darkevilhum Posted October 21, 2016 Posted October 21, 2016 hi, I´ll try to create them as "furniture"..but I think that will be a one way ticket for the npc, maybe they can spawn also out if they want to Change their places... Hey guys, are the mini cages from the builder spell use-able by npcs? I tried ordering a follower to use one but no dice. Can't find any info on this That sounds cool thanks! I was trying to use it as a sort of 'one way ticket' anyway Put the slave in there and forget about her huhuhu Hey guys, are the mini cages from the builder spell use-able by npcs? I tried ordering a follower to use one but no dice. Can't find any info on this Snip Thanks for the help but I pointed it out because I've not encountered issues with any furniture and getting npcs to use furniture outside of the stuff I place with the builder spell, everything else works fine, with these though the npc either stays still or walks nearby and then nothing happens. (Works for my PC if I use the furniture). Must be something wrong on my end? I tried a better placement but no dice. I thought maybe the furniture isn't use-able by npcs.
miracula Posted October 21, 2016 Posted October 21, 2016 Hi, I made the Cage as Npc-usable furniture, but I could not watch them using that stuff...I´ll do that again after I finished my Whiterun Brothel...(maybe then will be something like that inside)...THEY DONT LIKE SUCH A PLACE, THEY FAVOR THE POOL AND THE BAR EXACTLY lol Instead they use also the ZAZ regular furniture, and the custom-made stuff...it´s also nice to watch that..A CAGE is simply no chair...lol hi, I´ll try to create them as "furniture"..but I think that will be a one way ticket for the npc, maybe they can spawn also out if they want to Change their places... Hey guys, are the mini cages from the builder spell use-able by npcs? I tried ordering a follower to use one but no dice. Can't find any info on this That sounds cool thanks! I was trying to use it as a sort of 'one way ticket' anyway Put the slave in there and forget about her huhuhu Hey guys, are the mini cages from the builder spell use-able by npcs? I tried ordering a follower to use one but no dice. Can't find any info on this Snip Thanks for the help but I pointed it out because I've not encountered issues with any furniture and getting npcs to use furniture outside of the stuff I place with the builder spell, everything else works fine, with these though the npc either stays still or walks nearby and then nothing happens. (Works for my PC if I use the furniture). Must be something wrong on my end? I tried a better placement but no dice. I thought maybe the furniture isn't use-able by npcs.
darthnoldor Posted October 21, 2016 Posted October 21, 2016 Hi friend I haved a problem with an option with this mod, in the following case I can't make any type of save (quick, normal or with console) otherwise the game crashed... I discovered the problem: I added a follower via MariaEden with the option to follow me with the dialogue option "follow" that activated the quest "enchanting follower", well then if I order the followers of "wait here" (with option I have an idea) and I went out from these "cell" if I tried to save the game crashed ... Disable this feature, freeing the followers and so end the quest "enchanting follower" I again can saved without any problem (or I could always take with me to follower but these it's not my intention) Bye, bye
MetaKnight145 Posted October 22, 2016 Posted October 22, 2016 So I got a problem. I have an npc as a whore and they have sex when I ask someone if they want her and everything works fine until she gets paid. In the message I get a % instead of the amount of cash she actually earned and when I ask her to give me my money she doesn't give me anything despite it being treated as if she did earn something.
aspirine2 Posted October 22, 2016 Posted October 22, 2016 just happened i made Lydia a whore for a pimp..and can't talk to her anymore ...is there a way to disable her being a whore for a pimp..?? You can buy her back IIRC. Talk to her and ask her about buying her freedom. Don't know if it works or not though. but can't talk to her..no conversation line options to choose from ...?? beside the lines from the pimp doesn't even show suddenly..?? is there a way to reset the mod...!!? have you tried to use the builder skill, im totally new to this mod but if im not wrong there should be a selection that makes you change the target status, like making her whore, pimo helper, or pimp. there is no such thing ...the option named delete cell ..does nothing ..is it possible to delete the json ?? if so wich one ..??
nameless701 Posted October 22, 2016 Posted October 22, 2016 just happened i made Lydia a whore for a pimp..and can't talk to her anymore ...is there a way to disable her being a whore for a pimp..?? You can buy her back IIRC. Talk to her and ask her about buying her freedom. Don't know if it works or not though. but can't talk to her..no conversation line options to choose from ...?? beside the lines from the pimp doesn't even show suddenly..?? is there a way to reset the mod...!!? have you tried to use the builder skill, im totally new to this mod but if im not wrong there should be a selection that makes you change the target status, like making her whore, pimo helper, or pimp. there is no such thing ...the option named delete cell ..does nothing ..is it possible to delete the json ?? if so wich one ..?? This json is stored under Data/SKSE/Plugins/StorageUtilData/....(Builder,Pimp etc)
bmckinley50 Posted October 22, 2016 Posted October 22, 2016 So I got a problem. I have an npc as a whore and they have sex when I ask someone if they want her and everything works fine until she gets paid. In the message I get a % instead of the amount of cash she actually earned and when I ask her to give me my money she doesn't give me anything despite it being treated as if she did earn something. are you using any follower mods? I know that with EFF some times the money is in their inventory rather then their equipment area
Zor2k13 Posted October 22, 2016 Posted October 22, 2016 Oh man who doesn't use EFF? That mod solves a lot of problems and is totally useful been using it for a long time myself. Without that mod I can't tell followers where to live after being dismissed and that mod doesn't disrupt breezehome interior cell by placing a book needed for things like UFO does.
Zor2k13 Posted October 22, 2016 Posted October 22, 2016 I have an idea for all this brothel stuff that has bugs, for all the default inns and taverns just make a load door in the cell that goes to some kind of shady whore house cell downstairs and make sure to place the load door in a part of the cell which does not interfere with vanilla quests for example in bannered mare stay away from the back of the building or upstairs where the redguard fugitive talks to the player. The downstairs cell could be run by a madam or whatever and that is who the player is a whore to instead of the default inn keepers or that madam is the inn keeper assistant we have in this mod now but that method seems to be buggy. The only inns that need this treatment are everywhere except riften but it would be nice to have haelga bunk house with a downstairs secret dibella lesbo whore house just as long as it doesn't conflict with SD mod. Maybe when the player is a whore in one of these downstairs cells it causes almost all the npcs in the vanilla cells upstairs to wander downstairs to that cell?
GeorgiaCav Posted October 23, 2016 Posted October 23, 2016 Suggestion for a future release: in any scene in which a male customer masturbates, the whore should be forced to lick up his cum, particularly after whipping scenes.
galgat Posted October 23, 2016 Posted October 23, 2016 As far as setting up a basic Brothel, I have made many in some of the larger area's. Haafingar Hall if you have that clothing mod makes a really great one. lots of room there. But some of the caves once you clear them are fine too, the Dragonsreach whiterun makes a great whore house..LOL Many places that make good Brothels, Any of these once you place all the standard Whoring devices in [ Wooden Horse, Pillory, spit roast, Xcross what ever ] work fine, and they sort of become a brothel as soon as all these things are placed in them. 1. Jaxon positioner need this. ( To copy, carry, and place your copies ) 2. Go to Riften Brothel >>> Copy the Storage chest (Where they tell you to place your clothing), whore clothing closet (Where they tell you to get your Whore Clothing), the Riften brothel owner (Kira), and her helper (Natalie). 3. Pick the copies up, and take them to your new brothel sight, where ever that is. 4. Make sure the brothel has Wooden Horse, Pillory, spit roast, what ever you want in there a whipping post or x cross, drop a few bed rolls around, what ever or bed's. I find bedrolls handy because every one can just walk right over them, but they are still good for Whoring. Now drop, and place the storage chest, clothing Closet, and drop your Natalie copy, and your Kira Copy in this new Brothel you have made. 5. to finish up for a lock up place when your put to bed at night, you can build one of the smaller cages, I don't think the Mini cage's will work, or they might Chastity belt you and place you in one of the larger cages. Anyway i have made three or four different brothels this way that for the most part work just fine, and I did not even have to open the CK. There not perfect, but they work for me very well.
fred200 Posted October 23, 2016 Posted October 23, 2016 Just a little feedback for the Galgat English voice pack. It is wonderful! The only flaw is the occasional H M M instead of hmm. I don't mind that at all. Thanks for all the effort you put in!
galgat Posted October 23, 2016 Posted October 23, 2016 Just a little feedback for the Galgat English voice pack. It is wonderful! The only flaw is the occasional H M M instead of hmm. I don't mind that at all. Thanks for all the effort you put in! Thx you, I pulled it down, thinking it was just wasting space, did not know if any were using it. I like it okay. I might re-post it latter on, I do need to fix some of the messed up parts, the Heh,heh,heh! does not work so well.. And there are some text mistakes. That mess the voice up in places as well. I like it, and have decided that it is far better than no voice, but yes it is not great either.
Baron Samedi Posted October 23, 2016 Posted October 23, 2016 Yo, Back again. Is it aight to ask what you have planned for your next version (If there even is a next version) and if your taking potential ideas. Also galgat voice packs?! Where does one aquire such golden content?
zaira Posted October 23, 2016 Author Posted October 23, 2016 Yo, Back again. Is it aight to ask what you have planned for your next version (If there even is a next version) and if your taking potential ideas. Also galgat voice packs?! Where does one aquire such golden content? Next release comes with: SlaveTat support - SlaveTats are simply handled as part of outfits Heretical Resources - Chained cuffs are rattling now, Nipple Clamps for punishment... New large Quest Khajit Transport: you no longer gets teleported but become a victim of a very humiliating slave transport. You never saw this before in Tamriel - the journey becomes an adventure and you might never reach the destination you expected before. New Quest - Night in Stables: You mistress might like to leave you locked up in a stable while she goes having some fun in the tavern. The hostlers welcomes you with open arms (their horses too). New Mini Quest - Mine Slave: You might get sold to a mine corporation and work as a miner and a fucktoy for other miners. No much variety - fuck & work. Many small improvements in the follower mechanics Builder spell (self) : Executioner Chopping Block and Fireplace added New voices (German): Two new male voice actors, one additional female actor. Sitting spectators: If there are chairs or benches near the hot spot the spectators sits Spectator call - hotkey. ... (many things that I have forgotten - I worked so long on this release - especially at the transport quest) more than 1000 new voice topics - making everything more humiliating
GeorgiaCav Posted October 23, 2016 Posted October 23, 2016 Yo, Back again. Is it aight to ask what you have planned for your next version (If there even is a next version) and if your taking potential ideas. Also galgat voice packs?! Where does one aquire such golden content? Next release comes with: SlaveTat support - SlaveTats are simply handled as part of outfits Heretical Resources - Chained cuffs are rattling now, Nipple Clamps for punishment... New large Quest Khajit Transport: you no longer gets teleported but become a victim of a very humiliating slave transport. You never saw this before in Tamriel - the journey becomes an adventure and you might never reach the destination you expected before. New Quest - Night in Stables: You mistress might like to leave you locked up in a stable while she goes having some fun in the tavern. The hostlers welcomes you with open arms (their horses too). New Mini Quest - Mine Slave: You might get sold to a mine corporation and work as a miner and a fucktoy for other miners. No much variety - fuck & work. Many small improvements in the follower mechanics Builder spell (self) : Executioner Chopping Block and Fireplace added New voices (German): Two new male voice actors, one additional female actor. Sitting spectators: If there are chairs or benches near the hot spot the spectators sits Spectator call - hotkey. ... (many things that I have forgotten - I worked so long on this release - especially at the transport quest) more than 1000 new voice topics - making everything more humiliating Sounds amazing. Really looking forward to the Khajit Transport and the spectator call hotkey. And integrating Heretical Resources is awesome as well. Will there be any placement or use of the Havok ropes and chains world objects from HR 1.4?
zaira Posted October 23, 2016 Author Posted October 23, 2016 Havok ropes have some very hard restrictions: Can only the used with dead or paralysed actors Works reliable only once per game and actor So they are always a dead end yet. That's why there is still only one Havok rope in ME - the one in the execution room. For gallows we need a furniture and a non Havok based solution. Unfortunately our gallows master (zaz) is out of business. There are very nice zaz gallows in Oblivion but I have no idea how to port them to Skyrim.
galgat Posted October 23, 2016 Posted October 23, 2016 It all sounds very good. I hope you have it all ready very soon, but I know it takes time.
krighaur Posted October 23, 2016 Posted October 23, 2016 Next release comes with: SlaveTat support - SlaveTats are simply handled as part of outfits Heretical Resources - Chained cuffs are rattling now, Nipple Clamps for punishment... New large Quest Khajit Transport: you no longer gets teleported but become a victim of a very humiliating slave transport. You never saw this before in Tamriel - the journey becomes an adventure and you might never reach the destination you expected before. New Quest - Night in Stables: You mistress might like to leave you locked up in a stable while she goes having some fun in the tavern. The hostlers welcomes you with open arms (their horses too). New Mini Quest - Mine Slave: You might get sold to a mine corporation and work as a miner and a fucktoy for other miners. No much variety - fuck & work. Many small improvements in the follower mechanics Builder spell (self) : Executioner Chopping Block and Fireplace added New voices (German): Two new male voice actors, one additional female actor. Sitting spectators: If there are chairs or benches near the hot spot the spectators sits Spectator call - hotkey. ... (many things that I have forgotten - I worked so long on this release - especially at the transport quest) more than 1000 new voice topics - making everything more humiliating Yeah, very good news What I like in your mod, Zaira, is that you can play it (being a whore or a slave), and you can have it in your game, play normally, and use your mod resources when you are in the mood.
Teddar Posted October 23, 2016 Posted October 23, 2016 Just wondering. IF you use the German voice version, can you still get English subtitles?
Kissinger Posted October 23, 2016 Posted October 23, 2016 Just wondering. IF you use the German voice version, can you still get English subtitles? yes, just replace the esp with the english one.
Teddar Posted October 23, 2016 Posted October 23, 2016 Just wondering. IF you use the German voice version, can you still get English subtitles? yes, just replace the esp with the english one. Cool. Thanks
fred200 Posted October 23, 2016 Posted October 23, 2016 Just a note: Using the latest English version, the Forsworn enslaved me and sent me to the Riften auction house. Half a dozen Forsworn went along for the ride. They all wound up dead. Seems the bidders don't like Forsworn. The Forsworn did manage to kill Farengar - him I resurrected.
Zor2k13 Posted October 24, 2016 Posted October 24, 2016 From what I understand the voices are actually TTS or text to speech voices? If the translations are accurate in the english version we could find a way somehow to use english speaking TTS to make our own voice files for english there are many TTS programs out there and many for foreign language also speak english with the foreign accent just have to play around with the text to make it sound right with each accent. Of course there would be a lot of cut and past with audio editor to make it sound more clear and less robotic which of course takes hours and hours. I like the new changes and I think the transport stuff would replace another mod right? one of those skyrim transport mods or something?
galgat Posted October 24, 2016 Posted October 24, 2016 From what I understand the voices are actually TTS or text to speech voices? If the translations are accurate in the english version we could find a way somehow to use english speaking TTS to make our own voice files for english there are many TTS programs out there and many for foreign language also speak english with the foreign accent just have to play around with the text to make it sound right with each accent. Of course there would be a lot of cut and past with audio editor to make it sound more clear and less robotic which of course takes hours and hours. I like the new changes and I think the transport stuff would replace another mod right? one of those skyrim transport mods or something? I all ready did that, had it up here for awhile for everyone to DL, I took it down, as I did not think very many had a use for it. ( I asked people to let me know what they thought, and I think 2 people answered me, maybe 3 ) I may re do it after zaira does his update, it will take and ungodly amount of time, even with what I have already done [ Much of that needs reworked ], if zaira has added as many lines of Dialogue as he say's he has. And all that will have to be translated, and some English dialogue does not transfer well to TTS, and has to be redone, and some just never sounds quite right not matter what you do, and there seems to be a difference either in sound card's or software, as one person using my voices, claims that the Humm! comes out H U M M !, where the TTS just say's the letters, but in mine the AI says "Humm!" Anyway I will not mind at all if some one else wants to do it.. It takes a lot of time. I think it adds quite a bit to the game though. So if you wanna do it Zor2k13, I am more than willing to test it
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