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Major: YOU is removed altogether.

 

"Enormous amount of banter precedes any coitus maximus" - Dooge

 

Mod that defines all NPCs to have sexual preferences, and allows them to engage in sexual activities accordingly. When aroused, they will make sex oriented chatter to each other and try to match up for sex. It is also possible to create preset files that define what attributes each NPC have, this functionality can cover any other mod. Attributes can also be edited from the MCM menu.

 

The mod is NPC-NPC.

 

Accronyms: Sexlife is SLSL. Non-player character is NPC. Player character is PC.

 

Preference types (called attributes)

 

These affect who tries to sleep with who, who will sleep with who, and most of all, what sort of dialogue they make.

 

Dominant - Behaves dominant and aggressive
Excluded - Can not participate in sex, can not be raped, can not even be talked with.
Faithful - Agrees to sex only with lover, can get raped. If single, acts conservative, not into flings.
Golddigger - Thoughts orbit around wealth.
Racist - Initiates and agrees only to same-race sex. Speaks hateful and hurtful things.
Rapist - May rape when refused sex, speaks creepy stuff.
Sizequeen - Prefers larger than average dick size on partner. Higher libido than average.
Submissive - Pushover and a whimp.
Victim - Can not refuse sex when approached. Distilled version of submissive.
Prostitution - Has no moral issues about buying or selling sex.

 

Hard dependencies

  • Sexlab Framework
  • Sexlab Aroused Link
  • Fuz Ro D-oh

 


Optional dependencies

  • SOS
  • DDI, DDA, DDE, DD for him

 


Recommended

  • Silent bards or similar. SLSL adds lot of dialogue that is displayed with subtitles only.

 


Installation on a new game

  • For default start, install only after Helgen (Helgen-start is very scripted and bad/difficult for mods)
  • Preferably after other mods have installed
  • At peaceful location, indoors perhaps
  • Make a save game before
  • Add mod and load the previous save
  • After installation, wait 2 minutes in real life without doing anything in game
  • Lot of notifications appear, later the MCM appear, only after that you are good to do stuff. First to do could be to make a new save. If you do not see them stuff after 2 minutes, you most likely will not see them later either. Restart your game and load the save and try again.

 


Installation on an existing game, updating

  • Go to peaceful location, disable SLSL, and save game
  • Quit, remove SLSL mod
  • If you have made your own .json preset files for NPC attributes, copy them somewhere else. If this line makes no sense, ignore it.
  • Perhaps cleaning the save
  • Start game, load, wait real life time 2 minutes
  • Save game
  • Quit
  • Install new version
  • Start game, load, wait real life time 2 minutes

 


Known issues and tips

  • Help to make mods compatible with each other. Read this short post.
  • If you want to adjust properties for lot of actors quickly read this post
  • At the moment , comma, is hardcoded as part of the debug system. Will remove it later.
  • Do not change or click anything under "Locked actors"

 


Testimonials

 

Click - Click - Click - Click - Click -

 

Say nice things. Rate mod. Wow so thanksful, much grapetude, nom

 

Credits

  • iacex111 for coining SLSL acronym, testing, thread maintenance and excel sheet to make external attribute files
  • luffyboy for organizing collection and conversion of lot of data for attribute assignment for all NPCs
  • y_sengaku for huge amount of work contributing to npc attribute assignment, lots of playtesting with excellent bug reports
  • judgement16 for many things in many areas
  • ffabris for many good points made along the way
  • Sutha for Logo
  • Many old forum faces for answering scripting questions

 


Actors with predefined properties (y_sengaku, iacex111, luffyboy)

 

- All vanilla Actors have been predefined
- Atvir Dres: The Last Prince of Tear: http://www.nexusmods.com/skyrim/mods/19348/
- (Updated Version)http://www.nexusmods.com/skyrim/mods/51915/
- Aurora Village (working confirmed in v 1.5.2/ Real Shelter Ver.): http://www.nexusmods.com/skyrim/mods/41852/
- Beyond Reach (v 3.52): http://www.nexusmods.com/skyrim/mods/48467/
- Blood of the Nord (v 1.01): http://www.nexusmods.com/skyrim/mods/72817/
- Camp Argentum (working confirmed in friendly ver.): http://www.nexusmods.com/skyrim/mods/72685/
- Camp Varglya (working confirmed in friendly ver.): http://www.nexusmods.com/skyrim/mods/72805/
- Carry on Skyrim: Professor Benjamin Doon (v 2.2): http://www.nexusmods.com/skyrim/mods/53557/
- Companion Valfar (v 1.4): http://www.nexusmods.com/skyrim/mods/25360/
- Darkwater Crossing (v 1.0.5): http://www.nexusmods.com/skyrim/mods/67305/
- Edward Teach aka Blackbeard the Pirate (v 1.9.1): http://www.nexusmods.com/skyrim/mods/41311/
- The Forgotten City (v 1.5.0): http://www.nexusmods.com/skyrim/mods/70219/
- Helgen Reborn (v 105.3): http://www.nexusmods.com/skyrim/mods/35841/
- Kynesgrove (v 1.1.4): http://www.nexusmods.com/skyrim/mods/67181/
- Old Hroldan Ruins (Extended Ver. 2.6): http://www.nexusmods.com/skyrim/mods/66578/
- Immersive Idiots - Roderick Redbeard (v 1.03): http://www.nexusmods.com/skyrim/mods/61441/
- Shor's Stone (v 1.0.2): http://www.nexusmods.com/skyrim/mods/70751/


  • Submitter
  • Submitted
    05/19/2015
  • Category
  • Requires
    You don't get to tell me what I ain't
  • Special Edition Compatible

 

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Hmm looks very promising I use random sex for this exact thing but with that i see known married folks fuck others all the time sometimes right in front of their spouse this mod sounds like it would largly keep that from happening and would still allow a chance for me to see a  pregnant npc.

Link to comment

Sounds pretty awesome. Do you take suggestions?

i.e.

 

"Charity person - Will frequently target beggars and poor(ish) people"

"Cheating - Will constantly cheat on their wife/husband"

"Masochist - Will constantly target thugs and known rapists for sex"

 

Just a few ideas. :P

Link to comment

Was wondering how traits are managed. are they randomly assigned or? 

 

And would you consider adding a straight/bi/homo toggle?

Also is there the possibility of also adding npcs approaching the Player character? Unfortunately, attraction approach are buggy and this mod seems like it has the best potential to replace it.

Will start helping with testing out the features next month once uni exams are over! :)

Thanks for your hardwork

Link to comment

Thanks for the quick response. I also wonder (because my character is very selfish) if it would be possible to have a check in the MCM to only make people approach the PC. NPC on NPC is of course more immersive and realistic, but I'd like my PC to keep all the fun to herself. 

Link to comment

Thanks for the quick response. I also wonder (because my character is very selfish) if it would be possible to have a check in the MCM to only make people approach the PC. NPC on NPC is of course more immersive and realistic, but I'd like my PC to keep all the fun to herself. 

Then use sexlab attraction. That one already does that, and a few other cool effects besides.

Link to comment

"TestPartner unknown return value"

 

I also wonder how this works. I had my 2 female followers set to only initiate with lover (me). Their arousal is 100 and so is mine. They never approached me. However, Orchid did get poked by Anoriath in Whiterun market. I didn't check his stats but I assume he must be set to rapist or something. 

 

It also appeared Orchid did a scan and instead of looking for a lover (me) she discounted Anoriath because she's in a relationship with someone else (me).

 

And what does "Target 2 was T1, or player" (or something very close to that) mean?

 

Do NPCs not come to player ?

 

Link to comment

"TestPartner unknown return value"

 

I also wonder how this works. I had my 2 female followers set to only initiate with lover (me). Their arousal is 100 and so is mine. They never approached me. However, Orchid did get poked by Anoriath in Whiterun market. I didn't check his stats but I assume he must be set to rapist or something. 

 

It also appeared Orchid did a scan and instead of looking for a lover (me) she discounted Anoriath because she's in a relationship with someone else (me).

 

And what does "Target 2 was T1, or player" (or something very close to that) mean?

 

Do NPCs not come to player ?

 

NPCs don't approach PC... yet.

 

Anoriath must have been rapist.

 

Target2 cannot be Target1 or the PC

 

Link to comment

 

"TestPartner unknown return value"

 

I also wonder how this works. I had my 2 female followers set to only initiate with lover (me). Their arousal is 100 and so is mine. They never approached me. However, Orchid did get poked by Anoriath in Whiterun market. I didn't check his stats but I assume he must be set to rapist or something. 

 

It also appeared Orchid did a scan and instead of looking for a lover (me) she discounted Anoriath because she's in a relationship with someone else (me).

 

And what does "Target 2 was T1, or player" (or something very close to that) mean?

 

Do NPCs not come to player ?

 

NPCs don't approach PC... yet.

 

Anoriath must have been rapist.

 

Target2 cannot be Target1 or the PC

 

 

 

Oh man dooge

 

very appreciate

much awesome

so amaze

 

thank you!

Link to comment
Guest Jenova23

It is simular on Lover's comfort or it is mod with own "inclusion"?

Will that mod have a conflicts with LC?

 

I am also curious about this. I remember having a lot of problems with lovers comfort, the only reason I mainly use it, is for NPC sex. Hopefully now I can Incorporate Sex Slaves for Vanilla Bandit Camps.

Link to comment

 

It is simular on Lover's comfort or it is mod with own "inclusion"?

Will that mod have a conflicts with LC?

 

I am also curious about this. I remember having a lot of problems with lovers comfort, the only reason I mainly use it, is for NPC sex. Hopefully now I can Incorporate Sex Slaves for Vanilla Bandit Camps.

 

 

This should not conflict with any other mod. This mod can be used to add functionality to all or some NPCs.

 

Link to comment

I do have a couple of suggestions:

 

1) An MCM toggle to activate/deactivate the mod. So you can turn it off and on at will.

 

2) If an NPC is set to lover only, can you make it so when they are the primary doing a scan, they check to see if their lover (or A lover) is in the area and then go from there? 

 

I realize you probably hadn't intended to include the PC in this as it's apparently sex lives for NPCs, but it would be kinda cool.

 

If I'm understanding the mechanics correctly, right now it's like...

timer hit

select random NPC (I'll call this one the Primary) and read attributes.

select random NPC (target) and read attributes

computer likelihood of sexual activity

sex/no sex

 

It's definitely an interesting start. Not sure how hard it would be to make a scene to have the primary walk or run to the target (or the other way around)

 

 

 

Link to comment

I do have a couple of suggestions:

 

1) An MCM toggle to activate/deactivate the mod. So you can turn it off and on at will.

 

2) If an NPC is set to lover only, can you make it so when they are the primary doing a scan, they check to see if their lover (or A lover) is in the area and then go from there? 

 

I realize you probably hadn't intended to include the PC in this as it's apparently sex lives for NPCs, but it would be kinda cool.

 

If I'm understanding the mechanics correctly, right now it's like...

timer hit

select random NPC (I'll call this one the Primary) and read attributes.

select random NPC (target) and read attributes

computer likelihood of sexual activity

sex/no sex

 

It's definitely an interesting start. Not sure how hard it would be to make a scene to have the primary walk or run to the target (or the other way around)

 

Oohhh the scanning for lover npc first would really make selection more immersive feeling.

 

I'm not sure if this is even possible to implement (might increase the script load) but each time an npc is rejected by a lover (be it npc or pc) they are more likely to initiate/accept sex with non lover npcs?

Link to comment

 

I do have a couple of suggestions:

 

1) An MCM toggle to activate/deactivate the mod. So you can turn it off and on at will.

 

2) If an NPC is set to lover only, can you make it so when they are the primary doing a scan, they check to see if their lover (or A lover) is in the area and then go from there? 

 

I realize you probably hadn't intended to include the PC in this as it's apparently sex lives for NPCs, but it would be kinda cool.

 

If I'm understanding the mechanics correctly, right now it's like...

timer hit

select random NPC (I'll call this one the Primary) and read attributes.

select random NPC (target) and read attributes

computer likelihood of sexual activity

sex/no sex

 

It's definitely an interesting start. Not sure how hard it would be to make a scene to have the primary walk or run to the target (or the other way around)

Oohhh the scanning for lover npc first would really make selection more immersive feeling.

 

I'm not sure if this is even possible to implement (might increase the script load) but each time an npc is rejected by a lover (be it npc or pc) they are more likely to initiate/accept sex with non lover npcs?

 

 

1) Will do

 

2) If faithfull, NPC will not enter into sex with anyone else than another actor who is marked relationshiprank 4

 

I will think on how to incorporate the PC if possible.

 

The mechanics are almost as you suggest but instead of calculating single likelyhood it is a list of conditions that needs to be met. if any fail, no sex. End result is pretty much the same as this is light script and can be run often... until everyone has released the arousal they had. I can describe the workings in the initial post shortly.

Link to comment

Greetings,

 

Few suggestions of mine after playing about with this for about an hour. Can it be made so that they don't have sex in the middle of the street in broad daylight? Can there be like a "time" check, that if it's after perhaps 9pm, they will do it wherever, but when it's still light they don't. For me its very immersive breaking to see them going at it in the middle of the street in broad daylight. Another suggestion I was going to make, which would also help with less scans, is perhaps it can be made so that followers are excluded if you set them to be? I'd rather they not sleep with anyone but me :D  I set both to Faithful as I am pretty sure they both have a 4 relationship rank with me, but they keep doing scans. 

 

That's all for now. I rather like the mod :) Thanks!

 

-C

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