buggypage Posted September 20, 2015 Posted September 20, 2015 View File Description.Note the update to 0.8.2 requires a clean reinstall of the mod for the corpse collect feature to function ‘properly’.Older necro mods do not use animations tagged as Sleeping instead using preset ones, they can also trigger foreplay animations. This one uses animations tagged as sleeping and disables foreplay, it should hopefully preserve headlessness too. As of 0.8.2 you can now collect a maximum of 8 corpses to take with you though the feature is experimental and you really should read the wall’o text in its MCM page (otherwise why would I have made it mandatory before you can enable the feature?).RecommendedNon-SexLab Animations Pack (2.7c) or higher orFunnyBizness' NonReplacerMod and use the MCM of this mod to add sleeping tags.Installation Drop loose files and folders into in Skyrim\Data (or use a mod-manager to do it for you.)Uninstallation Wait for magic effects to run out if any are applied. Drop any/all corpses that are being carried Save Remove Files New Save (Optional) Use a savegame script cleaner tool. Configurable MCM:Main Options Page: Necrophilia Activation Conditions: Sneaking with weapons Sheathed, Sneaking, Weapons Sheathed, Any, disabled Sleep Assault Activation Conditions: Sneaking with weapons Sheathed, Sneaking, Weapons Sheathed, Any, disabled Conjuration Buff: Toggle a buff when using necrophila. Female on Male Override: Override female on male animations with Arrok/AP Cowgirl Animations. Disposition drop: Enable/Disable disposition drop on Sleep Assault victims that are woken. Fear Toggle: Enable/Disable fear effect on Sleep Assault victims that are woken. Paralysis Toggle: Enable/Disable Paralysis effect on Sleep Assault victims that remain asleep. *0.8.2 Fix* Should now properly allow further Sleep Assaults Sleep Assault wake chance: Chance of waking a victim of Sleep Assault, will result in normal aggressive animations. Can result in disposition drop and Fear Effect. Arrok/AP animations chance: Chance of playing Arrok/AP animations that were used in the PuppetMaster and SexLab Defeat mods. Set to 100 if you lack any 'Sleeping' tagged animations. Old Cowgirl Animation Override: Override female on male animations with Arrok/AP Cowgirl Animations. *(Was named Female on Male Override in previous versions) Use Sleeping Cowgirl Animations? Use animations tagged BOTH sleeping and cowgirl for Female on Male sex. (currently requires FunnyBizness NonReplacer Cowgirl animation and to have tags added from MCM) Strip Options: Cycle between normal, foreplay and aggresive, please note this is currently bugged and Foreplay/Agressive do not strip weapons and arrows. Animation Tags Page: Add/Remove Tags for FunnyBizness Non-Replacer 6.7Corpse Collect Page: Carried corpse tracker. Tracks the 8 corpses that are carried. Option to drop corpses from Menu Method Select Activation Conditions: Sneaking with weapons Sheathed, Sneaking, Weapons Sheathed, Any, disabled(default) To-Do. Code Stability (will require the input of others as I am a total script noob.) Bug Fixes Race consistence for Corpse Collect Method 2. Corpse Collect improvement in general. Creature support (when a more reliable Non-replacer is made or if Animations are included in NSAP) Add Tags buttons for suggested animation packs. Crime Options. Submitter buggypage Submitted 09/19/2015 Category Misc Sex Requires SexLab 1.6, Animations tagged 'Sleeping' (see recommended) Special Edition Compatible 4
TnTTnT Posted September 20, 2015 Posted September 20, 2015 Too bad site download still have problem, will try it as soon as download working. Edit: OK, got the mods from your reply in other thread. Will try it soon.
RitualClarity Posted September 20, 2015 Posted September 20, 2015 Nice this looks like a very good addition. I had problems with some of the other sleeping and necro mods in the past. . Keep up the good work. I will likely try this as soon as I install skyrim again.
pushto Posted September 20, 2015 Posted September 20, 2015 Until Guobo comes up with a new version of Defeat with improved necrophilia, I think I'll stick with this mod.. THNX!
DarkRavage Posted September 20, 2015 Posted September 20, 2015 Great work! One idea I have in mind is to have the corpse implement sexlab's aggressive stripping option. Some times, I don't want my subject to strip everything off. hehe
thedragonbro Posted September 20, 2015 Posted September 20, 2015 Whenever i try to activate the animations by sneaking near someone sleeping or a dead body nothing happens, the body gets frozen in the air and doesnt react to anything, halp
TnTTnT Posted September 20, 2015 Posted September 20, 2015 Cannot get Necro start, when select Necro -> Dead actor stripped and that's all. SLA detect it and show its arousal level but the body just lay there. Picture Papyrus Log [_SleepyNecroQuest (2F00618B)]._sleepyNecro.SleepyNecrophilia() - "_sleepyNecro.psc" Line ? [_SleepyNecroQuest (2F00618B)]._sleepyNecro.SleepyNecroRape() - "_sleepyNecro.psc" Line ? [ (2F001248)].PRKF__SleepyNecroPerk_06001248.Fragment_18() - "PRKF__SleepyNecroPerk_06001248.psc" Line ? [09/20/2015 - 12:21:21PM] warning: Assigning None to a non-object variable named "::temp36" stack: [_SleepyNecroQuest (2F00618B)]._sleepyNecro.SleepyNecrophilia() - "_sleepyNecro.psc" Line ? [_SleepyNecroQuest (2F00618B)]._sleepyNecro.SleepyNecroRape() - "_sleepyNecro.psc" Line ? [ (2F001248)].PRKF__SleepyNecroPerk_06001248.Fragment_18() - "PRKF__SleepyNecroPerk_06001248.psc" Line ? [09/20/2015 - 12:21:21PM] Error: Cannot call GetGender() on a None object, aborting function call stack: [_SleepyNecroQuest (2F00618B)]._sleepyNecro.SleepyNecrophilia() - "_sleepyNecro.psc" Line ? [_SleepyNecroQuest (2F00618B)]._sleepyNecro.SleepyNecroRape() - "_sleepyNecro.psc" Line ? [ (2F001248)].PRKF__SleepyNecroPerk_06001248.Fragment_18() - "PRKF__SleepyNecroPerk_06001248.psc" Line ? [09/20/2015 - 12:21:21PM] warning: Assigning None to a non-object variable named "::temp36" stack: [_SleepyNecroQuest (2F00618B)]._sleepyNecro.SleepyNecrophilia() - "_sleepyNecro.psc" Line ? [_SleepyNecroQuest (2F00618B)]._sleepyNecro.SleepyNecroRape() - "_sleepyNecro.psc" Line ? [ (2F001248)].PRKF__SleepyNecroPerk_06001248.Fragment_18() - "PRKF__SleepyNecroPerk_06001248.psc" Line ? [09/20/2015 - 12:21:22PM] Error: Cannot call NewThread() on a None object, aborting function call stack: [_SleepyNecroQuest (2F00618B)]._sleepyNecro.SleepyNecrophilia() - "_sleepyNecro.psc" Line ? [_SleepyNecroQuest (2F00618B)]._sleepyNecro.SleepyNecroRape() - "_sleepyNecro.psc" Line ? [ (2F001248)].PRKF__SleepyNecroPerk_06001248.Fragment_18() - "PRKF__SleepyNecroPerk_06001248.psc" Line ? [09/20/2015 - 12:21:22PM] Error: Cannot call SortActors() on a None object, aborting function call stack: [_SleepyNecroQuest (2F00618B)]._sleepyNecro.SleepyNecrophilia() - "_sleepyNecro.psc" Line ? [_SleepyNecroQuest (2F00618B)]._sleepyNecro.SleepyNecroRape() - "_sleepyNecro.psc" Line ? [ (2F001248)].PRKF__SleepyNecroPerk_06001248.Fragment_18() - "PRKF__SleepyNecroPerk_06001248.psc" Line ? [09/20/2015 - 12:21:22PM] Error: Cannot call GetAnimationsByTags() on a None object, aborting function call stack: [_SleepyNecroQuest (2F00618B)]._sleepyNecro.SleepyNecrophilia() - "_sleepyNecro.psc" Line ? [_SleepyNecroQuest (2F00618B)]._sleepyNecro.SleepyNecroRape() - "_sleepyNecro.psc" Line ? [ (2F001248)].PRKF__SleepyNecroPerk_06001248.Fragment_18() - "PRKF__SleepyNecroPerk_06001248.psc" Line ? [09/20/2015 - 12:21:22PM] Error: Cannot call SetAnimations() on a None object, aborting function call stack: [_SleepyNecroQuest (2F00618B)]._sleepyNecro.SleepyNecrophilia() - "_sleepyNecro.psc" Line ? [_SleepyNecroQuest (2F00618B)]._sleepyNecro.SleepyNecroRape() - "_sleepyNecro.psc" Line ? [ (2F001248)].PRKF__SleepyNecroPerk_06001248.Fragment_18() - "PRKF__SleepyNecroPerk_06001248.psc" Line ? [09/20/2015 - 12:21:22PM] Error: Cannot call SetHook() on a None object, aborting function call stack: [_SleepyNecroQuest (2F00618B)]._sleepyNecro.SleepyNecrophilia() - "_sleepyNecro.psc" Line ? [_SleepyNecroQuest (2F00618B)]._sleepyNecro.SleepyNecroRape() - "_sleepyNecro.psc" Line ? [ (2F001248)].PRKF__SleepyNecroPerk_06001248.Fragment_18() - "PRKF__SleepyNecroPerk_06001248.psc" Line ? [09/20/2015 - 12:21:22PM] Error: Cannot call AddActors() on a None object, aborting function call stack: [_SleepyNecroQuest (2F00618B)]._sleepyNecro.SleepyNecrophilia() - "_sleepyNecro.psc" Line ? [_SleepyNecroQuest (2F00618B)]._sleepyNecro.SleepyNecroRape() - "_sleepyNecro.psc" Line ? [ (2F001248)].PRKF__SleepyNecroPerk_06001248.Fragment_18() - "PRKF__SleepyNecroPerk_06001248.psc" Line ? [09/20/2015 - 12:21:22PM] warning: Assigning None to a non-object variable named "::temp37" stack: [_SleepyNecroQuest (2F00618B)]._sleepyNecro.SleepyNecrophilia() - "_sleepyNecro.psc" Line ? [_SleepyNecroQuest (2F00618B)]._sleepyNecro.SleepyNecroRape() - "_sleepyNecro.psc" Line ? [ (2F001248)].PRKF__SleepyNecroPerk_06001248.Fragment_18() - "PRKF__SleepyNecroPerk_06001248.psc" Line ? [09/20/2015 - 12:21:22PM] Error: Cannot call SetVoice() on a None object, aborting function call stack: [_SleepyNecroQuest (2F00618B)]._sleepyNecro.SleepyNecrophilia() - "_sleepyNecro.psc" Line ? [_SleepyNecroQuest (2F00618B)]._sleepyNecro.SleepyNecroRape() - "_sleepyNecro.psc" Line ? [ (2F001248)].PRKF__SleepyNecroPerk_06001248.Fragment_18() - "PRKF__SleepyNecroPerk_06001248.psc" Line ? [09/20/2015 - 12:21:22PM] Error: Cannot call DisableUndressAnimation() on a None object, aborting function call stack: [_SleepyNecroQuest (2F00618B)]._sleepyNecro.SleepyNecrophilia() - "_sleepyNecro.psc" Line ? [_SleepyNecroQuest (2F00618B)]._sleepyNecro.SleepyNecroRape() - "_sleepyNecro.psc" Line ? [ (2F001248)].PRKF__SleepyNecroPerk_06001248.Fragment_18() - "PRKF__SleepyNecroPerk_06001248.psc" Line ? [09/20/2015 - 12:21:22PM] Error: Cannot call DisableLeadIn() on a None object, aborting function call stack: [_SleepyNecroQuest (2F00618B)]._sleepyNecro.SleepyNecrophilia() - "_sleepyNecro.psc" Line ? [_SleepyNecroQuest (2F00618B)]._sleepyNecro.SleepyNecroRape() - "_sleepyNecro.psc" Line ? [ (2F001248)].PRKF__SleepyNecroPerk_06001248.Fragment_18() - "PRKF__SleepyNecroPerk_06001248.psc" Line ? [09/20/2015 - 12:21:22PM] Error: Cannot call DisableRagdollEnd() on a None object, aborting function call stack: [_SleepyNecroQuest (2F00618B)]._sleepyNecro.SleepyNecrophilia() - "_sleepyNecro.psc" Line ? [_SleepyNecroQuest (2F00618B)]._sleepyNecro.SleepyNecroRape() - "_sleepyNecro.psc" Line ? [ (2F001248)].PRKF__SleepyNecroPerk_06001248.Fragment_18() - "PRKF__SleepyNecroPerk_06001248.psc" Line ? [09/20/2015 - 12:21:22PM] Error: Cannot call DisableBedUse() on a None object, aborting function call stack: [_SleepyNecroQuest (2F00618B)]._sleepyNecro.SleepyNecrophilia() - "_sleepyNecro.psc" Line ? [_SleepyNecroQuest (2F00618B)]._sleepyNecro.SleepyNecroRape() - "_sleepyNecro.psc" Line ? [ (2F001248)].PRKF__SleepyNecroPerk_06001248.Fragment_18() - "PRKF__SleepyNecroPerk_06001248.psc" Line ? [09/20/2015 - 12:21:22PM] Error: Cannot call StartThread() on a None object, aborting function call stack: [_SleepyNecroQuest (2F00618B)]._sleepyNecro.SleepyNecrophilia() - "_sleepyNecro.psc" Line ? [_SleepyNecroQuest (2F00618B)]._sleepyNecro.SleepyNecroRape() - "_sleepyNecro.psc" Line ? [ (2F001248)].PRKF__SleepyNecroPerk_06001248.Fragment_18() - "PRKF__SleepyNecroPerk_06001248.psc" Line ?
whitenoise1 Posted September 20, 2015 Posted September 20, 2015 I thought it was just me having download problem and getting an error. What happened?
RitualClarity Posted September 20, 2015 Posted September 20, 2015 I thought it was just me having download problem and getting an error. What happened? EDIT: Necrophila part of Mod is currently broken (possibly sleep assault too), am trying to find the cause asap. Please do not download until I can find the problem. If the necrophilia part currently works as intended for somebody please post papyrus log. from the OP. There is something broken so it won't work properly currently. Lets give buggypage some time to fix the issue. Good luck on finding the issue buggypage.
buggypage Posted September 21, 2015 Author Posted September 21, 2015 Should be fixed now, spent ages looking at the scripts (silver lining, did some additional fixes while there), turned out to be a noob mistake; the SexLab property managed to become unset at some point, presumably when adding the MCM options. Apologies, and thanks for bearing with my mistake.
DarkRavage Posted September 21, 2015 Posted September 21, 2015 Should be fixed now, spent ages looking at the scripts (silver lining, did some additional fixes while there), turned out to be a noob mistake; the SexLab property managed to become unset at some point, presumably when adding the MCM options. Apologies, and thanks for bearing with my mistake. Ah coding. Do I need to install every funnybiz animation?
buggypage Posted September 21, 2015 Author Posted September 21, 2015 Ah coding. Do I need to install every funnybiz animation? No, you only will need a single animation tagged 'sleeping' installed (suitable for genders involved) but the more of them you have installed the more variety you will see. Mine are from the Non-SexLab Animation Pack, and I only have four, two from Funny two from Guffel. If someone is using the mod without any Sleeping tagged animation for some reason (therefore defeating its main purpose) they should set the Old Animation Chance to 100 for some more suitable animations.
DarkRavage Posted September 22, 2015 Posted September 22, 2015 Ah coding. Do I need to install every funnybiz animation? No, you only will need a single animation tagged 'sleeping' installed (suitable for genders involved) but the more of them you have installed the more variety you will see. Mine are from the Non-SexLab Animation Pack, and I only have four, two from Funny two from Guffel. If someone is using the mod without any Sleeping tagged animation for some reason (therefore defeating its main purpose) they should set the Old Animation Chance to 100 for some more suitable animations. I just tested out the mod and it works brilliantly on my end. If you could implement selective stripping, that would be great! Also, I am wondering if there is a way to add tags in sexlab.
buggypage Posted September 22, 2015 Author Posted September 22, 2015 I just tested out the mod and it works brilliantly on my end. If you could implement selective stripping, that would be great! Also, I am wondering if there is a way to add tags in sexlab. Point 2: Not sure if you can ingame, but you definitely can via scripts, bumping up the priority of an MCM button to add sleeping tags to FunnyBizness' Animations and NonReplacerMod due to wrongly assuming the non-replacer already had them. Point 1: Haven't looked into it too much but I think that is also governed by the tags on the animation, will do some tests while working on that button. Any plan to add creature support? If I find suitable creature animations, then yes (as I haven't tested out necros pack yet.). However it is low priority at the moment.
redeyesandlonghair Posted September 23, 2015 Posted September 23, 2015 So I play a female and when necroing with males I still end up with them on top. I have some animations installed with necro in the name and have them turned on in NSAP. I even tried the check box for old animation chance. How do I make it so my female character is always doing some sort of cowgirl/ontop position with male deadoos?
buggypage Posted September 23, 2015 Author Posted September 23, 2015 So I play a female and when necroing with males I still end up with them on top. I have some animations installed with necro in the name and have them turned on in NSAP. I even tried the check box for old animation chance. How do I make it so my female character is always doing some sort of cowgirl/ontop position with male deadoos? I am aware of the positions being the wrong way round, and is something I am working on. It is odd that the Old Animation chance did not work for you, did you try using the Female on Male override option?
Sixpaths22 Posted September 24, 2015 Posted September 24, 2015 I have FunnyBizs nonreplacer installed as well as the non-sexlab animation pack. I ticked all the options in both mod menus (except the furniture ones) and rebuilt the animation registry in game. When I check my toggle animations they all appear there, however when I active the sleep assault or the Necro, it plays animations that aren't necro or sleeping. What did I do wrong?
DarkRavage Posted September 24, 2015 Posted September 24, 2015 I have FunnyBizs nonreplacer installed as well as the non-sexlab animation pack. I ticked all the options in both mod menu's (except the furniture ones) and rebuilt the animation registry in game. When I check my toggle animations they all appear there, however when I active the sleep assault or the Necro, it plays animations that aren't necro or sleeping. What did I do wrong? I believe the author havent implemented Funnybizs' animations. That's why those animations aren't necro.
Sixpaths22 Posted September 24, 2015 Posted September 24, 2015 I have FunnyBizs nonreplacer installed as well as the non-sexlab animation pack. I ticked all the options in both mod menus (except the furniture ones) and rebuilt the animation registry in game. When I check my toggle animations they all appear there, however when I active the sleep assault or the Necro, it plays animations that aren't necro or sleeping. What did I do wrong? Apparently I'm just stupid. I had an older version of Non-sexlab animation pack installed. The animations work beautifully well done.
buggypage Posted September 27, 2015 Author Posted September 27, 2015 0.8.2 is up and hopefully I haven't screwed anything up this time. Sorry for the delay in fixing the female on male positions but I wanted to get the corpse collect feature working first.
DarkRavage Posted September 27, 2015 Posted September 27, 2015 Great! I'm wondering if it is possible to include selective stripping feature for necro.
Funnybizness Posted September 27, 2015 Posted September 27, 2015 Ugh I can't wait to get home so I can try this update out! Thanks for creating this awesome mod.
sidfu Posted September 28, 2015 Posted September 28, 2015 latest version is causing my reproccer to throw a error. might want to check u didnt accdently mess up the langauge as thats the error i get
DarkRavage Posted October 4, 2015 Posted October 4, 2015 Thanks for implementing this. Just FYI, Non sexlab animation mod is close to finish funnybiz's animation. Stay tuned!
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