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Posted

 

 

 

I have asked the author of an impalement furniture - but did not received an answer...

I have plans for more death quest lines : Hell (a bad deadra will torture you until you die), Falmer FuckToy (you will be fucked to death by a horde of falmers), Drowning in a sea, Killed by animals in an arena.

And no - it will remain as a part of ME - brothels and slavery are optional in ME

 

Dear god yes moar!

 

 

Aha, to reload back before the questline started ?  Whats the sense of it beyond frustrating the Player again ?

what do you think about repair the M bottom for open mouth in the actual Version ? what do you think about releasing small things that need to be repaired instead of letting Players wait a year for it to be repaired maybe .

 

 

Why do you keep complaining the mouth thing works perfectly fine. Just press hold a sec and your sorted. Granted there are a few bugs here and there but this is an amazingly cool mod and most of us dont really care to much about whether a mouth open or not. It takes alot of work and you cannot please everyone. 99% of the time problems creep in when other mods clash with each other. And I know for a fact your loadorder is probably full of mods from LL of which some are old and outdated and chances are pretty high for these mods to cause problems with newer ones. Rather be greatfull I for one cannot wait for the next version. 

 

the mouth open hotkay is not about the function of the mouth, but of using a different key, because m is Standard key for map in skyrim and all games.

 

Posted

 

 

 

 

I have asked the author of an impalement furniture - but did not received an answer...

I have plans for more death quest lines : Hell (a bad deadra will torture you until you die), Falmer FuckToy (you will be fucked to death by a horde of falmers), Drowning in a sea, Killed by animals in an arena.

And no - it will remain as a part of ME - brothels and slavery are optional in ME

 

Dear god yes moar!

 

 

Aha, to reload back before the questline started ?  Whats the sense of it beyond frustrating the Player again ?

what do you think about repair the M bottom for open mouth in the actual Version ? what do you think about releasing small things that need to be repaired instead of letting Players wait a year for it to be repaired maybe .

 

 

Why do you keep complaining the mouth thing works perfectly fine. Just press hold a sec and your sorted. Granted there are a few bugs here and there but this is an amazingly cool mod and most of us dont really care to much about whether a mouth open or not. It takes alot of work and you cannot please everyone. 99% of the time problems creep in when other mods clash with each other. And I know for a fact your loadorder is probably full of mods from LL of which some are old and outdated and chances are pretty high for these mods to cause problems with newer ones. Rather be greatfull I for one cannot wait for the next version. 

 

the mouth open hotkay is not about the function of the mouth, but of using a different key, because m is Standard key for map in skyrim and all games.

 

Ohhh oki sorry I misunderstood. It is easy solvable by just moving the map key to some other key in the meantime tho :)

Posted

Hi again. I appreciate your work cuz this mod is awesome. it's very sophisticated, and for people like me it's very difficult, but at least a someone as Im learn many new things. For me personally, the most problematic are clothes. I've already learned that all the errors are only on my side between the setting and the compactability between mods and MCM settings. But it would be possible to add in the feature turn off ME  clothings ? Many clothings are cliped to diferent slots and I spent lot of time with resolution of these problems. First was problem with whoring quest starts. As for every nob as em I,  these quest not working correctly. After I read helps here I use stop quest but this add more clothes duplicates if I start it again . Chaos and reloadings. If I solved this, another problem start . Part of clothes was from shoulder slot and I cant remove it. Another time spent but resolution is very simply after I found it. And again and again. I know all these problems are just from our side but you forget this. You are smarter person who understand to all these systems and how they work. You can think Im stupid or slower but I see this is not just my problem. And you save time with reading and answering stupid and repetitive questions. Keep up the good work  . Thanks

Posted

is it possible to add a milking expansion ...that client wants to drink the whoreborn milk

 

Isn't "Would you like me to be your milk slave" an option for whore jobs near milking machines?

Posted

 

is it possible to add a milking expansion ...that client wants to drink the whoreborn milk

 

Isn't "Would you like me to be your milk slave" an option for whore jobs near milking machines?

 

never knew that ??

Posted

I keep getting "I beg your pardon" when PC is wearing a gag if I enable Maria Eden, and I can't get the conversation to remove the gag. Is there a fix to this problem?

Posted

I keep getting "I beg your pardon" when PC is wearing a gag if I enable Maria Eden, and I can't get the conversation to remove the gag. Is there a fix to this problem?

In ME, gags block your speech completely. You have to remove it from inventory. ME has its own system for device removal as well, for devices with locks you need a lockpick and Lockpicking 20+, for leather devices you need a bladed weapon in your inventory.

Posted

 

 

is it possible to add a milking expansion ...that client wants to drink the whoreborn milk

 

Isn't "Would you like me to be your milk slave" an option for whore jobs near milking machines?

 

never knew that ??

 

 

It may have to be machines you place with Builder. Not sure if it works on MME-placed machines.

Posted

I am removing every framework stuff from ME to get a slim and less complex quest mod. ZEP was the first, CellBuilder the next step. Probably I split the outfit system too - I think about it.

The CellBuilder is much better than the Builder from ME - but it still uses the same construction plans, you can move them from

SKSE\Plugins\StorageUtilData\MariaBuilder

to

SKSE\Plugins\StorageUtilData\CellBuilder\Cells

 

Posted

 1.  I decided to try the CellBuilder, I have zairas Zaz expansion installed, but have not installed ME or any of its needs.

 

   I did as instructed, and made sure to install Cellbuilder after Jaz position-er, and also have it after Jaz Position-er in the load order.

 

2. I have copied, and saved Items okay in the CellBuilder ( these are easy to place, and that part works just fine ), and I have moved all of MEs builder stuff over to the CellBuilder folder, and removed the jsom builder files from the ME storage data.

 

3. That much seems okay, and all seems to be working.. Remember I have not installed ME yet. I wanted to get stuff right first, or all bondage furniture where I want it.

 

4. But I have yet to get the, I assume POP up from cell builder as to if I wish to save permanently or not any addition's I have made to the Skyrim Cell's.

 

5. Does it work okay for everyone else ?  Have any of you seen the POP up that asks if you want to save permanently your changes ?

 

6. reason I am asking, is I would like to know my changes are stored, and I have not seen that yet.  So far as best I can tell they are not stored in the Cellbuilder Storage folder.  For Me so I have something not quite right, and was wondering if anyone else had maybe this problem ?, and solved it ?

Posted

For the JSON files, is there an easy way to determine the item number of piece of clothing that we want to use for one of the outfits ?

 

For example, here's my my whore.json

{
	"formList" : 
	{
		"outfit" : [ "250795|SuccubusRaceLite.esp", "250798|SuccubusRaceLite.esp", "250797|SuccubusRaceLite.esp" ]
	}
}

I'm using the Gloves, boots and chest armor from the Succubus Race mod, but I can't seem to match up the 250795, 250797 and 250798 to the actual form ids in the mod.

This more of wanting to build the various JSON files upfront instead of building them in-game.. 

aka.. me being lazy.  ;)

Posted

For the JSON files, is there an easy way to determine the item number of piece of clothing that we want to use for one of the outfits ?

 

For example, here's my my whore.json

{
	"formList" : 
	{
		"outfit" : [ "250795|SuccubusRaceLite.esp", "250798|SuccubusRaceLite.esp", "250797|SuccubusRaceLite.esp" ]
	}
}

I'm using the Gloves, boots and chest armor from the Succubus Race mod, but I can't seem to match up the 250795, 250797 and 250798 to the actual form ids in the mod.

This more of wanting to build the various JSON files upfront instead of building them in-game.. 

aka.. me being lazy.  ;)

 

The numbers are Form IDs - use Windows Calc - switch in Programmers Mode and convert the number to a HEX number. You will find this number in the mod . Form IDs consist of two parts - the mod index and the Form index -  the first number is 3D3AB - in this SuccubusRaceLite mod you will find an armor that has a form ID that ends with this letters.

Posted

 

 

 

For the JSON files, is there an easy way to determine the item number of piece of clothing that we want to use for one of the outfits ?

 

For example, here's my my whore.json

{
	"formList" : 
	{
		"outfit" : [ "250795|SuccubusRaceLite.esp", "250798|SuccubusRaceLite.esp", "250797|SuccubusRaceLite.esp" ]
	}
}

I'm using the Gloves, boots and chest armor from the Succubus Race mod, but I can't seem to match up the 250795, 250797 and 250798 to the actual form ids in the mod.

This more of wanting to build the various JSON files upfront instead of building them in-game.. 

aka.. me being lazy.  ;)

 

 

 

The numbers are Form IDs - use Windows Calc - switch in Programmers Mode and convert the number to a HEX number. You will find this number in the mod . Form IDs consist of two parts - the mod index and the Form index -  the first number is 3D3AB - in this SuccubusRaceLite mod you will find an armor that has a form ID that ends with this letters.

 

 

@zaira - Thank you for the information. 

Now I just need to sit down and map out what I want to use for the various outfits.

Keep up the great work.

Posted

Will the action/pose wheels and associated functions remain part of ME or will they also become a framework? Because that's one framework many bdsm mods could greatly benefit from!

Posted

Will the action/pose wheels and associated functions remain part of ME or will they also become a framework? Because that's one framework many bdsm mods could greatly benefit from!

You are right - I'll move the pose system to ZEP BDSM Mechanics.

Posted

 

Will the action/pose wheels and associated functions remain part of ME or will they also become a framework? Because that's one framework many bdsm mods could greatly benefit from!

You are right - I'll move the pose system to ZEP BDSM Mechanics.
Awesome! I hope other modders will realize the potential of it :)
Posted

   A am curious, the new items from your Zaz extension do not seem detectable by your last Maria version.

 

      Do you have the bondage furniture in a formlist to make it detectable, or do they use Zaz keyword's.

 

  I am just wondering why the saddle, for one is not detected by the last version of Maria. 

Posted

so i have an issue i have maria installed everythings good no issues i have all the requirements but it doesnt work in skyrim at all doesnt show up in skyui started new saves and everything but nothing works

Posted

so i have an issue i have maria installed everythings good no issues i have all the requirements but it doesnt work in skyrim at all doesnt show up in skyui started new saves and everything but nothing works

 

I am guessing you did all this

 

 

And you installed at least MEtrainingAndAuctions, starting out I would install nothing but Maria, and MEtrainingAndAuctions for my initial run. Latter if all was okay I might install the riften club, but nothing else with this version. Jaxonz positioner is actually optional.

 

That you have FNIS 6.3 ( and ran it ), and you have SKSE 1.7.3 or higher installed, and Skyrim Version 1.9 or Higher if there is such.

 

  I am uncertain just what DLC's might also be needed, I have them all, so that I have never thought about.

 

After that it makes no sense at all that it does not run. Unless something is some how conflicting with it.

 

EDIT >>ZAZ >> some people miss this but zaz I think is sort of two parts, and the Patch, you need to be sure you get it installed right.. just read a little.

 

EDIT >>> The main catch is that Most everyone Else in this thread is managing to run it, so you much have something wrong.

Posted

 

so i have an issue i have maria installed everythings good no issues i have all the requirements but it doesnt work in skyrim at all doesnt show up in skyui started new saves and everything but nothing works

 

I am guessing you did all this

 

 

And you installed at least MEtrainingAndAuctions, starting out I would install nothing but Maria, and MEtrainingAndAuctions for my initial run. Latter if all was okay I might install the riften club, but nothing else with this version. Jaxonz positioner is actually optional.

 

That you have FNIS 6.3 ( and ran it ), and you have SKSE 1.7.3 or higher installed, and Skyrim Version 1.9 or Higher if there is such.

 

  I am uncertain just what DLC's might also be needed, I have them all, so that I have never thought about.

 

After that it makes no sense at all that it does not run. Unless something is some how conflicting with it.

 

EDIT >>ZAZ >> some people miss this but zaz I think is sort of two parts, and the Patch, you need to be sure you get it installed right.. just read a little.

 

EDIT >>> The main catch is that Most everyone Else in this thread is managing to run it, so you much have something wrong.

 

I did everything all the mods are loaded it jsut wont show up

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