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Deviously Cursed Wasteland 1.4 (2017-11-27)


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Posted
19 hours ago, Elsidia said:

Sometimes it's randomly plays a animation, but in Fallout 4 no aroused parameter. It's from mod Sexlab aroused for Skyrim. Also if you have a gag and got hanging up dialogue with it, then random animation stops play.

ok cool. i was running around with a chastity belt on with plugs and it didnt occur so i was worried it was broken somehow but might just be rng. it happened a while ago when i got bound from combat surrender. 

Posted
3 hours ago, natybs said:

i got bound from combat surrender. 

Then you probably get a DD dialogue bug. Try to speak with any NPC when not gagged listen to him and then after time random event happens again.

Posted
10 hours ago, Elsidia said:

Then you probably get a DD dialogue bug. Try to speak with any NPC when not gagged listen to him and then after time random event happens again.

well i got he jack quest and i cant run fast travel and so it should happen at some point durring this haha

Posted

is there anyway to fix a follower that i put devices on? she is now allwasy respawning following me with her default outfit even when i dismiss her? is there a way to wipe to followers and reset them? i tried disable and enable in console not sure what else to do :(

Posted
37 minutes ago, natybs said:

is there anyway to fix a follower that i put devices on? she is now allwasy respawning following me with her default outfit even when i dismiss her? is there a way to wipe to followers and reset them? i tried disable and enable in console not sure what else to do :(

Remove the devices. And don't put any device on them, or settlers, that restricts movement or speech. That really buggers shite up.

Posted
51 minutes ago, izzyknows said:

Remove the devices. And don't put any device on them, or settlers, that restricts movement or speech. That really buggers shite up.

i didnt have any problems with it before i got a mask and gag on marcy and she dodnt bug out just kept farming. but yeah i did remove them she got permabroken somehow. i did add a few mods but i didnt think they would effect followers. mabey it was haveing restraints on ehr for too long or doing it before the kellogg fight she kept trying to go back to dimond city when i rescued valentine. 

Posted
16 hours ago, natybs said:

i didnt have any problems with it

I put restraint dress on Marcy. And now she lives in museum always. She don't like you and run from you if you harm her with dress)

Posted

I have an issue that I think has been mentioned before, but no idea if it was resolved.

 

But basically stimpacks remove all rads, I have troubleshot what may be causing it and its defiantly this mod, but I cannot figure out why, does anyone have a fix for that or is it just a thing?

Posted
11 hours ago, natybs said:

is the jack quest supposed to give a reward of is freedom the reward?

Yes it gives a reward) But not that reward about you think)

Posted
2 hours ago, Elsidia said:

Stimpack remove a rad? First time a hear about it. Check wikipedia what does stimpack.

https://fallout.fandom.com/wiki/Stimpak_(Fallout_4)

 

Or you probably have a mod what add this to stimpack and then probably there is mod conflict.

There is a bug "somewhere" that when starting a new game the stimpaks will also heal rads, but is removed when 1 point is put into Medic. BTW, I have no mods that effect stimpaks or Medic. I never bother to look into it, I just consider it an early game perk. LOL

Posted
6 hours ago, izzyknows said:

There is a bug "somewhere" that when starting a new game the stimpaks will also heal rads, but is removed when 1 point is put into Medic. BTW, I have no mods that effect stimpaks or Medic. I never bother to look into it, I just consider it an early game perk. LOL

 

maybe a conflict, but its only occurred to me upon starting a new game, which didn't previously happen. However when i uninstall this mod the problem goes away, taking a rank of Medic didn't work, so I'll try some other fixes that might work as I think the mod (or some one of them) has set me to essential so I have all that goes with it, because, as I found out, even on 1 HP Stimpacks heal all my health, no matter how much

Posted
2 minutes ago, DeviousGriffin said:

 

maybe a conflict, but its only occurred to me upon starting a new game, which didn't previously happen. However when i uninstall this mod the problem goes away, taking a rank of Medic didn't work, so I'll try some other fixes that might work as I think the mod (or some one of them) has set me to essential so I have all that goes with it, because, as I found out, even on 1 HP Stimpacks heal all my health, no matter how much

Now that's different for sure.

I have it very randomly! So that's why I never really looked into it. Being unable to reliably replicate it makes it an exercise in futility. LOL

Posted
18 hours ago, DeviousGriffin said:

has set me to essential

It's a start of mod while you are under Belted! quest. When you complete this quest, status essential gone.

 

Posted
On 4/22/2021 at 5:30 AM, izzyknows said:

You might find the folks at Bunker Hill in a cowering state as DCW uses the BunkerHill01 cell... which triggers stuff from The battle of Bunker Hill quest. (I know.. noob mistake)

To fix it run

stopquest ef21c

then leave and upon return they should be back to normal.

 

Oh, you might have to use console commands to advance the Bunker Hill quest because DCW kind of mucks it up.

just wondering but if i did battle of bunker hill first on another playthrough would that cause problems with the alice quest?

Posted
6 hours ago, natybs said:

just wondering but if i did battle of bunker hill first on another playthrough would that cause problems with the alice quest?

Nope. That's the best way/order to play through.

Once Battle for Bunker Hill is complete, all the vanilla quest stages and scripts have been triggered.

But, I would suggest killing everything in there before leaving. RR, BOS & Synths. No survivors, like Desdemona tells you to do. And no it doesn't make any of the factions angry with you.

Posted
57 minutes ago, nunyabee said:

ive completed all the prerequisites for the Alice in Wasteland quest but it wont start for me, how can i start the quest? 

Kill Kellogg and it should start.

or

setstage dcw_alicequest 10

Posted
1 hour ago, nunyabee said:

it wont start for me, how can i start the quest? 

Kill Kellog, loot Alice's note from body and read it.

Posted
1 hour ago, nunyabee said:

there is no note on his body

If you completed belted! quest then it will be. After loot Kellogg you need take all items from him then wait a 20 sec. and reenter in Kellogg's corpse - then note must be show up.

If not then something not completed. Anyway if nothing helps you can spawn Alice's note. Later if nothing help i can say how.

 

UPD: i just look on script and if you haven't note of Alice's and not loot in Kellogg's body this note can randomly spawn in any new container (corpses too) Just you need loot some item from container and reenter in it.

 

UPD2: Also if you level 25 and higher it's randomly spawns note in any container even if Kellogg's quest not completed.

 

UPD3: also you can check your current status. Open console and type:

 

sqv dcw_belted -> press enter. Result must look like red rectangle:

Spoiler

ScreenShot15.jpg.9b57e8b22aa36e3e6bba61ea37189bfb.jpg

 

Also after sqv dcw_alicequest result must be current stage: 0

If it bigger you have already activated alice quest and it's running.

 

 

 

Posted
6 hours ago, Elsidia said:

If you completed belted! quest then it will be. After loot Kellogg you need take all items from him then wait a 20 sec. and reenter in Kellogg's corpse - then note must be show up.

If not then something not completed. Anyway if nothing helps you can spawn Alice's note. Later if nothing help i can say how.

 

UPD: i just look on script and if you haven't note of Alice's and not loot in Kellogg's body this note can randomly spawn in any new container (corpses too) Just you need loot some item from container and reenter in it.

 

UPD2: Also if you level 25 and higher it's randomly spawns note in any container even if Kellogg's quest not completed.

 

UPD3: also you can check your current status. Open console and type:

 

sqv dcw_belted -> press enter. Result must look like red rectangle:

  Reveal hidden contents

ScreenShot15.jpg.9b57e8b22aa36e3e6bba61ea37189bfb.jpg

 

Also after sqv dcw_alicequest result must be current stage: 0

If it bigger you have already activated alice quest and it's running.

 

 

 

is there a way i can just spawn his note, because everything looks right but it wont spawn

like a command or something?

Posted
8 hours ago, Elsidia said:

If you completed belted! quest then it will be. After loot Kellogg you need take all items from him then wait a 20 sec. and reenter in Kellogg's corpse - then note must be show up.

If not then something not completed. Anyway if nothing helps you can spawn Alice's note. Later if nothing help i can say how.

 

UPD: i just look on script and if you haven't note of Alice's and not loot in Kellogg's body this note can randomly spawn in any new container (corpses too) Just you need loot some item from container and reenter in it.

 

UPD2: Also if you level 25 and higher it's randomly spawns note in any container even if Kellogg's quest not completed.

 

UPD3: also you can check your current status. Open console and type:

 

sqv dcw_belted -> press enter. Result must look like red rectangle:

  Reveal hidden contents

ScreenShot15.jpg.9b57e8b22aa36e3e6bba61ea37189bfb.jpg

 

Also after sqv dcw_alicequest result must be current stage: 0

If it bigger you have already activated alice quest and it's running.

 

 

 

alright i managed to trigger the quest, however when you have to talk to the raider boss i can actually continure because of the gag, is there a fix for that?

Posted
10 minutes ago, nunyabee said:

continure because of the gag, is there a fix for that?

Talk immediately second time, after first gag dialogue you have 30 seconds to speak normally even with gag.

 

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