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5 minutes ago, Psalam said:
  Reveal hidden contents

 

 

Throwing a lot of errors in the papyrus log is not inherently a concern. Slaverun does do more than most but mostly that is because it accommodates so many optional mods. The last thing bringing up errors in your log though is SOS. I would double check that you have the correct version and that it is up-to-date.

Yeah first thing i checked was SOS. reinstalled removed all addons ect. I also made sure it was up to date.

 

16 minutes ago, fred200 said:

The most common reason for the CTD at Dragons Reach was a bug in DD. Search for "DDhotFix" by Pfiffy.

 

THIS however solved my issue completely. So i guess it is some weird NIOverride bug. Many thanks to @fred200. I suggest maybe making the DDHotfix by Pfiffy a hard requirement since a lot of people have problems without it?

 

Thanks again for the help you guys!

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18 hours ago, hexenhaus said:

Don't uninstall a heavy mod like SR mid-playtrough. Either start a new game or use the MCM menu to free Skyrim from Slavery and just ignore that it is there. If you remove the mod you will break your save.

Ok, thank you kindly. I did end up starting a fresh game anyway but I’m glad to know there wasn’t anything extra I needed to do. (Puts down the chicken for the blood sacrifice ?)

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1 hour ago, PhantomVector said:

Far as I can tell I have everything, I have wyre bash to check for dependencies and far as that's concerned I have everything. It just doesn't want to start. I do have racemenu 3.4.5, and the latest apachii full mod, and female hair mod. 

You have SKSE and SKYUI? It is likely there is something wrong with your entire mod setup. If you have a working Skyrim setup, SR should start and tell you if something is missing.

 

Maybe share your loadorder as a starting point?

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Every time I try to install this I get lost in all of the dependencies, load orders, dependencies of dependencies and what is supposed to overwrite what. Can someone put everything together or explain what all I need and how to install it? I've only ever used smaller mods from nexus but this looks really good and I want to try it out.

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Apologies if this has been asked before, but I can't find anything that helps.

I have changed the json file so that all areas (Breezehome etc) are subject to nudity law, and yet it doesn't apply to the game.  Breezehome, the Bannered Mare, are both free from the law.

Here is my file:

 

Spoiler

{
    "float" : 
    {
    },
    "floatList" : 
    {
    },
    "int" : 
    {
        "slaveruntaskrequired0" : 3,
        "slaveruntaskrequired1" : 6,
        "slaveruntaskrequired2" : 9,
        "slaveruntaskrequired3" : 12,
        "slaveruntaskrequired4" : 15,
        "slaveruntaskrequired5" : 18,        
        "arenawonrequired0" : 1,
        "arenawonrequired1" : 2,
        "arenawonrequired2" : 3,
        "arenawonrequired3" : 4,
        "arenawonrequired4" : 5,
        "arenawonrequired5" : 6,
        "testmode" : 0,
        "weightmode" : 0
    },
    "intList" : 
    {
    },
    "string" : 
    {
        "slaveruntaskslavetitle0" : "Lazy newbie slave",
        "slaveruntaskslavetitle1" : "Beginner slave",
        "slaveruntaskslavetitle2" : "Well known whore",
        "slaveruntaskslavetitle3" : "Devious worker",
        "slaveruntaskslavetitle4" : "Professional slave slut",
        "slaveruntaskslavetitle5" : "Pikes favorite",
        "slaveruntaskslavertitle0" : "Newbie slaver",
        "slaveruntaskslavertitle1" : "Beginner slaver",
        "slaveruntaskslavertitle2" : "Well known slaver",
        "slaveruntaskslavertitle3" : "Busy worker",
        "slaveruntaskslavertitle4" : "Professional slaver",
        "slaveruntaskslavertitle5" : "Pikes favorite slaver",
        "arenatitle0" : "Arena newbie slave",
        "arenatitle1" : "Beginner arena slut slave",
        "arenatitle2" : "Well known slave arena slut",
        "arenatitle3" : "Experienced slave fighter",
        "arenatitle4" : "Professional slave fighter",
        "arenatitle5" : "Slave arena champion",
        "slaverunslavename0" : "the Cocksucker",
        "slaverunslavename1" : "the Cumdumpster",
        "slaverunslavename2" : "the Analwhore",
        "slaverunslavename3" : "the Slutkitten",
        "slaverunslavename4" : "the Fuckpuppet",
        "slaverunslavename5" : "the Sluttypig",
        "slaverunslavename6" : "the Cockswallow",
        "slaverunslavename7" : "the Cumbunny",
        "slaverunslavename8" : "the Cockharlot",
        "slaverunslavename9" : "the SugarPussy",
        "slaverunhaircut0" : "HairFemaleRedguard03",
        "slaverunhaircut1" : "HairFemaleRedguard04",
        "slaverunhaircut2" : "HairFemaleImperial1",
        "slaverunhaircut3" : "HairFemaleNord15",
        "slaverunhaircut4" : "HairFemaleNord20",
        "slaverunhaircut5" : "HairFemaleNord18",
        "slaverunhaircut6" : "ApachiiHairHuman43",
        "slaverunhaircut7" : "ApachiiHairHuman54",
        "slaverunhaircut8" : "ApachiiHairHuman60",
        "slaverunhaircut9" : "ApachiiHairHuman76",
        "slaverunhaircut10" : "ApachiiHairF24",
        "slaverunhaircut11" : "ApachiiHairHuman41",
        "slaverunhaircut12" : "ApachiiHairHuman85",
        "slaverunhaircut13" : "ApachiiHairHuman59",
        "slaverunhaircut14" : "ApachiiHairHuman53",
        "slaverunhaircut15" : "ApachiiHairHuman87_BigBoobs",
        "slaverunhaircut16" : "ApachiiHairF29",
        "slaverunhaircut17" : "",
        "slaverunhaircut18" : "",
        "slaverunhaircut19" : ""
    },
    "stringList" : 
    {
        "tatoosections" : 
        [
            "Corintio Slave",
            "Corintio Slave",
            "Corintio Slave",
            "Corintio Slave",
            "Corintio Slave",
            "Corintio Slave",
            "Corintio Slave",
            "Corintio Slave",
            "Corintio Slave",
            "Corintio Slave"
        ],
        "tatoonames" : 
        [
            "Slave Stg 01",
            "Slave Stg 02",
            "Slave Stg 03",
            "Slave Stg 04",
            "Slave Stg 05",
            "Slave Stg 06",
            "Slave Stg 07",
            "Slave Stg 08",
            "Slave Stg 09",
            "Slave Stg 10"
        ],
        "facetatoosections" : 
        [
            "",
            "",
            "",
            "",
            "",
            "",
            "",
            "",
            ""
        ],
        "facetatoonames" : 
        [
            "",
            "",
            "",
            "",
            "",
            "",
            "",
            "",
            ""
        ],
        "excludelocations" : 
        [

        ],
        "whiterunlocations" : 
        [
            "Colosseum Building Site",
            "Colosseum training center",
            "Whiterun Jail"
            "Breezehome",
            "Whiterun Jail",
            "Whiterun Guardhouse",
            "Hall of the Dead",
            "Temple of Kynareth",
            "Rorikstead",
            "Cowflop Farmhouse",
            "Lemkil's Farmhouse",
            "Rorik's Manor",
            "Cedric's Trading Stop",
            "Regner's House",
            "Ingol's House",
            "Frostfruit Inn",
            "Battle-Born Farm",
            "Chillfurrow Farm",
            "Chillfurrow Farm Interior",
            "Loreius Farm",
            "Loreius Farmhouse",
            "Pelagia Farm",
            "Honningbrew Meadery",
            "High Hrothgar",
            "Pathway Guard Tower",
            "Whiterun Underforge",
            "Western Watchtower",
            "Whitewatch Tower",
            "The Bannered Mare",
        ],
        "riverwoodlocations" : 
        [            
            "Alvor and Sigrid's House",
            "Faendal's House",
            "Hod and Gerdur's House",
            "Riverwood Trader",
            "Sleeping Giant Inn",
            "Sven and Hilde's House",
        ],
        "falkreathlocations" : 
        [
            "Watchman's Hut",
            "Bilegulch Mine",
            "Corpselight Farm",
            "Dead Man's Drink",
            "Deadwood Lumber Mill",
            "Dengeir's House",
            "Falkreath Barracks",
            "Falkreath Graveyard",
            "Falkreath Jail",
            "Grave Concoctions",
            "Gray Pine Goods",
            "Hall of the Dead",
            "Jarl's Longhouse",
            "Lod's House",
        ],
        "dawnstarlocations" : 
        [            
            "Beitild's House",
            "Brina's House",
            "Dawnstar Barracks",
            "Fruki's House",
            "Irgnir's House",
            "Iron-Breaker Mine",
            "Leigelf's House",
            "Quicksilver Mine",
            "Rustleif's House",
            "Silus Vesuius's House",
            "The Mortar and Pestle",
            "The White Hall",
            "Windpeak Inn",
        ],
        "markarthlocations" : 
        [
            "Abandoned House",
            "Arnleif and Sons Trading Company",
            "Calcelmo's Laboratory",
            "Cidhna Mine",
            "Dwemer Museum",
            "Endon's House",
            "Markarth Guard Tower",
            "Markarth Lumber Mill and Forge",
            "Nchuand-Zel",
            "Nepos' House",
            "Ogmund's House",
            "Silver-Blood Inn",
            "Smelter Overseer's House",
            "Temple of Dibella",
            "The Hag's Cure",
            "The Warrens",
            "Treasury House",
            "Understone Keep",
            "Vlindrel Hall",
        ],
        "riftenlocations" : 
        [
            "Aerin's House",
            "Beggar's Row",
            "Black-Briar Manor",
            "Black-Briar Meadery",
            "Bolli's House",
            "Elgrim's Elixirs",
            "Haelga's Bunkhouse",
            "Honeyside",
            "Honorhall Orphanage",
            "Marise Aravel's House",
            "Mistveil Keep",
            "Riften Fishery",
            "Riften Jail",
            "Riften Marketplace",
            "Riften Stables",
            "Romlyn Dreth's House",
            "Snow-Shod Manor",
            "Temple of Mara",
            "The Bee and Barb",
            "The Pawned Prawn",
            "The Ragged Flagon",
            "The Ragged Flagon - Cistern",
            "The Ratway",
            "The Ratway Vaults",
            "The Ratway Warrens",
            "The Scorched Hammer",
            "Valindor's House",
        ],
        "morthallocations" : 
        [
            "Alva's House",
            "Falion's House",
            "Guardhouse",
            "Highmoon Hall",
            "Hroggar's House",
            "Jorgen and Lami's House",
            "Moorside Inn",
            "Morthal Cemetery",
            "Thaumaturgist's Hut",
            "Thonnir's House",
        ],
        "winterholdlocations" : 
        [
            "Birna's Oddments",
            "College of Winterhold",
            "Jarl's Longhouse",
            "Kraldar's House",
            "The Frozen Hearth",
        ],
        "windhelmlocations" : 
        [
            "Aretino Residence",
            "Argonian Assemblage",
            "Atheron Residence",
            "Belyn Hlaalu's House",
            "Blacksmith Quarters",
            "Brunwulf Free-Winter's House",
            "Calixto's House of Curiosities",
            "Candlehearth Hall",
            "Clan Shatter-Shield Office",
            "East Empire Company Office",
            "Gray Quarter",
            "Hjerim",
            "House of Clan Cruel-Sea",
            "House of Clan Shatter-Shield",
            "New Gnisis Cornerclub",
            "Niranye's House",
            "Palace of the Kings",
            "Sadri's Used Wares",
            "Temple of Talos",
            "The White Phial",
            "Viola Giordano's House",
            "Windhelm Marketplace",
        ],
        "solitudelocations" : 
        [
            "Addvar's House",
            "Angeline's Aromatics",
            "Bards College",
            "Bits and Pieces",
            "Blue Palace",
            "Bryling's House",
            "Castle Dour",
            "Erikur's House",
            "Evette San's House",
            "Fletcher",
            "Jala's House",
            "Moon and Nausea",
            "Potema's Catacombs",
            "Proudspire Manor",
            "Radiant Raiment",
            "Solitude Blacksmith",
            "Temple of the Divines",
            "Thalmor Headquarters",
            "The Winking Skeever",
            "Vittoria Vici's House",
        ],
        "ravenrocklocations" : 
        [

        ]
    }
}
 



Where did I go wrong?

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On 6/8/2018 at 7:34 PM, fred200 said:

Try with XPMSE skeleton instead. You can disable the esp file.

I'm running into the same issue. Wether I'm free or enslaved or a slaver the game crashes everytime I try to enter Dragonsreach after slaverun reloaded starts.  The attachment is a list of what I have installed. 

slaverun list.PNG

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1 hour ago, DarmanSejuk said:

I'm running into the same issue. Wether I'm free or enslaved or a slaver the game crashes everytime I try to enter Dragonsreach after slaverun reloaded starts.  The attachment is a list of what I have installed. 

slaverun list.PNG

Waaah, this loadorder!

 

Before we can give you any specific help you need  to follow S.T.E.P. guide (Google it), to tweak your Skyrim setup. Your loadorder suggest that there are more things not sorted out, then just your loadorder. Some starting points:

 

- loadorder (LOOt)

- bashed patch (WryeBash)

- ENBoost

- Crashfixes

 

 

 

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17 hours ago, Hilde said:

Apologies if this has been asked before, but I can't find anything that helps.

I have changed the json file so that all areas (Breezehome etc) are subject to nudity law, and yet it doesn't apply to the game.  Breezehome, the Bannered Mare, are both free from the law.

Here is my file:

 

  Hide contents

{
    "float" : 
    {
    },
    "floatList" : 
    {
    },
    "int" : 
    {
        "slaveruntaskrequired0" : 3,
        "slaveruntaskrequired1" : 6,
        "slaveruntaskrequired2" : 9,
        "slaveruntaskrequired3" : 12,
        "slaveruntaskrequired4" : 15,
        "slaveruntaskrequired5" : 18,        
        "arenawonrequired0" : 1,
        "arenawonrequired1" : 2,
        "arenawonrequired2" : 3,
        "arenawonrequired3" : 4,
        "arenawonrequired4" : 5,
        "arenawonrequired5" : 6,
        "testmode" : 0,
        "weightmode" : 0
    },
    "intList" : 
    {
    },
    "string" : 
    {
        "slaveruntaskslavetitle0" : "Lazy newbie slave",
        "slaveruntaskslavetitle1" : "Beginner slave",
        "slaveruntaskslavetitle2" : "Well known whore",
        "slaveruntaskslavetitle3" : "Devious worker",
        "slaveruntaskslavetitle4" : "Professional slave slut",
        "slaveruntaskslavetitle5" : "Pikes favorite",
        "slaveruntaskslavertitle0" : "Newbie slaver",
        "slaveruntaskslavertitle1" : "Beginner slaver",
        "slaveruntaskslavertitle2" : "Well known slaver",
        "slaveruntaskslavertitle3" : "Busy worker",
        "slaveruntaskslavertitle4" : "Professional slaver",
        "slaveruntaskslavertitle5" : "Pikes favorite slaver",
        "arenatitle0" : "Arena newbie slave",
        "arenatitle1" : "Beginner arena slut slave",
        "arenatitle2" : "Well known slave arena slut",
        "arenatitle3" : "Experienced slave fighter",
        "arenatitle4" : "Professional slave fighter",
        "arenatitle5" : "Slave arena champion",
        "slaverunslavename0" : "the Cocksucker",
        "slaverunslavename1" : "the Cumdumpster",
        "slaverunslavename2" : "the Analwhore",
        "slaverunslavename3" : "the Slutkitten",
        "slaverunslavename4" : "the Fuckpuppet",
        "slaverunslavename5" : "the Sluttypig",
        "slaverunslavename6" : "the Cockswallow",
        "slaverunslavename7" : "the Cumbunny",
        "slaverunslavename8" : "the Cockharlot",
        "slaverunslavename9" : "the SugarPussy",
        "slaverunhaircut0" : "HairFemaleRedguard03",
        "slaverunhaircut1" : "HairFemaleRedguard04",
        "slaverunhaircut2" : "HairFemaleImperial1",
        "slaverunhaircut3" : "HairFemaleNord15",
        "slaverunhaircut4" : "HairFemaleNord20",
        "slaverunhaircut5" : "HairFemaleNord18",
        "slaverunhaircut6" : "ApachiiHairHuman43",
        "slaverunhaircut7" : "ApachiiHairHuman54",
        "slaverunhaircut8" : "ApachiiHairHuman60",
        "slaverunhaircut9" : "ApachiiHairHuman76",
        "slaverunhaircut10" : "ApachiiHairF24",
        "slaverunhaircut11" : "ApachiiHairHuman41",
        "slaverunhaircut12" : "ApachiiHairHuman85",
        "slaverunhaircut13" : "ApachiiHairHuman59",
        "slaverunhaircut14" : "ApachiiHairHuman53",
        "slaverunhaircut15" : "ApachiiHairHuman87_BigBoobs",
        "slaverunhaircut16" : "ApachiiHairF29",
        "slaverunhaircut17" : "",
        "slaverunhaircut18" : "",
        "slaverunhaircut19" : ""
    },
    "stringList" : 
    {
        "tatoosections" : 
        [
            "Corintio Slave",
            "Corintio Slave",
            "Corintio Slave",
            "Corintio Slave",
            "Corintio Slave",
            "Corintio Slave",
            "Corintio Slave",
            "Corintio Slave",
            "Corintio Slave",
            "Corintio Slave"
        ],
        "tatoonames" : 
        [
            "Slave Stg 01",
            "Slave Stg 02",
            "Slave Stg 03",
            "Slave Stg 04",
            "Slave Stg 05",
            "Slave Stg 06",
            "Slave Stg 07",
            "Slave Stg 08",
            "Slave Stg 09",
            "Slave Stg 10"
        ],
        "facetatoosections" : 
        [
            "",
            "",
            "",
            "",
            "",
            "",
            "",
            "",
            ""
        ],
        "facetatoonames" : 
        [
            "",
            "",
            "",
            "",
            "",
            "",
            "",
            "",
            ""
        ],
        "excludelocations" : 
        [

        ],
        "whiterunlocations" : 
        [
            "Colosseum Building Site",
            "Colosseum training center",
            "Whiterun Jail"
            "Breezehome",
            "Whiterun Jail",
            "Whiterun Guardhouse",
            "Hall of the Dead",
            "Temple of Kynareth",
            "Rorikstead",
            "Cowflop Farmhouse",
            "Lemkil's Farmhouse",
            "Rorik's Manor",
            "Cedric's Trading Stop",
            "Regner's House",
            "Ingol's House",
            "Frostfruit Inn",
            "Battle-Born Farm",
            "Chillfurrow Farm",
            "Chillfurrow Farm Interior",
            "Loreius Farm",
            "Loreius Farmhouse",
            "Pelagia Farm",
            "Honningbrew Meadery",
            "High Hrothgar",
            "Pathway Guard Tower",
            "Whiterun Underforge",
            "Western Watchtower",
            "Whitewatch Tower",
            "The Bannered Mare",
        ],
        "riverwoodlocations" : 
        [            
            "Alvor and Sigrid's House",
            "Faendal's House",
            "Hod and Gerdur's House",
            "Riverwood Trader",
            "Sleeping Giant Inn",
            "Sven and Hilde's House",
        ],
        "falkreathlocations" : 
        [
            "Watchman's Hut",
            "Bilegulch Mine",
            "Corpselight Farm",
            "Dead Man's Drink",
            "Deadwood Lumber Mill",
            "Dengeir's House",
            "Falkreath Barracks",
            "Falkreath Graveyard",
            "Falkreath Jail",
            "Grave Concoctions",
            "Gray Pine Goods",
            "Hall of the Dead",
            "Jarl's Longhouse",
            "Lod's House",
        ],
        "dawnstarlocations" : 
        [            
            "Beitild's House",
            "Brina's House",
            "Dawnstar Barracks",
            "Fruki's House",
            "Irgnir's House",
            "Iron-Breaker Mine",
            "Leigelf's House",
            "Quicksilver Mine",
            "Rustleif's House",
            "Silus Vesuius's House",
            "The Mortar and Pestle",
            "The White Hall",
            "Windpeak Inn",
        ],
        "markarthlocations" : 
        [
            "Abandoned House",
            "Arnleif and Sons Trading Company",
            "Calcelmo's Laboratory",
            "Cidhna Mine",
            "Dwemer Museum",
            "Endon's House",
            "Markarth Guard Tower",
            "Markarth Lumber Mill and Forge",
            "Nchuand-Zel",
            "Nepos' House",
            "Ogmund's House",
            "Silver-Blood Inn",
            "Smelter Overseer's House",
            "Temple of Dibella",
            "The Hag's Cure",
            "The Warrens",
            "Treasury House",
            "Understone Keep",
            "Vlindrel Hall",
        ],
        "riftenlocations" : 
        [
            "Aerin's House",
            "Beggar's Row",
            "Black-Briar Manor",
            "Black-Briar Meadery",
            "Bolli's House",
            "Elgrim's Elixirs",
            "Haelga's Bunkhouse",
            "Honeyside",
            "Honorhall Orphanage",
            "Marise Aravel's House",
            "Mistveil Keep",
            "Riften Fishery",
            "Riften Jail",
            "Riften Marketplace",
            "Riften Stables",
            "Romlyn Dreth's House",
            "Snow-Shod Manor",
            "Temple of Mara",
            "The Bee and Barb",
            "The Pawned Prawn",
            "The Ragged Flagon",
            "The Ragged Flagon - Cistern",
            "The Ratway",
            "The Ratway Vaults",
            "The Ratway Warrens",
            "The Scorched Hammer",
            "Valindor's House",
        ],
        "morthallocations" : 
        [
            "Alva's House",
            "Falion's House",
            "Guardhouse",
            "Highmoon Hall",
            "Hroggar's House",
            "Jorgen and Lami's House",
            "Moorside Inn",
            "Morthal Cemetery",
            "Thaumaturgist's Hut",
            "Thonnir's House",
        ],
        "winterholdlocations" : 
        [
            "Birna's Oddments",
            "College of Winterhold",
            "Jarl's Longhouse",
            "Kraldar's House",
            "The Frozen Hearth",
        ],
        "windhelmlocations" : 
        [
            "Aretino Residence",
            "Argonian Assemblage",
            "Atheron Residence",
            "Belyn Hlaalu's House",
            "Blacksmith Quarters",
            "Brunwulf Free-Winter's House",
            "Calixto's House of Curiosities",
            "Candlehearth Hall",
            "Clan Shatter-Shield Office",
            "East Empire Company Office",
            "Gray Quarter",
            "Hjerim",
            "House of Clan Cruel-Sea",
            "House of Clan Shatter-Shield",
            "New Gnisis Cornerclub",
            "Niranye's House",
            "Palace of the Kings",
            "Sadri's Used Wares",
            "Temple of Talos",
            "The White Phial",
            "Viola Giordano's House",
            "Windhelm Marketplace",
        ],
        "solitudelocations" : 
        [
            "Addvar's House",
            "Angeline's Aromatics",
            "Bards College",
            "Bits and Pieces",
            "Blue Palace",
            "Bryling's House",
            "Castle Dour",
            "Erikur's House",
            "Evette San's House",
            "Fletcher",
            "Jala's House",
            "Moon and Nausea",
            "Potema's Catacombs",
            "Proudspire Manor",
            "Radiant Raiment",
            "Solitude Blacksmith",
            "Temple of the Divines",
            "Thalmor Headquarters",
            "The Winking Skeever",
            "Vittoria Vici's House",
        ],
        "ravenrocklocations" : 
        [

        ]
    }
}
 



Where did I go wrong?

Hullo!

 

I can't code for shit so take this with a grain of salt, but try removing the comma at the end of each final location per region, so that the end of each list should look like this.

 

           "Western Watchtower",
            "Whitewatch Tower",
            "The Bannered Mare" (with there being no comma on this last item)
        ],

 

I don't know how it actually works, but adding a comma seems to make the file think it's expecting another one, so it doesn't work exactly as supposed to. I could be totally wrong but I had a similar issue when making edits to my .ini file too.

Link to comment
On 11/25/2018 at 1:33 AM, hexenhaus said:

Waaah, this loadorder!

 

Before we can give you any specific help you need  to follow S.T.E.P. guide (Google it), to tweak your Skyrim setup. Your loadorder suggest that there are more things not sorted out, then just your loadorder. Some starting points:

 

- loadorder (LOOt)

- bashed patch (WryeBash)

- ENBoost

- Crashfixes

 

 

 

I've gone through LOOT, Wrye Bash and have Crashfixes with the SKSE plugin in the correct folder. I also disabled the save on travel and that stopped the game from closing when entering Dragonsreach. Unfortunatly now I'm running into the issue of getting an error stating that I'm missing a NiNode. I've checked everything and reinstalled XP32 MSE and reran FNIS. I also disabled the Hydra girls mod. Any Ideas?

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hi, i'm stuck at a quest where i was asked to accept training as a gladiator, the first step is to push a corn wheel(whatever that is), i think there must have been some sort of bug cuz i didn't see any wheel around for me to push, even though i'd built every thing on the workbrench list, how do i fix this problem? thank you very much. 

i don't know how to hide my screen shots, so... sorry for the spam

14.png

13.png

12.png

11.png

Link to comment
5 hours ago, zhuguannan123 said:

hi, i'm stuck at a quest where i was asked to accept training as a gladiator, the first step is to push a corn wheel(whatever that is), i think there must have been some sort of bug cuz i didn't see any wheel around for me to push, even though i'd built every thing on the workbrench list, how do i fix this problem? thank you very much. 

i don't know how to hide my screen shots, so... sorry for the spam

14.png

13.png

12.png

11.png

The corn wheel looks like this. Make sure you have the up to date zaz pack as that can effect wither or not the objective marker show the correct location.

200px-SR-activity-Grain_Mill_01.jpg

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35 minutes ago, zhuguannan123 said:

ah...okay...hope your problem get fixed soon

Nope still stuck. This is after deleting everything in the game folder and reinstalling the game and mods. It still crashes apon entering Dragonsreach after talking with bellamy once Whiterun turns into Slaverun. It just says that a NiNode is missing and I've check all the possible reasons that it is doing this. I hope that someone can help with this. 

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Hi, I just have some questions about Slaverun Reloaded using Sexlab Inflation Framework. Thanks!

 

1) If I change the "current SLIF size" in the slavery settings tab, does the effect take place immediately, or do I need to rest for some hours? If so, how many?

 

2) In SLIF, should I be using "Default Modus" or "Morph Modus"?

 

3) I could try using body weight. My character's breasts have different sizes at 0 and 1 weight in showracemenu. How does this approach work? Does it set your weight to 0 in the first step, and increase it by .1 with every training step? If I then use ShowRaceMenu, and slide weight back to 0 or up to 1, does this reset SRR's growth increments, or will it pick up where it left off?

 

4) If I switch to by body weight, does the effect take place immediately, or does it take a while? Which BodySlide does it depend on (if any?)

 

Any advice is appreciated! Thank you very much! :)

 

Here's a screenshot of my curent settings.

image.png.3d82b4f9489e6aae51d5b116c2e86e63.png

Link to comment
3 hours ago, ac429 said:

1) If I change the "current SLIF size" in the slavery settings tab, does the effect take place immediately, or do I need to rest for some hours? If so, how many?

 

2) In SLIF, should I be using "Default Modus" or "Morph Modus"?

 

3) I could try using body weight. My character's breasts have different sizes at 0 and 1 weight in showracemenu. How does this approach work? Does it set your weight to 0 in the first step, and increase it by .1 with every training step? If I then use ShowRaceMenu, and slide weight back to 0 or up to 1, does this reset SRR's growth increments, or will it pick up where it left off?

 

4) If I switch to by body weight, does the effect take place immediately, or does it take a while? Which BodySlide does it depend on (if any?)

 

1)  Milk mod take effect immediately, but my rig is fast.  The faster the rig, the less heavy mods your game is and the faster it will go.  Try and see for your self.  I recommend changing instead the Values and sliders setting you put in SLIF.  The game calculate its value from the SLV.  If you change the values in SLV you will get some weird answer later from your masters.

 

2)  I set my values in Values and Sliders and it worked quite well.  I don't know about modus.  I recommend Setting your value under the tab Values and Sliders in SLIF, you can set them independently for each mod, set inflation type to incremental and Calculation to highest wins.   You girl will look great and the other mods will respond well.

 

3) never used it.

 

4) see 3).

 

Enjoy ?

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7 hours ago, Snook001 said:

1)  Milk mod take effect immediately, but my rig is fast.  The faster the rig, the less heavy mods your game is and the faster it will go.  Try and see for your self.  I recommend changing instead the Values and sliders setting you put in SLIF.  The game calculate its value from the SLV.  If you change the values in SLV you will get some weird answer later from your masters.

 

2)  I set my values in Values and Sliders and it worked quite well.  I don't know about modus.  I recommend Setting your value under the tab Values and Sliders in SLIF, you can set them independently for each mod, set inflation type to incremental and Calculation to highest wins.   You girl will look great and the other mods will respond well.

 

3) never used it.

 

4) see 3).

 

Enjoy ?

 

Thanks for the advice! I played with the Values and Sliders, and I'm definitely learning a lot. Could you please take a look at my screenshots, and let me know if any mistakes I might have made jump out at you? I set all Nodes to 30ish. Then I returned them to 1. Then I set the Primary Nodes to 30ish, and this is what it looks like. Looks like the belly is scaling, but not the breasts.

 

image.png.6c9beba7e66d3764ae8dbd8d11d84e31.png

 

image.png.8dd9bc548b4a32539cef9a28e5845729.png

 

image.png.4acd0ed15a286f089e18fda7c9383cf7.png

 

image.png.8dd94d9503bb752c4319a68593821fc1.png

 

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@Kenjoka Have you heard of Dwarven Augumentation (https://www.loverslab.com/files/file/5395-dwarven-augmentation/) which is a modification that can double as a modder's resource?

 

If you haven't I suggest you check it out as it may provide inspiration for a new feature to include. It would be best if it is implement using the modification's support for receiving ModEvents which lock their victims into the parts - making them in essence permanent.

 

Can only be implemented under "The Elder Scrolls V: Skyrim - Legendary Edition" or "The Elder Scrolls V" but not "The Elder Scrolls V: Skyrim - Special Edition". This is because the dependency isn't currently compatible with Special Edition it may eventually get ported, though there is a possibility that it will not.

 

An idea to go with the suggestion (please note there's likely to be spoilers) - don't read in the below spoiler tab if you want to be surprised or not spoil this possible feature:-

 

 

Enslaved Female Player Character

 
My idea for this scenario is this having been a slave for a long time the master decides to improve his acquisition ("you" - Player Character). He's heard of some exciting work being done on a process based on how the Dwemer created their large humanoid automatons. He sends you off to find out more about the work having found where it is taking place and arranging a visit. This is so that you can report back what you find out following the visit.

You are given a map marker showing the location of where this work is being done and have guards with you to keep you from trying to run away (at any point). With these guards in tow you can follow to the map marker to the location. Which would be best if it is some form of custom Dwemer based structure. Can be a customized copy of an already existing one or a modders resource one with an entrance in a different location (using a different cell names for the internals).

When you arrive at the location you are force greeted by guards at the entrance (of the force) working for those who are doing the work on the Dwemer. You are then escorted inside to meet the person who is running the Dwemer process work. He gives you a tour round the facility which includes you watching female subjects being augmented or completely transformed, from behind glass or barred windows. All of the subjects are restrained or contained in some way during the process in order to keep them from escaping. The testing phases involves men and/or creatures having sex with the augmented or transformed slaves. Failing subjects (during the demo) are killed or die as their owners having given permission.

During this tour at certain points you are permitted to ask questions in order to learn what is required for your report later on.
 
Once the tour round the facility is completed you get to ask some final questions before it is time to leave and make a return journey. The journey back is like the journey before (going to the facility). When you return to the master it then time to beg to talk to them and give the report. They will give their initial response to the report.

After a few days or weeks when talking to the master, there will either be a new dialogue option to ask nicely for a transformation into a Dwemer based Cyborg or full biological Automaton. Another option is for it to be a task given or a punishment option for bad behaviour.

Depending on how implemented (choice-asking nicely, task or punishment) will determine getting there and similarity to previous journeys to the facility.  If as a punishment it would be a forced journey (not coc'ed in - player follower cell transfer) though lead by a player AI leash. Also depending on the implementation circumstances the dialogue conversation will be different during the journey and at the facility. While in the facility you will go through the augmentation/transformation process and the outward appearance afterwards won't be the same as before you entered this time. The process will also be potentially be between very painful to extremely excruciating to endure, during which you may fall unconscious a few times. Only to be jarred away by some pain later on. After the process depending on situation either you (PC) or one of the journeying followers will say thank you and good bye. Following this it will then be a journey back again following the situational rules for this journey but on the way back.

Either way when you return the master will want to examine the PC following the Dwemer Augmentation done on you. As a result of the process you will be like this for the rest of the modification. This transformation depending on the decisions of the Author (Kenjoka) may prevent the other two transformations - Vampire and Succubus.
 

PC Slavers (Male or Female)
 
This one is similar to above only it is you going to find out for yourself having found out about them from Slave Master Pike. He's keeping an eye on your slaves while you are away.

The journeys are similar to the journey in the enslaved PC idea only there's no guards keeping you from escaping during it. You also always go there under your own power. The tour is also similar only you can ask questions at any time and they are for yourself. There also be a few days or weeks afterwards while you sleep on it. Following the journey back to Slaverun.

When this period is over you will be able to send slaves to have the process performed on them to be changed for the rest of the story. Depending on their purpose and how you use them can determine the actual outward appearance. Configurable by new settings in SkyUI's MCM as they may potentially appear pretty similar or close to being the same afterwards. The slaves will always travel with an entourage of guards both to keep them from escaping and to keep them from being brutally hurt. After each sent slave has been through the process they will travel back under guard to you again. After you have "examined" them; you'll need to send a thank you note for the work done, this is following the first or second returned slave afterwards. You will get a response back after the letter in a few days. Then you won't be sending any more thank you letters after that as it would get pretty tedious otherwise depending on how many times you do this. Because there will be the assumption afterwards that you are still doing it, or will thank them for their future work in the previous letter to them.

The ones receiving this process are the enslaved NPCs which you own during the story. This action can be repeated on a new slave after a repeating random wait period of a few weeks, to almost the end of the end of next month. This wait occurs after receiving back the slave, following completing the process for it. To simulate that they are at times extremely busy with what they do and need to restock on parts at times.

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