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Yiffy Age of Skyrim


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Posted
1 hour ago, TentakelnBitte said:

Does anyone have krittakitty's calico textures/overlays, or know of a similar set?

I think those were overlays, and they were meant for some kind of Khajiit texture overhaul that was never released so I'm pretty sure those have been lost to time unless Kritta comes back one day and turns out to still have all her dev files. I looked into the Lykaios update archive again just in case but there's just nothing there.

Posted

Hey, I have installed this mod before with out any problems before. In fact, I got SOS and these mods to work perfectly before. But due to me not being able to figure out how to install ENB's properly and not being able to get them to work for the life of me, I had to do many many new a fresh restarts. I'm talking about reinstalling from the ground up with windows, steam, skyrim, MO2, and then these mods with SOS (I know that is SUPER drastic, but I really want these mods to work and I don't have anything of value on my computer). Now I did the same thing I always have done before, and installed the mods again and everything looks GREAT! Except, now, for some reason, I can't get the males to be errect out of their sheaths.... I know not to use SOS lite and disable the esp that is required. But, I can not figure out why this is happening now to me. I have (for many months) read the YAS page from top to bottom and I can't find a fix for this. I'm sorry if I am bugging you all with this stupid detail, but I really love this work and I wanted it to work all the way SO BADLY..... Anyways, ya'll have a splended day and I hope to hear from someone soon.

 

PS - I gave up on ENB's 100%

 

EDIT: found this in the discord Q&A so I am trying to find the answer myself:

Q: I'm using the Schlongs of Skyrim plugin for YA, and I can't get the schlongs to unsheath? Does everyone have ED all of a sudden or something?

A: Sheaths are... complicated. They use Bad Dog's own "Hoodies" system to handle the mesh-swapping for the different "stages", since Skyrim does not allow the required amount of detail and control that would be required to have actual animated (un)sheathing.

The erection triggers for Hoodies are a bit iffy right now. The problem is the method Bad Dog used to detect the erection event and swap the meshes for LE relies on a plugin that doesn't exist for SE, so he has gone back and forth trying to find alternatives that work on both versions of the game.

What will 100% trigger the unsheathing will be SexLab scenes, and SL Aroused should also do it outside of scenes if the character's arousal is high enough and the "SOS Compatibility" option is enabled in Aroused's MCM settings.

 

(I'm going to have to try this tomorrow, I have work in the morning.)

Posted
14 hours ago, poblivion said:

Thanks ?
I'm not sure how exactly you meant it ?, but I created something. Did you mean something like that ??????  It looks pretty weird ?

Do you want.jpg

From what I can visualize of the way this would look wrapped around a flat chest model, yes! I like this much better, did you just draw in that upper musculature? It's a little less varying and rounded than the rest of the map but I like it a lot more than boobs. ❤️
I think I've seen one or two breastless female meshes submitted over the years, but I had to choose between them or digitigrade feet at the time.

Posted
On 9/2/2020 at 6:13 AM, Voldearag said:

From what I can visualize of the way this would look wrapped around a flat chest model, yes! I like this much better, did you just draw in that upper musculature? It's a little less varying and rounded than the rest of the map but I like it a lot more than boobs. ❤️
I think I've seen one or two breastless female meshes submitted over the years, but I had to choose between them or digitigrade feet at the time.

I sent you a PM

Posted
45 minutes ago, krodastagg said:

I've got me an issue where I've been getting crashes when I get near La'hyza's camp, a Kahjiit group of NPC's added from another mod. This is the mod in question. https://www.nexusmods.com/skyrimspecialedition/mods/28852

 

Is there a fix to this issue or do I have to choose one over the other?

A) this this the thread for the LE version of the mod while you seem to be a SE user. Please try to post in the proper SE thread next time so LE bug reports don't get mixed up with SE ones: https://www.loverslab.com/topic/132076-yiffy-age-of-skyrim-se/

 

B) SE is a pansy that pukes its guts out and dies the very second it finds a mismatch between head parts in the race data and in a specific NPC's data. YA includes new head parts for Khajiits and Argonians, so any mod-added beast race NPCs will cause crashes unless the mod is patched for use with YA and its FaceGen is re-exported.

 

So, to answer your question, either you figure out how to patch mods for use with YA, or you'll have to drop that mod.

 

(And yes, that jab at SE is totally justified because LE doesn't have this problem and things work just fine there, so it's very frustrating to have to deal with bug reports about it).

Posted
On 9/1/2020 at 3:51 PM, poblivion said:

Thanks ?
I'm not sure how exactly you meant it ?, but I created something. Did you mean something like that ??????  It looks pretty weird ?

Do you want.jpg

 This type of body and breast-less would look good on an argonian woman warrior.

 Although if you exaggerate in adding more muscle, will look like a deadclaw hybrid lol

Posted
3 hours ago, lucasdas said:

Goddamn my tails are straight once again and I can't fix it help pls

This could be caused by several things. One solution that has worked for me in the past is going into the FNIS patch folder and removing the .hkx files in the meshes\auxbones folder.

Posted
On 9/7/2020 at 5:44 PM, theshiba said:

This could be caused by several things. One solution that has worked for me in the past is going into the FNIS patch folder and removing the .hkx files in the meshes\auxbones folder.

yeah that didn't wok sadly

 

Posted
3 hours ago, lucasdas said:

yeah that didn't wok sadly

 

Are the tails for all characters straight or did it work before?

 

I had a playthrough in my script-heavy modded game where the HDT-Tails of the player character turned straight like every 5 minutes. I've installed a mod which adds a "tail removal kit" to the game. Equip it, tail gone, unequip it and HDT tail works again. In my current playthrough "my" tail works just fine, but some NPCs got a stiff tail. But via console you can additem the "tail removal kit", equip it via console, then unequip it again via console and sure enough the NPCs tail is fixed too. If you use txt-files with the "bat" command it's a matter of a few seconds to repair a NPCs tail.

 

If your and/or every NPCs tail is permanent straight, without the aforementioned having any affect at all, then there's a kind of last ditch effort you can try...

I've got a problem (many years ago) where all characters were T-Posing and updating via FNIS did nothing. Back then - as final attempt - I opened FNIS for Users and hit the Button "De-install creatures", closed it after it finished, then opened it again and updated the FNIS behavior. That did the trick for me. Like I said, as a last attempt before remodding a clean Skyrim install it's maybe worth a try.

Posted

My fox replacer mod for the Lykaios race is now available for YA too. If foxes aren't your fancy: no worries. You can instead choose to run around as a raccoon.

 

 

Posted
On 9/11/2020 at 2:39 AM, theshiba said:

My fox replacer mod for the Lykaios race is now available for YA too. If foxes aren't your fancy: no worries. You can instead choose to run around as a raccoon.

 

 

very cool! I wonder since there are already foxes, if you could find a way for this to simply replace the foxes already in YA, just a thought, though not sure how easy that'd be with YA

Posted

I added 8 New signs, to work with the current YA clutter stuff on my page, anyways thought id shout it out here for you guys to tinker with!  ❤️

Posted
3 hours ago, Valehyena said:

very cool! I wonder since there are already foxes, if you could find a way for this to simply replace the foxes already in YA, just a thought, though not sure how easy that'd be with YA

Yeah! I really like the lykaios as wolves and the current foxes look alright but a little bit dated, so it'd be cool to see these other foxes populating the world. 

Posted
On 9/11/2020 at 4:39 AM, theshiba said:

My fox replacer mod for the Lykaios race is now available for YA too. If foxes aren't your fancy: no worries. You can instead choose to run around as a raccoon.

 

 

This looks really good but I think it would be nice to have both Lykaios and these foxes. Is there a way to have the replacer work on the Breton foxes? 

Posted
On 9/7/2020 at 8:40 AM, lucasdas said:

Goddamn my tails are straight once again and I can't fix it help pls

If you're not running HDT this is usually a FNIS problem. If just running FNIS doesn't solve it, re-install FNIS and run from scratch.

Posted
4 hours ago, Valehyena said:

very cool! I wonder since there are already foxes, if you could find a way for this to simply replace the foxes already in YA, just a thought, though not sure how easy that'd be with YA

Thanks Vale! I plan on giving BadDog my assets (ASAP) so that can happen.

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