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Seeing how the file really is broken currently, I uploaded 5.9 for you guys temporarily. Keep in mind that this is before the 5.9 fixed version, but if you read Funnybizness' original post and go a page or two back, you can find the fixes and apply them yourself.

 

Off-site because Ashal's SL1.60 betas and RCs are violating bandwith enough already :D

 

- Edit: File and link removed as the LL download works fine again -

 

(Also don't dare bitch at me for the host. I'm not going to sign up somewhere. Also I just downloaded test-wise and it seems fast and fine with the usual browser security addons.)

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Were the screenshots on the main page for this mod changed? They used to show up, and now they don't. Also, is the nonreplacer mod changed with the other mod? If not, could I incorporate the changes in the main mod into the nonreplacer mod, and if so, how?

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I can't seem to get this to work at all. I use sexlab and nsap. (I think that's what it's called.) I use Nexus Mod Manager and i've downloaded both the funnybiz animations and the nonreplacer mod. When that didnt work I downloaded the Necroanimation (Thats how the file shows up on NMM at least) that was linked on here. I'm not sure what i'm doing wrong or how to move files to the appropriate place, always just downloaded through nmm and things work lol. any help would be great, i'm dying to get these animations to work. Thanks so much for your time.

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Were the screenshots on the main page for this mod changed? They used to show up, and now they don't. Also, is the nonreplacer mod changed with the other mod? If not, could I incorporate the changes in the main mod into the nonreplacer mod, and if so, how?

 

The screenshots/gifs/previews should be working again right now. Loverslab has had a couple of issues the past few days with things not loading. The site was down even for a short time. As for the mod - Funnybizness makes the animations. That package replaces already existing animations. Blabla11 takes those animations and makes the nonreplacer mod so nothing is overwritten but added instead. Blabla11 is usually a few days behind Funnybiz' latest animations which is no wonder since Funnybiz produces new animations like he's a brutal, pornographic machinegun.

 

Adding things yourself is really bloody complicated. If you're hellbent on it and don't have the patience to wait for Blabla11's updates, I suggest you look into how animations work, FNIS, scripting, compiling scripts and how the Sexlab framework works.

 

I can't seem to get this to work at all. I use sexlab and nsap. (I think that's what it's called.) I use Nexus Mod Manager and i've downloaded both the funnybiz animations and the nonreplacer mod. When that didnt work I downloaded the Necroanimation (Thats how the file shows up on NMM at least) that was linked on here. I'm not sure what i'm doing wrong or how to move files to the appropriate place, always just downloaded through nmm and things work lol. any help would be great, i'm dying to get these animations to work. Thanks so much for your time.

 

From the sound of things, it's time to reinstall Skyrim :D

 

No but seriously, you've made a mess and NMM aided you eagerly. I've got plenty of experience with "dirty" Skyrim installations with tons of loose files and it's going to end catastrophic if you don't take more care and read what you're actually installing. Keeping that up, you'll spend more time restarting Skyrim after crashes than actually playing.

 

If you're willing to spend some time to make sure you actually can enjoy Skyrim with lots of mods and frequent updates of them and everything, look into Mod Organizer. Seems daunting at first but it really is an amazing tool once you've learned how it works, how Skyrim works and most of all, how mods work.

 

I hope this didn't come across as douchebaggery. I'm honestly just trying to prevent you from making the same mistakes I did because spending days reinstalling Skyrim, downloading all those damn mods again etc etc gets annoying after a few times, when one can avoid it by reading a little and learning Mod Organizer. One reinstall with Mod Organizer might take time, yes, but it's better than reinstalling every few weeks/months because you've been semi-careless with NMM.

 

Anyways, to finally answer your questions: These animations are a modder's resource. Meaning Funnybizness' pack isn't meant to be used by players themselves for the most part. What you want is the Blabla11 Nonreplacer (currently 5.9). Make sure you read Funnybiz' first post. Since NMM is incompetent, before you retry installing the Nonreplacer, try and remove what you did previously because now you have loose files cluttering up your Skyrim installation.

 

If you're hellbent on using NMM, I'd advise you to repackage the nonreplacer archive after downloading. Extract the "NonReplacerModv5.9" folder in the archive into some other place, like the desktop. You'll end up with 3 folders. The data folder is the one you need. Apply any fixes packaged with the archive into that data folder. If done correctly, it'll ask you to overwrite. Then delete everything that's not in the data folder and zip/rar it back up. When you open the archive, you should see the data folder then and nothing else.

 

Then it's NMM install ready. NMM is "stupid" and doesn't see that the archive can't be installed the way it is. Mod Organizer does and with a few clicks allows you to fix it without having to repackage anything. Just saying. NMM is really only useful for mods from the Nexus without fiddling or at least manually making sure. Guess nobody can blame it for that either since it's in the name already.

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I am quite a noob when it comes to animations and animation placking so to be honest I have problems following your simple "Plus there are too many variables to... hell, just put it in whatever mod folder you have the Blabla11 mod in." instruction so I would be happy if somebody could explain this for dummies like myself since I fucked up Skyrim way too many times and don´t want to go through the trouble of picking out what is causing an issue all over again and again... Thanks in advance.

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Hey there FunnyBusiness,

 

since everybody is so excited abot the new SL 1.60, i checked it out. Got the same stupid bug without showing any creature animation but nevermind. I use your 5.9 Package and the hotfixes inside the packages. In gmae, i tried to register all animaltions since now, there is enough space. But they showned up. Instead every animation from the package appears under "Creature Animations". Of course they are not used by humanoid actors.

 

Strange....

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I can't seem to get this to work at all. I use sexlab and nsap. (I think that's what it's called.) I use Nexus Mod Manager and i've downloaded both the funnybiz animations and the nonreplacer mod. When that didnt work I downloaded the Necroanimation (Thats how the file shows up on NMM at least) that was linked on here. I'm not sure what i'm doing wrong or how to move files to the appropriate place, always just downloaded through nmm and things work lol. any help would be great, i'm dying to get these animations to work. Thanks so much for your time.

 

 

I am quite a noob when it comes to animations and animation placking so to be honest I have problems following your simple "Plus there are too many variables to... hell, just put it in whatever mod folder you have the Blabla11 mod in." instruction so I would be happy if somebody could explain this for dummies like myself since I fucked up Skyrim way too many times and don´t want to go through the trouble of picking out what is causing an issue all over again and again... Thanks in advance.

 

Installation guide:

 

1. Install the non-replacer mod with NMM

2. Run FNIS for users

3. Wait until FNIS Finishes

4. Start Skyrim

5. Load your game (or use jump load with "coc whiterun", then load you game)

6. Wait Until you get the notification "MCM registered one new menu(s)"

7. hit "Esc"

8. Go to "Mod configuration"

9. Go to "Necro....something"

10. Click the three "Register" Buttons

 

If that does not do the trick.....either you didn't do that correctly or your game is FUBAR ! Find out why, but its not from this mod.

 

 

Hey there FunnyBusiness,

 

since everybody is so excited abot the new SL 1.60, i checked it out. Got the same stupid bug without showing any creature animation but nevermind. I use your 5.9 Package and the hotfixes inside the packages. In gmae, i tried to register all animaltions since now, there is enough space. But they showned up. Instead every animation from the package appears under "Creature Animations". Of course they are not used by humanoid actors.

 

Strange....

 

Really? What hotfixes. I just installed the 5.9 package and the animation do show up in "people" category in SL 1.60RC2. As a matter of fact even some creatured (draghur) show up in people category too. Did not check the creature list to see if anything whent there to be honest.

 

However, the proble I run across was that all animation have wrong actor positions..waaaay wrong. And in some one of the actors fails to start (dont remember the name- MF anal). In that case the female plays the Male part, and the Male just stands there trying to find out what the hell is happening :-)

 

I heard someone was making a "fix" for 1.60?

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Installation guide:

 

1. Install the non-replacer mod with NMM

2. Run FNIS for users

3. Wait until FNIS Finishes

4. Start Skyrim

5. Load your game (or use jump load with "coc whiterun", then load you game)

6. Wait Until you get the notification "MCM registered one new menu(s)"

7. hit "Esc"

8. Go to "Mod configuration"

9. Go to "Necro....something"

10. Click the three "Register" Buttons

 

If that does not do the trick.....either you didn't do that correctly or your game is FUBAR ! Find out why, but its not from this mod.

 

 

 

So either I got something wrong or you did, I thought that he meant that I can install the animations from 6.5 into the folder of the NonReplacerMod5.9 so that I have all his animations without them replacing something from Sexlab. I am sorry if I got that wrong but since english is not my native language this is how I understood it.

 

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Installation guide:

 

1. Install the non-replacer mod with NMM

2. Run FNIS for users

3. Wait until FNIS Finishes

4. Start Skyrim

5. Load your game (or use jump load with "coc whiterun", then load you game)

6. Wait Until you get the notification "MCM registered one new menu(s)"

7. hit "Esc"

8. Go to "Mod configuration"

9. Go to "Necro....something"

10. Click the three "Register" Buttons

 

If that does not do the trick.....either you didn't do that correctly or your game is FUBAR ! Find out why, but its not from this mod.

 

 

 

So either I got something wrong or you did, I thought that he meant that I can install the animations from 6.5 into the folder of the NonReplacerMod5.9 so that I have all his animations without them replacing something from Sexlab. I am sorry if I got that wrong but since english is not my native language this is how I understood it.

 

 

 

you got it wrong.

If you want to keep your animations and use the new ones you will use the non replacer mod.

 

If you want to use the animations that are NOT in the non-replacer mod, (witcever those are) you will need to copy the animations from the other file, either in the folder of the non replacer mod (if they have the same names, didnt check that) or in Sexlabs folder and replace those animations.

 

 

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I can't seem to get this to work at all. I use sexlab and nsap. (I think that's what it's called.) I use Nexus Mod Manager and i've downloaded both the funnybiz animations and the nonreplacer mod. When that didnt work I downloaded the Necroanimation (Thats how the file shows up on NMM at least) that was linked on here. I'm not sure what i'm doing wrong or how to move files to the appropriate place, always just downloaded through nmm and things work lol. any help would be great, i'm dying to get these animations to work. Thanks so much for your time.

 

 

I am quite a noob when it comes to animations and animation placking so to be honest I have problems following your simple "Plus there are too many variables to... hell, just put it in whatever mod folder you have the Blabla11 mod in." instruction so I would be happy if somebody could explain this for dummies like myself since I fucked up Skyrim way too many times and don´t want to go through the trouble of picking out what is causing an issue all over again and again... Thanks in advance.

 

Installation guide:

 

1. Install the non-replacer mod with NMM

2. Run FNIS for users

3. Wait until FNIS Finishes

4. Start Skyrim

5. Load your game (or use jump load with "coc whiterun", then load you game)

6. Wait Until you get the notification "MCM registered one new menu(s)"

7. hit "Esc"

8. Go to "Mod configuration"

9. Go to "Necro....something"

10. Click the three "Register" Buttons

 

If that does not do the trick.....either you didn't do that correctly or your game is FUBAR ! Find out why, but its not from this mod.

 

 

Hey there FunnyBusiness,

 

since everybody is so excited abot the new SL 1.60, i checked it out. Got the same stupid bug without showing any creature animation but nevermind. I use your 5.9 Package and the hotfixes inside the packages. In gmae, i tried to register all animaltions since now, there is enough space. But they showned up. Instead every animation from the package appears under "Creature Animations". Of course they are not used by humanoid actors.

 

Strange....

 

Really? What hotfixes. I just installed the 5.9 package and the animation do show up in "people" category in SL 1.60RC2. As a matter of fact even some creatured (draghur) show up in people category too. Did not check the creature list to see if anything whent there to be honest.

 

However, the proble I run across was that all animation have wrong actor positions..waaaay wrong. And in some one of the actors fails to start (dont remember the name- MF anal). In that case the female plays the Male part, and the Male just stands there trying to find out what the hell is happening :-)

 

I heard someone was making a "fix" for 1.60?

 

 

 

 

The fixes are stored in seperate Folders inside the rar-File of the NonReplacerModv5.9

There is a folder called "data" ,which contains the animations, esp-File, etc.

And a folder called "Passdummy1Fixes, which contains, depending on what the "readme" file said, some fixes for issues like wrong allignement. :)

 

I installed it correctly, so i guess. ^^

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I can't seem to get this to work at all. I use sexlab and nsap. (I think that's what it's called.) I use Nexus Mod Manager and i've downloaded both the funnybiz animations and the nonreplacer mod. When that didnt work I downloaded the Necroanimation (Thats how the file shows up on NMM at least) that was linked on here. I'm not sure what i'm doing wrong or how to move files to the appropriate place, always just downloaded through nmm and things work lol. any help would be great, i'm dying to get these animations to work. Thanks so much for your time.

 

 

I am quite a noob when it comes to animations and animation placking so to be honest I have problems following your simple "Plus there are too many variables to... hell, just put it in whatever mod folder you have the Blabla11 mod in." instruction so I would be happy if somebody could explain this for dummies like myself since I fucked up Skyrim way too many times and don´t want to go through the trouble of picking out what is causing an issue all over again and again... Thanks in advance.

 

Installation guide:

 

1. Install the non-replacer mod with NMM

2. Run FNIS for users

3. Wait until FNIS Finishes

4. Start Skyrim

5. Load your game (or use jump load with "coc whiterun", then load you game)

6. Wait Until you get the notification "MCM registered one new menu(s)"

7. hit "Esc"

8. Go to "Mod configuration"

9. Go to "Necro....something"

10. Click the three "Register" Buttons

 

If that does not do the trick.....either you didn't do that correctly or your game is FUBAR ! Find out why, but its not from this mod.

 

 

Hey there FunnyBusiness,

 

since everybody is so excited abot the new SL 1.60, i checked it out. Got the same stupid bug without showing any creature animation but nevermind. I use your 5.9 Package and the hotfixes inside the packages. In gmae, i tried to register all animaltions since now, there is enough space. But they showned up. Instead every animation from the package appears under "Creature Animations". Of course they are not used by humanoid actors.

 

Strange....

 

Really? What hotfixes. I just installed the 5.9 package and the animation do show up in "people" category in SL 1.60RC2. As a matter of fact even some creatured (draghur) show up in people category too. Did not check the creature list to see if anything whent there to be honest.

 

However, the proble I run across was that all animation have wrong actor positions..waaaay wrong. And in some one of the actors fails to start (dont remember the name- MF anal). In that case the female plays the Male part, and the Male just stands there trying to find out what the hell is happening :-)

 

I heard someone was making a "fix" for 1.60?

 

 

 

 

The fixes are stored in seperate Folders inside the rar-File of the NonReplacerModv5.9

There is a folder called "data" ,which contains the animations, esp-File, etc.

And a folder called "Passdummy1Fixes, which contains, depending on what the "readme" file said, some fixes for issues like wrong allignement. :)

 

I installed it correctly, so i guess. ^^

 

I installed the "fix" (copeid the adjustments to .json but the animations are still way of. And there is no moaning even after I replaced the script.

 

 

 

post-96019-0-72387700-1440370988_thumb.jpg

 

 

 

I am using the non-replacer file 

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I am regretfully getting the same animation misalignment, with or without the fix, just like azmodan22. I too am using the non-replacer. Perhaps it's a small conflict with 1.6? What I'm seeing in game is that the actors seem to face away from the proper direction. Just like azmodan22's picture, the actors would actually align if the male characters were spun around 180 degrees and a little closer to the female character.

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Were the screenshots on the main page for this mod changed? They used to show up, and now they don't. Also, is the nonreplacer mod changed with the other mod? If not, could I incorporate the changes in the main mod into the nonreplacer mod, and if so, how?

 

The screenshots/gifs/previews should be working again right now. Loverslab has had a couple of issues the past few days with things not loading. The site was down even for a short time. As for the mod - Funnybizness makes the animations. That package replaces already existing animations. Blabla11 takes those animations and makes the nonreplacer mod so nothing is overwritten but added instead. Blabla11 is usually a few days behind Funnybiz' latest animations which is no wonder since Funnybiz produces new animations like he's a brutal, pornographic machinegun.

 

The screenshots on the first post of this topic show up as I am pretty sure they are supposed to, but the screenshots on http://www.loverslab.com/files/file/2082-funnybizness-animations-and-nonreplacermod don't seem to load. I'm not sure if this is happening to anyone else. The animations seem interesting, though.

 

I'm just wondering if NonReplacerModv5.9Fixed.zip corresponds to FunnyBizAnimationsV5.9.zip, or a later version? I tried NonReplacerModv5.9Fixed.zip before, and there were a lot of positioning errors. I'm not sure what, if anything, has been fixed in the nonreplacer version since.

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The screenshots on the first post of this topic show up as I am pretty sure they are supposed to, but the screenshots on http://www.loverslab.com/files/file/2082-funnybizness-animations-and-nonreplacermod don't seem to load. I'm not sure if this is happening to anyone else. The animations seem interesting, though.

 

I'm just wondering if NonReplacerModv5.9Fixed.zip corresponds to FunnyBizAnimationsV5.9.zip, or a later version? I tried NonReplacerModv5.9Fixed.zip before, and there were a lot of positioning errors. I'm not sure what, if anything, has been fixed in the nonreplacer version since.

 

The "fixed" part was added after Funnybizness packaged my "fixes" with the nonreplacer. I put fixes in quotation marks because for all I know they might be a digital strain of ebola and we're mere moments away from the end of the internet because of my "fixes".

 

There's a nice readme in that new file as well. It has my Sexlab animation profile. That should take care of position alignment issues you have had as I went and manually adjusted most of the actors. For the human animations, the only one without adjustments is NecroLaying because the animation itself has a little bug. I believe Funnybiz already took care of it, but the fixed animation isn't yet added by Blabla11 into the nonreplacer, so still no adjustments by me.

 

Regarding the preview gifs, yeah, they're currently broken again for me too, I just checked. I imagine that's a Loverslab issue with the site itself. It's a little wonky those last few days.

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The screenshots on the first post of this topic show up as I am pretty sure they are supposed to, but the screenshots on http://www.loverslab.com/files/file/2082-funnybizness-animations-and-nonreplacermod don't seem to load. I'm not sure if this is happening to anyone else. The animations seem interesting, though.

 

I'm just wondering if NonReplacerModv5.9Fixed.zip corresponds to FunnyBizAnimationsV5.9.zip, or a later version? I tried NonReplacerModv5.9Fixed.zip before, and there were a lot of positioning errors. I'm not sure what, if anything, has been fixed in the nonreplacer version since.

 

The "fixed" part was added after Funnybizness packaged my "fixes" with the nonreplacer. I put fixes in quotation marks because for all I know they might be a digital strain of ebola and we're mere moments away from the end of the internet because of my "fixes".

 

There's a nice readme in that new file as well. It has my Sexlab animation profile. That should take care of position alignment issues you have had as I went and manually adjusted most of the actors. For the human animations, the only one without adjustments is NecroLaying because the animation itself has a little bug. I believe Funnybiz already took care of it, but the fixed animation isn't yet added by Blabla11 into the nonreplacer, so still no adjustments by me.

 

Regarding the preview gifs, yeah, they're currently broken again for me too, I just checked. I imagine that's a Loverslab issue with the site itself. It's a little wonky those last few days.

 

 

I understand the readme file, that´s not the problem. The problems are:

 

- the animation file overwrite my own animation file (not as bad as it sounds, i can reconfigurate it to the adjustments i want) --> so this is a lesser problem for me

 

- the other problem is the one, that the files added through the nonReplacerMod are shown under the Creature Animation Section of SL 1.60. That why, they are never used by npc or the palyer character. This is the major problem and i try to figure out if it is a problem of that mod or a SL 1.60 related issue

 

 

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I understand the readme file, that´s not the problem. The problems are:

 

- the animation file overwrite my own animation file (not as bad as it sounds, i can reconfigurate it to the adjustments i want) --> so this is a lesser problem for me

 

- the other problem is the one, that the files added through the nonReplacerMod are shown under the Creature Animation Section of SL 1.60. That why, they are never used by npc or the palyer character. This is the major problem and i try to figure out if it is a problem of that mod or a SL 1.60 related issue

 

 

Hi!

 

First problem:

 

The nonreplacer doesn't overwrite anything, friend. You only need that one, not the Funnybizness file as the latter is a modder resource (for the most part). The Funnybizness file overwrites Sexlab animations.

 

Edit: Oh, when you're talking about "replacing animations", you actually mean the adjustments? The AnimationProfile_1.json? Yeah, as the readme says,

 

"If you have made adjustments to any positions in Sexlab on your own, don't simply overwrite with my file because then all your adjustments will be lost. Instead, open the files in an editor (Notepad++ for example) and add the lines from my profile instead. In fact, to be safe, also make at least 3 backups of your own file."

 

You can simply open the profile with Notepad++ (or whatever, even Windows Notepad works, it's human readable) and copy-paste the lines from my profile into yours. That way, your profile isn't overwritten and you keep any custom adjustments you made yourself in the past. To be safe, I'd remove double entries if there are any after copying. I'm not sure how Sexlab will handle that although it's probably just going to ignore the first entries if they're present multiple times and apply only the latest one.

 

Second problem:

 

The nonreplacer animations showing up under the creature section is "fixed" by my edited scripts in the folder "Passdummy1fixes". As the readme says, you can use the "fixed" script from either the

 

- My own edit, or

- Vampire Doggy 180 degrees fix

 

folder. The former contains the latter, but does a few additional things that not everybody might want, so it's optional. Essentially, when you use the "fixed" NecroAnimationsScript.pex from either of those folders, all animations register in the human animation section of Sexlab. Not perfectly ideal because this will likely mean the creature on human (the other way around should be fine? I'm not going to fuck a hagraven or malformed, hairy giantess to test this, not for a billion dollars) animations no longer work.

But as I said previously, till Blabla11 adapts the scripts for SL1.60, that's the choice we have to make. Either the creature on human animations work or the human on human animations work. Since there are far more human on human animations in this pack, I figure it's the better alternative.

 

I hope I understood your issues correctly and we're not talking about different things here :D

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