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Posted
1 hour ago, skyrimfet said:

I'm doing now all low weight changes - becouse 1.8 take a time. it's will big pack of new story conten. So for this time i want to close or add some small changes, like additional random attributes, comments etc ;)

 

about harness as punish - sound's good and i see a way in story for it.

ok, once again
i never said "no", ok? ;)))

"chomping at the bit" was just an English expression. I was not saying add a harness!

Just meant we are all looking forward to new Quest content.

Posted
3 minutes ago, LinksSword said:

I'm going to play this along with SD+ for the spriggan infection now if i'm not mistaken there is potential slot conflicts right?

no idea, i never had enought luck for SD+ - for me many part's of this mod doesynt work's fine (i tried few combinations) maybe i never spend enought time to config this mod? no idea - finaly i decided to remove it. BAC item's without hardocre mod work's softly - so if springgan infection equip something then you just lost part of visiual effect. I think that all should works toggether. :)

Posted
5 minutes ago, fred200 said:

"chomping at the bit" was just an English expression. I was not saying add a harness!

Just meant we are all looking forward to new Quest content.

my fault - i had few related post in my mind when i wrote answer ;) thx!
 

Posted

Hi skyrimfet,

this is a really great mod ?, I love it?

 

 

I have a suggestion for roleplaying a submissive cow:

current state:

When you get captured by the hunters, you get branded and milked. 

Afterwards you try to escape and wait for the miracle.

By getting your stuff from the chest the hunters aggro and try to kill you.

You kill the hunters or get killed yourself, quest done or reload.

 

Would it be possible to change this behaviour if you were a "smart cow" and followed the hunters without fight ?

Then after getting your stuff back from the chest, the hunters would approach the PC just like before capturing first time and start a dialouge.

 

Mabe some lines like:

"Hey cow 32, you´re not allowed to leave, back into the milker!" (if they notice you trying to escape from the camp)

"Bad cow, you thought you could flee form your owners? Prepare for a really hard milking!" (If you escaped and they found you again)

...

After each approach PC gets the chance to fight or to submit like first time; so player can decide if he/she wants to fight for freedom or stay (semi-) enslaved by hunters.

 

EDIT: So this part of the quest would be repeatable until you choose the "fight option" in the dialouge.

 

Just a suggestion from me, if it doesn´t suit you or if it´s too much work, just ignore it.

Will be using this mod anyway ?

 

 

 

Posted

I really like what you've done with the mod, you're making very good progress! I like what you did in 1.7a with the new udder effect, that was along the lines of what I'd envisioned for the models at first. The only problem I've had so far is that if there are overlays for the "veined" and "cellulite" effects, they don't show up in the game (IDK if they're implemented yet, I found the texture files but they're not listed in SlaveTats MCM like the rest). Also, the "Naked Ass" effect is a unique one, but it seems to be disproportionately applied, effectively removing the fur effects from the game. A way to disable/remove that effect (ex. MCM menu option, scroll/potion/spell) would be greatly appreciated. The two issues might be connected (maybe the disabling of the body fur Tats also disables NIoverride from applying those effects?).

Posted

I don't know how difficult these would be, but here are two related ideas for expanded comment opportunities:

 

1. One of my current DD-related mods (no idea which at the moment) will intercept talk events, put up a single dialogue option of "..." followed by a demand for sex with options to accept, resist, or enthusiastically accept. I would be interested to see some random percentage of talk events hijacked by BAC with the option to only "Moo" and have some reaction by the NPC. Reactions could easily be in dialogue, but could also be triggering sex or milking. (Could this be linked to milk fullness?)

 

2. A variation of "gag talk" where the player gets stuck in moo-mode and has to "moo-talk" for a while to make themselves understood only through moo-oriented dialogue options to reach a regular dialogue tree or fail and get kicked out of dialogue mode. This mode would benefit from the trigger chance being related to transformation stage. (i.e. practically no chance at very low stage, high chance at full transformation: 1 or 1.5% chance per stage. )

 

Posted
5 hours ago, Draco Benson said:

So im getting a time out everytime i try to get paul to give me a nose ring, and can you make and option to remove foot hooves too, i do love the mod so far

I had that too while using Zaz 7 as the only visible places to sit (chairs) were not accepted by the mod. With Zaz 8, you will see a piece of furniture in the northern most stall. That is where you must sit.

Posted
17 hours ago, Draco Benson said:

So im getting a time out everytime i try to get paul to give me a nose ring, and can you make and option to remove foot hooves too, i do love the mod so far

foot hoves or horse shoes? gods why? :(

 

zaz 8.0  (or 8+) is installed??

Posted
On 6/2/2018 at 2:13 PM, meister888888 said:

 can you make hand hooves be nailed as feet hooves with neat white shoes and ring for chain?

i can add horse shoes - but how long cow is not crawling i dont see good reason - so maybe in future when i finaly add crawling?

 

18 hours ago, w234aew said:

I really like what you've done with the mod, you're making very good progress! I like what you did in 1.7a with the new udder effect, that was along the lines of what I'd envisioned for the models at first. The only problem I've had so far is that if there are overlays for the "veined" and "cellulite" effects, they don't show up in the game (IDK if they're implemented yet, I found the texture files but they're not listed in SlaveTats MCM like the rest). Also, the "Naked Ass" effect is a unique one, but it seems to be disproportionately applied, effectively removing the fur effects from the game. A way to disable/remove that effect (ex. MCM menu option, scroll/potion/spell) would be greatly appreciated. The two issues might be connected (maybe the disabling of the body fur Tats also disables NIoverride from applying those effects?).

in 90% you not correctly installed mod - i found alle missing files in json file in tats pack 1.7a - so - please check again your version.

 

line 223:

{"name": "DirtBody", "section":"Being a cow", "texture":"bac\\dirty_body.dds", "area":"Body"},
{"name": "DirtFace", "section":"Being a cow", "texture":"bac\\dirty_face.dds", "area":"Face"},
{"name": "DirtFeet", "section":"Being a cow", "texture":"bac\\dirty_body.dds", "area":"Feet"},
{"name": "DirtHands", "section":"Being a cow", "texture":"bac\\dirty_hands.dds", "area":"Hands"},
{"name": "Cellulite", "section":"Being a cow", "texture":"bac\\cellulite.dds", "area":"Body"},
{"name": "BMutation1", "section":"Being a cow", "texture":"bac\\breast_mut1.dds", "area":"Body"},
{"name": "BMutation2", "section":"Being a cow", "texture":"bac\\breast_mut2.dds", "area":"Body"}

 

On 6/2/2018 at 1:46 PM, Totenbarg said:

Hi skyrimfet,

this is a really great mod ?, I love it?

 

 

I have a suggestion for roleplaying a submissive cow:

current state:

When you get captured by the hunters, you get branded and milked. 

Afterwards you try to escape and wait for the miracle.

By getting your stuff from the chest the hunters aggro and try to kill you.

You kill the hunters or get killed yourself, quest done or reload.

 

Would it be possible to change this behaviour if you were a "smart cow" and followed the hunters without fight ?

Then after getting your stuff back from the chest, the hunters would approach the PC just like before capturing first time and start a dialouge.

 

Mabe some lines like:

"Hey cow 32, you´re not allowed to leave, back into the milker!" (if they notice you trying to escape from the camp)

"Bad cow, you thought you could flee form your owners? Prepare for a really hard milking!" (If you escaped and they found you again)

...

After each approach PC gets the chance to fight or to submit like first time; so player can decide if he/she wants to fight for freedom or stay (semi-) enslaved by hunters.

 

EDIT: So this part of the quest would be repeatable until you choose the "fight option" in the dialouge.

 

Just a suggestion from me, if it doesn´t suit you or if it´s too much work, just ignore it.

Will be using this mod anyway ?

 

 

 

i think that some future plans will not disapoint you. im not going to touch current quest etc.. but i have some plans ;)

 

Posted

Hi thanks for the new update. I want to ask about the "Random Attributes". I haven't progressed far yet but are they linked with the 'levels' and at max level all of them will be applied? Or are they really random? 

Posted
36 minutes ago, executaball said:

Hi thanks for the new update. I want to ask about the "Random Attributes". I haven't progressed far yet but are they linked with the 'levels' and at max level all of them will be applied? Or are they really random? 

random - about 8-9 random attributes
some are single, other connected (wet->horny->etc) - without cheats you will never obtain all

Posted
34 minutes ago, hackingice said:

Hello, thank for new update.

 

New version 1.7b not need file tats 1.7a ?

Sorry my english is't that good.

 

               

Untitled.png

no, tats pack 1.7a is ok:)

Posted
2 hours ago, skyrimfet said:

no, tats pack 1.7a is ok:)

So sorry for that i had mistaken


Now I have problems in my belly.
 

Thank you very much. ?

 

ScreenShot3.jpg

Posted
5 minutes ago, hackingice said:

So sorry for that i had mistaken


Now I have problems in my belly.
 

Thank you very much. ?

 

ScreenShot3.jpg

don't see what's wrong is
it's seems that nodes-weights on your body are wrong or something like that - it's problem with 3d models that you using - i think
 

Posted

So i have this idea, What if there is a temporary cure? A potion of sorts that, Reverses the transformation process slowly going down each stage, And it's only temporary because once it wears off and you start to milk yourself or leave yourself full of milk you revert back to becoming a cow again, Just an idea of a way to replay the stages again if you wanted to without starting over.

Posted
3 hours ago, skyrimfet said:

no, tats pack 1.7a is ok:)

So i have this idea, What if there is a temporary cure? A potion of sorts that, Reverses the transformation process slowly going down each stage, And it's only temporary because once it wears off and you start to milk yourself or leave yourself full of milk you revert back to becoming a cow again, Just an idea of a way to replay the stages again if you wanted to without starting over.

Posted
51 minutes ago, hackingice said:

So sorry for that i had mistaken


Now I have problems in my belly.
 

Thank you very much. ?

 

ScreenShot3.jpg

Same issue i have don't think there is a fix, Thankfully the huge udder attribute doesn't have this issue for me.

Posted
4 minutes ago, magdisko said:

I keep getting stuck in the auction no matter what version I try. What is wrong?

more details?
stuck - did you take a place on table, or?

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