grind3r Posted October 13, 2015 Posted October 13, 2015 Ok here I am again.. I use the sexlab aroused REDUX version .. I downloaded the v1.3.4 version installed it with NMM and I replaced the esp file with the v1.3.5. version .. I choose to load my game in my house in solitude , I have Lydia as follower ,Mjoll Lioness as spouse and a handmaiden as guard , after a min or two I received a message that the mod registered and it was as I could find the mod's menu in MCM .. After three hours of gameplay I didn't get any " action " , I was expecting that my ladies at my home would start something but the only message I got was that they are faithfull , I could see that the mod making the pairs from the messages but nothing happened .. I tried the blue palace but with no success , they are marked faithfull too ( I think as they are all ex jarls they are n't so easy ) .. I went to the inn but with no success either , most of npc were targeting Lydia but she is too faithfull .. I wanted to ask if there is a place that I might check if everything works ok .. I usually give a show with Lydia to spectators to warm them up ( as Lydia is hard as rock of faithfulness ) but with no success , arousal go up too slow for them .. I wanted to add that for random npc action I tried Oral only mod from LoversLab but I have it deactivated most of the time as it's too random for my tastes and all the hell break loose when it's active so this mod is matching my expectation and I like that the scenes could be rare , I just want to confirm that everything is ok.. Thank you very much
DenjiXMakima Posted October 13, 2015 Posted October 13, 2015 "You" also responds to Spectator Crowds Ultra and makes comments. Not sure if this was intentional or is a glitch caused by my other mods or load order. If and when this is a case with other mods, contact the mod author and copy-paste them this ;/ I suggested mod authors to use the 'Dummy' keyword from vanilla Skyrim as a way to exclude their items or actors from other mods. This requires authors to add the keyword, and other authors to check for the keyword. Here is copy paste function to check for 'Dummy' on an actor. Assigning the keyword to a property and testing with that would be faster to execute, but copy-paste has lowest possible workload. /; bool function IsDummy(Actor akRef) Keyword kwDummy Form frmDummy = Game.GetFormFromFile(0x0F3E6C, "Skyrim.esm") As Form If (frmDummy) kwDummy = frmDummy as Keyword If akRef.HasKeyword(kwDummy) return true endif endif return false EndFunction I have that funny YOU guy following me but tbh... I don't rly understand what this ( points upwards ) is and how it helps me. ^^' Edit: In case you wanna know. I think this problem is connected to "My Home is your Home" because as soon as I told Lydia to stay in that house, YOU appeared. Tellin me I should put on something.
iacex111 Posted October 13, 2015 Posted October 13, 2015 Ok here I am again.. I use the sexlab aroused REDUX version .. I downloaded the v1.3.4 version installed it with NMM and I replaced the esp file with the v1.3.5. version .. I choose to load my game in my house in solitude , I have Lydia as follower ,Mjoll Lioness as spouse and a handmaiden as guard , after a min or two I received a message that the mod registered and it was as I could find the mod's menu in MCM .. After three hours of gameplay I didn't get any " action " , I was expecting that my ladies at my home would start something but the only message I got was that they are faithfull , I could see that the mod making the pairs from the messages but nothing happened .. I tried the blue palace but with no success , they are marked faithfull too ( I think as they are all ex jarls they are n't so easy ) .. I went to the inn but with no success either , most of npc were targeting Lydia but she is too faithfull .. I wanted to ask if there is a place that I might check if everything works ok .. I usually give a show with Lydia to spectators to warm them up ( as Lydia is hard as rock of faithfulness ) but with no success , arousal go up too slow for them .. I wanted to add that for random npc action I tried Oral only mod from LoversLab but I have it deactivated most of the time as it's too random for my tastes and all the hell break loose when it's active so this mod is matching my expectation and I like that the scenes could be rare , I just want to confirm that everything is ok.. Thank you very much Hello, Grind3r. Let me answer you in a bit different way. This is going to be a somewhat long description, so I apologize in advance, just in case I'm putting it into a spoiler. As I understand you are looking for a way to have some more sex in your game, but not only triggered by the player character themselves. I believe I have configured my game to achieve this goal and it's working. Apart from the framework, which for me is SexLab + SL Aroused Redux + NSAP (+ Defeat if you want non-cons sex), i have SexLife and Lover's Comfort for NPCs, SLEN and SL Romance for the PC, lots of 'population' mods (e.g.: Populated Cities, Immersive Patrols, Immersive Wenches, etc.), lots of follower/companion mods with those 'more complex' ones included (Anna's NPCs, 3D NPCs), few house mods including those that add NPCs like Underground Bathhouse and Luxury Suite (this one may be dangerous for your game, but mine is working just fine). I also have AFT and MHIYH to manage my abodes and companions. Last but definitely not least I have Amorous Adventures as a dessert... I am only mentioning the mods relevant for the sexual part of my character's adventures. Now, a short (hopefully) description of my game session. I'm starting at one of residences. With me there are my three regular companions (2 girls and a guy) and two regular 'homies', who at the moment are asleep. I wait a little deciding where to go next when the sleepy ones start to comfort each other. Before they're finished, one of my companions approaches me asking for sex. In the meanwhile my male companion is trying to convince another to have sex with him, but she "doesn't feel like it". OK, no massive orgy this time. After a while we (me and the three regulars) leave. A few miles from home we encounter a fight between Stormcloaks and the Thalmor. Few females, from both sides, are raped. We do not interrupt, not being fans of either of them. On our way we are stopping at an inn. While I'm talking to the innkeeper a wench is doing a mercenary, while my male companion is finally succeeding with a patron. I'm about to leave when a commoner asks me about some handsome guy. "I don't want to talk about guys and their dicks"... Exit. Before looting the destination cave we visit another of my homes, where we have a nice group sex with two ladies and a guy I accomodated there... Right onto the bandits. In the cave my brutal companion rapes a bandit (twice). I'd like to watch but there her comrades wouldn't let me. But finally I find the bandit leader and before I earn my bounty I have some fun. My PC is a mean son of a bitch. The cave is clear when we leave it... So my companions start an orgy to celebrate. This is a short version of my sexual Skyrim. Now, I'm not saying I have a perfect game and an ideal configuration. But I'm really enjoying "my" Skyrim. It took me some time to achieve that, to configure NPCs for SexLife via .json files, set their preferences via Aroused (here also change arousal settings) or SexLab MCM. I also marked my armour (as well as my companions' outfits) as naked so wherever I spend a while people around are aroused enough to offer or agree to sex. And even if that doesn't help - I have spells (and a shout) from SLEN they can't resist. Except for SLSL, I configure NPCs when I meet them. It breaks immersion, yes, but there's no other way. Unless you're OK with a situation when you visit an Imperial camp where all men are gay and the only woman there is lesbian... I hope this long description will help somehow...
iacex111 Posted October 13, 2015 Posted October 13, 2015 "You" also responds to Spectator Crowds Ultra and makes comments. Not sure if this was intentional or is a glitch caused by my other mods or load order. If and when this is a case with other mods, contact the mod author and copy-paste them this ;/ I suggested mod authors to use the 'Dummy' keyword from vanilla Skyrim as a way to exclude their items or actors from other mods. This requires authors to add the keyword, and other authors to check for the keyword. Here is copy paste function to check for 'Dummy' on an actor. Assigning the keyword to a property and testing with that would be faster to execute, but copy-paste has lowest possible workload. /; bool function IsDummy(Actor akRef) Keyword kwDummy Form frmDummy = Game.GetFormFromFile(0x0F3E6C, "Skyrim.esm") As Form If (frmDummy) kwDummy = frmDummy as Keyword If akRef.HasKeyword(kwDummy) return true endif endif return false EndFunction I have that funny YOU guy following me but tbh... I don't rly understand what this ( points upwards ) is and how it helps me. ^^' Edit: In case you wanna know. I think this problem is connected to "My Home is your Home" because as soon as I told Lydia to stay in that house, YOU appeared. Tellin me I should put on something. Hi! As my latest post was a bit too long, this time I'll try to be brief. This "YOU guy" is just a way to make NPCs interact with real you, that is the Player. It has nothing to do with MHIYH, nor is it a bug (although it can be annoying). The best workaround to get rid of YOU, while preserving its funcionality can be found here: http://www.loverslab.com/topic/47307-sexlife/?p=1302846 I hope I was clear and helped. Edit: You won't need anything from the post you quoted, unless you're a modder and want it for your project.
grind3r Posted October 13, 2015 Posted October 13, 2015 Oh my .. You are crystal clear ! I understand that this mod as it's own need some further " boost " ,tweaking or synergy with something else .. For my situation as I am new here and I don't feel so comfortable to fill my game with lots of mods ,maybe one or two for the npc's interaction , I need to edit the npc's via the json file ( that is a bit chinese to me right now ) .. I felt that the vanilla skyrim has too few npc's for this mod to work properly . I got so many messages at my UI for what was going on but with no success at all .I got a lot times the message about " failed gender matrix " when a pair found and some other little things .. If you could see my face when I was in the solitude inn and after a succesfull match I was saying " oh it's going to happen at laaast...!! " and then I received a message that the lady prefer " big " ones... and no scene at all .. !! Now where is that json file..
iacex111 Posted October 13, 2015 Posted October 13, 2015 Oh my .. You are crystal clear ! I understand that this mod as it's own need some further " boost " ,tweaking or synergy with something else .. For my situation as I am new here and I don't feel so comfortable to fill my game with lots of mods ,maybe one or two for the npc's interaction , I need to edit the npc's via the json file ( that is a bit chinese to me right now ) .. I felt that the vanilla skyrim has too few npc's for this mod to work properly . I got so many messages at my UI for what was going on but with no success at all .I got a lot times the message about " failed gender matrix " when a pair found and some other little things .. If you could see my face when I was in the solitude inn and after a succesfull match I was saying " oh it's going to happen at laaast...!! " and then I received a message that the lady prefer " big " ones... and no scene at all .. !! Now where is that json file.. You're right about the boost/tweaking to some extent. For me this is good that sex isn't too frequent. What I described in the spoiler is like two or three hours of gameplay. Sometimes it's funny when I finished talking to a priest about a quest for him (I was talking while two of my companions were having fun) and then when I'm about to leave the temple another follower starts talking to the priest and it's not about the mission. But it's not so funny when it happens all the time and I'm always the one who only talks... Creating the .json files (there are some in the mod's archive) isn't that difficult. The main advantage is that you can set NPCs to your own taste. You can find the guides in this very thread. Don't jump into all the mods you find interesting at once. As with all plugins: install one, try it a bit, then install another, try it, etc. I spend days to make my game working after I had installed everything that caught my attention, then uninstalled some, etc. It's not exactly true that without additional NPCs Skyrim is too empty for this mod. You may have thousands of "extra" NPCs and see less action then in the vanilla game. It's all in the settings - not only SLSL's setup, but more importantly in the (random) choice of sexual orientation made by SexLab and/or Aroused (which you will often have to modify, hmm, I mean the orientation not the mods ).
Old Book Posted October 13, 2015 Posted October 13, 2015 "You" also responds to Spectator Crowds Ultra and makes comments. Not sure if this was intentional or is a glitch caused by my other mods or load order. If and when this is a case with other mods, contact the mod author and copy-paste them this ;/ I suggested mod authors to use the 'Dummy' keyword from vanilla Skyrim as a way to exclude their items or actors from other mods. This requires authors to add the keyword, and other authors to check for the keyword. Here is copy paste function to check for 'Dummy' on an actor. Assigning the keyword to a property and testing with that would be faster to execute, but copy-paste has lowest possible workload. /; bool function IsDummy(Actor akRef) Keyword kwDummy Form frmDummy = Game.GetFormFromFile(0x0F3E6C, "Skyrim.esm") As Form If (frmDummy) kwDummy = frmDummy as Keyword If akRef.HasKeyword(kwDummy) return true endif endif return false EndFunction I have that funny YOU guy following me but tbh... I don't rly understand what this ( points upwards ) is and how it helps me. ^^' Edit: In case you wanna know. I think this problem is connected to "My Home is your Home" because as soon as I told Lydia to stay in that house, YOU appeared. Tellin me I should put on something. "You" is an invisible NPC added by Sexlife to handle some dialog tasks and allow your character to be included in the system. Some posters in the thread have figured out ways to make You less intrusive, getting rid of his voice and making him much more difficult to bump into or otherwise interact with, but the NPC is necessary to the functioning of the mod.
LutherX Posted October 19, 2015 Posted October 19, 2015 NPCs keep attacking my 'you'. Starting off through Alt Start & Death Alternative as a Falmer slave to test, and after about 5 minutes or so everyone, slaves & falmer alike, start attacking an invisible target near me that I can only assume is You. I followed the steps linked to earlier in this thread to make him as 'not there' as possible; changed his voice, set height & weight to .0002, set as ghost. Hmm, I wonder what would happen if I remove his essential flag and let them kill him....
Dooge Posted October 20, 2015 Author Posted October 20, 2015 Hello humans Nothing to report. I'm not yet back to Skyrim, but though to drop by and announce that I intend to. One of these days!
spoonsinger Posted October 20, 2015 Posted October 20, 2015 Hello humans Nothing to report. I'm not yet back to Skyrim, but though to drop by and announce that I intend to. One of these days! And the masses evoke "Dooge, Dooge, Doogie!!!!", (last bit obviously wrong because it's the masses). Anyway, get back to work slacker. (That invisible foul mouthed dude who follows me around isn't going to fix themself - mind incorporating the 'make them shorter' thing into TES5Edit made them less annoying).
iacex111 Posted October 20, 2015 Posted October 20, 2015 Hello humans Nothing to report. I'm not yet back to Skyrim, but though to drop by and announce that I intend to. One of these days! And He's back! I knew you would, good boy, Dooge!
GuessWhoCame Posted October 21, 2015 Posted October 21, 2015 Hello humans Nothing to report. I'm not yet back to Skyrim, but though to drop by and announce that I intend to. One of these days! I'm wondering how did you typed that on keyboard. Seems to me you only have four paws... Was that a telepathy? Wuf-wuf to internet?
Dave0000 Posted October 21, 2015 Posted October 21, 2015 does someone knows... is this mod work for heavy setups like 220 mods....i also got sex slaves. Should i download it now or wait... or better not use it with my sutup?
Dooge Posted October 21, 2015 Author Posted October 21, 2015 Removing "you" would fix lot of problems but would exclude the player from the chats. I would rather try to minimize the impact of "you" first. Anyway, I still need to play with my mod to get some idea how it works.
AsariX Posted October 21, 2015 Posted October 21, 2015 does someone knows... is this mod work for heavy setups like 220 mods....i also got sex slaves. Should i download it now or wait... or better not use it with my sutup? It's something you just have to try out, and make sure you have a clean save to fall back on in case you want to uninstall. My game suffers a noticable lagspike every time the mod scans whether some NPCs might want to have sex, and I wasn't even inside a city! (I was outside Bathing Beauties, but the lagspikes made me decide not to go in). So for now it's not for me, even if I do like the mod and how it works. But really, it's good enough to give it a shot!
ttpt Posted October 23, 2015 Posted October 23, 2015 I actually don't know why you're adding the "you" individual to the chicken faction or the player faction, maybe it's for something internal? Factions only affect how other factions react to them, they don't affect the affected individual aggressiveness. Like it's not making "you" behave like a chicken. The chicken faction is actually the prey faction, so what this means is that even though the bandit faction doesn't have the prey faction listed as an enemy it's neutral to it by default, but since bandits are aggressive by behavior they will still attack "you". Even Hunters in the wild are enemies of the chicken faction, so "you" is most likely gonna be attacked on sight by them probably. There's also the issue with the player faction in that it also has a bunch of enemies listed on it. Which will always be aggressive to it when it spawn. A solution I'm gonna try and I'm gonna start a new game to test this stuff out, is adding "you" to the "dunprisonerfaction" exclusively which is actually a friend to most if not all enemy factions in the game, while simultaneously not being an enemy of the friendly factions. This should keep "you" from being attacked by things, but ti could also mean it might decide to join in on some fun if any other mod like say defeat call for "you" to take advantage of the player. EDIT: actually I just tested it on an existing game and the factions seem to update fine, and having "you" being a member of the "dunprisonerfaction" caused my test bandits to ignore "you" just fine. Double checking this is the right place. Sexlife.. yep it is. nice. So like I was saying in the wrong thread... So that creepy stalker dude really bugs me... all invis calling me names while my char is balls deep in one of my followers. Anyways... I thought I'd mess around with the NPC "You" settings. Turns out just setting a voice makes him have no voice. I set his voice to - MaleUniqueAmaundMotierre [VTYP:000E2FC8] and what do you know... he shuts the fuck up. Still speaks normally if your char is selected as A1 or whatever. Also flagged him as Ghost, now he no longer shows up in thermal vision. Extra note. I saw his scale was set to 2. Change that to 0.0001. Now he doesn't block doorways too walked right over him, nice. End is nigh for that cheeky coont. If you're familiar with TES5Edit, if you do both of this things the problems with you should be reduced, since it'll no longer pick up fights and it'll be small in scale so it won't block doorways or generally get in the way of NPCs. The only downside is that when NPCs talk to "you"l they'll look downwards since it's so tiny. I think TES5Edit calls it "height" not "scale" same thing though. If you're not familiar with TES5Edit, I'm sure Dooge will take this fixes into consideration when he returns. Since dooge is back, here's what I've done to "you" and it fixed most of the issues with it, the faction stuff keeps it from being attacked by enemies and the scale keeps it from getting in the way of things.
WaxenFigure Posted October 23, 2015 Posted October 23, 2015 Removing "you" would fix lot of problems but would exclude the player from the chats. I would rather try to minimize the impact of "you" first. Anyway, I still need to play with my mod to get some idea how it works. LOL - I tried to warn you . Edit: I also hoped you could make it work but...
Shubal Posted October 23, 2015 Posted October 23, 2015 I'm still using 1.34 with PC excluded and running SLEN beside it for PC use and SLSL just for NPCs as originally intended. No goofiness from YOU at all.
zippy57 Posted October 23, 2015 Posted October 23, 2015 The only problem You seems to actually have is that You does not disappear once activated despite being no longer needed once an approach ends. Everything else that happens is just a side-effect of You hanging around too long.
Dauros Posted October 23, 2015 Posted October 23, 2015 Is there a way to turn off the notifications that alert me of the progress of this mod while it's active? They're constant and immersion breaking. I've noticed options in MCM, but I didn't want to toggle off the wrong things.
Luckyseven95 Posted October 24, 2015 Posted October 24, 2015 For some odd reason, the MCM menu just refuses to show up for me. I did a search in console, and three quests with "sexlife" in it popped up. I've waited a long time, and restarted my game many times. I'm trying this game on a brand new game, so I am completely at a lost.
iacex111 Posted October 24, 2015 Posted October 24, 2015 For some odd reason, the MCM menu just refuses to show up for me. I did a search in console, and three quests with "sexlife" in it popped up. I've waited a long time, and restarted my game many times. I'm trying this game on a brand new game, so I am completely at a lost. I can't help with MCM not appearing as I have never had this problem with any single mod. But a silly idea came to my mind - try a new game without SexLife, then install the mod on existing game (best after Helgen or Abandoned Prison if you use alternative start). BTW, which version of SLSL did you install?
pewp43 Posted October 24, 2015 Posted October 24, 2015 I said it when you first released this mod, and I'll say it agin now since it's gotten even better... Great Mod!!! Sexlife has become a staple in my load order and as a result I have come up with two suggestions that I hope you'll consider for future updates. 1) I currently exclude the PC and instead use "Attraction" and "Approach" as a substitute for the PC interaction of Sexlife. I like being able to consent to consensual sex. The complicated way for your mod to accommodate this would be for you to build an option in to do something like "Approach" does instead of the "You" character. I'm not imagining that that's something you'd want to do. Or maybe you're already working on it. I don't know. Regardless, since I "exclude" the PC, the "You" character becomes nothing more than an invisible thing. Is the "You" character something that is integral to the mod working at all, or is it something that could be disabled if the PC is "excluded?" 2) "Dangerous Nights 2" has a feature that designates a cell as a "safe space." A similar feature with Sexlife would be nice as a I find myself having to deactivate Sexlife when going into mod created cells in order to avoid CTD's. That's all I got to suggest in order to make your awesome mod even awesomer.
Luckyseven95 Posted October 24, 2015 Posted October 24, 2015 For some odd reason, the MCM menu just refuses to show up for me. I did a search in console, and three quests with "sexlife" in it popped up. I've waited a long time, and restarted my game many times. I'm trying this game on a brand new game, so I am completely at a lost. I can't help with MCM not appearing as I have never had this problem with any single mod. But a silly idea came to my mind - try a new game without SexLife, then install the mod on existing game (best after Helgen or Abandoned Prison if you use alternative start). BTW, which version of SLSL did you install? I have sexlife version 1.3.5 installed. I'll try that fix you mentioned, hoping for the best.
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