Dooge Posted May 19, 2015 Posted May 19, 2015 View File Major: YOU is removed altogether. "Enormous amount of banter precedes any coitus maximus" - Dooge Mod that defines all NPCs to have sexual preferences, and allows them to engage in sexual activities accordingly. When aroused, they will make sex oriented chatter to each other and try to match up for sex. It is also possible to create preset files that define what attributes each NPC have, this functionality can cover any other mod. Attributes can also be edited from the MCM menu. The mod is NPC-NPC. Accronyms: Sexlife is SLSL. Non-player character is NPC. Player character is PC. Preference types (called attributes) These affect who tries to sleep with who, who will sleep with who, and most of all, what sort of dialogue they make. Dominant - Behaves dominant and aggressiveExcluded - Can not participate in sex, can not be raped, can not even be talked with.Faithful - Agrees to sex only with lover, can get raped. If single, acts conservative, not into flings.Golddigger - Thoughts orbit around wealth.Racist - Initiates and agrees only to same-race sex. Speaks hateful and hurtful things.Rapist - May rape when refused sex, speaks creepy stuff.Sizequeen - Prefers larger than average dick size on partner. Higher libido than average.Submissive - Pushover and a whimp.Victim - Can not refuse sex when approached. Distilled version of submissive.Prostitution - Has no moral issues about buying or selling sex. Hard dependencies Sexlab Framework Sexlab Aroused Link Fuz Ro D-oh Optional dependencies SOS DDI, DDA, DDE, DD for him Recommended Silent bards or similar. SLSL adds lot of dialogue that is displayed with subtitles only. Installation on a new game For default start, install only after Helgen (Helgen-start is very scripted and bad/difficult for mods) Preferably after other mods have installed At peaceful location, indoors perhaps Make a save game before Add mod and load the previous save After installation, wait 2 minutes in real life without doing anything in game Lot of notifications appear, later the MCM appear, only after that you are good to do stuff. First to do could be to make a new save. If you do not see them stuff after 2 minutes, you most likely will not see them later either. Restart your game and load the save and try again. Installation on an existing game, updating Go to peaceful location, disable SLSL, and save game Quit, remove SLSL mod If you have made your own .json preset files for NPC attributes, copy them somewhere else. If this line makes no sense, ignore it. Perhaps cleaning the save Start game, load, wait real life time 2 minutes Save game Quit Install new version Start game, load, wait real life time 2 minutes Known issues and tips Help to make mods compatible with each other. Read this short post. If you want to adjust properties for lot of actors quickly read this post At the moment , comma, is hardcoded as part of the debug system. Will remove it later. Do not change or click anything under "Locked actors" Testimonials Click - Click - Click - Click - Click - Say nice things. Rate mod. Wow so thanksful, much grapetude, nom Credits iacex111 for coining SLSL acronym, testing, thread maintenance and excel sheet to make external attribute files luffyboy for organizing collection and conversion of lot of data for attribute assignment for all NPCs y_sengaku for huge amount of work contributing to npc attribute assignment, lots of playtesting with excellent bug reports judgement16 for many things in many areas ffabris for many good points made along the way Sutha for Logo Many old forum faces for answering scripting questions Actors with predefined properties (y_sengaku, iacex111, luffyboy) - All vanilla Actors have been predefined- Atvir Dres: The Last Prince of Tear: http://www.nexusmods.com/skyrim/mods/19348/- (Updated Version)http://www.nexusmods.com/skyrim/mods/51915/- Aurora Village (working confirmed in v 1.5.2/ Real Shelter Ver.): http://www.nexusmods.com/skyrim/mods/41852/- Beyond Reach (v 3.52): http://www.nexusmods.com/skyrim/mods/48467/- Blood of the Nord (v 1.01): http://www.nexusmods.com/skyrim/mods/72817/- Camp Argentum (working confirmed in friendly ver.): http://www.nexusmods.com/skyrim/mods/72685/- Camp Varglya (working confirmed in friendly ver.): http://www.nexusmods.com/skyrim/mods/72805/- Carry on Skyrim: Professor Benjamin Doon (v 2.2): http://www.nexusmods.com/skyrim/mods/53557/- Companion Valfar (v 1.4): http://www.nexusmods.com/skyrim/mods/25360/- Darkwater Crossing (v 1.0.5): http://www.nexusmods.com/skyrim/mods/67305/- Edward Teach aka Blackbeard the Pirate (v 1.9.1): http://www.nexusmods.com/skyrim/mods/41311/- The Forgotten City (v 1.5.0): http://www.nexusmods.com/skyrim/mods/70219/- Helgen Reborn (v 105.3): http://www.nexusmods.com/skyrim/mods/35841/- Kynesgrove (v 1.1.4): http://www.nexusmods.com/skyrim/mods/67181/- Old Hroldan Ruins (Extended Ver. 2.6): http://www.nexusmods.com/skyrim/mods/66578/- Immersive Idiots - Roderick Redbeard (v 1.03): http://www.nexusmods.com/skyrim/mods/61441/- Shor's Stone (v 1.0.2): http://www.nexusmods.com/skyrim/mods/70751/ Submitter Dooge Submitted 05/19/2015 Category Dialog Sex Requires You don't get to tell me what I ain't Special Edition Compatible 7
Carida Posted May 19, 2015 Posted May 19, 2015 Me first me first! Off to try! I've been looking for something just like this -C
bahamut2119 Posted May 19, 2015 Posted May 19, 2015 Hmm looks very promising I use random sex for this exact thing but with that i see known married folks fuck others all the time sometimes right in front of their spouse this mod sounds like it would largly keep that from happening and would still allow a chance for me to see a pregnant npc.
LibertyPrime Posted May 19, 2015 Posted May 19, 2015 Sounds pretty awesome. Do you take suggestions?i.e. "Charity person - Will frequently target beggars and poor(ish) people""Cheating - Will constantly cheat on their wife/husband""Masochist - Will constantly target thugs and known rapists for sex" Just a few ideas.
WrythePhokas Posted May 19, 2015 Posted May 19, 2015 Not to be a bore, but I use SOS light and not being able to try this out make me a saad panda Any chance of a version that doesn't rely on SOS Core?
luffyboy Posted May 19, 2015 Posted May 19, 2015 Was wondering how traits are managed. are they randomly assigned or? And would you consider adding a straight/bi/homo toggle?Also is there the possibility of also adding npcs approaching the Player character? Unfortunately, attraction approach are buggy and this mod seems like it has the best potential to replace it.Will start helping with testing out the features next month once uni exams are over! Thanks for your hardwork
LukeDuke Posted May 19, 2015 Posted May 19, 2015 It looks very good and immersive. Too bad it needs SOS, cuz I'm using SAM now.. 1
Dooge Posted May 19, 2015 Author Posted May 19, 2015 I have updated the initial post to answer your questions and comments and will keep doing so. It's motivating to see people interested
WrythePhokas Posted May 19, 2015 Posted May 19, 2015 Thanks for the quick response. I also wonder (because my character is very selfish) if it would be possible to have a check in the MCM to only make people approach the PC. NPC on NPC is of course more immersive and realistic, but I'd like my PC to keep all the fun to herself.
cold burn Posted May 19, 2015 Posted May 19, 2015 Thanks for the quick response. I also wonder (because my character is very selfish) if it would be possible to have a check in the MCM to only make people approach the PC. NPC on NPC is of course more immersive and realistic, but I'd like my PC to keep all the fun to herself. Then use sexlab attraction. That one already does that, and a few other cool effects besides.
chajapa Posted May 19, 2015 Posted May 19, 2015 "TestPartner unknown return value" I also wonder how this works. I had my 2 female followers set to only initiate with lover (me). Their arousal is 100 and so is mine. They never approached me. However, Orchid did get poked by Anoriath in Whiterun market. I didn't check his stats but I assume he must be set to rapist or something. It also appeared Orchid did a scan and instead of looking for a lover (me) she discounted Anoriath because she's in a relationship with someone else (me). And what does "Target 2 was T1, or player" (or something very close to that) mean? Do NPCs not come to player ?
Dooge Posted May 19, 2015 Author Posted May 19, 2015 "TestPartner unknown return value" I also wonder how this works. I had my 2 female followers set to only initiate with lover (me). Their arousal is 100 and so is mine. They never approached me. However, Orchid did get poked by Anoriath in Whiterun market. I didn't check his stats but I assume he must be set to rapist or something. It also appeared Orchid did a scan and instead of looking for a lover (me) she discounted Anoriath because she's in a relationship with someone else (me). And what does "Target 2 was T1, or player" (or something very close to that) mean? Do NPCs not come to player ? NPCs don't approach PC... yet. Anoriath must have been rapist. Target2 cannot be Target1 or the PC
Andrian_777 Posted May 19, 2015 Posted May 19, 2015 It is simular on Lover's comfort or it is mod with own "inclusion"?Will that mod have a conflicts with LC?
luffyboy Posted May 19, 2015 Posted May 19, 2015 "TestPartner unknown return value" I also wonder how this works. I had my 2 female followers set to only initiate with lover (me). Their arousal is 100 and so is mine. They never approached me. However, Orchid did get poked by Anoriath in Whiterun market. I didn't check his stats but I assume he must be set to rapist or something. It also appeared Orchid did a scan and instead of looking for a lover (me) she discounted Anoriath because she's in a relationship with someone else (me). And what does "Target 2 was T1, or player" (or something very close to that) mean? Do NPCs not come to player ? NPCs don't approach PC... yet. Anoriath must have been rapist. Target2 cannot be Target1 or the PC Oh man dooge very appreciate much awesome so amaze thank you!
Guest Jenova23 Posted May 19, 2015 Posted May 19, 2015 It is simular on Lover's comfort or it is mod with own "inclusion"? Will that mod have a conflicts with LC? I am also curious about this. I remember having a lot of problems with lovers comfort, the only reason I mainly use it, is for NPC sex. Hopefully now I can Incorporate Sex Slaves for Vanilla Bandit Camps.
Dooge Posted May 19, 2015 Author Posted May 19, 2015 It is simular on Lover's comfort or it is mod with own "inclusion"? Will that mod have a conflicts with LC? I am also curious about this. I remember having a lot of problems with lovers comfort, the only reason I mainly use it, is for NPC sex. Hopefully now I can Incorporate Sex Slaves for Vanilla Bandit Camps. This should not conflict with any other mod. This mod can be used to add functionality to all or some NPCs.
chajapa Posted May 19, 2015 Posted May 19, 2015 I do have a couple of suggestions: 1) An MCM toggle to activate/deactivate the mod. So you can turn it off and on at will. 2) If an NPC is set to lover only, can you make it so when they are the primary doing a scan, they check to see if their lover (or A lover) is in the area and then go from there? I realize you probably hadn't intended to include the PC in this as it's apparently sex lives for NPCs, but it would be kinda cool. If I'm understanding the mechanics correctly, right now it's like... timer hit select random NPC (I'll call this one the Primary) and read attributes. select random NPC (target) and read attributes computer likelihood of sexual activity sex/no sex It's definitely an interesting start. Not sure how hard it would be to make a scene to have the primary walk or run to the target (or the other way around)
luffyboy Posted May 19, 2015 Posted May 19, 2015 I do have a couple of suggestions: 1) An MCM toggle to activate/deactivate the mod. So you can turn it off and on at will. 2) If an NPC is set to lover only, can you make it so when they are the primary doing a scan, they check to see if their lover (or A lover) is in the area and then go from there? I realize you probably hadn't intended to include the PC in this as it's apparently sex lives for NPCs, but it would be kinda cool. If I'm understanding the mechanics correctly, right now it's like... timer hit select random NPC (I'll call this one the Primary) and read attributes. select random NPC (target) and read attributes computer likelihood of sexual activity sex/no sex It's definitely an interesting start. Not sure how hard it would be to make a scene to have the primary walk or run to the target (or the other way around) Oohhh the scanning for lover npc first would really make selection more immersive feeling. I'm not sure if this is even possible to implement (might increase the script load) but each time an npc is rejected by a lover (be it npc or pc) they are more likely to initiate/accept sex with non lover npcs?
Dooge Posted May 19, 2015 Author Posted May 19, 2015 I do have a couple of suggestions: 1) An MCM toggle to activate/deactivate the mod. So you can turn it off and on at will. 2) If an NPC is set to lover only, can you make it so when they are the primary doing a scan, they check to see if their lover (or A lover) is in the area and then go from there? I realize you probably hadn't intended to include the PC in this as it's apparently sex lives for NPCs, but it would be kinda cool. If I'm understanding the mechanics correctly, right now it's like... timer hit select random NPC (I'll call this one the Primary) and read attributes. select random NPC (target) and read attributes computer likelihood of sexual activity sex/no sex It's definitely an interesting start. Not sure how hard it would be to make a scene to have the primary walk or run to the target (or the other way around) Oohhh the scanning for lover npc first would really make selection more immersive feeling. I'm not sure if this is even possible to implement (might increase the script load) but each time an npc is rejected by a lover (be it npc or pc) they are more likely to initiate/accept sex with non lover npcs? 1) Will do 2) If faithfull, NPC will not enter into sex with anyone else than another actor who is marked relationshiprank 4 I will think on how to incorporate the PC if possible. The mechanics are almost as you suggest but instead of calculating single likelyhood it is a list of conditions that needs to be met. if any fail, no sex. End result is pretty much the same as this is light script and can be run often... until everyone has released the arousal they had. I can describe the workings in the initial post shortly.
Dooge Posted May 19, 2015 Author Posted May 19, 2015 0.0.1 is out, maybe new bugs, I had no time to do proper testing, have to go to sleep. Will fix tomorrow if something is wrong.
afa Posted May 19, 2015 Posted May 19, 2015 Are the NPCs faction randomly assigned or did you went through all the NPCs and hand pick them!?
Carida Posted May 19, 2015 Posted May 19, 2015 Greetings, Few suggestions of mine after playing about with this for about an hour. Can it be made so that they don't have sex in the middle of the street in broad daylight? Can there be like a "time" check, that if it's after perhaps 9pm, they will do it wherever, but when it's still light they don't. For me its very immersive breaking to see them going at it in the middle of the street in broad daylight. Another suggestion I was going to make, which would also help with less scans, is perhaps it can be made so that followers are excluded if you set them to be? I'd rather they not sleep with anyone but me I set both to Faithful as I am pretty sure they both have a 4 relationship rank with me, but they keep doing scans. That's all for now. I rather like the mod Thanks! -C
foreveraloneguy Posted May 20, 2015 Posted May 20, 2015 Was really interested until I read the requirements. SOS is a no go for me as it breaks EFF. I do run SOS light though, so maybe you could make it cross compatible?
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