emily1673 Posted July 28, 2023 Author Posted July 28, 2023 On 7/25/2023 at 10:23 PM, NeoToad388 said: Well, i unfortunately cannot check that, because now the menu doesn't even pop up ingame. I might have uninstalled the mod incorrectly, so i don't know what to do now. I am going to repackage the mod for the upcoming update, which hopefully will solve the issue.
emily1673 Posted July 29, 2023 Author Posted July 29, 2023 (edited) v. 6.5.3 - mod got repackaged, should now work well with most mod managers -- sound & texture pack now comes in two versions: LE and SE; both are compatible with older YPS versions -- base mod comes in a standardized version without wizard -- hair default style configuration now comes in an extra download (not needed when random standard hair is used as default hair)  - four more stages in the Dibella quest  When updating, don't forget to install the corresponding sound&texture pack (LE or SE) Edited July 29, 2023 by emily1673 2
Nyx Morrigan Posted July 29, 2023 Posted July 29, 2023 I've gone and updated [dint999] HairPack02.esp.json to include pretty much every hair from his mod. Allocated each one to what I think personally fits each category. [dint999] HairPack02.esp.json 1
No0n33 Posted July 29, 2023 Posted July 29, 2023 i think addiction level decrease function has problem: MakeupAddictionLevel -= MCMValues.AddictionDecreaseSpeed * 0.0025Â * (TodaysLevel - (MakeupAddictionLevel as int)) MakeupAddictionLevel -= 200 * 0.0025 * (0 - 2) MakeupAddictionLevel -= (0.5) * (-2) MakeupAddictionLevel -= (-1) so instead of decreasing addiction it adds to it. in my example i put highest val in mcm which is 200 and my addiction is at level 2
SquatsAreLife Posted July 29, 2023 Posted July 29, 2023 4 hours ago, emily1673 said: When updating, don't forget to install the corresponding sound&texture pack (LE or SE) Edited 4 hours ago by emily1673 New update, yeah! Makes my day every time? Happy times! Â Can I update from 6.5.2 SE to 6.5.3 mid game and mid Dibella quest?
fred200 Posted July 29, 2023 Posted July 29, 2023 Just an observation: "Emily here, working slowly" is far far better than "Emily Gone". Still very grateful for your return. 3
SquatsAreLife Posted July 29, 2023 Posted July 29, 2023 10 minutes ago, fred200 said: Just an observation: "Emily here, working slowly" is far far better than "Emily Gone". Still very grateful for your return. +1
emily1673 Posted July 29, 2023 Author Posted July 29, 2023 3 hours ago, Nyx Morrigan said: I've gone and updated [dint999] HairPack02.esp.json to include pretty much every hair from his mod. Allocated each one to what I think personally fits each category. [dint999] HairPack02.esp.json 4.99 kB · 3 downloads Thank you! Will be included in next update.  3 hours ago, No0n33 said: i think addiction level decrease function has problem so instead of decreasing addiction it adds to it. Seems you are right; will be easy to fix.  16 minutes ago, Thorxx said: Can I update from 6.5.2 SE to 6.5.3 mid game and mid Dibella quest? Yes, it should work. YMMV as usual. After all, the whole quest is still alpha.  9 minutes ago, fred200 said: Just an observation: "Emily here, working slowly" is far far better than "Emily Gone". Still very grateful for your return. Thanks, trying my best to spend some time modding, aside from my other duties!  2
Balgin Posted July 29, 2023 Posted July 29, 2023 3 hours ago, Nyx Morrigan said: I've gone and updated [dint999] HairPack02.esp.json to include pretty much every hair from his mod. Allocated each one to what I think personally fits each category. [dint999] HairPack02.esp.json 4.99 kB · 3 downloads Thanks. I'll compare it to my work in progress json for the same mod.
Balgin Posted July 29, 2023 Posted July 29, 2023 6 hours ago, emily1673 said: - four more stages in the Dibella quest The conversation with the priestess cuts off rather abruptly. I presume that's the current end point. It does feel more like 3 stages than four so I thought I'd better check there's nothing going wrong.
fred200 Posted July 29, 2023 Posted July 29, 2023 From what I have seen, Spoiler You get bondage shoes. You get dilator treatment. Ray does not have key yet. No sex with Ray. Â
emily1673 Posted July 29, 2023 Author Posted July 29, 2023 (edited) Just now, Balgin said: The conversation with the priestess cuts off rather abruptly. I presume that's the current end point. It does feel more like 3 stages than four so I thought I'd better check there's nothing going wrong. Â Just now, fred200 said: From what I have seen, Â Hide contents You get bondage shoes. You get dilator treatment. Ray does not have key yet. No sex with Ray. Â Yep. The end is marked explicitly. It is 4 new stages (technically, and in the quest log). In this update, the shemale quest path get a bit lesser dialogue lines than the other part. Â Â Â Just now, Balgin said: Thanks. I'll compare it to my work in progress json for the same mod. Thank you. I'll wait before your comparison is done, before uploading it. Edited July 29, 2023 by emily1673
Balgin Posted July 29, 2023 Posted July 29, 2023 (edited) 25 minutes ago, emily1673 said:  Yep. The end is marked explicitly. It is 4 new stages (technically, and in the quest log). In that case we've definitely got a problem.  Spoiler The priestess comments on how fortunate the player is to have found a good lover who doesn't get drunk or beat her up and then the conversation just ends. Speaking to her again just repeats the same topics with the same result.  Quote  In this update, the shemale quest path get a bit lesser dialogue lines than the other part. This was on the female path. I've just tried the shemale path and I'm getting the same awkward dialogue cut off there as well. Edited July 29, 2023 by Balgin
Nyx Morrigan Posted July 29, 2023 Posted July 29, 2023 2 hours ago, Balgin said: Thanks. I'll compare it to my work in progress json for the same mod. Hopefully I did good, it seems to work just fine in game. But maybe you might have a better opinion on what category each one fits compared to me.
fred200 Posted July 29, 2023 Posted July 29, 2023 My experience is - different. Priestess has a good dozen lines after that, ending with big message box "End of Quest for now", or similar. Spoiler Includes new dilator, use of dilator, and referral to beautician in Arcadia's Cauldron. Â
emily1673 Posted July 29, 2023 Author Posted July 29, 2023 Just now, Balgin said: In that case we've definitely got a problem. Â Â Hide contents The priestess comments on how fortunate the player is to have found a good lover who doesn't get drunk or beat her up and then the conversation just ends. Speaking to her again just repeats the same topics with the same result. Â Â Seems a quest variable is not set correctly. Maybe this is caused by some incompatibility between certain update versions. Â One way would be to start the quest again from the beginning. Â Another possible fix: open the console and enter the following command: Â -- for the male lover: set ypsDibellaQuestChosenLover to 1 -- for the female lover: set ypsDibellaQuestChosenLover to 2
Balgin Posted July 29, 2023 Posted July 29, 2023 10 minutes ago, emily1673 said: Another possible fix: open the console and enter the following command: Â -- for the male lover: set ypsDibellaQuestChosenLover to 1 -- for the female lover: set ypsDibellaQuestChosenLover to 2 Those worked. It could be something not carrying over from the previous version of the mod.
Michele Magus Posted July 29, 2023 Posted July 29, 2023 (edited) In my save under a previous version, this variable had not been set at all. ypsDibellaQuestChosenLover was equal to 0 Â Thanks for the help. Edited July 29, 2023 by Michele Magus
herpaderp1234 Posted July 29, 2023 Posted July 29, 2023 Is there a way to have the nails show while wearing hand armor (something that shows fingers obviously)? Some sort of keyword I can add to my bracers or something? And yes I know I could use the basic slavetats nails but they're not as pretty.
Karkhel Posted July 29, 2023 Posted July 29, 2023 So does any branch of Dibella quest end up with genderswap right now? I've had an idea for a playthrough where I have features of SL survival disabled until I go through the quest, unless there are some issues with some mods if you change gender mid playthrough?
Darkwing241 Posted July 29, 2023 Posted July 29, 2023 1 hour ago, herpaderp1234 said: Is there a way to have the nails show while wearing hand armor (something that shows fingers obviously)? Some sort of keyword I can add to my bracers or something? And yes I know I could use the basic slavetats nails but they're not as pretty. Kind of, there are two nails. Long nails typically use a different model (think of them like gloves that you equip to look like nails) this type of nail doesn't work and is very hard to make work. I think the default ones are just slavetats that should show while gloves with exposed fingers are worn, those should work.  Monoman1 posted a mod he was working on that I believe edits most of the generic gloves to just be forearm bracers. I believe it was specifically made to work with this mod, but it is unreleased. He posted about it in one of his mod threads a while back, I think it was SLS.
wareware Posted July 30, 2023 Posted July 30, 2023 Can you add the ability to disable comments on piercings by NPCs?
Balgin Posted July 30, 2023 Posted July 30, 2023 1 hour ago, wareware said: Can you add the ability to disable comments on piercings by NPCs? Go to the front page of the MCM and look for the npc comments box. 1
emily1673 Posted July 30, 2023 Author Posted July 30, 2023 (edited) 10 hours ago, Karkhel said: So does any branch of Dibella quest end up with genderswap right now? I've had an idea for a playthrough where I have features of SL survival disabled until I go through the quest, unless there are some issues with some mods if you change gender mid playthrough? Yes. The current structure is: Â Stage 180: player is wearing the genderswap device. Â Stage 590 "In a few days some things might happen": -- Depending on your behaviour, you will either (1) be freed from all makeup and devices and the quest ends ("male end"), or (2) the quest continues. Â Stage 960: You choose the outcome of genderswap ("shemale end" or "female end"), which then is put into effect (stages 1000-1210). Â Stage 1300: The two genderswap quest branches merge again and the story continues. We are now at stage 1350. Â Be aware that the quest is not yet finished! So it is not recommended to just continue playing at the current last stage, especially the "female end" branch. Â As for SL Survival: It should be fine to have SLS running throughout the quest, but the player will wear a chastity belt during most of the quest, so be sure to disable any SL features that conflict with this situation. Â Plus I have actually included some functionality: The SLS misogyny debuff will not be applied upon genderswap (stage 180), but will only be applied at stage 1160 (during the transformation into a female). That means that at the end shemales won't have the misogyny debuff, only females will. This is intended. Â Â Â Edited July 30, 2023 by emily1673 1
MysticDaedra Posted July 30, 2023 Posted July 30, 2023 Is it possible to only use hair from a specific hair mod? The MCM is confusing to say the least... I have KS Hair HDT, and I'd like only hairs from that mod to be used by YPS. Is this possible?
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