone tell my if they have managed to get this to work with inflation framework on either SE or LE, I have attempted the "fix's" on this thread and inflation's but am still unable to get it to work correctly. My goal is mme/fm/bfhu Best results I can get are with SE using morph (not slif setting that doesnt work with or without v1/2 patch) it gets to 50% of the baby growth and then goes from 0% to 100% morph (not growing) LE I can only get to show any change in Morph AFTER the birth again from 0% to 100% size. I have my fingers crossed I have an angel that can help and I dont have to waste another 20 hours trying to get it to work.
axz2 Posted January 12, 2021 Posted January 12, 2021 4 hours ago, sonofzion said: Before I give up on this mod can someone tell my if they have managed to get this to work with inflation framework on either SE or LE, I have attempted the "fix's" on this thread and inflation's but am still unable to get it to work correctly. My goal is mme/fm/bfhu Best results I can get are with SE using morph (not slif setting that doesnt work with or without v1/2 patch) it gets to 50% of the baby growth and then goes from 0% to 100% morph (not growing) LE I can only get to show any change in Morph AFTER the birth again from 0% to 100% size. I have my fingers crossed I have an angel that can help and I dont have to waste another 20 hours trying to get it to work. I got earlier versions of it to work with SLIF back when I played LE. But that was awhile ago, and the combination of 1 - Forgetting details since then, 2 - Different versions, means I'm not so sure I could help you any now. Also I don't think it worked perfectly the way I wanted it to, but the results were acceptable. 2
RevanCathal Posted January 17, 2021 Posted January 17, 2021 Honestly, I gave up trying to use SLIF. While someone has supposedly patched this to work with SLIF, I have nothing but problems trying figure that mod out and setup bodymorphs through it.
YojimboRatchet Posted January 17, 2021 Posted January 17, 2021 had there been any follow up conversations regarding supporting Futa genders for impregnation with this mod at all ? it does make sense after all to do so, since there are those who use SOS Futa and other mods in our games. maybe adding some kind of check for SOS futa to consider any females as males if they are Futa in the game. ?
Rubberduck75 Posted January 23, 2021 Posted January 23, 2021 Still in my first playtrough with this mod and already like it. My question; is there a way to scaling the size of the widget without much knowdleg of CK
xfeng Posted January 23, 2021 Posted January 23, 2021 On 12/18/2020 at 5:01 AM, RMCW said: @DJShamrock Yea I can't reproduce your issue. For me it works on multiple births. The morphing only gets ran from the: SLIFMorph(Actor akActor, string morphName, float scale, bool reset = false) function which is only ran from SetBellyBreastScale(Actor akActor, int pregnantDay) during pregnancy and ClearBellyBreastScale(Actor akActor) on pregnancy end. ClearBellyBreastScale() is always called at the end of pregnancy, resetting your scale. Note this though, from the BellyBreastScale function that calls ClearBellyBreastScale and SetBellyBreastScale: if (Storage.LastConception[actorIndex] > 0.0) pregnantDay = (Utility.GetCurrentGameTime() - Storage.LastConception[actorIndex]) as int endIf if (pregnantDay > 0) SetBellyBreastScale(akActor, pregnantDay) else ClearBellyBreastScale(akActor) endIf Sounds like your issue is something to do with "pregnantDay". Belly scale is calculated as below: float bellyScale = (pregnantDay as float / (PregnancyDuration.GetValueInt() as float * 1.0)) * BellyScaleMult.GetValue() So only way I could imagine you would balloon from this mod is if pregnant day was some how larger than duration because it is not being reset. I am having the exactly same problem that the belly and breast nodes explode to almost fill the whole screen as soon as I start to give birth... Would you mind further clarying how to solve this? I am having difficulties reading the codes in the post but I know you are my last hope (have been trying to solve this for a long time...???)
VideNoir Posted January 23, 2021 Posted January 23, 2021 theres fertility: 0 with (!) idk if that means it aint workin or shit
w234aew Posted January 23, 2021 Posted January 23, 2021 2 hours ago, EaglePhntm said: theres fertility: 0 with (!) idk if that means it aint workin or shit The 0 means the PC is not currently fertile (tweakable in MCM as a percentage value) and the ! means ovulation (egg present).
VideNoir Posted January 23, 2021 Posted January 23, 2021 57 minutes ago, w234aew said: The 0 means the PC is not currently fertile (tweakable in MCM as a percentage value) and the ! means ovulation (egg present). but why though? shes not pregnant or anything.
DJShamrock Posted January 23, 2021 Posted January 23, 2021 7 hours ago, xfeng said: I am having the exactly same problem that the belly and breast nodes explode to almost fill the whole screen as soon as I start to give birth... Would you mind further clarying how to solve this? I am having difficulties reading the codes in the post but I know you are my last hope (have been trying to solve this for a long time...???) Also still having this issue. If it helps, my settings are- 21 Day cycle, 14 day pregnancy, 7 day baby->child growth, 7 day recovery period. This amounts to essentially falling exactly into ovulation as soon as the baby is grown and the recovery period ends (Lets say ovu starts day 7, get pregnant, 14 days later is day 21/day 1, then in 7 days recovery ends/baby grows into child, ovulation begins again.)
DJShamrock Posted January 23, 2021 Posted January 23, 2021 3 hours ago, w234aew said: The 0 means the PC is not currently fertile (tweakable in MCM as a percentage value) and the ! means ovulation (egg present). 2 hours ago, EaglePhntm said: but why though? shes not pregnant or anything. This is totally incorrect. An * means you are ovulating, a ! means you have sperm inside you. You can only get pregnant if both conditions are active and it takes (there is a chance of failure). Without context I have no idea what the '0' is you're talking about. That could be your cycle day, it could mean 0% fertility (which means you have a 0% chance to conceive if you had sperm present).
w234aew Posted January 24, 2021 Posted January 24, 2021 3 hours ago, DJShamrock said: This is totally incorrect. An * means you are ovulating, a ! means you have sperm inside you. You can only get pregnant if both conditions are active and it takes (there is a chance of failure). Without context I have no idea what the '0' is you're talking about. That could be your cycle day, it could mean 0% fertility (which means you have a 0% chance to conceive if you had sperm present). Yeah you're right, * is ovulating, ! means semen is present. Didn't want to go in-game to test, so I went by the Nexus description. The Nexus description uses ! to indicate ovulation, which is kind of confusing. Maybe @Narue would be willing to change that to * to better reflect in-game symbols?
xfeng Posted January 24, 2021 Posted January 24, 2021 3 hours ago, DJShamrock said: Also still having this issue. If it helps, my settings are- 21 Day cycle, 14 day pregnancy, 7 day baby->child growth, 7 day recovery period. This amounts to essentially falling exactly into ovulation as soon as the baby is grown and the recovery period ends (Lets say ovu starts day 7, get pregnant, 14 days later is day 21/day 1, then in 7 days recovery ends/baby grows into child, ovulation begins again.) does that mean you have to pick a specific point of time to get pregnant? ???
Teleway Posted January 24, 2021 Posted January 24, 2021 So I can get the female PC to work with this mod just fine. The problem is with the male PC. It doesn't track any women, and even when I modify the % there's no message of "blank came in blank". Does it only work if it's with a female spouse (as apposed to an unmarried female npc)?
DJShamrock Posted January 24, 2021 Posted January 24, 2021 17 hours ago, xfeng said: does that mean you have to pick a specific point of time to get pregnant? ??? I am... not sure what you mean XD
Aylis Posted January 31, 2021 Posted January 31, 2021 On 12/11/2020 at 7:17 AM, Jgoftl said: Palar's patch doesn't work for SE, but after verifying which files Palar utilized I took those files from the SE version of Beeing Female and edited Palar's patch to be compatible with SE. Here you guys go. It does work. Thanks A LOT for this. That is one of the details i wanted and it is now added to my guide too. ? 1
NymphoElf Posted February 1, 2021 Posted February 1, 2021 Could you possibly implement adjustable options for sperm counts received based on the inseminating race, similar to how FillHerUp has adjustable inflation values based on the race causing inflation? Personally I find it a bit "immersion breaking" (for lack of a better term) to have the character's stomach to bulge from a massive ejaculation, yet receive the same amount of sperm that an unnoticeable ejaculation would give. I'm not criticizing this mod at all, I just believe this addition would enhance the mod for those who use Fertility Mode and FHU together and I know it would enhance my enjoyment of the mod tremendously.
NymphoElf Posted February 2, 2021 Posted February 2, 2021 On 1/11/2021 at 5:50 PM, sonofzion said: Before I give up on this mod can someone tell my if they have managed to get this to work with inflation framework on either SE or LE, I have attempted the "fix's" on this thread and inflation's but am still unable to get it to work correctly. My goal is mme/fm/bfhu Best results I can get are with SE using morph (not slif setting that doesnt work with or without v1/2 patch) it gets to 50% of the baby growth and then goes from 0% to 100% morph (not growing) LE I can only get to show any change in Morph AFTER the birth again from 0% to 100% size. I have my fingers crossed I have an angel that can help and I dont have to waste another 20 hours trying to get it to work. On 1/16/2021 at 11:41 PM, Jgoftl said: Honestly, I gave up trying to use SLIF. While someone has supposedly patched this to work with SLIF, I have nothing but problems trying figure that mod out and setup bodymorphs through it. I thought SLIF was only necessary as a... well... framework that allowed FM to dynamically adjust the breast and belly nodes. I've always left the SLIF settings at default (mostly because I have no clue what they're supposed to do or not do) and had no issues with belly growth. I personally recommend doing a full reinstall of those mods (uninstall, clean save, install again) and then leave all SLIF settings alone. Also, remember that if you want your character's belly to show in armor/clothing, you need to have armors/clothing that support morphs, and make sure to use Bodyslide to build those morphs (open the armor/clothing in question into bodyslide, click the checkbox at the bottom left that says "build morphs", and then either batch-build the whole armor list, or selectively build the ones you want to have those morphs). Also (obviously) you need XPMSE/XMPSSE blah blah... I hope this helps. 1
sonofzion Posted February 2, 2021 Posted February 2, 2021 1 hour ago, NymphoElf said: I thought SLIF was only necessary as a... well... framework that allowed FM to dynamically adjust the breast and belly nodes. I've always left the SLIF settings at default (mostly because I have no clue what they're supposed to do or not do) and had no issues with belly growth. I personally recommend doing a full reinstall of those mods (uninstall, clean save, install again) and then leave all SLIF settings alone. Also, remember that if you want your character's belly to show in armor/clothing, you need to have armors/clothing that support morphs, and make sure to use Bodyslide to build those morphs (open the armor/clothing in question into bodyslide, click the checkbox at the bottom left that says "build morphs", and then either batch-build the whole armor list, or selectively build the ones you want to have those morphs). Also (obviously) you need XPMSE/XMPSSE blah blah... I hope this helps. Thank you for the advice, I have tried what you have suggested before I posted here but I still appreciate your post. I do not have issues with HP/BF when combined with mme and fhu using slif. The only thing I am unable to get to work is this mod using the same combo replacing HP/BF. After many hours of trying I gave up and went back to another mod, I would prefer to move over to this mod though. I don't blame the mod, I'm sure there is something I and others are doing wrong (probably load order related) it is just frustrating and time consuming to experiment trying to get it to work as I expected it to.
NymphoElf Posted February 2, 2021 Posted February 2, 2021 28 minutes ago, sonofzion said: Thank you for the advice, I have tried what you have suggested before I posted here but I still appreciate your post. I do not have issues with HP/BF when combined with mme and fhu using slif. The only thing I am unable to get to work is this mod using the same combo replacing HP/BF. After many hours of trying I gave up and went back to another mod, I would prefer to move over to this mod though. I don't blame the mod, I'm sure there is something I and others are doing wrong (probably load order related) it is just frustrating and time consuming to experiment trying to get it to work as I expected it to. Hmm. Unfortunate. Sometimes these things just randomly don't work with eachother for effectively no reason. The only other thing I could suggest is that, when you're ready and/or willing, do a complete, 100% mod rebuild from a clean install of Skyrim. I've done that at least a dozen times over the 8+ years I've been modding Skyrim. I've fixed issues similar to this by doing that. Regardless, I wish you luck. As Todd Howard once said: "It just works" lol 1
RevanCathal Posted February 3, 2021 Posted February 3, 2021 10 hours ago, NymphoElf said: I thought SLIF was only necessary as a... well... framework that allowed FM to dynamically adjust the breast and belly nodes. I've always left the SLIF settings at default (mostly because I have no clue what they're supposed to do or not do) and had no issues with belly growth. I personally recommend doing a full reinstall of those mods (uninstall, clean save, install again) and then leave all SLIF settings alone. Also, remember that if you want your character's belly to show in armor/clothing, you need to have armors/clothing that support morphs, and make sure to use Bodyslide to build those morphs (open the armor/clothing in question into bodyslide, click the checkbox at the bottom left that says "build morphs", and then either batch-build the whole armor list, or selectively build the ones you want to have those morphs). Also (obviously) you need XPMSE/XMPSSE blah blah... I hope this helps. That's all well and good for standard body replacers but there tend to be issues with 3BBB bodies that require additional legwork for compatibility. Since I originally posted my comment, I sought out help (and received it) on the SLIF page. There's definitely more aid there for the issues I was having. Everything is now working.
NymphoElf Posted February 4, 2021 Posted February 4, 2021 22 hours ago, Jgoftl said: That's all well and good for standard body replacers but there tend to be issues with 3BBB bodies that require additional legwork for compatibility. Since I originally posted my comment, I sought out help (and received it) on the SLIF page. There's definitely more aid there for the issues I was having. Everything is now working. First off, I'm glad it's working! I haven't had issues with even the 3BBB or 3BA bodies. I've even used BHUNP for a time. Perhaps I just got lucky? Hard to say. 1
K0tabear Posted February 7, 2021 Posted February 7, 2021 Im having an issue where none of the npcs are being tracked, even with the option to add an npc to the tracking menu. Only when I manually set player character gender to female does the pc get tracked, but no other npc gets tracked. Any ideas on how to fix this?
Guest Posted February 10, 2021 Posted February 10, 2021 Are there any good bodyslides and morphable bodies that work good for the mod?
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