fred200 Posted November 30, 2017 Posted November 30, 2017 Kenjoka, may you live long and prosper. We are looking forward to all your future plans! Any schedule milestones we can look forward to?
Devious Diana Posted November 30, 2017 Posted November 30, 2017 Is there a way to force start Slaverun? I've been doing the main questline of vanilla story for a bit now (just killed the "first" dragon) but haven't seen any changes to the city and haven't gotten any messages either, not pop-ups nor courier ones :/
valcon767 Posted December 1, 2017 Posted December 1, 2017 12 hours ago, RaveniterX said: Is there a way to force start Slaverun? I've been doing the main questline of vanilla story for a bit now (just killed the "first" dragon) but haven't seen any changes to the city and haven't gotten any messages either, not pop-ups nor courier ones :/ the pre-quest starts with a courier delivery of "a note" and if you had a courier talk to you for any other reason that note could end up in your inventory without being noticed (i have had it appear in inventory and at first was like "where did this come from?"). it should be in the books section of inventory. if you did not get the note you can check the MCM to see if the mod initialized (look for whether it is running or not). if it is not running and you do not want to try deactivating and re-activating the mod you can try to find the note and use something like AIM to manually add it to your inventory.
Drek71 Posted December 1, 2017 Posted December 1, 2017 17 hours ago, Kenjoka said: by doing the Dead slave walking quest... you need to do enough arena fights and enough mini tasks (can be cheated and number required can be edited in the JSON config) then Pike can be convinced to spare you... a door? hm can you give me more details where your problem is in the two escaped slave (Hunt for the runaway daughters) can you do a sqv slv_catchingheike3 ? There should be quest markers to every target Update on quest - While there was no markers and it wouldnt zoom to a location on the map as you usually can do, in my stupidity I was following what Bellamy said about searching farms to the south and didnt read the quest journal about searching Riverwood. Asking there revealed new location and markers are back in game. I added the sqv just incase you needed to take a look anyway at that quest point.
Devious Diana Posted December 1, 2017 Posted December 1, 2017 7 hours ago, valcon767 said: the pre-quest starts with a courier delivery of "a note" and if you had a courier talk to you for any other reason that note could end up in your inventory without being noticed (i have had it appear in inventory and at first was like "where did this come from?"). it should be in the books section of inventory. if you did not get the note you can check the MCM to see if the mod initialized (look for whether it is running or not). if it is not running and you do not want to try deactivating and re-activating the mod you can try to find the note and use something like AIM to manually add it to your inventory. Just went back into Skyrim, read all books using AIM that are added by Slaverun Reloaded. went into MCM and noticed that it said, in greyed out "is Mainquest running" with an empty check box behind it. Also I added all the books from SR using AIM into my inventory and then read them, if that makes a difference.
ChaoSoul Posted December 1, 2017 Posted December 1, 2017 23 hours ago, Kenjoka said: Thank you, a great post and some great ideas For the second part I probably won't do that for a version3, but I will think about that for v4. Restructuring the training progress and quest flow is not easy and I need to think carefully that I would make sense and don't break things for technical reasons... For the same reason I will probably will not be doing the first idea of doing different trainings depending of what you did before But what I maybe can start doing and will be in v3.x is some more detailed tracking of your actions and adding some reactions... for example how women or slaves will react to you when you have been a ruthless slaver... By reading your ideas I also got the idea of tracking your reactions when you are still free while towns fall to slavery laws. In v3 slave agents will try to speak to you when you are a free woman and you can answer them submissive or rebellious. I am thinking also the slaver boys of slaverun may offer you some easy tasks you can do as a free woman for some realy good money but the tasks would be also very humiliating... so maybe you want to serve as a pisspot for good money? As a slaver or a free woman... even if you are the most submissive woman the slaverun mod will give you options to let Pike enslave you, but the mod will not force you. I am thinking about changing that. So you will be forced into slavery (but this feature can be disabled in MCM) (I'm honestly hoping my ultra-f'ing-long post won't get requoted as I'm still trying to grasp the new layout and stuff)* Thanks for the praise ;) After I was finished and I scrolled at that crazy long wall of text I honestly thought no one would be able to read through it all haha I have many more ideas coming but I need to think them through before I present them to you. The idea of slavers and people interacting with you even when you are free was one of them so... you might have some precognitive powers. ;) Without going into details now 'cause I don't really have three hours to write in proper detail like the last time, I'd like to quickly say that my next overly-lengthy post here will be about making sure that the "s" in Slavery Laws truly makes it plural... ('cause for now you are to walk naked and are "publicly open" and though two isn't singular... it's not really truly plural... if you get what I'm trying to say here ) *Praise Akatosh! It didn't get requoted!
valcon767 Posted December 1, 2017 Posted December 1, 2017 3 hours ago, RaveniterX said: Just went back into Skyrim, read all books using AIM that are added by Slaverun Reloaded. went into MCM and noticed that it said, in greyed out "is Mainquest running" with an empty check box behind it. Also I added all the books from SR using AIM into my inventory and then read them, if that makes a difference. ok the "is mainquest running" being greyed out and not checked means the mod did not start properly. what i would do with that situation would be to remove (deactivate) the mod, make a new hard save, exit to desktop, reload new save, then restart the mod (re-activate), then give it a few minutes (ie wait until all notices are done plus 2-3 RL minutes), then check to see if the mod has actually started this time.
Kenjoka Posted December 2, 2017 Author Posted December 2, 2017 On 1.12.2017 at 2:58 PM, RaveniterX said: Just went back into Skyrim, read all books using AIM that are added by Slaverun Reloaded. went into MCM and noticed that it said, in greyed out "is Mainquest running" with an empty check box behind it. Also I added all the books from SR using AIM into my inventory and then read them, if that makes a difference. When slaverun mod starts for the first time, only the prequest is started (id slv_prequest1) and your MCM Menu should look like this: On the top left both entries "Is Prequest running" and "Is Mainquest running" are readonly! Always the prequest is running, and when you have reached the level (configure in the first line) an ingame courier will come to you and give you a letter. This will trigger the second prequest (id slv_prequest2) and only when you have finished the prequest (you can use mcm cheat function) then the mainquest will start... 21 hours ago, valcon767 said: ok the "is mainquest running" being greyed out and not checked means the mod did not start properly. what i would do with that situation would be to remove (deactivate) the mod, make a new hard save, exit to desktop, reload new save, then restart the mod (re-activate), then give it a few minutes (ie wait until all notices are done plus 2-3 RL minutes), then check to see if the mod has actually started this time.
kboom Posted December 2, 2017 Posted December 2, 2017 On 11/30/2017 at 5:42 PM, Kenjoka said: by doing the Dead slave walking quest... you need to do enough arena fights and enough mini tasks (can be cheated and number required can be edited in the JSON config) then Pike can be convinced to spare you... a door? hm can you give me more details where your problem is in the two escaped slave (Hunt for the runaway daughters) can you do a sqv slv_catchingheike3 ? There should be quest markers to every target Yup i'm undefeated champ and all cities and raven enslaved but still got roasted, i have option to speak to him for mercy but still same outcome even i cheat enslaved all the city, still have the same outcome . And about wedding i didnt see the option with Pike nor Bellamy, i choose "have family", my character's relation is 20 with Pike and 19 with Bellamy I dont know where you keep debug lv1 and lv2 log at so i can only give papyrus log Papyrus.0.log
genericuser27 Posted December 3, 2017 Posted December 3, 2017 I'd like some info from you guys if what is happening is intended or a bug: 1. In the old slaverun whiterun itself changed its looks with slaves and everything, does it take time for this to happen? Or does the cell change right away? 2. Does the nude law go into change effective immediately after you declare yourself enslave/free? I came back to slaverun as a free woman and decided to test it and no one cared that I had clothes on (I even went to talk to a guard). 3. Is there a certain point where these changes happen? EDIT: New test on a playthrough and everything is fine. Went to TES5EDIT to see maybe some conflicts, it might conflict with mods that mess with nude comments maybe?
Poodledee Posted December 3, 2017 Posted December 3, 2017 I am having a rather bizarre issue. I am currently able to start the quest second slave transport quest, the one where you go around with all the passengers. In any case when I go to speak with Bjorlam, the only two options are to ask him about whiterun or to hire his carriage. The Quest marker is showing somewhere below ground and the guests are no where to be seen. Any ideas? Papyrus.0.log modlist.txt loadorder.txt Update: I decided on a whim to remove the CFTO mod(Carriage and Ferry Travel Overhaul) And that seems to have enabled the start of the quest(Tour de skyrim). Should I presume that this is a conflict that can't be worked around or is there a way to get around this?
Devious Diana Posted December 3, 2017 Posted December 3, 2017 22 hours ago, Kenjoka said: When slaverun mod starts for the first time, only the prequest is started (id slv_prequest1) and your MCM Menu should look like this: On the top left both entries "Is Prequest running" and "Is Mainquest running" are readonly! Always the prequest is running, and when you have reached the level (configure in the first line) an ingame courier will come to you and give you a letter. This will trigger the second prequest (id slv_prequest2) and only when you have finished the prequest (you can use mcm cheat function) then the mainquest will start... Okay so, I decided to make another character to try it on that one and turns out the main quest gets disabled for me by console because im not using ZAZ Framework 7.0. I'm using v8.0 however.. what..
chipstick Posted December 3, 2017 Posted December 3, 2017 Hi Kenjoka, Thanks for the update on what you're working on. The changes to the arena look amazing. Do you still have plans to create an alternative to being an arena champion as a way to achieve the medium end? (E.g. numbers girl; or entertaining the crowd by losing and humiliating herself etc - an arena fucktoy/plaything rather than an arena champion) I'm amazed at how much this mod keeps expanding by. You're absolutely tireless. 1
ChaoSoul Posted December 3, 2017 Posted December 3, 2017 I finally have a bit of time to unleash my overflow of ideas upon you I like the quests about enslaving the whole extended family of Ivana, but even though they happen in between cities it still feels like everything goes just a little bit too smooth for Pike and his organization. One city after another falls under the slavery laws. Especially if PC is a slaver where it seems like Ivana doesn't exist. So... [Ivana's storyline when PC is a slaver] Spoiler First of all the questline to enslave Ivana's family should be accessible for PC as slavers. PC could meet Ivana and Diamond during his/her training to become a slaver (which a female PC may fail and end up either just a free woman or enslaved herself) and Ivana instead of being a slave-sister would be a personal slave for the PC to use during Slaverun quests. Which would of course lead to a lot of dialog between PC and the slave. You would always have someone to be dominant or kind to (as in the way I explained in the last post). Maybe you could even train them to be one of the many "sth-sluts" (as also explained in the former post), each one to specialize in sth else, or one in everything... or all in everything if you like to 100% everything haha. Bonus 1: If you could choose which of the girls from quests you want to come with you. Bonus 2: If each one would have different dialogue (Diamond more submissive, the girl sold by her boyfriend (what's-her-name) more rebellious, etc. ) This would add a lot of bulk to PC as Slaver questline on both sides of the gender spectrum. And here just a few ideas of additional stuff PC could do to his/her slave in between quests and tasks: - Demand sex - obviously... but depending on what kind of sex and the particular slaves preferences either kind, nothing or rough - put devices on them or take them off (except the collar of course which however could be exchangeable for a different one) - punish - rough slaver goes up - allow them to wear clothes outside slaverun-laws areas (automatic equip and taking off, because it would be too tedious to do it manually all the time) - order them to dance - kiss them - kind slaver goes up - (in dialogue to a man in a free city) offer the slave as a whore (without starting a task from Pike or sth) etc. All of this would make it even more interesting when a female PC slaver is enslaved and now Ivana is her slave-sister, her equal... with her demeanor depending on whether PC was a kind or rough slaver. And... [Some nit-picks to Ivana as a slave-sister] Spoiler I find her kind of inconsistent (or blind)... No matter how easily it was for the slavers to break you she still calls you strong and her only chance on freedom, then you can answer her with the most submissive thing ever... and after you enslaved another two cities, falling further and further down she again says you have a strong will and all of that shit, and you answer even more submissively than the last time... and the cycle continues till she decides to escape on her own, you find her, get punished, she cries, and because of her you may even die... Why would I care for her again? (Though yeah, she fits if you play a character who is strong-willed and wants to run away, but when you play a weak and fully submissive character her continuous belief in PC's strength is just... not fitting) I'd like it if as a slave there would be a point when your PC is so broken that Ivana breaks as well for good, or PC herself finally explains to her their purpose in life and Ivana submits for good. Maybe after the failed escape attempt... oh! I just thought about sth! Why not let PC have dialogue options where she is so submissive (submissivness at max) that she expresses pride for being chosen as a meal for her masters? that would surely break Ivana for good haha Together with explained in my last post "sth-slut" trainings this would make it so that cities don't just fall one after another 3-days apart if you're quick. So let's talk about the most important thing of all... The Slavery Laws! Pike surely has many more in mind and a questline to introduce more and more restrictions on both slaves and free females would make it so that it is not as unimmersively easy for Pike to get everything what he wants from Jarls... but instead of making it harder to introduce the basics... let's add more advanced laws adding complexity! ;) Spoiler We already have a few basic laws which are the basis for slaverun. - Females required to wear no clothing or weapons (I'm unsure about how it works with spells...) - Females can be enslaved - Slaves are supposed to wear collars - Slaves are to be used freely by the Men of Skyrim - ... who may use a free female if no Slave was in sight - Slaves are to be shaved (optional, personally I don't use it, especially since Ivana and the rest don't seem to be shaved pfff) - Slaves are to report to Bellamy with money periodically (optional, personally I don't use it 'cause I'm already working my ass for the organization and have no skills in anything (lvl 1 start and run to start slaverun and be a complete sub) so it really doens't fit in my opinion. Before I'll talk about my "advanced laws" ideas I'd like to touch on the topic of shaving and reporting with money (and also add in an additional option for the PC to become a slave... but fail the training and first be sold to someone who would then die... or sth... making you an owner-less, low-value slave who is free as if a free female but has to comply to the laws which work on slaves only... pretty much a slave who simply watches everything happen without being a bigger part of it). Shaving: Base idea is great. Showing the slaves that they have no control over their body. However in the long run it seems silly as most men have preferences toward the hairs color, length, straight or curly... and very few like bald women. Instead of a law, I'd suggest shaving as a punishment. First used at the start of the training (or further if <look at ideas on different ways for a slaver to be enslaved in the former lengthy post>) and then used sporadically, maybe with an MCM option to choose whether default hairstyles are Vanilla, KS (KS HDT) or Apaachii... And additionally maybe Pike and Bellamy would have an additional dialogue option: Talking to Bellamy: "Master, can you see how nice my hair had regrown?" Bell: "Oh yes! I bet it would feel amazing to pull them as I bury my dick in your bubble-butt!... As a matter of fact..." (Leads to anal, doggy-style sex) or Bell: "Actually, I'd rather we changed your hairstyle, sweet-holes..." (Random hairstyle from same length or shorter with a possible change to a random (options predefined in MCM) color (maybe a variable to the sliders about how much the color may differ from the predefined option?) ) Bell: "Now, now... you look like a proper little pet! Don't you feel prettier now?" (agree and get fucked, or try to disagree and get punished (maybe a full shave now?)" (Pike version should be rougher though...) Reporting back with money: Makes no sense if you are Pike's slave agent, the chosen one, the one bound to bound 'em all. So why not add another outcome out of the starting slave training? ('cause it still makes no sense if you are free) Low-value slave: How to become: You are enslaved in any way and are put through the initial slave training. But you show so little promise as a proper sex slave even before he would have made you and Ivana slave-sisters he makes good on his promise to make you work in a mine and sends you off. But of course you are but a weak female, and other miners use you and abuse you and the mine owner seeing as you do not work at all, and you only make other miners less productive, while being so bad at sex that he can't even use you he arranges for you to go back to slaverun, where Pike decides he has no use for you and just sends you out on the streets telling you that he may let you go wherever you please, but you are still his belonging and you have to earn your right to live. So you have to periodically come back to Bellamy with a thousand or so. What it entails: You are a slave, but you don't have to do any slave quests. All the basic (and advanced as explained later on) slavery laws still work on you. In addition you have to keep supporting the slavery organization with money and you can still perform simple repetitive tasks for Pike and Mundus in order to prove your worth. (Bonus if at around two days before the end of the timer for the next city to fall under slavery laws if you are in the city which is supposed to fall next you can see Ivana running around said city with Bellamy showing that she took the place which normally would be yours. This could lead to a lot of nice dialogue) Being late means Bellamy punishes you. Not having come (a weak to late) means Igor comes after you, roughly punishes you, Farengar takes your arms and you have to do 3 tasks for Bellamy or Murphy to regain them. Ending: This option can end in a few ways. (dependent on a counter 0-10 where you start at 5, or 0-20 where you start at 10) 1. You are often late with the money and do not take additional tasks from Pike or Mundus to increase your value. When all the cities are under slavery laws after you come to bring money to Bellamy (or Igor comes after you) you learn of a new horrific law. Man are now allowed to eat their slaves and as you are of the lowest value, and your flesh is not good for anything else, Pike chose you as a meal for the celebration. 2. You are doing alright as a slave and continue living in enslaved skyrim. 3. During your travels you've heard of the anti-slavery movement and helped Ivana join them. Congrats, you are free again! 4. (This end of "low-value-slave" ends if at any point you reach 20 on the counter) Pike or Bellamy recognize your value you are given chance at another re-evaluation and proceed to be the slavery-agent. OK! Finally the advanced laws! Spoiler I see advanced laws as another stretcher in between enslaving of the cities if you are a slaver or a slave (as you get to establish them by quest), and some additional rules you have to follow to make playing a free female or a slave (low and high value) more interesting (especially since they will be established after a certain number of cities falls under the slavery laws and Pike grows in power and wealth). (List is not in order of enforcing) (of course most of these should be toggleable)(most should later on be extendable to all free females... freedom is such a difficult thing to describe... yet so easy to limit... ) Slaves are not to carry more than X gold: Pretty self explanatory. X value could be set in the MCM and excess gold would go into a Slave's Bag. Let's say X is 2000. You are carrying 1500 and are selling sth for a 1000. The excess 500 goes to the bag. You now have 2000 available. You buy sth and pay for a room in an inn. Adds up to a 1000. Now you either go to sleep, at which point the money from the bag goes back to you (excess stays in the bag) so now you have 1500. Or if you speak to a man with money in your Slave's Bag he may pick one of the random comments about it to which you have dialogue options. (example) Man: "You seem to be a walking piggy-bank! *lauhgs*" PC: "It's yours, sir." (The man takes the money from the bag) PC: "I beg you to take it! It's so heavy!" (Takes the money and fucks you for being such a good slave) PC: "No... emm... I will need it soon..." (He takes the money and punishes you) Establishing it could include a quick explanation from Pike and a quick test if you are obedient and an audience with the jarl/-s. Later Pike might want to force a 3X version of the law on the free. (Insides of a "Free Woman's Bag" of course can't be taken away) Slaves are to pay increased prices: As a slave you have to pay as much as men want you to pay. (Toggleable and configurable and for slaves is a basic law) A debuff along the lines of "Prices are X times higher" if possible would be perfect. But later Pike should desire to control the lives of free females as well and implement this law for every female. If done by quest you have to talk with the Jarl and a few business owners to get the Jarl to approve of the laws extension. Slaves are to be available to animals: I believe it to be partially in the mod already. There is that quest where you have to help with a problem of overly horny farm animals. I'm not sure if at the end animals become available for enforcer calls... but it would be a great addition if it's not available already. Slaves are to be weak: This is a law which works together with the limit to how much gold a slave can carry. Pike had it with slaves who would fight back so he and Farengar designed a potion which should permanently weaken a female who digests it (a cure can be found once the slavery laws are abolished). Let's say that a slaves base carry weight becomes around 50-60... but at the other hand your Slave's Bag which is magical and both infinite and weights nothing let's you store all the excessive loot and stuff. Of course you can carry more, you can use potions and well... there will be a law witch might help with all of that. (To get the things out of the back just try putting the bag in a chest or something (counts as if you dumped everything into the chest) and then pick the things you want, and then everything else which can go to the bag again) Could work on the free later on as well but maybe around 100 Carry Weight... Pike might try to first trick FemPCSlaver into drinking the potion for slaves leading to enslavement, unless PC doesn't just drink a weird potion from a Slave Master like a complete dumbass at which point she goes through the quest to convince Jarl and some people... Men are allowed to consume their slaves: This is the law Pike needs to pass for his party to be delicious. So once everything is set and done you help in repairing the skewering device in the basement and convince the Jarl/-s to pass this law. Then PC dies on the stove, or watches Ivana die and get eaten if Pike is convinced to spare PC. The quest would be even better if since the first threat of eating the PC after Ivana's failed escape attempt PC could start expressing pride in the idea of becoming food for her beloved Slave Masters (Ultra-Submissive of course) and convince Jarls by expressing her full understanding of why she needs to be punished and all of that jazz at which point Pike may say instead of normal things he says while sparing PC's life that he thought about sparing her life and eating Ivana instead but he heard that she wants to be their meal, asks if it's true and PC gets to choose whether she wants to be eaten or she doesn't want to take away such a chance from Ivana or that she would love it if they both could die together as slave-sisters. Finally we have two biggest ideas Slaves are not allowed to be outdoors in cities and towns at night: Night is a very dangerous time and Pike already lost some money when some of his slaves where abducted. Especially with how easy it now is since they are naked and weaponless and have drank that weakening potion... After he tells PC about it he sends either the Slaver or Slave Agent to talk with owners of shops, inns, stables, farms, houses and even temples and Jarl's palaces and long-houses (Well... some of those that is...) to convince them in taking care of the slaves they see at nights. After the quest all slaves are to be kept safe at nights, meaning they are to find themselves a place to spend the night (meaning only PC and only if PC is a slave). At around 8 p.m. a dialogue option opens for PC as Slave to ask an NPC to keep her safe at night which leads to him (or her) leading the PC home and not really letting her sleep or saying no but fucking her in the street so she doesn't look so sad. If PC comes to a city or town (or outskirts) after 10 p.m. or doesn't look for a place for her to stay at she may be force greeted by an NPC and taken to his or her place where she first gets punished for walking outside at night, till she doesn't thank her savior for taking her off the street and for the punishment (additional option: beg for more - if PC is a Pain-Slut) at which point the scenario plays as normal. It would be amazing if there was a scenario for every possible building in Skyrim... but nobody has time for that! So instead i would just suggest a more possible list of groups of people (instead of specific names) and what they might want from the PC. House or Lumbermill Owner: Just a simple civilian like Amren in Whiterun, whole family might wanna use PC. Shop Owner: Greedy fuckers will take away what you have in your bag and make you thank them for taking all that weight away... Innkeeper: Nightly entertainment for the guests. Temple Keeper: They are the mouths of the gods and you are but a slave. They should make PC beg them to take the insides of the Slave's Bag as a donation to the temple. Smith: You can be sure that PC will fall asleep and walk out looking like a properly wrapped up present! Guard: Either an entertainment for the barracks (with a pissing contest) or taken to prison and told to first take care of the prisoners and then sent to sleep in a free cell. Keeper of a hall of the dead: The dead are restless ;) Farmer: Added bestiality... Stable Owner: Allowed to sleep in the barn... more fucking than sleeping I guess (the owner fucks you first and then leaves you with the horses) Someone who lives in Jarl's building: Plaything for the night scenario. If you ask a jarl's housecarl you are taken to Jarl's quarters and double-teamed. Member of a Guild: Gangbang of course. Companions may add in some werewolf action and winterhold mages could add some conjuration action. Slaves are disallowed to leave cities or towns under slavery rules without a "Slaver Protector": *Should be later on enhanced to cover free as well. This one shakes up everything. Pike still sometimes looses a slave, and he doesn't want that to happen ever again! Pike: "I think I have an idea. Go and find yourself a strong men who might be interested in joining our organization and having you whenever he pleases!" By this Pike means any Male follower. (If you are free, once the law grows in strength and starts to cover free women you can ask your spouse to be your "Protector" meaning he follows you when you leave town and carries your "Free Woman's Bag".) This follower will come with you to Pike and be inducted into slavery organization as your personal "Slaver Protector" which means you get a lot of dialogue options with him, he will demand sex and punish you if you break one of the slavery laws even out of the holds that had fallen under the slavery laws (except weaponry). He will also protect you and carry your valuables (the bag), to which he gives you an easier access since you can simply ask him to buy you sth from the shop or refill your allowance. Everything paid in PC's body of course. The protector should comment on you and if you are a free female your husband may after some time and depending on your actions (0-20 counter as always haha) decide to sell you to Pike for a share of profits and become your Slaver Protector. (If you were an ungrateful wife) Spouse: "I can see how hard those laws are on you, love. Maybe I could try to reason with the men who started it all? Pike was his name?" PC: "Yeah..." Spouse: "Let's go to Dragonsreach and let me have a word with him!" (After you lead him to Pike he tells Pike what he thinks about the slavery laws (praise of course), PC reacts with a "YEAH!... Wait, WHAT?!", your spouse offers you and explains what he wants. PC either curses Pike or the spouse and the other one rapes her for it. Bit of dialogue. PC is enslaved and goes to training, after the training the spouse becomes her Slaver Protector.) [Or if you tell him that you don't want to have anything to do with Pike and you keep the counter at 20, he will after a while ask again, and if you still refuse after the third time he asks he will drug you in your sleep and you will wake up for your training in the dungeon.] (If you were a fully submissive wife) Spouse: "You are taking very well to my whims and wishes, sweety. I'd like to go and meet the men responsible for all these laws you know." PC: "If that is your wish, love..." Spouse: "Damn me if you aren't the perfect wife now! Yeah, lead the way honey, I'd like to thank him for what a good wife you are thanks to his laws." (After you lead him to Pike he praises the new laws and how good of a wife you are) Pike: "I'm glad to hear that! But maybe you could present to us how obedient she is, huh?" Spouse: "Gladly! Honey, drop to your knees and show these gentleman how much you love me." PC: "Whatever you wish, love." (followed by a blowjob animation, Pike praising PC and asking if she had any slave training, the spouse says that it's his little super-power and Pike proposes him a job in exchange for you. PC may agree saying that she only wants her husband to be happy and is enslaved or disagree (in a weak manner) and end up punished and enslaved. [Or if PC didn't agree for the BJ spouse asks Pike to join him and they force PC into a double BJ, Pike proposes that if the spouse would put one of his collars on PC's neck he would get a job as a slaver and that Pike would make sure next time he wanted PC to drop to her knees in public she would thank him and wouldn't stop hungrily sucking even if he would start pissing in the middle of it. PC is enslaved of course] [other options I'm leaving to you if you wanna do it one day ;)] Edit: I forgot to add that it would be amazing if the last of those laws for slaves would get implemented around Markarth-Morthal Leaving only canibalism law after the last city and the quests to make some of the laws work on the free women. It would let them be in place for a while even if you were going to abolish slavery. Ok, that would be all for now. If you ever need ideas for dialogue or comments just say it and I'll come up with something ;) I might wanna think about the slaver female as a dominant who doesn't let herself get tricked by Pike in a few days, but I may not come up with anything so I'll just say... How about a futa for the slaver female and how about taking over from Pike using Maven?
HenryDrmwn Posted December 4, 2017 Posted December 4, 2017 Hi Kenjoka. Great MOD. love the story and love the theme. Currently I'm in advanced sex slave training and Titus is bugged out, i cant talk to him at all and he keeps raping me and think that i'm his enemy. What should i do ? should i skip the quest ? i have try to skip the quest but i cannot proceed into next quest. Any idea ? Thx before
Kenjoka Posted December 4, 2017 Author Posted December 4, 2017 On 3.12.2017 at 1:43 PM, RaveniterX said: Okay so, I decided to make another character to try it on that one and turns out the main quest gets disabled for me by console because im not using ZAZ Framework 7.0. I'm using v8.0 however.. what.. Are you using the latest version which I have uploaded a few days ago, because there I tried to enable the usage of ZAZ 8.0 (well I tried) 7 hours ago, HenryDrmwn said: Hi Kenjoka. Great MOD. love the story and love the theme. Currently I'm in advanced sex slave training and Titus is bugged out, i cant talk to him at all and he keeps raping me and think that i'm his enemy. What should i do ? should i skip the quest ? i have try to skip the quest but i cannot proceed into next quest. Any idea ? Thx before In my games I never have a problem with him, maybe because he is a vampire, but I always use Better Vampires mod I will try in one of my next tests if he is aggressive if I don't have Better Vampires anyway... the quest id is slv_sexslavetraining2 and you can setstage to 9500 to jump to the last dialogue with Pike to finish it. But you will still have other problems with Titus in future quests On 2.12.2017 at 10:59 PM, kboom said: Yup i'm undefeated champ and all cities and raven enslaved but still got roasted, i have option to speak to him for mercy but still same outcome even i cheat enslaved all the city, still have the same outcome . And about wedding i didnt see the option with Pike nor Bellamy, i choose "have family", my character's relation is 20 with Pike and 19 with Bellamy I dont know where you keep debug lv1 and lv2 log at so i can only give papyrus log Papyrus.0.log have you also done the required task (as default Pike requires 18; is configured in the json file) On 3.12.2017 at 5:17 AM, Poodledee said: I am having a rather bizarre issue. I am currently able to start the quest second slave transport quest, the one where you go around with all the passengers. In any case when I go to speak with Bjorlam, the only two options are to ask him about whiterun or to hire his carriage. The Quest marker is showing somewhere below ground and the guests are no where to be seen. Any ideas? Papyrus.0.log modlist.txt loadorder.txt Update: I decided on a whim to remove the CFTO mod(Carriage and Ferry Travel Overhaul) And that seems to have enabled the start of the quest(Tour de skyrim). Should I presume that this is a conflict that can't be worked around or is there a way to get around this? I can confirm that this is a bug. In other places I have done some compatibilty code for CFTO but forgot it here. I fixed it in the 3.0 version, and will add a fix also in 2.1
JackJoeJoJo Posted December 5, 2017 Posted December 5, 2017 hm... everytime after a few quests my game crash when i go to the dungeon for a new branding... can someone help me?
hamthe3rd Posted December 5, 2017 Posted December 5, 2017 So I noticed that the imputee mod no longer has a mod that was called grusome fatalities or something like that. I will try it now since it should not conflict with the body replacer (Clams of Skyrim) I already have.
Lupine00 Posted December 6, 2017 Posted December 6, 2017 I'm trying Slaverun for the first time. The huge scope of it has been a total surprise to me. The story telling in the pre-quest was great, and really built up some suspense. I was anticipating some dark consequences from the whole letter thing. The MMO style back and forth questing pattern was a bit familiar, but hey, can't argue with convention, right? It ended a bit different to how I expected, but still great. Anyway... I have some technical questions. Amongst the many compatible mods, I have PSQ and Sexual Fame installed, using LOOT's LO, but they are not showing up in the MCM. PSQ shows as present according to Slaverun (in its own MCM). It doesn't seem to comment on SLSF. Is this "by design", or is something messed up in my install? Secondly, what drives the speed of the monologue text? Spoiler Is the speed entirely driven by Fuz? Or is Slaverun triggering something off a timer of its own? If the latter, it might be mine is running strangely slowly. If the former, something is up with my Fuz, because the .ini says 2 words per second, and it seems like I'm getting more like three seconds per word. While the slavers were telling me how it was going to be, between the violence, I was staring at the same text for ages, unable to do anything. The "breaking" scene outside the gates alone, took around three game days to run (no kidding). Bellamy would announce something, or chat to Murphy, and then I'd have about a minute to read three lines of text. Long lines, sure, but... Alas, it takes about eight seconds to read, than then there's nothing to do but wait, stuck, unable to move, or interact, just waiting for the next chunk of text. I'd like him to talk a bit quicker. There seems no obvious way to force advance the text. I tried clicking stuff and hitting buttons, to no avail. The parts where I had to reply were so much better, as I could go at my own pace. Is there some way I can work around this? Like changing some timing variable via the console? I've changed my Fuz ini too, but haven't seen how that works out yet. Normally, I think the Fuz delays are fine, so I'm doubtful it's going to be the right way to fix it. My experiment with upping the speed in the Fuz .ini seems to have helped. Or maybe it was just moving from the gate to Dragonsreach, but monologues are moving a lot faster now.
Lupine00 Posted December 7, 2017 Posted December 7, 2017 Can anyone explain the information in the status report? For example, when it says something like "Most rebellious slave ever 0/20" ... Does that mean I am only scoring 0 at rebellion, or that my overall slave score is 0, and that is being described as rebellious? The 0/20 for lovey dovey with Bellamy I think I understand, though I don't really get why it drops. Does he not like it when you ask for skooma? Strange given that he got you addicted in the first place.
idonotlikeusernames Posted December 7, 2017 Posted December 7, 2017 On 11/26/2017 at 12:16 AM, valcon767 said: fleshing out the PC as a Former Slaver and is now a Slave would need a whole new questline (that would be a lot of work) True, but it could also be used as an opportunity to finally have some male slavery, assuming it is available on the male playthrough too.
woulfsan Posted December 8, 2017 Posted December 8, 2017 I can not wait for the update of your amazing work. 3.0 as a Christmas gift maybe? ^^
Encon4 Posted December 8, 2017 Posted December 8, 2017 playing the first time, I had the Laugh when Balgruuf went fukin mental when i tried talk sense with him. Love it, some slavers characters makes me hate them(i'm sure that's the point, so good job creating an enviroment of hate to the masters).
darkskull Posted December 9, 2017 Posted December 9, 2017 first of all, i love your mod! thanks for all the hard work. I'm having an issue after the painslut training, after all the sex scenes the goon at the gate (sorry can't remember the name) wants to put a yoke on me before letting me go, and my game crashes after he says "almost forgot your gift" or something. is there anyway to work around this? (i have had a yoke before with no problem, using the latest versions of everything (except zaz v8). anything from how to fix the issue to how to skip this phase would be very helpful. thanks!
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