jaywho Posted October 29, 2016 Posted October 29, 2016 im having an issue with the ankle cuffs. when i first started the mod, they were animating fine, but now the chain is static at odd angles. i've uninstalled and reinstalled all required mods, reran fnis many times. im not even sure if its this mod that adds them ;; any help is much appreciated
galgat Posted October 29, 2016 Posted October 29, 2016 im having an issue with the ankle cuffs. when i first started the mod, they were animating fine, but now the chain is static at odd angles. i've uninstalled and reinstalled all required mods, reran fnis many times. im not even sure if its this mod that adds them ;; any help is much appreciated I am not sure about this, but I think you need "ZaZHDTWorkshop" it is a mod that allows the chain to work correctly. Should be able to skyrim ZaZHDTWorkshop google it. I could also be wrong
nameless701 Posted October 29, 2016 Posted October 29, 2016 im having an issue with the ankle cuffs. when i first started the mod, they were animating fine, but now the chain is static at odd angles. i've uninstalled and reinstalled all required mods, reran fnis many times. im not even sure if its this mod that adds them ;; any help is much appreciated I am not sure about this, but I think you need "ZaZHDTWorkshop" it is a mod that allows the chain to work correctly. Should be able to skyrim ZaZHDTWorkshop google it. I could also be wrong ZazHDTWorkshop is included in the latest ZAZ-AP
Sospice Posted October 29, 2016 Posted October 29, 2016 I'm doing the Pony Girl quest and the timer (countdown) doesn't to work right. If I let time pass, it seems to not totally match the time of the in game clock, and if I (for example) wait for X number of hours, it counts down properly. But once you hit 0 and then it starts going into negative numbers, and stops giving passing game time notifications.It seems like the only way to end it right now is with the cheat. Also, is there more to the kitty girl quest besides being dressed as a cat and getting comments about it? So far that is all that's happened. The masters says "Let's find you some kajhit" but there doesn't seem to be a follow up to it.
Polonium Posted October 29, 2016 Posted October 29, 2016 Hi, is there a way to exempt items from the "not allowed to wear clothes" list? I know the slave collar is ignored, but I've encountered a problem with DD (yes I know I shouldn't use them at the same time, but I forgot to disable it and now I've gone far enough that I don't want to lose the save) using an equipped item.
zaira Posted October 30, 2016 Author Posted October 30, 2016 Hi, is there a way to exempt items from the "not allowed to wear clothes" list? I know the slave collar is ignored, but I've encountered a problem with DD (yes I know I shouldn't use them at the same time, but I forgot to disable it and now I've gone far enough that I don't want to lose the save) using an equipped item. I check for zbfWornDevice, zad_Lockable and zad_DeviousPlug keywords. Armor items with one of these keywords are not considered as clothes. DD items shall have this keyword set. Dunno for DDx but for DDa this is definitely the case.
zaira Posted October 30, 2016 Author Posted October 30, 2016 I'm doing the Pony Girl quest and the timer (countdown) doesn't to work right. If I let time pass, it seems to not totally match the time of the in game clock, and if I (for example) wait for X number of hours, it counts down properly. But once you hit 0 and then it starts going into negative numbers, and stops giving passing game time notifications. It seems like the only way to end it right now is with the cheat. Also, is there more to the kitty girl quest besides being dressed as a cat and getting comments about it? So far that is all that's happened. The masters says "Let's find you some kajhit" but there doesn't seem to be a follow up to it. Kitty play is unfinished yet. PonyGirlQuest ends after the announced time but you have to be fucked at least 10 times. If the time has passed and you are not fucked for 10 times (or more) your follower will talk to you that he will extent the time.
Polonium Posted October 30, 2016 Posted October 30, 2016 Hi, is there a way to exempt items from the "not allowed to wear clothes" list? I know the slave collar is ignored, but I've encountered a problem with DD (yes I know I shouldn't use them at the same time, but I forgot to disable it and now I've gone far enough that I don't want to lose the save) using an equipped item. I check for zbfWornDevice, zad_Lockable and zad_DeviousPlug keywords. Armor items with one of these keywords are not considered as clothes. DD items shall have this keyword set. Dunno for DDx but for DDa this is definitely the case. Thanks, It's Integration that I forgot to disable, it has added a nameless item as "worn" and on removal will return it.
Sospice Posted October 30, 2016 Posted October 30, 2016 I'm doing the Pony Girl quest and the timer (countdown) doesn't to work right. If I let time pass, it seems to not totally match the time of the in game clock, and if I (for example) wait for X number of hours, it counts down properly. But once you hit 0 and then it starts going into negative numbers, and stops giving passing game time notifications. It seems like the only way to end it right now is with the cheat. Also, is there more to the kitty girl quest besides being dressed as a cat and getting comments about it? So far that is all that's happened. The masters says "Let's find you some kajhit" but there doesn't seem to be a follow up to it. Kitty play is unfinished yet. PonyGirlQuest ends after the announced time but you have to be fucked at least 10 times. If the time has passed and you are not fucked for 10 times (or more) your follower will talk to you that he will extent the time. I hit that threshold (over 10x) by 0 hours. But then it goes into negative numbers and nothing happens. Everything works great up to that point, but then whatever dialogue that is supposed to come up to release the player isn't coming up. I could try to generate a papyrus for when the counter hits 0 hour but I don't know if it would be all that helpful. I look forward to your work with the Kitty play minigame. Have you considered using the slavetats and slavetats event bridge mod? There are pet play tattoos like the cat whiskers tattoo that would work perfectly with this mod. It could be a soft requirement?
zaira Posted October 30, 2016 Author Posted October 30, 2016 Next release has Slave Tats integrated - as part of outfits - so you can define a kitty costume that includes pet play tattoos. PS: by the way - which one? I am searching for such tattoos. (dog tat tattoo)
galgat Posted October 31, 2016 Posted October 31, 2016 1. in the SlaveTats_Tattoo Pack_CN, zoo has some pet, and animal breeding text, and a few Pet type Icons. 2. AndroolPetPlay has some also, but seems to cater more to the milk barn stuff. 3. SlaveTats-petplay-2014-07-20 has a few that are rather nice, but they are few.
Grimmdal Posted October 31, 2016 Posted October 31, 2016 Hi, how is the crawling and kneeling with arrow-down / up supposed to work ? I wiped skyrim currently and reinstalled all mods and i managed with one savegame to crawl and kneel with the arrow keys. but on a new game now it doesnt seem to work. Am i missing something ?
rjn Posted October 31, 2016 Posted October 31, 2016 Hi, how is the crawling and kneeling with arrow-down / up supposed to work ? I wiped skyrim currently and reinstalled all mods and i managed with one savegame to crawl and kneel with the arrow keys. but on a new game now it doesnt seem to work. Am i missing something ? Yes, you are missing Sanguine's Debauchery, since that is a feature of that mod and not Maria Eden.
ddt4ever Posted October 31, 2016 Posted October 31, 2016 stopquest MariaEdensSlave shall bring back the dialogue options Thank you zaira for your fast answer, but this did not do it. I alsready talked to my follower and the slave quest ended just fine. My only problem is that after ending the slave quest I don't have the options to offer specific sex acts to a john. It looks like that. Player: Do you want to enjoy something with me? NPC: What do you want? (I think thats what is said) Player: I'm a whore NPC: This is my lucky day NPC: What do you have to offer? Player: Tell me what you desire. After choosing that, the NPCs chosses a sex act. Before I enlaved my character to the follower, I actually could offer different sex acts and a price aftrewards. Now all is randomly chosen without me having anything to say, even though I'm free and only whoring for myself. I already checked the stop quest option in the cheat menu but it is empty. I also tried to remove the playre from the Factions zbfFactionSlave with the player.removefromfaction id and player.addfac id -1 command. But it is still the same. The only thin that helped is to completely remove the mod, clean my save and start all over again. Therefore my question, are there any dependencies for the dialoges to show or to be blended out? What checks are made? Hopefully this might point me a way to set my character up without removing the mod again. Thank you very much in advance.
Zor2k13 Posted October 31, 2016 Posted October 31, 2016 I have an idea, if the player walks up to a non hostile npc and activates the pose menu then chooses a pose like turn around or show ars etc. could that trigger a dialogue with the npc appropriate to what pose the player is using? So for example if the player goes up to an npc and uses show ars pose the npc will take that as a direct sign the player wants the to screw the player. So a dialogue will initiate and the npc says something like "are you serious?" and if the player answers yes they get screwed right there but if they answer no I'm just teasing you then the npc whips them or something like that. If the player uses the turn around or present yourself pose then the npc says something like "oh a free slave!" and starts the slavery stuff or says "I'll make you my whore and make lots of money!" then starts the whore quest.
GeorgiaCav Posted November 1, 2016 Posted November 1, 2016 Anyone had problems with whipping scenes? Just started a new game from a fresh install but npc/ customer/ pimp just stands there in attack idle with no whip equipped and doesn't attack. I have had this happen some, when I did not use and xcross, or pillory, ( a device of some kind ) they seem to be wanting to whip, but do not. I have just ignored it myself, for now as the sequence seems to go ahead,and finish. At least for me they have always finished. 1. It could well be something in my installation that causes it. 2. It may be a failed script call from the scene script. I really don't know. I've had this happen a couple of times. I think I've solved it (sometimes) by getting the id code for zbfPunishmentCane and equipitem on the NPC. They should then sheathe whatever weapon they've drawn and draw the whip. So just to be clear: 1. Open console, type help punishment 2. Find the item code for zbfPunishmentCane 3. Mouse-click on the npc 4. Type equipitem <item code> 1 5. Enjoy your whipping
GeorgiaCav Posted November 1, 2016 Posted November 1, 2016 A couple of ME iterations ago, when the dom ordered the sub to do something, he or she would draw a whip while waiting for the order to be completed, and then whip the sub once or twice to encourage her if she didn't do as she was told fast enough. I enjoyed this feature quite a bit as it was very immersive. However, the last couple of versions (or at least the 20160813 version) the dom will sometimes draw the whip but will no longer whip the slave no matter how long she waits to complete the task. Was this feature taken out, or did it disable itself somehow? Or is it a matter of the relationship status? I very much liked the whipping, just a couple of quick swats to get the slave moving. It was humiliating and immersive and I'd like to see it back, if possible, at every relationship level... or at least most of them. As always, thanks for the mod.
galgat Posted November 1, 2016 Posted November 1, 2016 Anyone had problems with whipping scenes? Just started a new game from a fresh install but npc/ customer/ pimp just stands there in attack idle with no whip equipped and doesn't attack. I have had this happen some, when I did not use and xcross, or pillory, ( a device of some kind ) they seem to be wanting to whip, but do not. I have just ignored it myself, for now as the sequence seems to go ahead,and finish. At least for me they have always finished. 1. It could well be something in my installation that causes it. 2. It may be a failed script call from the scene script. I really don't know. I've had this happen a couple of times. I think I've solved it (sometimes) by getting the id code for zbfPunishmentCane and equipitem on the NPC. They should then sheathe whatever weapon they've drawn and draw the whip. So just to be clear: 1. Open console, type help punishment 2. Find the item code for zbfPunishmentCane 3. Mouse-click on the npc 4. Type equipitem <item code> 1 5. Enjoy your whipping Thank you, that may help zaira to see the problem. It was not a game stopper for me so as I said, I sort of ignored it. But it is very helpful to know why or what can be done about it.
darkevilhum Posted November 1, 2016 Posted November 1, 2016 Anyone had problems with whipping scenes? Just started a new game from a fresh install but npc/ customer/ pimp just stands there in attack idle with no whip equipped and doesn't attack. I have had this happen some, when I did not use and xcross, or pillory, ( a device of some kind ) they seem to be wanting to whip, but do not. I have just ignored it myself, for now as the sequence seems to go ahead,and finish. At least for me they have always finished. 1. It could well be something in my installation that causes it. 2. It may be a failed script call from the scene script. I really don't know. I've had this happen a couple of times. I think I've solved it (sometimes) by getting the id code for zbfPunishmentCane and equipitem on the NPC. They should then sheathe whatever weapon they've drawn and draw the whip. So just to be clear: 1. Open console, type help punishment 2. Find the item code for zbfPunishmentCane 3. Mouse-click on the npc 4. Type equipitem <item code> 1 5. Enjoy your whipping Thank you, that may help zaira to see the problem. It was not a game stopper for me so as I said, I sort of ignored it. But it is very helpful to know why or what can be done about it. I actually already tried that and had no luck with it on my end. The weird thing for me was, the npc already had a weapon on his hip which he wouldnt draw but he was in the combat idle as if he had drawn something, when trying to console equip a cane on him nothing would happen for me :/.
zaira Posted November 1, 2016 Author Posted November 1, 2016 I've encountered an issue with this mode conflicting with Prison Overhaul, during an arrest sequence the Maria Eden Auction House menu pops up and interrupts the sequence. Either I select one and teleport to one of Auction houses with the Prison Overhaul gag stuck on the PC, or I exit the Auction House menu and the guard can't continue the arrest sequence, so again the PC is stuck with a gag that can't be removed. Earlier versions of both these mods did work together, I've tried changing the load order so Prison Overhaul loads last, but this has had no affect. Anyone have any ideas as to why the arrest sequence is triggering the Auction house teleport menu? No logs no help - unfortunately my crystal ball is broken so I am unable to do clairvoyance any longer This is also true for most other bug reports here - they are almost useless without logs. Don't expect me to reproduce your issues - ME is far to complex to reconstruct the same Quest states where your issues occurs and there are many side effects that might be caused by other mods. So if you are interested in getting the bugs fixed and willing to contribute - be so kind and add a Papyrus log.
Zor2k13 Posted November 1, 2016 Posted November 1, 2016 Whenever my character is sent to prison she can use the bedroll to server her sentence then just after being released maria eden snatches her up and sends her off to the training house via menu. I always assumed that maria eden took over the handling of jail stuff in general.
zaira Posted November 1, 2016 Author Posted November 1, 2016 ME takes over the control when you leave the jail - you will be send to auction. PO sends a mod event that is catched by ME. During jail session ME takes over only if PO is NOT installed.
Sospice Posted November 2, 2016 Posted November 2, 2016 Next release has Slave Tats integrated - as part of outfits - so you can define a kitty costume that includes pet play tattoos. PS: by the way - which one? I am searching for such tattoos. (dog tat tattoo) It has cat whiskers and cow spots. It is very limited. I don't know of any other petplay slavetats, I thought someone would do that by now. The cat whiskers look a bit crudely drawn on the face. I guess that's to make it like it is a humiliation petplay tattoo. This should be the right one if it hasn't changed (I downloaded it quite some time ago). http://www.loverslab.com/files/download/619-slavetats/ SlaveTats-petplay-2014-07-20.7z
darkevilhum Posted November 3, 2016 Posted November 3, 2016 I've encountered an issue with this mode conflicting with Prison Overhaul, during an arrest sequence the Maria Eden Auction House menu pops up and interrupts the sequence. Either I select one and teleport to one of Auction houses with the Prison Overhaul gag stuck on the PC, or I exit the Auction House menu and the guard can't continue the arrest sequence, so again the PC is stuck with a gag that can't be removed. Earlier versions of both these mods did work together, I've tried changing the load order so Prison Overhaul loads last, but this has had no affect. Anyone have any ideas as to why the arrest sequence is triggering the Auction house teleport menu? No logs no help - unfortunately my crystal ball is broken so I am unable to do clairvoyance any longer This is also true for most other bug reports here - they are almost useless without logs. Don't expect me to reproduce your issues - ME is far to complex to reconstruct the same Quest states where your issues occurs and there are many side effects that might be caused by other mods. So if you are interested in getting the bugs fixed and willing to contribute - be so kind and add a Papyrus log. In response to the whipping scene not functioning. Log made via loading into a save, starting the 'punish me' scene from master and letting it play out to completion (no whipping, just standing idle and dialogue as if whipping were occuring). It does complete successfully but obviously with nothing really happening. Papyrus.0.log
zaira Posted November 3, 2016 Author Posted November 3, 2016 Thanks - unfortunately a log after game load is not helpful - the log doesn't contain the history of incidents that has led to a problem. But this is exactly what I need for analysis. If someone is afraid about performance loss when enabling logs (ME, Sexlab and Zaz are logging pretty much): I recommend to log onto a ramdisk. I use the free ramdisk imdisk to store TEMP files and logs. 2Gb is enough.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now