skyrimfet Posted May 17, 2018 Author Posted May 17, 2018 28 minutes ago, LinksSword said: It's hard to enjoy skyrim sometimes ctd make me paranoid i've crashed more times then i could count, i spent so much time removing mods that may increase script use so im hoping this playthrough goes better, I just cross my fingers and hope it doesn't crash. With all the mods i have in fallout 4 i never have crashed in fo4. Only Bethesda game i dont get ctd in.  I use loot for sorting but i feel like it doesn't do it's job right. i heard deleting old saves help, i got 8000... it's good to refresh mod packs and remove some positions - Currently i noticing ctd only on first load game after start and only from time to time - in falllot4 ... im stuck with ctd - so it's not a rule  I think that most suspected part related with ctd (ihmo) is slavetat's. @zax wrote that weight update couse 1sec freeze - i dont have most powerful pc but i never waited more than few frames - 0.05s. I'm don't playing a lot with npc's so i didn't know about potential glitches. solution? mcm - turn off weight support.
skyrimfet Posted May 17, 2018 Author Posted May 17, 2018 36 minutes ago, LinksSword said: Are you going to connect this to devious butt maybe? And i wonder if we will meet mandy at the end of this all. You need a lot of skooma and LSD, i'm afraid that you will never meet her without it
zax Posted May 17, 2018 Posted May 17, 2018 1 hour ago, skyrimfet said:  @zax wrote that weight update couse 1sec freeze - i dont have most powerful pc but i never waited more than few frames - 0.05s. I'm don't playing a lot with npc's so i didn't know about potential glitches. solution? mcm - turn off weight support. I wasn't talking about "workarounds" but the real solution.
LinksSword Posted May 18, 2018 Posted May 18, 2018 4 hours ago, skyrimfet said: it's good to refresh mod packs and remove some positions - Currently i noticing ctd only on first load game after start and only from time to time - in falllot4 ... im stuck with ctd - so it's not a rule  I think that most suspected part related with ctd (ihmo) is slavetat's. @zax wrote that weight update couse 1sec freeze - i dont have most powerful pc but i never waited more than few frames - 0.05s. I'm don't playing a lot with npc's so i didn't know about potential glitches. solution? mcm - turn off weight support. Wait? slavetats can cause ctd's? i've been lucky the seven hours i've been playing no crashes, I did have a fair amount of npc mods. figured they were increasing the crashes. I'm playing everything at fast, What stage you get potions at? im currently stage 9 or 8 idk which when you get hooves, And how do you go towards the paul slavery route?
LinksSword Posted May 18, 2018 Posted May 18, 2018 4 hours ago, skyrimfet said: You need a lot of skooma and LSD, i'm afraid that you will never meet her without it I figure thats a joke but you know, This could also be a hidden feature/easter egg for all i know. You didn't answer my question of if Devious butt would or will be integrated somehow, Since cows= fart, And if your adding a hunger system in rnd plus gas from devious butt would be a dream team.  But it would still be cool if we could meet her in oblivion somehow in her state as an npc. Questline er who knows.
AWHA Posted May 18, 2018 Posted May 18, 2018 13 hours ago, skyrimfet said: endless or only few times? if few times - maybe you hot attribute with naked butt fur - then not super optimal tats manager add new fur, remove it and replace with naked butt version and add once again - or something.... I have the same problem, in later stages (17-19) sometimes the old tattoo get removed but new tattoos never get added, if I load the same save and try again, it sometimes works and sometimes not. I suspect script lag is the problem. Â Edit: it seems the bug appears every time I reach stage 19: the old tats get removed but new ones don't show up. Anyone else get this at stage 19?
botticelli Posted May 18, 2018 Posted May 18, 2018 1 hour ago, AWHA said: I have the same problem, in later stages (17-19) sometimes the old tattoo get removed but new tattoos never get added, if I load the same save and try again, it sometimes works and sometimes not. I suspect script lag is the problem. I had the face tattoo applied 3 times over. Since I am using YPS fashion with all the piercings, at first I did not notice that. In SlaveTats MCM menu only one Stage 9 and onde hunters tattoo woul appear. In RaceMenu however, three more NIOverride slots were used, one with Dirt and two more with Stage 9. I checked this because the facial fur would partially cover the hunter's tattoo. In SlaveTats MCM menu, the ordering appeared correct (first stage 9, then hunters). Due to the additional stage 9's the hunter tatto got covered. I removed those in RaceMenu, now it looks ok again.
skyrimfet Posted May 18, 2018 Author Posted May 18, 2018 ok, i will check issue this night (if i find time) i hope that it is only small mistake and i will reupload mod. it's seems that many people had same issue, something must be wrong on my side.
Tex Posted May 18, 2018 Posted May 18, 2018 Kind of curious, what exactly have you planed for Paul? I did the main quest up until he free's me, and does the first milking, which I assume is the ending so far. But what happens next?
sekyrimsekyrim Posted May 18, 2018 Posted May 18, 2018 I enjoyed update1.7 yesterday.  There are problems with applying tattoos.  Somewhat uncomfortable, if you go back to the main menu and load it, it will be tattooed.  Unfortunately, Paul's story is short.  Is it my own bug? or should I play a new game?  I hope to be a perfect and fun mode. I still have fun and THANKS MODDER!!
skyrimfet Posted May 18, 2018 Author Posted May 18, 2018 58 minutes ago, Tex said: Kind of curious, what exactly have you planed for Paul? I did the main quest up until he free's me, and does the first milking, which I assume is the ending so far. But what happens next? i have plan for paul and all stories but i don't want spoil a lot i wrote some in my last post - paul will take "carre" of you  43 minutes ago, funkalla said: I enjoyed update1.7 yesterday.  There are problems with applying tattoos.  Somewhat uncomfortable, if you go back to the main menu and load it, it will be tattooed.  Unfortunately, Paul's story is short.  Is it my own bug? or should I play a new game?  I hope to be a perfect and fun mode. I still have fun and THANKS MODDER!!  paul story is short - true, it's only connection with big quest that come with next updates now paul is owner, have jarl or hunters certyficate BTW nice avatar <3 Â
alyhenry Posted May 18, 2018 Posted May 18, 2018 How can I find level up potion? or how do I spawn them? because your help s levelu command don't seem to work...
LatencyRemix Posted May 19, 2018 Posted May 19, 2018 Could i get some advice / help for part of the mod dialogue. This time i went with Paul and not getting captured. Then decided to revisit "The house" where i found "my mind" which tells me i'm looking for the "river bank" Where i find 2 hunter's and a skeleton. IS anything supposed to happen at that point? Or is it place holder for future updates?  I really like the change's you've put in Skyrimfet. 10/10 for the facial change's.  If i could offer you some idea's again XD, maybe some thing's you haven't thought off.  With the random change's and "Dirt cow" effect. An option or small "to do" quest to go back and talk to Paul "Can you help me Paul, i fell down in some mud and got covered, can you clean me?" Perhaps for milk  Imaginary pregnancy, Could this be worked in to trigger on other pregnancy's and / or have a timer where it comes and goes?  would it be possible to inject the new BAC potion's, Level up, Mutate, Skin change in the "Hey there" menu to be able to force them on follower's? 1
skyrimfet Posted May 19, 2018 Author Posted May 19, 2018 3 hours ago, LatencyRemix said: Could i get some advice / help for part of the mod dialogue. This time i went with Paul and not getting captured. Then decided to revisit "The house" where i found "my mind" which tells me i'm looking for the "river bank" Where i find 2 hunter's and a skeleton. IS anything supposed to happen at that point? Or is it place holder for future updates?  I really like the change's you've put in Skyrimfet. 10/10 for the facial change's.  If i could offer you some idea's again XD, maybe some thing's you haven't thought off.  With the random change's and "Dirt cow" effect. An option or small "to do" quest to go back and talk to Paul "Can you help me Paul, i fell down in some mud and got covered, can you clean me?" Perhaps for milk  Imaginary pregnancy, Could this be worked in to trigger on other pregnancy's and / or have a timer where it comes and goes?  would it be possible to inject the new BAC potion's, Level up, Mutate, Skin change in the "Hey there" menu to be able to force them on follower's? I'm not a owner of "hey there" dialogue but hmmm... another idea: using potion on npc's is not easy, i will use existing magic effects and prepare some scrolls with same usage like potions. about dirt cow, etc - i don't want to lost myself in small mini quest related with attributes - it's not a problem but now i want to focus on main, big quest. for me: dirt cow is a curse. not temporary effect. ok? 1
LatencyRemix Posted May 19, 2018 Posted May 19, 2018 Dont get me wrong here, im 100% for the random change's, It makes the mod way more interesting, and repayable i think. I just thought of it as something extra. But what ever you choose i will be right behind playing ^_^  And i know you have said that before you don't like follower's, which is understandable so please don't go out of your way to add something that you wouldn't wand used yourself. Â
skyrimfet Posted May 19, 2018 Author Posted May 19, 2018 11 minutes ago, LatencyRemix said: Dont get me wrong here, im 100% for the random change's, It makes the mod way more interesting, and repayable i think. I just thought of it as something extra. But what ever you choose i will be right behind playing ^_^  And i know you have said that before you don't like follower's, which is understandable so please don't go out of your way to add something that you wouldn't wand used yourself.  easy! i said: another idea: using potion on npc's is not easy, i will use existing magic effects and prepare some scrolls with same usage like potions. well in next update you get scroll to cast a one-time spell - one scroll = one potion - just select target and cast. should be much easy than force npc to drink potion's.
Encon4 Posted May 19, 2018 Posted May 19, 2018 I have an idea for the main quest, just a suggestion... Spoiler the Cowborn is the cow number 32 right? then the others cows from Hammerfell has been transfered to Skyrim due to the heavy taxes the Aldmeri Dominion implemented to such unusual Cattle, then the owners of the Dairy decided to move them into a secret location more like in dwemmer ruin which happened to be an old but still working Dairy, where no law is implemented, between the mountains near Orsinium. Somehow the bad guys caught the Cowborn(again) brought her to the secret location,like the bad guys Forced Paul to tear the certificate the he was the owner. after being stuck several weeks along with others cows, Cowborn found a device to activate the automatons that kill everyone except the cows or any kind of cattle. free at last, but were would they go? The cowborn and the others cows decided to stay and create a sactuary they only place where they free from others, building up the place to be more livable and confortable, Eventually the Cowborn owns the dairy. The Khajeet Caravans found the place to make trades for milk and cheese, in exchange for vegetables, wearable items for cows. Â
AWHA Posted May 19, 2018 Posted May 19, 2018 On 5/18/2018 at 11:03 AM, skyrimfet said: paul story is short - true, it's only connection with big quest that come with next updates  why do you have to tease us with your "big quest" haha, now people are going to ask you nonstop for the next update
LatencyRemix Posted May 21, 2018 Posted May 21, 2018 Hey all, I have a couple of body slide preset's that could go well for BAC, But im unsure on how the procedure is for sharing them? Do i link in here or from somewhere else? Or do i / could i send them over to you Skyrimfet ?
Sylens___ Posted May 21, 2018 Posted May 21, 2018 Hello, is there anything else after I give Paul the certificate in the quest After storm? paul says to me "come back when you are ready to talk about the rules!" and then it does not pass anymore, is not there any more or have i installed the mod wrong?
skyrimfet Posted May 21, 2018 Author Posted May 21, 2018 1 hour ago, Sylens___ said: Hello, is there anything else after I give Paul the certificate in the quest After storm? paul says to me "come back when you are ready to talk about the rules!" and then it does not pass anymore, is not there any more or have i installed the mod wrong? it's end of current content, quest will be continued with next updates 1
Tex Posted May 22, 2018 Posted May 22, 2018 18 hours ago, Sylens___ said: Hello, is there anything else after I give Paul the certificate in the quest After storm? paul says to me "come back when you are ready to talk about the rules!" and then it does not pass anymore, is not there any more or have i installed the mod wrong? When did you get that dialogue? After the market scene Paul shows up, milks me once, and that's it for me, no new dialogues or anything.
sekyrimsekyrim Posted May 23, 2018 Posted May 23, 2018 Modder said that quest will be continued with next updates.
Graphic67 Posted May 23, 2018 Posted May 23, 2018 A big thank you to Skyrimfet for a great mod adding immersion above and beyond basic MME. Â I have a request which I hope is small and easy to implement for a future version: A transformation speed which is even SLOWER (half, quarter or even tenth) than the current slow setting. I do very long, slow paced play-throughs and with 1.6c had been using the slower MME-linked leveling to keep the BAC transformation pace slow. Now that link option has been removed in 1.7, I find the 'slow' BAC leveling is still too fast. When I upgraded BAC to 1.7 my MME level and BAC stage were both 5. After a week or so of in-game time with version 1.7, my MME level is still 5 (about a day away from 6), but BAC stage has gone all the way up to 9. As I understand earlier discussion in this thread, the MME-link was removed due to fast-transformation abuse and possible other technical issues and I understand the change. I may be the only one out here who used MME leveling to slow things down. Â Thanks again for the effort put into this mod!
Tartos Posted May 23, 2018 Posted May 23, 2018 23 hours ago, Tex said: When did you get that dialogue? After the market scene Paul shows up, milks me once, and that's it for me, no new dialogues or anything. There are two different storylines, depending on if you were captured by the slavers or not. If you go see Paul after each slaver attack, you have the second storyline.
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