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HDT SMP for SSE?


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Posted
On 3/24/2020 at 11:58 PM, lordregnis said:

and that means what?

I apologize for not explaining right away. In all new bodies there are bones for the anus, but the authors say that this is for special animation (animation packs where there is an anal tyk-tyk). 

BUT you can do what it will all work in the whole other game. But for this you will have to create physics settings for these bones and and body weights. For each body its own. About coshd (3bb, 17b),

 

I did this for myself with the permission of the author. Yes, this all works, but I have not published this option and will not. I can make a working anus for new bodies, but I don’t need it. This is a long and painful tune (as with everything about the anus).


save yourself and your loved ones, be reasonable ..

Posted

Has anyone managed to replicate vagina stretching similar to AIO HDT Animated in SE? In my game, the vagina kinda just pops open when a penis is near instead of behaving smoothly like AIO Animated. I'm using BHUNP, it was the same thing when I tried 3BBB CBBE. At this point I'm wondering if i'm just doing something wrong or if it requires extra xml tweaking

Posted
6 hours ago, Sloots_R_Us said:

Has anyone managed to replicate vagina stretching similar to AIO HDT Animated in SE? In my game, the vagina kinda just pops open when a penis is near instead of behaving smoothly like AIO Animated. I'm using BHUNP, it was the same thing when I tried 3BBB CBBE. At this point I'm wondering if i'm just doing something wrong or if it requires extra xml tweaking

Yes mine animates like that for 3BBB and BHUNP.  But you have to make sure you're using SMP and not CPBC.  CBPC is causing the popping open and closed like some kind of origami trap door.  Disable NPC pelvis in the CPBC config files, and make sure you have properly defined pussy bones etc in the smp .xmls.  You can copy the 3bbb settings into the BHUNP and it works great.

Posted
9 hours ago, no_way said:

Yes mine animates like that for 3BBB and BHUNP.  But you have to make sure you're using SMP and not CPBC.  CBPC is causing the popping open and closed like some kind of origami trap door.  Disable NPC pelvis in the CPBC config files, and make sure you have properly defined pussy bones etc in the smp .xmls.  You can copy the 3bbb settings into the BHUNP and it works great.

Will give this a try, thanks. One question tho, doesn't using SMP instead of CPBC kill your fps?(assuming you don't have a beastly PC). I've never tweaked xmls so I'm not sure how to go about tweaking bones

 

Also, if you don't mind, can you post a gif

 

Edit: Looking at CBPCollisionConfig, by disable NPC pelvis, do you mean to just delete those lines?

Posted
8 hours ago, Sloots_R_Us said:

Will give this a try, thanks. One question tho, doesn't using SMP instead of CPBC kill your fps?(assuming you don't have a beastly PC). I've never tweaked xmls so I'm not sure how to go about tweaking bones

 

Also, if you don't mind, can you post a gif

 

Edit: Looking at CBPCollisionConfig, by disable NPC pelvis, do you mean to just delete those lines?

You do not need to disable anything in the CBPC, it is a matter of the SMP and the .xml .The aers (nexus) version of the SMP is not causing me problems with the FPS and I am using CBBE3bbbA full SMP I only use CPBC for the belly

Posted
12 hours ago, manpan22 said:

You do not need to disable anything in the CBPC, it is a matter of the SMP and the .xml .The aers (nexus) version of the SMP is not causing me problems with the FPS and I am using CBBE3bbbA full SMP I only use CPBC for the belly

SMP does destroy your FPS if you have many NPCs nearby with physics enabled clothes however ;)

Posted
10 hours ago, Illana said:

SMP does destroy your FPS if you have many NPCs nearby with physics enabled clothes however ;)

No i tested 6 followers  full  smp + PC full  smp+hair 0 fps loss , before aers version mi fps goes to 0 and ctd or PCB command , now dont need PCB and fps goes to 60-90 indoor

Posted
1 hour ago, Kokan said:

The Elder Scrolls V  Skyrim Special Edition 2020.03.31 - 20.57.54.07.gif

I like the breast cleavage very much, one of the few scenes I've seen for Skyrim that doesn't show a wide, empty canyon between breasts with each of them pointing at an angle left and right as though they hated each other! :classic_biggrin: What body/preset is it?

Posted
11 hours ago, Vyxenne said:

I like the breast cleavage very much, one of the few scenes I've seen for Skyrim that doesn't show a wide, empty canyon between breasts with each of them pointing at an angle left and right as though they hated each other! :classic_biggrin: What body/preset is it?

my custom preset Lily, do you want RM preset too?

Posted
8 hours ago, Kokan said:

my custom preset Lily, do you want RM preset too?

What you linked to me was perfect, thank you very much.

Posted
On 3/30/2020 at 1:54 AM, manpan22 said:

No i tested 6 followers  full  smp + PC full  smp+hair 0 fps loss , before aers version mi fps goes to 0 and ctd or PCB command , now dont need PCB and fps goes to 60-90 indoor

 

You don't have physics enabled clothing then

Posted
10 minutes ago, Vyxenne said:

Venus Fly Trap? :classic_biggrin::classic_tongue::classic_shy::classic_smile: 

I think it's for something bigger ?

Posted

Hey guys just wondering if someone had found a solution to the "stretch to infinity" belly problem in SE.  I've read it existed in LE with HDT PE and the solution was to limit the max velocity of nodes so they dont reach escape velocity from the skeleton so to speak, but cant find that param in SE.  I'm back and forth between CBBE 3BBB and BHUNP but its always the belly that stretches to a point and thats governed by CBP from what I understand, so a bit confused.

Posted
13 hours ago, no_way said:

Hey guys just wondering if someone had found a solution to the "stretch to infinity" belly problem in SE.  I've read it existed in LE with HDT PE and the solution was to limit the max velocity of nodes so they dont reach escape velocity from the skeleton so to speak, but cant find that param in SE.  I'm back and forth between CBBE 3BBB and BHUNP but its always the belly that stretches to a point and thats governed by CBP from what I understand, so a bit confused.

Not sure if same situation but i capped my fps at 61 and never saw it happen again

Posted
1 hour ago, Illana said:

Not sure if same situation but i capped my fps at 61 and never saw it happen again

Hmm, will I run into issues with a 165hz G-sync monitor?

Posted
On 4/4/2020 at 4:03 PM, Kokan said:
On 4/4/2020 at 3:56 PM, Vyxenne said:

Venus Fly Trap? :classic_biggrin::classic_tongue::classic_shy::classic_smile: 

I think it's for something bigger ?

Trombone, then... :classic_biggrin:

Posted

Good news Bad Dog fix his Tails on females horse now just have mess around with the sliders :P.  PS This might be final version of her but I like the blond look lol.

ScreenShot32.png

Posted

Recently returned to the game and updated all mods (around 180) etc for a quick playthrough, everything good, got to level 20 without a stutter or crash.

'So lets see what the situation is with physics these days, like I used to have in LE'. I said to myself. Well I saw some of the examples in here and couldn't wait to try it out.

Only problem is I'm thick, even looking at some guides hasn't helped me. Launching from Vortex/SKSE just leads to a CTD that doesn't even show the black screen.

Reading all the log files none report a problem except skee

 

"skee
couldn't get trampoline interface
NetImmerse Override Enabled
config path = F:\SteamLibrary\steamapps\common\Skyrim Special Edition\Data\SKSE\skse.ini"

 

...whereas SKSE reports SKEE loaded

 

I've installed

CBPC, HDT-SMP (Skinned Mesh Physics), Realistic SMP & XPMSSE

 

What I haven't done is anything in Bodyslide, and I've read their Wiki and watched Kokan's help vids, read 40 plus pages of this thread. Still an understanding of Bodyslde eludes me, I just don't knw what I'm supposed to do, when I start it it loads the body but with brush settings and editing options.

 

No problems reported in Vortex, Loot, FNIS. Thanks for reading and feel free to call me an idiot but last time I was editing stuff was in DOS :)

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