Elsidia Posted June 21, 2021 Posted June 21, 2021 16 hours ago, darkon74slayer said: cause the only device I get automatically put on is the slave collar. I got many devices on. Also latex dresses not put on because those are bugged into DD, doesn't have inventory device dummy armor. If you add those addon into xedit and save dd it's start put on dresses too. if you not trigger a traps then maybe you are under °Belted!, Alise or Jack the belter quest.
Guest Posted June 21, 2021 Posted June 21, 2021 8 hours ago, Elsidia said: Latest version of harrasment have ability to unlock dd items with willpower. I was trying now to disable as much in Harassment as i can in regards of DD in the hopes it will not "accidentally" unlock the unlockable. Â
IamTooth Posted June 26, 2021 Posted June 26, 2021 So, after many hours of trying to set up a challenge scenario, I conclude that DD/DCW items won't work if summoned through console, and I will have to wander around picking at random containers, until I chance upon the items I want. Is this correct?
izzyknows Posted June 26, 2021 Posted June 26, 2021 (edited) 35 minutes ago, IamTooth said: So, after many hours of trying to set up a challenge scenario, I conclude that DD/DCW items won't work if summoned through console, and I will have to wander around picking at random containers, until I chance upon the items I want. Is this correct? You can craft them at the Restraints workbench, found in Raider>>Slavery. Â You need the Inventory item not the rendered item when using the console. Edited June 26, 2021 by izzyknows
IamTooth Posted June 26, 2021 Posted June 26, 2021 26 minutes ago, izzyknows said: You can craft them at the Restraints workbench, found in Raider>>Slavery. Â You need the Inventory item not the rendered item when using the console. Thank you! I tried this, which probably confirmed what I initially thought. Mod conflict. I guess I just have to figure out what's messing it up for me.
Exutahl Posted July 10, 2021 Posted July 10, 2021 Is the overseer's chest supposed to activate the fight submission?
Exutahl Posted July 10, 2021 Posted July 10, 2021 Ok, so Compiling data on the belted cutter surrender glitch. The moiment you cut off the dress, the game updates and if you got hit at all by the radroaches, it triggers a surrender. Need to turn off surrender before engaging the roaches and the glitch won't trigger. Hobble bug is still active however. Â
Exutahl Posted July 10, 2021 Posted July 10, 2021 Wearing discipline dress, and in 3rd person, arms are out and missing hands?
izzyknows Posted July 10, 2021 Posted July 10, 2021 (edited) 46 minutes ago, Exutahl said: Wearing discipline dress, and in 3rd person, arms are out and missing hands? Fix for that on Devious Devices, last page. Also, if your PC has tats, rings or doesn't hide the pipboy, you'll see those items floating. Edited July 10, 2021 by izzyknows
Elsidia Posted July 10, 2021 Posted July 10, 2021 (edited) 4 hours ago, Exutahl said: Hobble bug is still active however. Fixed easily. Put back hobble dress. Exit from inventory. Hobble a little. Take off hobble dress. Animation turn back to normal walking. This bug is because in DD engine have some errors. About combat surrender there is surrender scripts bleedout bug when player are essential. Edited July 10, 2021 by Elsidia
Blaank Posted July 13, 2021 Posted July 13, 2021 (edited) Belted! quest not starting.  I am playing a female character I have run bodyslide and put the outputs into a mod and enabled it, though all changes made with bodyslide are not applied to my character. I have followed multiple tutorials and been unable to get it to work. I have the DLC I have all required mods as far as I can tell. I am running fallout 4 script extender as my executable from mod organizer 2. The Belted! quest is not starting, and there are no devices equipped after leaving the cryopod. The Overseer's Chest is at the exit to the vault. Devious items and torture devices and the belted quest show up in the console using the find command. I have a pipboy visible on my arm. I have disabled all but the required mods (not reflected in the older screenshot)  Edited July 13, 2021 by Blaank
izzyknows Posted July 13, 2021 Posted July 13, 2021 3 hours ago, Blaank said: Belted! quest not starting.  I am playing a female character I have run bodyslide and put the outputs into a mod and enabled it, though all changes made with bodyslide are not applied to my character. I have followed multiple tutorials and been unable to get it to work. I have the DLC I have all required mods as far as I can tell. I am running fallout 4 script extender as my executable from mod organizer 2. The Belted! quest is not starting, and there are no devices equipped after leaving the cryopod. The Overseer's Chest is at the exit to the vault. Devious items and torture devices and the belted quest show up in the console using the find command. I have a pipboy visible on my arm. I have disabled all but the required mods (not reflected in the older screenshot)   What is Bodyslide Output? run the console command sqv dcw_mastercontroller You should see something about ti being active and running. Sorry just woke up.. neeeeeed more coffee!!
Blaank Posted July 13, 2021 Posted July 13, 2021 (edited) 1 hour ago, izzyknows said: What is Bodyslide Output? run the console command sqv dcw_mastercontroller You should see something about ti being active and running. Sorry just woke up.. neeeeeed more coffee!! A ton of nif files are in Bodyslide output. Â sqv dcw_mastercontroller Edited July 13, 2021 by Blaank
izzyknows Posted July 14, 2021 Posted July 14, 2021 6 hours ago, Blaank said: A ton of nif files are in Bodyslide output. Ah! I see what you did! Missed the part where you said (I have run bodyslide and put the outputs into a mod and enabled it). Need more coffee! LOL That is your problem with the outfits not showing up. When you Batch Build the outfits in Bodyslide and it finishes.. that's it, you're done. Go play the game. Â K, the controller is running, which is good. But it seems the scripts are not running. Â Get the outfits fixed, then craft the arm cuffs or some arm/leg "restraint" at the Restraints Workbench. If you don't get a popup when equipping the item and don't play the restrained animation, your install is porked. Probably (just a guess mind you) F4SE got installed like a mod instead of just extracting all of it to Steam\steamapps\common\Fallout 4
Blaank Posted July 14, 2021 Posted July 14, 2021 (edited) 1 hour ago, izzyknows said: Ah! I see what you did! Missed the part where you said (I have run bodyslide and put the outputs into a mod and enabled it). Need more coffee! LOL That is your problem with the outfits not showing up. When you Batch Build the outfits in Bodyslide and it finishes.. that's it, you're done. Go play the game.  K, the controller is running, which is good. But it seems the scripts are not running.  Get the outfits fixed, then craft the arm cuffs or some arm/leg "restraint" at the Restraints Workbench. If you don't get a popup when equipping the item and don't play the restrained animation, your install is porked. Probably (just a guess mind you) F4SE got installed like a mod instead of just extracting all of it to Steam\steamapps\common\Fallout 4 If I batch build with bodyslide and don't change any settings, only straitjacket meshes show up in the overwrite folder, and still no bodyslide changes affect my character. I have the default CBBE Curvy model while in game no matter what I change and batch build in bodyslide. The belted quest does not start when I exit the cryopod.  This is the new mod setup with a new install   Bodyslide is periodically complaining about not having admin permissions. This is a second user account on a computer. Edited July 14, 2021 by Blaank
Blaank Posted July 14, 2021 Posted July 14, 2021 (edited) I have no torture devices or restraint workbench craftable in my settlements.  When I type in dcw_enableBeltedQuest: 0 to the console, it says "Script command "dcw_enableBeltedQuest" not found."   Found a thing I had forgotten to do with CBBE  [Archive] bInvalidateOlderFiles=1 sResourceDataDirsFinal= in Fallout4Custom.ini  I'm getting notifications in top left that things are active and the body is changing now. Edited July 14, 2021 by Blaank
izzyknows Posted July 14, 2021 Posted July 14, 2021 2 hours ago, Blaank said: "Script command "dcw_enableBeltedQuest" not found." That's because the command is actually, set dcw_enableBeltedQuest to 1 1 is enable, 0 is disable and has to be done in Pre war Sanctuary.
darkon74slayer Posted July 14, 2021 Posted July 14, 2021 On 6/21/2021 at 1:33 AM, Elsidia said: I got many devices on. Also latex dresses not put on because those are bugged into DD, doesn't have inventory device dummy armor. If you add those addon into xedit and save dd it's start put on dresses too. if you not trigger a traps then maybe you are under °Belted!, Alise or Jack the belter quest. sorry take so long to reply, been doing other things. my character does not have the belted quest active. I have it disabled. I randomly come across other DD items, but the only one that automatically gets put on is the Collar.
Blaank Posted July 14, 2021 Posted July 14, 2021 So did get it mostly working. Last thing to figure out is this. I've already built everything in bodyslide that was there. Can's figure out why this item didn't get hit.
izzyknows Posted July 14, 2021 Posted July 14, 2021 11 minutes ago, Blaank said: So did get it mostly working. Last thing to figure out is this. I've already built everything in bodyslide that was there. Can's figure out why this item didn't get hit. Here ya go. DD Reference Mesh Fix.zip
Blaank Posted July 15, 2021 Posted July 15, 2021 19 hours ago, izzyknows said: Here ya go. DD Reference Mesh Fix.zip 9.56 MB · 2 downloads Thank you very much for all the help. I realized I hadn't removed the default CBBE model using Outfit Studio from the HarnessBlack.nif.
Blaank Posted July 15, 2021 Posted July 15, 2021 Another issue. I can't complete a conversation with John the Smith. Talking to him will do a single dialog choice, no matter what I pick, I then get a small back and forth camera view which then stares at me, and I can't make any more dialog choices past the first one. I can walk away from the conversation, but no more dialog choices will display until I walk far enough away to break out of the conversation and then have to start it over again, which doesn't work as described.
izzyknows Posted July 15, 2021 Posted July 15, 2021 2 hours ago, Blaank said: Another issue. I can't complete a conversation with John the Smith. Talking to him will do a single dialog choice, no matter what I pick, I then get a small back and forth camera view which then stares at me, and I can't make any more dialog choices past the first one. I can walk away from the conversation, but no more dialog choices will display until I walk far enough away to break out of the conversation and then have to start it over again, which doesn't work as described. Make sure you have both types of subtitles turn on.  setstage dcw_belted 30 <--Talk to John setsatge dcw_belted 40 <--Gather compoinants Â
nunyabee Posted July 26, 2021 Posted July 26, 2021 does anyone have any good mods that could add on more to this, like the main quests were cool but 2 is just too short.
Exutahl Posted July 28, 2021 Posted July 28, 2021 Alice's hideout is lacking a floor or walls so I'm infinitely falling. Also, is she supposed to be naked but for her belt after taking mine off?
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