DarkRavage Posted September 18, 2015 Share Posted September 18, 2015 Hey Funny, I thought another crazy cool idea you could try. Have you thought about sexy killmove replacers? Link to comment
LaughingAngel Posted September 18, 2015 Share Posted September 18, 2015 Trying to install it, and it's asking me if I want to overwrite files already found in NSAP. I didn't see anything in the description about overwrites. Should I choose 'Yes to all" or "No"?? I don't want to screw it up. Link to comment
andrewnew Posted September 18, 2015 Share Posted September 18, 2015 Trying to install it, and it's asking me if I want to overwrite files already found in NSAP. I didn't see anything in the description about overwrites. Should I choose 'Yes to all" or "No"?? I don't want to screw it up. If you use NMM, install necro anim then install NSAP it's only overwrite 2 animation from necro anim. Rydin been working on Funny animation in NSAP just wait until the update is up. Link to comment
sikamikanico78 Posted September 18, 2015 Share Posted September 18, 2015 Hey Funny, I thought another crazy cool idea you could try. Have you thought about sexy killmove replacers? thats an awesome idea for a new mod!!! hope someone will make it happen!! the first one i get in mind is: chance for body armor to get unequiped when u are getting critical hitted for first time in combat and then chance of a sexy move to happen in battle when you are geting a 2nd critical hit...if ofc the first one has happened Link to comment
MornSupremacy Posted September 18, 2015 Share Posted September 18, 2015 Can someone tell me if I'm being an idiot? Loads of the animations have huge issues, like the characters are 2meters away and not even touching. Its infuriating because these animations are awesome! Link to comment
FauxFurry Posted September 18, 2015 Share Posted September 18, 2015 Hey Funny, I thought another crazy cool idea you could try. Have you thought about sexy killmove replacers? It would be possible seeing as how someone else did it before with the Rape Till Death mod. Considering how many animations there are available in this mod alone let alone Sexlab as a whole,there is no shortage of possible killmoves to choose from. Link to comment
passdummy1 Posted September 18, 2015 Share Posted September 18, 2015 Sorry, I'm going to be posting again because no one seemed to have answered my questions last time. I am using NMM for my mod manager. I have all the appropriate required mods to run the animations. So far, I cannot see the mods in my Sex Lab MCM. I read on here that I need the Necro Anim MCM? Can anyone point me to that direction? Or do I not need that? Any suggestions? Have you at least opened up the archive to look at its structure before firing up a tool that is so tremendously prone to error as NMM? It's a (literally) dumb tool that can't detect when an archive won't work with it, unlike Mod Organizer. In the future that structure is likely to change because of how many people simply pop shit into NMM and expect it to work. Now to actually be helpful though: I've made NMM compatible archives of 6.7 (depending on what Sexlab version you use) a couple of posts back. Or, if you're able, extract the nonreplacer yourself, copy and paste it together for your Sexlab version and then add it either manually or through NMM. That way you can do it yourself. Here's the post: http://www.loverslab.com/topic/48839-funnybizness-animations-and-nonreplacermod-91515/page-46?do=findComment&comment=1309767 Can someone tell me if I'm being an idiot? Loads of the animations have huge issues, like the characters are 2meters away and not even touching. Its infuriating because these animations are awesome! You're not being an idiot. Not all animations line up perfectly yet. You can line them up yourself though in Sexlab's Animation Editor. Or even just press the hotkeys provided by Sexlab a couple of times. If you use the Editor, it saves the alignments you make and you'll never have to do it again, even after updating the mod. Unless the animation names are changed which seems unlikely (till NSAP - and then they come aligned already). Also it's been a while since I said thank you to Funnybiz and Blabla for this awesome stuff! So thank you both! Link to comment
Funnybizness Posted September 18, 2015 Author Share Posted September 18, 2015 Hey Funny, I thought another crazy cool idea you could try. Have you thought about sexy killmove replacers?YES thats one of the animations I am also working on but it sucks bc its impossible at the moment to replace vanilla paired animations...I think. But with Fore being the genius that he is its possible to replace the paired animations in his mod. So I hope it works lol Sorry, I'm going to be posting again because no one seemed to have answered my questions last time. I am using NMM for my mod manager. I have all the appropriate required mods to run the animations. So far, I cannot see the mods in my Sex Lab MCM. I read on here that I need the Necro Anim MCM? Can anyone point me to that direction? Or do I not need that? Any suggestions? Have you at least opened up the archive to look at its structure before firing up a tool that is so tremendously prone to error as NMM? It's a (literally) dumb tool that can't detect when an archive won't work with it, unlike Mod Organizer. In the future that structure is likely to change because of how many people simply pop shit into NMM and expect it to work. Now to actually be helpful though: I've made NMM compatible archives of 6.7 (depending on what Sexlab version you use) a couple of posts back. Or, if you're able, extract the nonreplacer yourself, copy and paste it together for your Sexlab version and then add it either manually or through NMM. That way you can do it yourself. Here's the post: http://www.loverslab.com/topic/48839-funnybizness-animations-and-nonreplacermod-91515/page-46?do=findComment&comment=1309767 Can someone tell me if I'm being an idiot? Loads of the animations have huge issues, like the characters are 2meters away and not even touching. Its infuriating because these animations are awesome! You're not being an idiot. Not all animations line up perfectly yet. You can line them up yourself though in Sexlab's Animation Editor. Or even just press the hotkeys provided by Sexlab a couple of times. If you use the Editor, it saves the alignments you make and you'll never have to do it again, even after updating the mod. Unless the animation names are changed which seems unlikely (till NSAP - and then they come aligned already). Also it's been a while since I said thank you to Funnybiz and Blabla for this awesome stuff! So thank you both! Lmfaoooo Oh man you just made my whole freaking week Pass It is just me or did you guys also have a 180 degree misplacement when playing new AP skull fuck in stage 4?ok I fixed the 180 issue and tested it in game download latest Funnybizness file and have fun lol Link to comment
Tobbe27 Posted September 18, 2015 Share Posted September 18, 2015 How do I get the guro animation? I'm sorry for the question, but I'm not quite sure Edit: Oh nevermind, I found out on my own! Neat! Still, the problem with the Giantess and facing the other way while hovering mid-air still bothers me a bit. Maybe I installed it all a bit incorrectly? Not quite sure! Link to comment
Funnybizness Posted September 18, 2015 Author Share Posted September 18, 2015 Any chances you make unconsensual rape by wolf or dog for your next animations? thanks before Hey Ok so I just saw something and...well...I will be working on a canine animation after all. Starting this upcoming week. New animations should be ready Tuesday Link to comment
parruyo Posted September 18, 2015 Share Posted September 18, 2015 How to use animation of female giant? Link to comment
Tobbe27 Posted September 19, 2015 Share Posted September 19, 2015 You need to go into creature animations and enable it there, and then most likely cast a necro spell on her! Link to comment
parruyo Posted September 19, 2015 Share Posted September 19, 2015 I have activate in sexlab menu but what spell necro? Link to comment
sasori202 Posted September 19, 2015 Share Posted September 19, 2015 So every time i try to plow the female giant my character faces the opposite direction is there a fix, also the female giant changes male kinda gross.. Help. \ Link to comment
MornSupremacy Posted September 19, 2015 Share Posted September 19, 2015 Sorry, I'm going to be posting again because no one seemed to have answered my questions last time. I am using NMM for my mod manager. I have all the appropriate required mods to run the animations. So far, I cannot see the mods in my Sex Lab MCM. I read on here that I need the Necro Anim MCM? Can anyone point me to that direction? Or do I not need that? Any suggestions? Have you at least opened up the archive to look at its structure before firing up a tool that is so tremendously prone to error as NMM? It's a (literally) dumb tool that can't detect when an archive won't work with it, unlike Mod Organizer. In the future that structure is likely to change because of how many people simply pop shit into NMM and expect it to work. Now to actually be helpful though: I've made NMM compatible archives of 6.7 (depending on what Sexlab version you use) a couple of posts back. Or, if you're able, extract the nonreplacer yourself, copy and paste it together for your Sexlab version and then add it either manually or through NMM. That way you can do it yourself. Here's the post: http://www.loverslab.com/topic/48839-funnybizness-animations-and-nonreplacermod-91515/page-46?do=findComment&comment=1309767 Can someone tell me if I'm being an idiot? Loads of the animations have huge issues, like the characters are 2meters away and not even touching. Its infuriating because these animations are awesome! You're not being an idiot. Not all animations line up perfectly yet. You can line them up yourself though in Sexlab's Animation Editor. Or even just press the hotkeys provided by Sexlab a couple of times. If you use the Editor, it saves the alignments you make and you'll never have to do it again, even after updating the mod. Unless the animation names are changed which seems unlikely (till NSAP - and then they come aligned already). Also it's been a while since I said thank you to Funnybiz and Blabla for this awesome stuff! So thank you both! Ah I'm retarded, didn't realise it was that simple, thanks a lot for the tips. And thanks FunnyBizness! Link to comment
Debaster Posted September 20, 2015 Share Posted September 20, 2015 Is anyone else getting an error message when downloading the nonreplacer? @Myu Thanks for the reply Link to comment
myuhinny Posted September 20, 2015 Share Posted September 20, 2015 @Debaster Clear your cache and cookies for whatever browser you are using the other day LL's server ran out of disk space and was popping up a SQL error after it was fixed the downloads were reported to be not working for many people but it was found that clearing the cache and cookies for the browser was fixing it for most people. Link to comment
DarkRavage Posted September 20, 2015 Share Posted September 20, 2015 Someone made another sexlab necrophilia mod! Link to comment
asw1 Posted September 20, 2015 Share Posted September 20, 2015 Hey man love your animations. 1 question--where did you get the awesome fishnet top in your last gifs and screenshots? It looks HDT-enabled. Thanks and keep up the good work. Link to comment
Cammy Posted September 20, 2015 Share Posted September 20, 2015 would be cool to have something like hypnotism Link to comment
Nommono Posted September 20, 2015 Share Posted September 20, 2015 Hey folks got a little issue where the mcm menu for them is showing, ive got them ticked but when I try to rebuild the animation registry in SexLabs MCM they are not showing there. Link to comment
Curious_Nature Posted September 20, 2015 Share Posted September 20, 2015 This might be a stupid question, but I downloaded both files (FunnyBizAnimationsV7.5 + NonReplacerModV6.7Fixed) Mod Organizer simply installed NRM, but what exactly do I do with the Funny Biz zip? I rather not have any animation overwrote or replaced by another. Link to comment
Guest Posted September 20, 2015 Share Posted September 20, 2015 Hey folks got a little issue where the mcm menu for them is showing, ive got them ticked but when I try to rebuild the animation registry in SexLabs MCM they are not showing there. same issue here, mcm menu shows up but after rebuilding the registry the anims are not listed and not shown at the sexlab anim test editor Link to comment
andrewnew Posted September 20, 2015 Share Posted September 20, 2015 This might be a stupid question, but I downloaded both files (FunnyBizAnimationsV7.5 + NonReplacerModV6.7Fixed) Mod Organizer simply installed NRM, but what exactly do I do with the Funny Biz zip? I rather not have any animation overwrote or replaced by another. Did you install both FunnybizV7.5 and NonReplacerModV6.7 in your MO? don't install both unless you now what your doing. To install FunnybizV7.5 you need to repack the zip and organize it into single folder, choose animation you want to replace with and Pack into zip again. To install NonReplacerModV6.7 for MO when install the mod there 3 folder inside choose 1.59c/1.60 folder( Sexlab framework version you use ) and move inside that folder into Base folder and pick base folder to set data directory.(unfortunately for NMM must Repack the zip) Link to comment
Curious_Nature Posted September 20, 2015 Share Posted September 20, 2015 This might be a stupid question, but I downloaded both files (FunnyBizAnimationsV7.5 + NonReplacerModV6.7Fixed) Mod Organizer simply installed NRM, but what exactly do I do with the Funny Biz zip? I rather not have any animation overwrote or replaced by another. Did you install both FunnybizV7.5 and NonReplacerModV6.7 in your MO? don't install both unless you now what your doing. To install FunnybizV7.5 you need to repack the zip and organize it into single folder, choose animation you want to replace with and Pack into zip again. To install NonReplacerModV6.7 for MO when install the mod there 3 folder inside choose 1.59c/1.60 folder( Sexlab framework version you use ) and move inside that folder into Base folder and pick base folder to set data directory.(unfortunately for NMM must Repack the zip) Lol, well I will admit I have no idea what i'm doing with Funnybiz, you explained NRM easy enough that I have it working, but I left Funny alone after lookin in the zip and reading the "readme" Link to comment
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