Gromilla Posted February 24, 2019 Posted February 24, 2019 17 hours ago, Vyxenne said: There are some deprecated tags in LE SMP but fixing them for SSE is child's play compared with rewriting a new SMP xml from scratch as you have to do when converting Oldrim HDT-PE items. your voice is just music to my ears ?
Shoneleven Posted February 24, 2019 Posted February 24, 2019 guys i need help with when i am using SMP in scene with 4 npc i get 80fps with cbp 120 fps but with cbpc barely 50 fps. it should be more than smp. does crash fixing dlls or somthing memory fix is cousing problem.
Shizof Posted February 24, 2019 Posted February 24, 2019 17 hours ago, Shoneleven said: guys i need help with when i am using SMP in scene with 4 npc i get 80fps with cbp 120 fps but with cbpc barely 50 fps. it should be more than smp. does crash fixing dlls or somthing memory fix is cousing problem. Are you using HDT-SMP and CBPC together? If you are, did you disable body physics in SMP?
Shoneleven Posted February 24, 2019 Posted February 24, 2019 1 hour ago, Shizof said: Are you using HDT-SMP and CBPC together? If you are, did you disable body physics in SMP? sepratly tested. using together produced even lower framerate. i have ryzen 1800x, ram 3200mhz, 1080ti lightening z gpu
Shoneleven Posted February 24, 2019 Posted February 24, 2019 maybe 1080ti'opencl perfarmance is good thats why hdtsmp has high frame rate, what is your fps in cbpc and smp
markTheLustOne Posted February 25, 2019 Posted February 25, 2019 So, I'm thinking about use HDT on a simple male hair(just a subtle movement) someone here know how proper weight, a video tutorial or something would be fine.
Vyxenne Posted February 25, 2019 Posted February 25, 2019 On 2/24/2019 at 2:11 PM, Shoneleven said: sepratly tested. using together produced even lower framerate. i have ryzen 1800x, ram 3200mhz, 1080ti lightening z gpu From what you have posted, you have not installed CBPC and HDT-SMP in such a way that they are not both trying to provide body physics. Please follow the guide on the first page of CBPC.
Vyxenne Posted February 26, 2019 Posted February 26, 2019 On 2/22/2019 at 1:22 PM, Butch93h said: Honestly, I would also prefer to use HDT-SMP as well with my UUNP body but no matter what I do, I can never seem to get collisions to work. Which is why I usually end up just going CBPC. If anyone knows how to make collisions work properly, I will switch back to HDT-SMP in a heartbeat. Please get @Gromilla's xml files (UUNP) from the links in his signature bar. I used them for months (not any more since I started using CBPC for all body physics and collisions) and they work *perfectly* including all collisions.
Hippeus Posted February 27, 2019 Posted February 27, 2019 On 2/20/2019 at 3:59 PM, kalikka said: Correct SMP version installed? link My crystal ball is in the laundry at the moment so I can't tell which armor mods you are talking about. But most likely you are using LE SMP stuff on SE. LE stuff won't work on SE. Just copy/paste the settings from "cbbe-tbbp.xml" to "CBBE.xml". It's dangerous to go alone! Take this (outdated but the info for tuning the jiggle is still there) So do we copy the entire cbbe-tbbp.xml to the CBBE.xml or just the breast information?
Uncle64 Posted February 27, 2019 Posted February 27, 2019 Short story. I did have this working fine in my setup. My SSD drive did get issues, it did turn out to be W10 that had issues whit SSD. Problem, all my installed mods for SSE was on that drive, and now I simply cant get it to work again. Is there any compendium in the tread of what files to use? And in what order they should be? It is painfull to read 128 pages. I do have all files downloaded I think, on one other HDD.
Deathmaw Posted February 27, 2019 Posted February 27, 2019 Is there anyway to set it up so I use SMP for everything other than genital collision? And then use CBPC just for genital collision? Or does anyone know of some XMLs that work for SMP?
Shoneleven Posted February 27, 2019 Posted February 27, 2019 i want to know that tooo. need belly collision from cbp
Yinkle Posted February 28, 2019 Posted February 28, 2019 Bodyslide and outfit studio updated today and with some nice improvements. I've been able to copy cloth physics bone weights between shapes sucessfully, keeping the bone hierachy intact. Some of them had significantly diferent geometry too. Obviously you still need to correct weights where the shapes don't match but I was never able to do this until today. 2
daedrasp Posted February 28, 2019 Posted February 28, 2019 3 minutes ago, Kokan said: No more Civil war at body mesh! UNP shape can made by bodyslider.
Gromilla Posted February 28, 2019 Posted February 28, 2019 2 hours ago, Yinkle said: Bodyslide and outfit studio updated today and with some nice improvements. I've been able to copy cloth physics bone weights between shapes sucessfully, keeping the bone hierachy intact. Some of them had significantly diferent geometry too. Obviously you still need to correct weights where the shapes don't match but I was never able to do this until today. Thank's man! I would have missed such news ..
Yinkle Posted February 28, 2019 Posted February 28, 2019 14 minutes ago, Gromilla said: Thank's man! I would have missed such news .. Yup it's a pretty big deal so I fugured I'd share Edit: Yinkle's new word for the day: fugured XD 1
Vyxenne Posted February 28, 2019 Posted February 28, 2019 19 hours ago, Deathmaw said: Is there anyway to set it up so I use SMP for everything other than genital collision? And then use CBPC just for genital collision? Or does anyone know of some XMLs that work for SMP? it's easy enough to disable genital physics and collisions (not only collisions but SMP physics and collisions) by commenting out any "labia" or "schlong" tags in DefaultBBPs.xml, but I'm not so sure about disabling everything except genital physics and collisions in CBPC. I would suggest you post this question on the CBPC page. 1
Vyxenne Posted February 28, 2019 Posted February 28, 2019 8 hours ago, Yinkle said: Bodyslide and outfit studio updated today and with some nice improvements. I've been able to copy cloth physics bone weights between shapes sucessfully, keeping the bone hierachy intact. Some of them had significantly diferent geometry too. Obviously you still need to correct weights where the shapes don't match but I was never able to do this until today. Have you tested it them with UUNP in SSE?
Grey Cloud Posted February 28, 2019 Posted February 28, 2019 All the Americans viewing that will wonder why 'guns' is spelled wrong.
Vyxenne Posted February 28, 2019 Posted February 28, 2019 3 minutes ago, Grey Cloud said: All the Americans viewing that will wonder why 'guns' is spelled wrong. Not all... just some... I, on the other hand, know how to spell AR-15, Ruger and Smith & Wesson and I have one of each. **huggles** 1
Guest Posted February 28, 2019 Posted February 28, 2019 16 minutes ago, Vyxenne said: Have you tested it them with UUNP in SSE? I've tested ... works the same as before, I did not notice any improvement.
Shizof Posted February 28, 2019 Posted February 28, 2019 23 hours ago, Deathmaw said: Is there anyway to set it up so I use SMP for everything other than genital collision? And then use CBPC just for genital collision? Or does anyone know of some XMLs that work for SMP? You basically open CBPCMasterConfig.txt and CBPCollisionConfig.txt files and delete anything related to Breast, Butt, Hand, Finger. In detail, open CBPCMasterConfig.txt and under [ConfigMap] only leave Belly and Pelvis. Delete the rest. Open CBPCollisionConfig.txt, under [AffectedNodes] only leave Belly and Pelvis. Delete the rest. under [ColliderNodes] only leave Genitals, Delete the rest. That's it. For SMP side, refer to what Vyxenne said: 3 hours ago, Vyxenne said: it's easy enough to disable genital physics and collisions (not only collisions but SMP physics and collisions) by commenting out any "labia" or "schlong" tags in DefaultBBPs.xml 1
Deathmaw Posted February 28, 2019 Posted February 28, 2019 7 hours ago, Shizof said: You basically open CBPCMasterConfig.txt and CBPCollisionConfig.txt files and delete anything related to Breast, Butt, Hand, Finger. In detail, open CBPCMasterConfig.txt and under [ConfigMap] only leave Belly and Pelvis. Delete the rest. Open CBPCollisionConfig.txt, under [AffectedNodes] only leave Belly and Pelvis. Delete the rest. under [ColliderNodes] only leave Genitals, Delete the rest. That's it. For SMP side, refer to what Vyxenne said: Awesome that seems to have worked! Thank you both! *Edit* I seem to be getting the old issue where the breasts start randomly spazzing out presumably from deflecting off each other or something. They start stretching out to inifinity and just spinning around, until my FPS tanks and goes from 60 fps to like 3 fps. Any idea how to avoid this?
venomgt777 Posted March 2, 2019 Posted March 2, 2019 Right, I think I read about twenty pages here and there on this thread trying to find the answers before posting a question. Sorry in advance if this is a repeat question in all. I've modded before on oldrim and now I'm finally getting into SE. However, I don't think that I am getting SMP to work correctly. I am under the impression that body physics should work very close to how they did in oldrim. But it does not look like it is working. For example if something touches a breast shouldn't there be some type of reaction depending on the force. I could really use some assistance. I used to use NMM but now it is Vortex, I do know about MO2 but I already built the game in Vortex. Is there a way that I can show someone my game logs and get advice on how to get SMP to work correctly? All my other mods are working correctly.
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