assassin394 Posted October 1, 2019 Posted October 1, 2019 4 hours ago, Nossoloke said: If you have untamed installed, I had that cause the scaling issue; it has to be before MNC in the load order or it overwrites MNC's scaling. That must be it. I move untamed esp above MNC in load order and wolf is no longer oversized. Thank you very much? 1
Raven Mocker Posted October 2, 2019 Posted October 2, 2019 I've given up. I'd rather install this by its lonesome than try to use Devious Devices and SD+. I've spent almost two weeks deleting Skyrim and starting with a fresh install, deleting everything and re-downloading EVERY mod I have to install everything bit by bit to try and fix it to no avail.Â
Shade115 Posted October 4, 2019 Posted October 4, 2019 Quick question, is there any particular reason there isn't a new mesh replacer for True Wolves of Skyrim? It got a new version earlier this year that actually changed a lot of things up (namely the head).
MadMansGun Posted October 4, 2019 Author Posted October 4, 2019 1 hour ago, Shade115 said: Quick question, is there any particular reason there isn't a new mesh replacer for True Wolves of Skyrim? It got a new version earlier this year that actually changed a lot of things up (namely the head). because i was not aware that it got updated.
Shade115 Posted October 4, 2019 Posted October 4, 2019 1 hour ago, MadMansGun said: because i was not aware that it got updated. Ah
Emelex Posted October 4, 2019 Posted October 4, 2019 V12 RC10 and earlier versions of MNC work fine for me, but this new V12RC11 causes all the people and horses in the game to be stuck in t-pose and makes all the wolves white !s in red diamonds. Is it because of some inherent flaw in my mods setup I'm not seeing, or is RC11 just not ready for full use?
Grey Cloud Posted October 4, 2019 Posted October 4, 2019 6 minutes ago, Emelex said: stuck in t-pose That looks like skeleton issue. What does FNIS say? Â 7 minutes ago, Emelex said: white !s in red diamonds That's a missing mesh.
Grey Cloud Posted October 4, 2019 Posted October 4, 2019 On 10/1/2019 at 10:55 AM, assassin394 said: That must be it. I move untamed esp above MNC in load order and wolf is no longer oversized. You can turn off the scaling in Untamed's MCM.
Emelex Posted October 4, 2019 Posted October 4, 2019 2 hours ago, Grey Cloud said: That looks like skeleton issue. What does FNIS say?  That's a missing mesh. With or without the HKX Check ticked?
MadMansGun Posted October 5, 2019 Author Posted October 5, 2019 5 hours ago, Emelex said: V12 RC10 and earlier versions of MNC work fine for me, but this new V12RC11 causes all the people and horses in the game to be stuck in t-pose and makes all the wolves white !s in red diamonds. Is it because of some inherent flaw in my mods setup I'm not seeing, or is RC11 just not ready for full use? sounds like it did not get installed right.
Emelex Posted October 5, 2019 Posted October 5, 2019 1 hour ago, MadMansGun said: sounds like it did not get installed right. I used Vortex to install them.
btasqan Posted October 8, 2019 Posted October 8, 2019 On 10/5/2019 at 4:49 AM, Emelex said: I used Vortex to install them. Vortex isnt good for so many mods that need overriting. Go NMM or MO.
btasqan Posted October 10, 2019 Posted October 10, 2019 @MadMansGun This isnt a big deal, but can you give the next mod compatibility kit a shorter name? Because of the long name and its numerous subfolders, windows might ignore some files for some people if skyrim isnt installed on the first or second level of the storage device. Â Also, just fyi. The FOMOD doesnt automatically recognize the gray cowl of nocturna. Darkend and co were recognised automatically. Â And thanks for making the MCK fomod now. Installing is so smooth and fast now. No more unzipping and zipping single kits.
shiagwen Posted October 11, 2019 Posted October 11, 2019 i cant believe what crap this version is. At horses, i got a cock inside the cock, a double cock with no cockend. textures and meshes just do what they like to. dont tell me about wrong installation and this kind of stuff, i play with mnc since 6 years.
MadMansGun Posted October 11, 2019 Author Posted October 11, 2019 19 hours ago, btasqan said: @MadMansGun This isnt a big deal, but can you give the next mod compatibility kit a shorter name? Because of the long name and its numerous subfolders, windows might ignore some files for some people if skyrim isnt installed on the first or second level of the storage device.  Also, just fyi. The FOMOD doesnt automatically recognize the gray cowl of nocturna. Darkend and co were recognised automatically.  And thanks for making the MCK fomod now. Installing is so smooth and fast now. No more unzipping and zipping single kits. you'll need to talk to CGI about that, he made/setup the fomod version.  1 hour ago, shiagwen said: i cant believe what crap this version is. At horses, i got a cock inside the cock, a double cock with no cockend. textures and meshes just do what they like to. dont tell me about wrong installation and this kind of stuff, i play with mnc since 6 years. too bad, you have somehow fucked up the installation process, you most likely failed to uninstall the old version and it's SLNC files. this time try reading the "READ IMMEDIATELY v9 to v12 upgrade procedure.txt" and then read the "SexLab & More Nasty Critters Install Guide" 3
btasqan Posted October 11, 2019 Posted October 11, 2019 2 hours ago, shiagwen said: i cant believe what crap this version is. At horses, i got a cock inside the cock, a double cock with no cockend. textures and meshes just do what they like to. dont tell me about wrong installation and this kind of stuff, i play with mnc since 6 years. You probably changed something minor in your mod setup or your mod manager has issues with the latest compatibility patches. And also relax, we all try to help each other here, so jumping in with rage about something that has gone wrong isnt polite.
donttouchmethere Posted October 11, 2019 Posted October 11, 2019 3 hours ago, shiagwen said: i play with mnc since 6 years ... and yet your still able to fuck it up =D Â
shiagwen Posted October 11, 2019 Posted October 11, 2019 2 hours ago, btasqan said: You probably changed something minor in your mod setup or your mod manager has issues with the latest compatibility patches. And also relax, we all try to help each other here, so jumping in with rage about something that has gone wrong isnt polite. i dont use a mod manager. and an older version should be in the sownload as long as the actual version does those things. ok i will kick the convenient horses compaboility patch.
btasqan Posted October 11, 2019 Posted October 11, 2019 16 minutes ago, shiagwen said: i dont use a mod manager. and an older version should be in the sownload as long as the actual version does those things. ok i will kick the convenient horses compaboility patch. Wow, that is a hell of manual mod tracking you have to do if you dont use a mod manager. Doesnt surprise me that you have random issues. Anyway. If it is only the horses, then maybe check that you reregistered mods in CF-MCM menu. Also, depending on the animations you use, some might need Bakas ABC.  Consider using a mod manager, my first 4 months with Skyrim I avoided them, till I noticed that the danger is not to screw up your game when installing new mods, but rather when deleting your installed ones. Too often one may forget to get rid of some obsolete files, which ends up screwing up your game one day. But it is your choice.
btasqan Posted October 13, 2019 Posted October 13, 2019 BTW. The current convenient horses compatibility patch doesnt seem to be properly applied for unsaddled horses when using the FOMOD version. Saddles convenient horses are fine though.
MadMansGun Posted October 13, 2019 Author Posted October 13, 2019 2 hours ago, btasqan said: BTW. The current convenient horses compatibility patch doesnt seem to be properly applied for unsaddled horses when using the FOMOD version. Saddles convenient horses are fine though. i don't know why your having that problem, there should be no difference between unsaddled and saddled. have you tried going to the Creature Framework MCM and clicking on "Re-register all mods"? Â
donttouchmethere Posted October 13, 2019 Posted October 13, 2019 New Version V12RC11 sucks! ? It bugs out some deer in my game! ?  After updating to RC11 and updating Crash fixes back to v12 some deer lost their fur and have mutated heads. ? Great job AGAIN MadMansGun ? shiatwagon was right after all ?  Here the damage report in pic's, and don't tell me that's from another mod, I know my way around ?  Spoiler     I will send you the costs for the veterinarian ??
MadMansGun Posted October 13, 2019 Author Posted October 13, 2019 44 minutes ago, donttouchmethere said: . this should fix them: https://www.loverslab.com/files/file/5309-predators-the-lost-tribes-tweaks-unpsos-uunp-bodyslide/ ?
donttouchmethere Posted October 13, 2019 Posted October 13, 2019 12 minutes ago, MadMansGun said: this should fix them: https://www.loverslab.com/files/file/5309-predators-the-lost-tribes-tweaks-unpsos-uunp-bodyslide/ ? Can't fool ya, Blaze69's tweak is just awesome. Those deer just hit me by surprise lol (boy they are ugly, let's see what else will show up) They can't fight and even a naked SLS suffering PC can win against them in a fist fight at lvl 9. Yep feel pretty powerful now^^ Â So far no issues with MNC SLAL horses and crash fixes v12. I was missing the crash fixes warning form v12 already lol
Grey Cloud Posted October 13, 2019 Posted October 13, 2019 39 minutes ago, donttouchmethere said: they are ugly, 'Ugly' doesn't begin to cover it.
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