ASlySpyDuo Posted July 23, 2019 Posted July 23, 2019 7 minutes ago, 1337DragonWolf said: I moved YA already, and got rid of the SOS Shop, Run For Your Lives, Cat Races, Apachii Hair, Cosmetic Vampire Overhaul, and others. Please check my updated list. Alternate Start, Bashed Patch and all patches should go after Yiffy Age. Alternate Start's changes are sacred and should never be overwritten by other mods which is why it goes last before dynamic patches, some lighting mods being exception to this rule. Â Dynamic patchers (Bashed, Smashed, ReProccer based ones, zEdit patches etc.) come after this since their sole purpose is to solve the conflicts of all your other mods and need to overwrite their records. Â Other than that, try your current plugin list on a new save and see if it works, we'll continue from there. Â 10 minutes ago, 1337DragonWolf said: I really enjoy the perk changes included with SkyRe, and UFO is a requirement for other mods I have. If you have suggestions on alternatives, I may take them into consideration. If you really insist on using SkyRe, at least drop the races module unless you study up how to use xEdit to make it compatible with YA and patch it up yourself. Â There are multiple more modern perk mods to choose from. Perkus Maximus which is SkyRe's successor (old but at least bit more modern than SkyRe). Ordinator which I don't think needs introductions. Vokrii which is vanilla+. SPERG. The list goes on, perks are one of the more popular targets for modding. Â As for UFO, which one of your mods requires it? Better alternatives are iAFT, EFF and NFF.
1337DragonWolf Posted July 23, 2019 Posted July 23, 2019 32 minutes ago, ASlySpyDuo said: Alternate Start, Bashed Patch and all patches should go after Yiffy Age. Alternate Start's changes are sacred and should never be overwritten by other mods which is why it goes last before dynamic patches, some lighting mods being exception to this rule.  Dynamic patchers (Bashed, Smashed, ReProccer based ones, zEdit patches etc.) come after this since their sole purpose is to solve the conflicts of all your other mods and need to overwrite their records.  Other than that, try your current plugin list on a new save and see if it works, we'll continue from there.  If you really insist on using SkyRe, at least drop the races module unless you study up how to use xEdit to make it compatible with YA and patch it up yourself.  There are multiple more modern perk mods to choose from. Perkus Maximus which is SkyRe's successor (old but at least bit more modern than SkyRe). Ordinator which I don't think needs introductions. Vokrii which is vanilla+. SPERG. The list goes on, perks are one of the more popular targets for modding.  As for UFO, which one of your mods requires it? Better alternatives are iAFT, EFF and NFF. I looked, and holy shit. I never thought I'd say this, but good-bye SkyRe, hello Ordinator!  Also, I checked again, and couldn't help laughing - It was a patch from Relationship Dialogue Overhaul that could be replaced with any of your alternatives. I got iAFT, removed UFO, and reinstalled RDO. I've moved things around again, and I'm gonna see if that helped.  New load order: Spoiler  0  0   Skyrim.esm  1  1   Update.esm  2  2   Dawnguard.esm  3  3   HearthFires.esm  4  4   Dragonborn.esm  5  5   Unofficial Skyrim Legendary Edition Patch.esp  6  6   RaceCompatibility.esm  7  7   Campfire.esm  8  8   Schlongs of Skyrim - Core.esm  9  9   SexLab.esm  10  a   SexLabAroused.esm  11  b   ZaZAnimationPack.esm  12  c   BadDogSchlongCore.esm  13  d   daymoyl.esm  14  e   SkyUI.esp  15  f   UFO - Ultimate Follower Overhaul.esp  16 10   FNIS.esp  17 11   AmazingFollowerTweaks.esp  18 12   Ordinator - Perks of Skyrim.esp  19 13   Perk Points at Skill Levels 50-75-100.esp  20 14   RaceMenu.esp  21 15   RaceMenuPlugin.esp  22 16   SLAnimLoader.esp  23 17   Schlongs of Skyrim.esp       SOSRaceMenu.esp  24 18   XPMSE.esp  25 19   RaceMenuMorphsUUNP.esp  26 1a   RaceCompatibilityUSKPOverride.esp  27 1b   AMatterOfTime.esp  28 1c   CollegeOfWinterholdImmersive.esp  29 1d   3DNPC.esp  30 1e   AmazingFollowerTweaks-3DNPC.esp  31 1f   SoundsofSkyrimComplete.esp  32 20   RealShelter.esp  33 21   wizDynamicThings.esp  34 22   JobsofSkyrim.esp  35 23   Inconsequential NPCs.esp  36 24   Immersive Patrols II.esp  37 25   Frostfall.esp  38 26   Holidays.esp  39 27   fallentreebridges.esp  40 28   SexLab_Dialogues.esp  41 29   3DNPC Alternative Locations.esp  42 2a   RealisticNeedsandDiseases.esp  43 2b   RND_HearthFires-Patch.esp  44 2c   RND_Dawnguard-Patch.esp  45 2d   RND_Dragonborn-Patch.esp  46 2e   WetandCold.esp  47 2f   WetandCold - Ashes.esp  48 30   WondersofWeather.esp  49 31   bardsbed.esp  50 32   LPBards.esp  51 33   Breezehome_Fully_Upgradable.esp  52 34   plantablejarrinroot.esp  53 35   Skyrim_Strap_Ons.esp  54 36   Better Vampires.esp  55 37   Bat Lord Unarmored.esp  56 38   Brevi_MoonlightTalesEssentials.esp  57 39   BloodmoonRising.esp  58 3a   daymoyl_DawnguardAddon.esp  59 3b   FishingInSkyrim.esp  60 3c   LoversComfort.esp  61 3d   Tannable Deer Pelts.esp  62 3e   TanningSmeltingExp.esp       CellanSOSSchlong.esp       CellanBBSchlong.esp  63 3f   Immersive Citizens - AI Overhaul.esp  64 40   Relationship Dialogue Overhaul.esp  65 41   RDO - USLEEP Patch.esp  66 42   RDO - iAFT Patch.esp  67 43   RSPatch.esp  68 44   YiffyAgeConsolidated.esp  69 45   YiffyAgeDigi.esp  70 46   YiffyAgeSchlongs.esp  71 47   YA5InconNPCPatch.esp  72 48   YiffyAgeCollegeImmersivePatch.esp  73 49   Alternate Start - Live Another Life.esp  74 4a   da_alternate_start_extension.esp       Bashed Patch, 0.esp  Â
ASlySpyDuo Posted July 23, 2019 Posted July 23, 2019 3 hours ago, Blaze69 said: I mean, I brought them up because they are the main (and AFAIK only) example of external race mod meant to be used alongside YA You mean like this? Lydia and Jenassa are not happy about my tendency to friendly fire them. (pst, actual effort screenshots here) Â 2 hours ago, 1337DragonWolf said: I looked, and holy shit. I never thought I'd say this, but good-bye SkyRe, hello Ordinator! Welcome to the world of EnaiRim, all the author's mods are high quality held in very high regard in general. If you still want racial changes, Imperious from the same author has a patch in the GDrive.
Bad Dog Posted July 23, 2019 Author Posted July 23, 2019 10 hours ago, Bl1nd_Eye said: Well, the most obvious is the fur boots worn by the Stormcloaks. I'd have to check the game again to see what other boots were glitched, but I know for certain the fur boots just had you tiptoeing everywhere. Check your load order. The digi addon def fixes those. Unless you have some armor mod?  3 hours ago, 1337DragonWolf said:  - SkyRe_Races -> It makes changes to Races, Racial abilities, and related loading screens. I dropped it, but if YA doesn't exactly entirely change these, and it isn't too script heavy, I may consider putting it back. I'll likely be able to live without it, though.   Merging races isn't hard, fwiw. Keep all appearance changes from YA (including the skeleton), the rest from the other mod. I think there's a patch for Imperious.
1337DragonWolf Posted July 23, 2019 Posted July 23, 2019 Okay, after a few more tweaks, I was finally able to enter Windhelm. I even explored a bit of the volcanic tundra without the game crashing.  However, when I tried activating Interesting NPCs again, I still got the endlessly loading title screen. I even tried bashing it (I THINK I figured it out...?), but even with the 3DNPC patch merged into the BashPatch and deactivated, I still get the bug.
Blaze69 Posted July 23, 2019 Posted July 23, 2019 8 minutes ago, 1337DragonWolf said: However, when I tried activating Interesting NPCs again, I still got the endlessly loading title screen. I even tried bashing it (I THINK I figured it out...?), but even with the 3DNPC patch merged into the BashPatch and deactivated, I still get the bug. Bashing has no effect on a mod's performance impact, if 3DNPCs is too much for your setup/rig to handle, that's it, there's no magic trick to solve that.  Are you using ENBoost, SafetyLoad, the SKSE Memory Tweak, and all the other performance-enhancing mods and tweaks?  EDIT: nevermind, read it wrong. Perma-loading main menu that never loads the actual options (Continue, New Game, etc.) means one or more of your plugins is broken; in this case, sounds like the 3DNPC patch. Try redownloading and reinstalling it, and if it still happens, then the archive may be corrupted.  EDIT 2: jeez, I'm dense today. Didn't someone else report that bug on the Interesting NPCs patch? Sounds like the archive is indeed corrupted, and Bad Dog will have to recreate and reupload the patch.
ASlySpyDuo Posted July 23, 2019 Posted July 23, 2019 43 minutes ago, Blaze69 said: Didn't someone else report that bug on the Interesting NPCs patch? Sounds like the archive is indeed corrupted, and Bad Dog will have to recreate and reupload the patch. That was also @1337DragonWolf and I testified the opposite. Nobody else has reported it broken either so if someone else has the 3DNPC patch breaking the game, now would be a good time to mention it. Â I'm still using the 6.0 Interesting NPCs patch just fine. Gorr & friends at Sleeping Giant act as they should and I don't have any infinite loading screens. Â The plugin also loads just fine in xEdit and it only modifies NPC records as it should so I really don't want to believe the patch is at fault here. If it is, this is some kind of technical mystery. Â Â @1337DragonWolf Does your plugin load fine in xEdit? If it does, could you create a new MO test profile and only activate Yiffy Age, its requirements, Interesting NPCs and the patch itself and see if your game loads?
1337DragonWolf Posted July 23, 2019 Posted July 23, 2019 2 hours ago, ASlySpyDuo said: @1337DragonWolf Does your plugin load fine in xEdit? If it does, could you create a new MO test profile and only activate Yiffy Age, its requirements, Interesting NPCs and the patch itself and see if your game loads? Do you mean TES5Edit, because I'm not exactly sure what you mean. It appears on the Module Selection, if that's what you mean. Â I tried only activating what you recommended, but it still gives me the loading screen problem. Â I'll try re-downloading the mod once more and see if that fixes the problem. Might take a while to get back to you, because there's a pretty bad lightning storm going on right now.
Taven Posted July 23, 2019 Posted July 23, 2019 Hmm..found something else out. Decided to try out Populated Lands Roads & Paths Legendary(I do have the patch), but unfortunately, I can't use it without crashing. Anytime I go outside almost...anywhere that's an outside cell in skyrim, there are random zones(That are pretty large) where if I get close enough, I'll CTD. Not entirely sure if it's my load order, but here it is.  Spoiler Skyrim.esm Update.esm HearthFires.esm Dawnguard.esm Dragonborn.esm Unofficial Skyrim Legendary Edition Patch.esp ApachiiHair.esm ApachiiHairMales.esm ApachiiHairFemales.esm RaceCompatibility.esm AOM.esm SexLab.esm SexLabAroused.esm Night Eye Overhaul.esm Schlongs of Skyrim - Core.esm BadDogSchlongCore.esm Shark Race.esp Cerinian Race.esp CreatureFramework.esm RaceCompatibilityUSKPOverride.esp Enchanting - IDWIW.esp AOM.esp Complete Crafting Overhaul_Remade.esp CUYC_CleanUpYourCorpses.esp FISS.esp Crimes against Nature.esp GeneralStores.esm Extra Encounters Reborn - Basic.esm Extra Encounters Reborn - CSP.esp Extra Encounters Reborn - HSR.esp Extra Encounters Reborn - Dawnguard.esp Extra Encounters - Dragonborn.esp Populated Lands Roads Paths Legendary.esp Populated Dungeons Caves Ruins.esp Populated Skyrim Prisons Cells.esp High Level Enemies.esp High Level Enemies - Dawnguard.esp High Level Enemies - Dragonborn.esp OBIS.esp OBISDB.esp CCO17ObisPatch.esp TouringCarriages.esp Prancin's CaN Pony Races.esp Schlongs of Skyrim.esp LoversComfort.esp SexLabMatchMaker.esp SexLabNudeCreatures.esp SexLabNudeCreaturesDG.esp SexLabNudeCreaturesDB.esp SexLabDefeat.esp RaceMenu.esp RaceMenuPlugin.esp RaceMenuMorphsUUNP.esp SkyUI.esp Extended UI.esp Customizable Camera.esp Craft your gear.esp Craft your gear - Dawnguard.esp Craft your gear - lesser is better.esp CampingKitNorthernRanger.esp Afterlife.esp MashupUNP.esp Throwing_Weapons_Redux.esp Remodeled Armor - Vanilla Replacer.esp Remodeled Armor - Vanilla Replacer - Dragonborn.esp Unique Uniques.esp WestWindMisfit.esp Apocalypse - The Spell Package.esp Apocalypse - More Apocalypse.esp UFD Enhanced Soultrap.esp DeadlyDragons.esp ERSO 08.1 - ERSO MIRAAKC.esp ERSO 08.2 - ERSO HARKON.esp ERSO 09 - RUS-Npcs overhaul USLEP compatible.esp ERSO 19 - Respawn 1 day - 5 days.esp ERSO 30 - Better Enemy AI Dawnguard&Dragonborn.esp ERSO 09 - Vendor Trainer Quest-giver protected USLEP.esp CollegeOfWinterholdImmersive.esp Run For Your Lives.esp Thunderchild - Epic Shout Package.esp Guard Dialogue Overhaul.esp ImmersiveFP.esp PalistovSpinningArrows.esp Rebirth Monster.esp Rebirth Monster - USLEEP Patch.esp Rebirth Monster - OBIS Patch.esp Rebirth Monster - OBISDB Patch.esp Rebirth Monster - High Level Enemies Patch.esp dD - Enhanced Blood Main.esp dD-Dragonborn-Dawnguard-EBT Patch.esp dD-Reduced Wound Size.esp dD-Reduced Splatter Size.esp dD-No Spinning Death Animation.esp dD - Realistic Ragdoll Force - Realistic.esp TimingIsEverything.esp AmazingFollowerTweaks.esp wizDynamicThings.esp Werewolves.esp NEO Persistent Spell.esp Improved Dragon Shouts.esp Improved Dragon Shouts - Dawnguard.esp Improved Dragon Shouts - Dragonborn.esp Night Eye Overhaul.esp SexLab Romance.esp UltimateCombat.esp Dual Wield Parrying_SKSE.esp TKDodge.esp 3DNPC.esp AmazingFollowerTweaks-3DNPC.esp Inigo.esp SLAL_AnimationsByLeito.esp SexlabAmmoUnequip.esp staggerdirfix.esp Mortal Enemies.esp attack commitment movement speed fluid 3.esp SLAnimLoader.esp BikiniAscendVolume1.esp FNIS.esp XPMSE.esp SexLab_SOS-Stapon.esp SexLabTools.esp NibblesAnimObjects.esp nazonootokoAnimSLAL.esp ContinueGameNoCrash.esp MoreNastyCritters.esp Better Harvesting.esp bosmer-lingerie.esp ZIA_Complete Pack_V4.esp Shark Race - Followers.esp Shark Race - SOS Sheath.esp Shark Race - Followers College Room Addon.esp Recorder Follower Base.esp SpousesEnhanced.esp PrvtIRoyalArmory.esp SexLab Eager NPCs.esp Imperious - Races of Skyrim.esp Summermyst - Enchantments of Skyrim.esp LindsWoodlandAlchemist.esp VioLens.esp NARC.esp NARC-Deadly Dragons.esp DSerArcheryGameplayOverhaul.esp SimplyKnock.esp WardsFunctionalitiesExtendedSLE.esp ShieldWardSLE.esp SLATE.esp SexLab Extra Voices.esp Modern Brawl Bug Fix.esp Ordinator - Perks of Skyrim.esp CWIOrdinatorPatch.esp AnubAnimObj.esp DawnguardMashup.esp Andromeda - Unique Standing Stones of Skyrim.esp PoisoningExtended.esp Saeri_Khajiit_Hair.esp SexLabDangerousNights2.esp Vigor - Combat and Injuries.esp OwnCivilWar.esp KS_beastHairlite_27.esp PC Head Tracking - MCM.esp PC Head Tracking - Patch.esp Serana Dialogue Edit.esp Hott Argonians - Standalone.esp RohZima_AnimObjects.esp LinkleOutfit.esp imp_helm_legend.esp Crime Overhaul.esp SidiousSeranaOverhaul.esp UNPCMCraftwear.esp TailArmors.esp TheChoiceIsYours.esp Sky+DG+DB+CCOR.esp Sky+DG+USLEEP.esp UIExtensions.esp KS Hairdo's.esp WindstadMine.esp RM Simple Male Outfits.esp RM Light Elven Armor.esp RM Light Glass.esp RM Dwemer Gladiator.esp RM - Male Cleric SoS.esp Thieves Guild Requirements.esp Book of UUNP Iron And Steel.esp Book of UUNP - Textures.esp DawnguardArsenal.esp DawnguardArsenal_CCOR Compatibility Patch.esp Better Vampire NPCs.esp Legendary Skyrim Crossbows.esp MB_DragonSoul_2_v1.esp MB_DragonSoul_2_v1.11patch.esp honedmetal.esp TheAmazingWorldOfBikiniArmor.esp Enhanced Poisons and Potions 2.esp Bounty Gold.esp FollowerPotions.esp WM_WidgetMod.esp MrissiTailOfTroubles.esp MrissiTailOfTroubles - Katia Edition.esp DragonShoutVoice.esp DerkDEF100Range.esp SLALAnimObjBillyy.esp DragonboneBarbarianMale.esp RaceChanger.esp Alternate Start - Live Another Life.esp Alternate Start -- New Beginnings.esp Dawnguard - Join As A Vampire.esp FixCombatMusic.esp KaryudoArmor.esp titkit.esp SexLabHorribleHarassment.esp JailRape.esp JailRape Rewording Patch.esp Better Vampires.esp AsharaElvenKnight.esp TreyVio Spriggan Destruction Magic Spell Pack.esp Torches Ignite Oil - Shock Edition.esp higheronhitdamagewallspells.esp The Paarthurnax Dilemma.esp The Paarthurnax Ultimatum.esp Disenchanting.esp WestWindAssault.esp GlassBikini.esp ShreddedTrissMash.esp R18Pn - Diano Armor.esp Relationship Dialogue Overhaul.esp RDO - USLEEP Patch.esp RDO - iAFT Patch.esp FreshlyGround.esp gitgud greaves.esp gitgud greaves (dawnguard).esp gitgud greaves (dragonborn).esp [Melodic] Dark Elf Enchantress.esp [Melodic] Haru clothes.esp [Melodic] Elf Song Outfit.esp [Melodic] Drake Huntress.esp Regreses Star Cloth.esp Regreses Star Cloth - No Enchantment.esp HDT Piercingsets.esp Amiella Outfit.esp 0Kaidan.esp Lucien.esp AddItemMenuLE.esp Skein of Magnus.esp Chillrend Sound Bug Fix.esp SLAL_AnimationByBakaFactory.esp YiffyAgeConsolidated.esp YiffyAgeSchlongs.esp YiffyAgeImperiousPatch.esp YiffyAgeCollegeImmersivePatch.esp YAInterestingNPCPatch.esp YA5InigoPatch.esp YAKaiden2Patch.esp YALucienPatch.esp YiffyAgeBoots.esp YiffyAgePopLRP.esp Â
27X Posted July 23, 2019 Posted July 23, 2019 9 hours ago, Blaze69 said: As I said, combining them all is not a good idea, but not guaranteed CTDs either. You can try disabling Footprints first and seeing if it helps. You can keep the Cellan if you want to play as one and/or get the NPCs from the extra plugin; using the standalone cat races mod is stupid because they are all included in YA already, using other race mods unrelated to YA alongside YA itself is fine (and in the case of my sharks, heavily recommended, at least if you use the NPC plugin, for example). Any changes to the races are overwritten by YA, load screen and abilities are probably unaffected. Whether that's good enough for you to keep the mod, you'll have to decide. That looks a bit better. Give it a try, see how it goes. also start a new save. Â never don't start a new save. Â the blood pressure you save will be your own.
27X Posted July 23, 2019 Posted July 23, 2019 13 minutes ago, Taven said: Populated Lands Roads & Paths Legendary(I do have the patch), but unfortunately, I can't use it without crashing. That would be because it's written in crayon. Â Also you have three different competing spawning mods, three different and competing combat mods and three different AI sandboxing packages. Â and four different mods that alter race records in competing ways. Â You being able to load a game at all is pretty eyebrow raising.
Taven Posted July 23, 2019 Posted July 23, 2019 1 hour ago, 27X said: That would be because it's written in crayon. Â Also you have three different competing spawning mods, three different and competing combat mods and three different AI sandboxing packages. Â and four different mods that alter race records in competing ways. Â You being able to load a game at all is pretty eyebrow raising. Ayup, I use all of them with almost no problems. Most of the crashes I get (minus the mod I was talking about) are when I screw around with something, or...Bethesda. And no I'm not using a supercomputer of some sort.
27X Posted July 23, 2019 Posted July 23, 2019 3 minutes ago, Taven said: I use all of them no, no you don't. Â There's no merge or bash to delineate the scripting and assets into discrete threaded options. You're just driving around at any speed with your parking brake on and in third gear.
Taven Posted July 24, 2019 Posted July 24, 2019 5 hours ago, 27X said: no, no you don't. Â There's no merge or bash to delineate the scripting and assets into discrete threaded options. You're just driving around at any speed with your parking brake on and in third gear. That may be, but I've had this similar load order for..years almost....? I haven't counted...but I've had few problems keeping it(When it got this big). I've made a tweak here and there, moving a mod up and down, keeping stuff that has continuities together, but Skyrim has run mostly fine. I won't say perfect, because nothing is..we're playing a Bethesda game after all. xD That and I've not had too much time to learn how to merge, bash, or smash things together these days...
Bl1nd_Eye Posted July 24, 2019 Posted July 24, 2019 17 hours ago, Bad Dog said: Check your load order. The digi addon def fixes those. Unless you have some armor mod? I'm going to have to check that. I started up the game, with no armor mods on, just the standard requirements for YAS, and UNP, and everyone in Helgen is bare-pawed.
1337DragonWolf Posted July 24, 2019 Posted July 24, 2019 Either something has hitched with my Interesting NPC Patch download 3 times, or there's something wrong with the patch.
Blaze69 Posted July 24, 2019 Posted July 24, 2019 31 minutes ago, 1337DragonWolf said: Either something has hitched with my Interesting NPC Patch download 3 times, or there's something wrong with the patch. Are you absolutely sure enabling the patch alone causes the perma-load menu, and no other plugins change that? And if so, how vital is Interesting NPCs for your mod list? Because while we should probably find out what the issue is, the fastest way to get your game going is to just skip it.
ASlySpyDuo Posted July 24, 2019 Posted July 24, 2019 15 hours ago, 1337DragonWolf said: Do you mean TES5Edit, because I'm not exactly sure what you mean. It appears on the Module Selection, if that's what you mean. TES5Edit is xEdit, yes. xEdit is the 'proper' term for it and it works on multiple (all sans arena/daggerfall/redguard?) Bethesda games, you just have to rename the .exe to mirror the game you are using it for. It didn't throw any errors at all in messages tab when you loaded the patch in it? Â 45 minutes ago, 1337DragonWolf said: Either something has hitched with my Interesting NPC Patch download 3 times, or there's something wrong with the patch. I quite literally have no idea what it could be since it really seems like only you are affected. Nobody else has said that it's broken (or works, other than me) and it works perfectly fine on my setup. Â If everything else fails and you refuse to play without 3DNPC and won't accept grey faces, you could try building a patch for it yourself. The xEdit script for furrifying NPCs is included with Yiffy Age, throw that into xEdit scripts folder and run it on Interesting NPCs plugin. You'll have to export facegen for modified NPCs in Creation Kit though, the script has instructions on how to do that. Â EDIT: Just to humor me, try loading only the plugin from the patch and hide the meshes and textures folders in MO. That way we could at least rule out broken meshes.
1337DragonWolf Posted July 24, 2019 Posted July 24, 2019 24 minutes ago, Blaze69 said: Are you absolutely sure enabling the patch alone causes the perma-load menu, and no other plugins change that? And if so, how vital is Interesting NPCs for your mod list? Because while we should probably find out what the issue is, the fastest way to get your game going is to just skip it. The game works fine until I activate the plugin for the patch, then works once more when I deactivate it again. I don't know what else to tell you. I even deactivated every plugin except Interesting NPCs, YAS and its requirements, and the patch. I can play without the patch in the meantime. Â 32 minutes ago, ASlySpyDuo said: EDIT: Just to humor me, try loading only the plugin from the patch and hide the meshes and textures folders in MO. That way we could at least rule out broken meshes. Nope, the meshes and textures aren't the issue. I hid them, and the problem persisted.
ASlySpyDuo Posted July 24, 2019 Posted July 24, 2019 1 hour ago, 1337DragonWolf said: Nope, the meshes and textures aren't the issue. I hid them, and the problem persisted. Right.  This is the final trick in my sleeve. If this doesn't help, I have to give up. Here's 3DNPC patch from my setup which I have verified working both outside and in merged patch. I have spent dozens of hours with it with no problems. YAInterestingNPCPatch.esp  It's the same plugin that should be in GDrive. If that doesn't work, I'm out of guesses.
Bad Dog Posted July 24, 2019 Author Posted July 24, 2019 Keep me posted on interesting NPCs. Â Fair warning, I just discovered the female Nord vampires all need facegen (from when I fixed the Nord mouths, I think) and I forgot to do that on the main mod. I'm not sure yet what other mods have female Nord vampires in them, but I'll have to do an update pass on the patches.
1337DragonWolf Posted July 24, 2019 Posted July 24, 2019 9 hours ago, ASlySpyDuo said: Right.  This is the final trick in my sleeve. If this doesn't help, I have to give up. Here's 3DNPC patch from my setup which I have verified working both outside and in merged patch. I have spent dozens of hours with it with no problems. YAInterestingNPCPatch.esp 243.22 kB · 1 download  It's the same plugin that should be in GDrive. If that doesn't work, I'm out of guesses. Not even that worked. I'm sorry, guys. I'm absolutely flabbergasted as to why it won't work for me.
Ginzored Posted July 24, 2019 Posted July 24, 2019 9 minutes ago, 1337DragonWolf said: Not even that worked. I'm sorry, guys. I'm absolutely flabbergasted as to why it won't work for me. .......hmmmmm?. how many plugins do you have loaded total with the patch enabled? also what mod manager are you using? MO, NMM or Vortex?
Blaze69 Posted July 24, 2019 Posted July 24, 2019 24 minutes ago, 1337DragonWolf said: Not even that worked. I'm sorry, guys. I'm absolutely flabbergasted as to why it won't work for me. Last chance, have you tried reinstalling the main Interesting NPCs file itself to see what happens? If that fixes it, great; if it doesn't, you'll have to drop the mod.
1337DragonWolf Posted July 25, 2019 Posted July 25, 2019 5 hours ago, Ginzored said: .......hmmmmm?. how many plugins do you have loaded total with the patch enabled? also what mod manager are you using? MO, NMM or Vortex? As I said, I've even disabled everything except Interesting NPCs, YAS and its requirements, and its patch, and it still hasn't worked. I'm using MO, do you think the manager could be the problem? 4 hours ago, Blaze69 said: Last chance, have you tried reinstalling the main Interesting NPCs file itself to see what happens? If that fixes it, great; if it doesn't, you'll have to drop the mod. Three times now, plus the plugin ASlySpyDuo provided for me. I'm probably going to have to go without.
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