zaira Posted August 29, 2015 Posted August 29, 2015 I tried to install it several times: Install in MO 1.3.8, bottom of load order run FNIS 5.5 (no errors, Necro 1.59c registered) Start new game Enter Sexlab 1.59 MCM, enable aggressive and creature animations Enter nonreplacermodv6.7 MCM, register animations (they are shown in the Sexlab animation list) Start sex - whenever Sexlab selects one of our animations, both actors are "merged" into one person and don't animate with spread arms(is this "T-Pose"?) I have Zaz AP 6.06 in background - could this be an issue?
Funnybizness Posted August 29, 2015 Author Posted August 29, 2015 I tried to install it several times: Install in MO 1.3.8, bottom of load order run FNIS 5.5 (no errors, Necro 1.59c registered) Start new game Enter Sexlab 1.59 MCM, enable aggressive and creature animations Enter nonreplacermodv6.7 MCM, register animations (they are shown in the Sexlab animation list) Start sex - whenever Sexlab selects one of our animations, both actors are "merged" into one person and don't animate with spread arms(is this "T-Pose"?) I have Zaz AP 6.06 in background - could this be an issue?Oh man I don't know. I know the T-pose usually means you have to run fnis again but for Zaz's mod I don't use the animations so I don't know if thats the problem. Hopefully blabla11 or passdummy1 could help out with this one lol I just wanted to let everyone know that I finally tried out the nonreplacermodv6.7 with sexlabv1.60 and I had a problem with the animations not registering. Heres what I had to do. 1.download the latest fnis 5.5 i think it is. 2.Uncheck the "restrict aggressive animations" 3.chose the animations you want in necroanims 4.stop animations and reset the animations in sexlab mcm 5.back out into your game and wait a bit. 6.check sexalb animations toggle menu and they should be there. Well thats what I did and it worked hope this helps someone. EDIT:I must say Blabla11 did a fantastic job! Lol I was just about to shoot a post regarding this Seems like your older animations don't appear in Sexlab 1.60's toggle animation list. They show as blanks (but still toggelable), and don't actually work. Will try the above Try it out and if it doesn't work let us know and we will do our best to help. Ok everyone I'm loving the new sexlabv1.60 with the nonreplacermod lol but I got go away for the weekend enjoy your weekend everyone!
passdummy1 Posted August 29, 2015 Posted August 29, 2015 I tried to install it several times: Install in MO 1.3.8, bottom of load order run FNIS 5.5 (no errors, Necro 1.59c registered) Start new game Enter Sexlab 1.59 MCM, enable aggressive and creature animations Enter nonreplacermodv6.7 MCM, register animations (they are shown in the Sexlab animation list) Start sex - whenever Sexlab selects one of our animations, both actors are "merged" into one person and don't animate with spread arms(is this "T-Pose"?) I have Zaz AP 6.06 in background - could this be an issue? As Funnybiz said already, T-pose usually is a sign of FNIS not having been ran again, or at least not successfully. I have three ideas of what might be wrong other than FNIS not having done an update: If your MO is a completely new set up, it is possible that FNIS isn't set up correctly? Programs running through MO, especially the CK, are sometimes prone to odd behaviour and might not put out files for the \overwrite\ or updates files for the mod folders. Seems far fetched though because FNIS never had issues with MO in my experience. Although, then none of the other animations would play either. Zaz AP 6.06 might be the culprit as well. In it's MCM, under Sexlab, there's a check option saying something like "Overwrite animations when necessary" or something along those lines (can't check right now, my apologies). That should always be disabled because either 6.06 or the previous version of it did have a bug where it forced one or two animations over every single animation that could play. Do you have Sexlab Defeat or Goubo's Sexlab utility thing that allows you to select animations manually? By pressing 0 (null, nil, zero, whatever), it pops up a list of all animations that Sexlab currently considers for the scenario at hand. So for a rape scenario, it would list all animations that are viable in Sexlab's logic for the current gender, tags and number of actors values. This could help to see if it's only Funnybiz animations that cause a T-pose or if it's Zaz AP forcing Sexlab to not consider any animations that should be in the pool. Because thinking about it, perhaps it's Zaz AP forcing its animations over the Sexlab selection and then no animation is found that is suitable for the current scenario. So "no animation" is forced to play, likely resulting in T-pose? If you have the overwrite setting in Zaz AP disabled however, you should be fine. With that turned off, I can't recall Zaz AP ever causing any issues. It's a well made mod (I know I had a better idea for #3, but I forgot what it was while writing. Hopefully I'll remember - Edit: Oh, yes: ) Again this is probably far fetched as you seem like an experienced mod user and MO would make it somewhat obvious, but you did not by chance miss to use the correct scripts from this mod? Since it comes packaged with folders for both Sexlab 1.59c and 1.60. However I don't believe that using the wrong one would result in a T-pose. More likely just the MCM menu not working as it should.
zaira Posted August 29, 2015 Posted August 29, 2015 I have no problems with other animations (my own from Maria Eden, Zaz, Sexlab) - so I don't think that it is a FNIS issue. I try to disable Zaz animation replacement.
passdummy1 Posted August 29, 2015 Posted August 29, 2015 I have no problems with other animations (my own from Maria Eden, Zaz, Sexlab) - so I don't think that it is a FNIS issue. I try to disable Zaz animation replacement. I wish you the best of luck! Hopefully it's that. I've thought of another thing that might be wrong since you're a MO user like me and I've made the mistake in the past: Perhaps you compiled your own NecroAnimationsScript in a previous version or something and left it in MO's \overwrite\? I think if any of the 3 nonreplacer scripts are the old ones and now interact with the new animations, they may cause T-poses because animations are either not found or registered wrongly as a result. Although MO would show it's lightning symbol thingie indicating that something is overwritten then.
parruyo Posted August 29, 2015 Posted August 29, 2015 Hi, can someone explain how to do with animation giant female without losing the animations with giant schlong male?
Pwishy Posted August 29, 2015 Posted August 29, 2015 I just wanted to let everyone know that I finally tried out the nonreplacermodv6.7 with sexlabv1.60 and I had a problem with the animations not registering. Heres what I had to do. 1.download the latest fnis 5.5 i think it is. 2.Uncheck the "restrict aggressive animations" 3.chose the animations you want in necroanims 4.stop animations and reset the animations in sexlab mcm 5.back out into your game and wait a bit. 6.check sexalb animations toggle menu and they should be there. Well thats what I did and it worked hope this helps someone. EDIT:I must say Blabla11 did a fantastic job! Lol I was just about to shoot a post regarding this Seems like your older animations don't appear in Sexlab 1.60's toggle animation list. They show as blanks (but still toggelable), and don't actually work. Will try the above Try it out and if it doesn't work let us know and we will do our best to help. Ok everyone I'm loving the new sexlabv1.60 with the nonreplacermod lol but I got go away for the weekend enjoy your weekend everyone! Enjoy your weekend! Anyone else getting the same problem above? I tried the author's suggestion but it still doesn't work. Still getting blank entries in the menu.
bytion Posted August 29, 2015 Posted August 29, 2015 I just wanted to let everyone know that I finally tried out the nonreplacermodv6.7 with sexlabv1.60 and I had a problem with the animations not registering. Heres what I had to do. 1.download the latest fnis 5.5 i think it is. 2.Uncheck the "restrict aggressive animations" 3.chose the animations you want in necroanims 4.stop animations and reset the animations in sexlab mcm 5.back out into your game and wait a bit. 6.check sexalb animations toggle menu and they should be there. Well thats what I did and it worked hope this helps someone. EDIT:I must say Blabla11 did a fantastic job! Lol I was just about to shoot a post regarding this Seems like your older animations don't appear in Sexlab 1.60's toggle animation list. They show as blanks (but still toggelable), and don't actually work. Will try the above Try it out and if it doesn't work let us know and we will do our best to help. Ok everyone I'm loving the new sexlabv1.60 with the nonreplacermod lol but I got go away for the weekend enjoy your weekend everyone! Enjoy your weekend! Anyone else getting the same problem above? I tried the author's suggestion but it still doesn't work. Still getting blank entries in the menu. me too, but only 1 or 2 blank menu entries, don't know why and strange thing is all the animation seem working in my game. there is a 3p animation(vampire 3 some?) still have wrong direction problem, I remeber 5.9 fixed this, but here it is again.
zaira Posted August 29, 2015 Posted August 29, 2015 I have no problems with other animations (my own from Maria Eden, Zaz, Sexlab) - so I don't think that it is a FNIS issue. I try to disable Zaz animation replacement. I wish you the best of luck! Hopefully it's that. I've thought of another thing that might be wrong since you're a MO user like me and I've made the mistake in the past: Perhaps you compiled your own NecroAnimationsScript in a previous version or something and left it in MO's \overwrite\? I think if any of the 3 nonreplacer scripts are the old ones and now interact with the new animations, they may cause T-poses because animations are either not found or registered wrongly as a result. Although MO would show it's lightning symbol thingie indicating that something is overwritten then. You're right - there were some artifacts in Overwrite - I deleted the mesh folder from overwrite and now it is working.
passdummy1 Posted August 29, 2015 Posted August 29, 2015 Enjoy your weekend! Anyone else getting the same problem above? I tried the author's suggestion but it still doesn't work. Still getting blank entries in the menu. me too, but only 1 or 2 blank menu entries, don't know why and strange thing is all the animation seem working in my game. there is a 3p animation(vampire 3 some?) still have wrong direction problem, I remeber 5.9 fixed this, but here it is again. Argh, for real? In an hour roughly I'll have time to check on it. If the rotation is off I'll upload a fixed script for it. I noticed a blank animation myself in the MCM but assumed it was merely an empty function as all animations seemed to be there. Perhaps a placeholder for future updates or something. If there are any other animations that have the rotation issue, please list them and I'll take care of them as well. I'll see if it really registers all animations and the blank can be ignored or if it's one animation's script entry that's wrong.
chachijs Posted August 29, 2015 Posted August 29, 2015 Is FNIS supposed to show Necro V1.6 not 6.9? I'd also like to know what is the correct install order
passdummy1 Posted August 29, 2015 Posted August 29, 2015 Is FNIS supposed to show Necro V1.6 not 6.9? Yes that's right. If you check data\meshes\actors\character\animations\Necro, you can find the FNIS instructions in the file FNIS_Necro_List.txt. First line reads "Version 1.6". You could write whatever you want in there and FNIS will display that when the "for users" version is run. Don't worry, all is well Edit: Since you edited! This is your fault Correct install order? Any really as this mod doesn't overwrite anything. If you mean this mod's install order, install the contents of the \Base\ folder first and then depending on what version of Sexlab you use, the contents of that folder.
sharonasbar12 Posted August 29, 2015 Posted August 29, 2015 I just wanted to let everyone know that I finally tried out the nonreplacermodv6.7 with sexlabv1.60 and I had a problem with the animations not registering. Heres what I had to do. 1.download the latest fnis 5.5 i think it is. 2.Uncheck the "restrict aggressive animations" 3.chose the animations you want in necroanims 4.stop animations and reset the animations in sexlab mcm 5.back out into your game and wait a bit. 6.check sexalb animations toggle menu and they should be there. Well thats what I did and it worked hope this helps someone. EDIT:I must say Blabla11 did a fantastic job! Lol I was just about to shoot a post regarding this Seems like your older animations don't appear in Sexlab 1.60's toggle animation list. They show as blanks (but still toggelable), and don't actually work. Will try the above Try it out and if it doesn't work let us know and we will do our best to help. Ok everyone I'm loving the new sexlabv1.60 with the nonreplacermod lol but I got go away for the weekend enjoy your weekend everyone! Enjoy your weekend! Anyone else getting the same problem above? I tried the author's suggestion but it still doesn't work. Still getting blank entries in the menu. me too, but only 1 or 2 blank menu entries, don't know why and strange thing is all the animation seem working in my game. there is a 3p animation(vampire 3 some?) still have wrong direction problem, I remeber 5.9 fixed this, but here it is again. Same thing. New game, followed these instruction carefully twice and they still do not show in sexlab. No blank entries tho.
passdummy1 Posted August 29, 2015 Posted August 29, 2015 For the people who can't get the animations to register; Did you update SkyUI to version 5.1? While checking the new scripts, I noticed Blabla11 made use of, what I believe are, SkyUI 5.1 functions. It won't work if SkyUI 5.1's scripts aren't in place if I'm correct on this. Edit: I've figured out which animations cause blanks in Sexlab's animation registry: Grope Fuck Sneaky Wank Vampire 3some I'll try and figure out why that is. Any help on which animations have that 180 degrees issue would be greatly appreciated because I might not have the time to test all animations and see for myself tonight. If we can get a list I'll fix them before I leave with a patched script. Edit 2: The blank animations also don't play, sadly. So it's not just a missing name in the Sexlab registry issue. 180 degrees issue is only with SpitRoast Variant, as far as I can tell. Maybe with one of the three that fail to register in Sexlab, but I can't test that yet obviously.
chachijs Posted August 29, 2015 Posted August 29, 2015 Is FNIS supposed to show Necro V1.6 not 6.9? Correct install order? Any really as this mod doesn't overwrite anything. If you mean this mod's install order, install the contents of the \Base\ folder first and then depending on what version of Sexlab you use, the contents of that folder. When i installed the animations they asked me to overwrite some SexLab animations, that's why I asked - to understand whether installation of the NonReplacer should be before animations
passdummy1 Posted August 29, 2015 Posted August 29, 2015 When i installed the animations they asked me to overwrite some SexLab animations, that's why I asked - to understand whether installation of the NonReplacer should be before animations No, now you went and broke everything! You're not supposed to install both. Did you read what Funnybiz said in the OP? The Funnybiz archive is a modder resource. You're not supposed to use that at all unless you're writing mods to include them. However, you *can* use them if you really want to, at the cost of overwriting stuff that comes with Sexlab. End users are supposed to use the nonreplacer only. That doesn't overwrite anything. Since you said it asked you to overwrite, I'd advise you to reinstall Sexlab. Then use the nonreplacer.
chachijs Posted August 29, 2015 Posted August 29, 2015 When i installed the animations they asked me to overwrite some SexLab animations, that's why I asked - to understand whether installation of the NonReplacer should be before animations No, now you went and broke everything! You're not supposed to install both. Did you read what Funnybiz said in the OP? The Funnybiz archive is a modder resource. You're not supposed to use that at all unless you're writing mods to include them. However, you *can* use them if you really want to, at the cost of overwriting stuff that comes with Sexlab. End users are supposed to use the nonreplacer only. That doesn't overwrite anything. Since you said it asked you to overwrite, I'd advise you to reinstall Sexlab. Then use the nonreplacer. Got it, thanks
sharonasbar12 Posted August 29, 2015 Posted August 29, 2015 For the people who can't get the animations to register; Did you update SkyUI to version 5.1? While checking the new scripts, I noticed Blabla11 made use of, what I believe are, SkyUI 5.1 functions. It won't work if SkyUI 5.1's scripts aren't in place if I'm correct on this. Edit: I've figured out which animations cause blanks in Sexlab's animation registry: Grope Fuck Sneaky Wank Vampire 3some I'll try and figure out why that is. Any help on which animations have that 180 degrees issue would be greatly appreciated because I might not have the time to test all animations and see for myself tonight. If we can get a list I'll fix them before I leave with a patched script. Edit 2: The blank animations also don't play, sadly. So it's not just a missing name in the Sexlab registry issue. 180 degrees issue is only with SpitRoast Variant, as far as I can tell. Maybe with one of the three that fail to register in Sexlab, but I can't test that yet obviously. I installed SkyUI 5.1 and they still don't register in Sexlab.
DarkRavage Posted August 29, 2015 Posted August 29, 2015 Hey I've been following this mod daily. Just FYI, I think sexlab defeat deserves a new patch with new animation list now.
passdummy1 Posted August 29, 2015 Posted August 29, 2015 Alright I'm out of time. To sum things up: Grope Fuck, Sneaky Wank and Vampire 3some don't register correctly, leaving blank entries in Sexlab's animation registry. The scripts look fine to me and I can't figure out why that is. I'll try more tomorrow. SpitRoast Variant has a 180 degrees issue with one of the male actors. I went and edited it in the script, but for some reason the animation doesn't obey script directions. Much like Laying did come to think of it. Perhaps it's also a root issue? Since I can't fix SpitRoast Variant via a script, there's no point in patching anything. Perhaps if I find something about the blanks tomorrow. Other than that, before even trying 6.7 ingame, I went and recompiled a script that removed the 'Bound' tag from all animations so they'd play without a bondage scenario and requiring you to use mods like Devious Devices. If anyone cares for that, it's attached. tl;dr: Attached script fixes nothing. Just removes bondage scenario requirement on some animations so they play in normal rape situations. ("Normal rape", my mother would be proud of me in this moment.) - removed attached file because obsolete -
parruyo Posted August 29, 2015 Posted August 29, 2015 Hi, can someone explain how to do with giant female animation without losing giant schlong male in the animations?
myuhinny Posted August 29, 2015 Posted August 29, 2015 @Funnybizness Lots of great animations great work. Really like the seeker one. Have you seen these animations some look like they could look great in skyrim. Like 234 1430 932 for examples. Keep up the great work.
Funnybizness Posted August 29, 2015 Author Posted August 29, 2015 @Funnybizness Lots of great animations great work. Really like the seeker one. Have you seen these animations some look like they could look great in skyrim. Like 234 1430 932 for examples. Keep up the great work. Thank you for the compliments and I would love to see the animations you would like me to make however I don't the pics you are referring to lolHi, can someone explain how to do with giant female animation without losing giant schlong male in the animations? I'm afraid I don't understand what you mean. If you mean how to get the giantess its on the naked giants mod here on LL Alright I'm out of time. To sum things up: Grope Fuck, Sneaky Wank and Vampire 3some don't register correctly, leaving blank entries in Sexlab's animation registry. The scripts look fine to me and I can't figure out why that is. I'll try more tomorrow. SpitRoast Variant has a 180 degrees issue with one of the male actors. I went and edited it in the script, but for some reason the animation doesn't obey script directions. Much like Laying did come to think of it. Perhaps it's also a root issue? Since I can't fix SpitRoast Variant via a script, there's no point in patching anything. Perhaps if I find something about the blanks tomorrow. Other than that, before even trying 6.7 ingame, I went and recompiled a script that removed the 'Bound' tag from all animations so they'd play without a bondage scenario and requiring you to use mods like Devious Devices. If anyone cares for that, it's attached. tl;dr: Attached script fixes nothing. Just removes bondage scenario requirement on some animations so they play in normal rape situations. ("Normal rape", my mother would be proud of me in this moment.) You are the effin man passdummy1 lol I can't wait to get home to try it out! Stay brutal and thanks!
myuhinny Posted August 29, 2015 Posted August 29, 2015 @Funnybizness 234 has the number on the gif picture it's the 6th one 7th row 1430 is in the same row it's the 3rd picture it's the one with the super mutant 932 also has the number on the gif picture it's the 6th row first picture. Also if you click on a gif it will show the number for each animation on the gif screen.
giululo Posted August 29, 2015 Posted August 29, 2015 can someone help me installing this :/ i have some animations but they dont work properly
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