bahow Posted August 9, 2015 Author Posted August 9, 2015 awesome to have 2 city with sharking girls , wish there would more scenes but hey, everyone wish for more . Keep up the good work its an awesome mod (my favorite in fact) Thanks. You sure you got all the endings? Reading APSexIdles ERROR(2001): ..\GenerateFNIS_for_Users\AnimVars.txt does not exist i am getting this error in fnis generator how can i fix this ? You should install most recent FNIS properly, you're missing some files. Also "APSexIdles" sounds like another mod, right? I really enjoyed the Whiterun encounter a while back, but the disgusting fetishes at play in riften killed my boner quite quickly. I guess there are more scenes besides "getting coins showed into your vagina", but I really felt compelled to deinstall the mod after that scene. Yeah, there is also a scene about getting coins shoved into your ass Honestly I'm disappointed that there were no gang-rape scenes, and hope the next mod has them. The first time I got the non-ending, because I chased them down and murdered them. The second time I purposely fucked up and got the nieve ending, and the third time I played as naturally as I could without killing them, and got my revenge on them. The only complaint I have is that you have no ability to dodge the backstab in the basement. As someone who saw that coming a mile away, I think a quicktime event or something that allows you to turnabout the situation would be amazing. Consider putting how many endings there are in the description for future mods, so we can try and "find them all." Thanks for the hard work, and I can't wait to see the next chapter. Both scenes start the same way. You should notice your role as victim when when you saw there is only one girl in the basement and she is not tied up or vice versa Surely there are hints, if you caught them, good. It's a good thing to have varieties such as you're not being fooled and counter acting or strippers gaining upper hand in the basement. However, I just can't turn every possibility into another scene. It's too much work for me. I won't write down any of the endings or how you can get them. What's the fun in that I wanted to send this message by including that "walkthrough". The general consensus was to keep it "lighter" in mood than other mods. Although I would also like a "darker" option it does make a change to have more lighter hearted events (not that being tied up and abused could really be considered light hearted anywhere but this site) Since there are so many other mods that deal with rape/gang rape/slavery I think I would really like to see some of the modders for these get permission to use some of Bahow's animations (as well as the serialstrip ones) in their own mods instead of just the vanishing equipment script. But that's just me hoping that someone else will put in the work that I am neither smart enough nor driven enough to do myself I don't use the same animation twice, except non-scene related stripping animations. I fear that would lead up to them losing their uniqueness. Yeah, it's hard to get noticed here if a mod doesn't contain slavery/rape or animals. Also, I would like to see more story oriented mods with good dialogue with original ideas. ok enough with this light nonsense.. this mod is as dark as it gets...shoving 10 coins in your private areas is not light...it is rape of the worst of the kind...so stop making comments about this... lighter or darker is in the eyes of the beholder... this mod has light sides but has some of the darkest sides in any mod in here..(spoiler ahead...there is a scene were a whole fist ends up your a....u know what) i cant think anything darker that that...even monster rape looks light in comparison! so i conclude saying it is in the eye of the beholder how dark or light this mod is...but only one thing is for sure...this mofo mod is ONE THE BEST out there!! enjoy it! Of course 10 coins in your private areas is not light! That's why you can get only 9, at maximum I think that it is pointless to argue about the light or dark side. Right, it is. The feature of this modification is not the light side. Bahow well presented the concept of modification. The concept of this modification - is a humiliation. And do not be fooled, this is not about a modification of the light side. No, this modification about humiliation. Skyrim is a cruel world. And the author understands it. The author used a modification of the original idea of humiliation. Through forced nudity in public. There is nothing extreme. However, this is very exciting. The success of this modification are: A good sense of humor. Excellent implementation of the idea of nudity in public. Great story. Great dialogues of the characters. Interesting characters. Interactivity. (Where do without it?) Huh, thanks for that Well, actually it all still need to properly implement. In my opinion it is also well done. Have you noticed that the author does not use men? Have you noticed that the girl in the role of aggressor you like more? Have you noticed how many emotions causes the events, simply by using stripping in public? And all this only because the author qualitatively and correctly used the idea of humiliation. Dilute it with humor. And an interesting story. And excellent dialogue. And use only girls were undoubtedly an excellent idea. As a result of this modification creates a unique atmosphere. Taken together, all this gives uniqueness. But practically the same thing we saw in the dark investigations. Dark investigation are: A great sense of humor. Good story. Excellent dialogue. Developed characters. Interactivity. (The ability to choose) All this also creates a unique atmosphere. And despite the fact that "dark investigation" specialize on the dark side. These events are very many people love. Because all realized very high quality! Humor, History, Dialogue and interactivity. All this is what we love these two modifications. Having learned all this, you have to understand. What is important is not the content modification. The main thing is the humor, the story, dialogue, characters, interactivity. Get Stripped: specializes in the mild form of humiliation by nudity and other activities. Dark investigations: specializes in slavery, reluctance, blackmail, non-consentual sex, humilation Player humiliated by sophisticated actions. Remember how Shydra very cleverly deceived the player to gain control over the situation? But it would seem that justice is on the side of the player. But no. The same we can see in the scene and Punishment player in Whiterun. I remember that scene. It was very clever I must say, even if it occurs as only a message box. The result of the above, is that the content does not play the main role! The main thing is the correct implementation of the idea. Which includes humor, story, dialogue, characters, interactivity. Regardless of the content. Whether it is light or dark. We'll get high-quality and interesting result. Sooner or later you have to go to the dark side. I'm not talking about something extreme. Yeah, it is a pathway to many abilities some considered to be... unnatural. But in order to sustain the interest of the concept of the humiliation. Mere nudity is not enough. Inevitably have to dilute it with something dark. Some observant players have noticed this. That's really a good observation. It turned out not very structured, but I hope that you understand the basic idea. Sorry for my bad English. Just tried this and what a little gem it is, brilliant work bahow The stripping works well with DCL sex attacks, though it does need turning off at the end or the animations in the bunkhouse can get broken with DCL kicking in at the wrong time. Might be worth have a word with Kimy for details on the api so the attacks are stopped during the animations. As an idea for the future, perhaps the strip routine could be left running all the time with a percentage slider to handle the chance of getting stripped in any location. To stop script lag maybe just run it every few hours (say 6 game hours perhaps). I never tried DCL, although I want to soon. So, I didn't know if there was a conflict. I don't think I can do much about this. Yes, there is a filter in the mod, which prevents the stripping events and scenes from initiating if you're equipped with a DD, but still... I don't think he can do much either other than writing a condition when your characters certain controls are disabled, since I disable player controls during scenes. There is an option called "endless mod". It ensures that stripping events keep happening without triggering the story mod for the related city. You can't use it if you're already in the story mod though.
WaterRabbit Posted August 10, 2015 Posted August 10, 2015 The feature of this modification is not the light side. Bahow well presented the concept of modification. The concept of this modification - is a humiliation. And do not be fooled, this is not about a modification of the light side. No, this modification about humiliation. Skyrim is a cruel world. And the author understands it. I concur with your observations very well said. I should point out that mod = module not modification.
Gatlinggoon Posted August 10, 2015 Posted August 10, 2015 Honestly I'm disappointed that there were no gang-rape scenes, and hope the next mod has them. The general consensus was to keep it "lighter" in mood than other mods. Although I would also like a "darker" option it does make a change to have more lighter hearted events (not that being tied up and abused could really be considered light hearted anywhere but this site) Since there are so many other mods that deal with rape/gang rape/slavery I think I would really like to see some of the modders for these get permission to use some of Bahow's animations (as well as the serialstrip ones) in their own mods instead of just the vanishing equipment script. But that's just me hoping that someone else will put in the work that I am neither smart enough nor driven enough to do myself I dont know were you get the data about that "general consensus" thing but its not this thread its ok if you liked the lighter content better, but others prefere exibitionism and Bdsm or Roleplay. i realy liked the public spanking and the sub/dom play. i shure did
WaxenFigure Posted August 10, 2015 Posted August 10, 2015 I really enjoyed the Whiterun encounter a while back, but the disgusting fetishes at play in riften killed my boner quite quickly. I guess there are more scenes besides "getting coins showed into your vagina", but I really felt compelled to deinstall the mod after that scene.You are not the only one, I also got disappointed with that scene. I really hope the next versions focus only on light things related to the theme, there are already plenty of dark mods in loverslab. I respect the fact that everyone is entitled to their own opinion and I know you both have yours. However if your offended by this mod in particular then your a member of the wrong forum. The whole point of lovers lab is to create, download and share mods of this exact nature. By continuing to frequent this place, your going to continue to see mods like this. It's only going to offend you even more. Bahow has already decided to keep it balanced and I for one am more than happy with the result. I personally don't understand homosexuality myself, but I'm not posting my misgivings about it in the "Isle of Mara" thread. My point is, if your "Disgusted" with what Bahow has put out for this forum then don't download the mod and keep it to yourself please. Bahow, I hope you know that I for one applaud your decision to keep it balanced. Thanks again for the awesome mod! Err, no. That is not the point of Lovers Lab. The point of Lovers Lab is to share mods for Skyrim, Oblivion and the Fallout 3/Fallout New Vegas games. The difference here from the other more popular Skyrim modding sites is that Adult mods are allowed here and rape is considered as a possible action where Steam won't allow adult type content and Nexus refuses any sex content other than plain or mindless sex. There is no preferred theme of "lightness" or "darkness" for the mods, only a place where room is and should be found for both and all the shades between. Never mind the Nexus and their complete inability to note that a spell to have sex with any NPC is not in the slightest bit different than a spell that allows you to rape any NPC (logic and reason are not well applied at that site). Lovers Lab also hosts lots of mods completely unrelated to sex but it must be admitted that they are not as popular as the sex mods.
afa Posted August 10, 2015 Posted August 10, 2015 It is less about a focus on light vs darker theme, but rather an escalation of events and consequences base on actions which this mod has. You can argue there should be an upper or lower limit, but a reasonable amount of contrast is what makes it more interesting.
Highborn Posted August 10, 2015 Posted August 10, 2015 I really enjoyed the Whiterun encounter a while back, but the disgusting fetishes at play in riften killed my boner quite quickly. I guess there are more scenes besides "getting coins showed into your vagina", but I really felt compelled to deinstall the mod after that scene.You are not the only one, I also got disappointed with that scene. I really hope the next versions focus only on light things related to the theme, there are already plenty of dark mods in loverslab. I respect the fact that everyone is entitled to their own opinion and I know you both have yours. However if your offended by this mod in particular then your a member of the wrong forum. The whole point of lovers lab is to create, download and share mods of this exact nature. By continuing to frequent this place, your going to continue to see mods like this. It's only going to offend you even more. Bahow has already decided to keep it balanced and I for one am more than happy with the result. I personally don't understand homosexuality myself, but I'm not posting my misgivings about it in the "Isle of Mara" thread. My point is, if your "Disgusted" with what Bahow has put out for this forum then don't download the mod and keep it to yourself please. Bahow, I hope you know that I for one applaud your decision to keep it balanced. Thanks again for the awesome mod! Err, no. That is not the point of Lovers Lab. The point of Lovers Lab is to share mods for Skyrim, Oblivion and the Fallout 3/Fallout New Vegas games. The difference here from the other more popular Skyrim modding sites is that Adult mods are allowed here and rape is considered as a possible action where Steam won't allow adult type content and Nexus refuses any sex content other than plain or mindless sex. There is no preferred theme of "lightness" or "darkness" for the mods, only a place where room is and should be found for both and all the shades between. Never mind the Nexus and their complete inability to note that a spell to have sex with any NPC is not in the slightest bit different than a spell that allows you to rape any NPC (logic and reason are not well applied at that site). Lovers Lab also hosts lots of mods completely unrelated to sex but it must be admitted that they are not as popular as the sex mods. Yeah, I agree with this. Loverslab is known for its "hardcore" content but we aren't only that. I see this is a modding community for everything, that is more open minded regarding adult content than others. Sexlab Amorous Adventures, for example, is an adult mod that focus in romance rather than stuff like humiliation and rape, so even in our adult side, we have space to "lighter" stuff. I think it's best to not label this community.
dwellerindarkplaces Posted August 10, 2015 Posted August 10, 2015 Is it weird to say I agree with most of the comments above? People are entitled to like or not like a mod, and to say that they do. I'm not sure describing the content as disgusting is particularly helpful in the context of having a rational discussion, as it's pretty inflammatory and likely to annoy people who did like it. You could simply say that it wasn't your thing. That said, you are entitled to express your opinion. LL certainly isn't just about fetishes and stuff other sites won't publish but that is a strong element of the content here. Ultimately, when you push the limit of what is acceptable content, a mod is going to offend someone sooner or later. Personally I enjoyed the mod and the new content, but I also know there are mods on this site I haven't found acceptable. To each his own I guess. This is why I don't usually criticise mod "story" content, even if it goes in a direction I don't like, as it usually ends in circular arguments like this!
Slorm Posted August 10, 2015 Posted August 10, 2015 I never tried DCL, although I want to soon. So, I didn't know if there was a conflict. I don't think I can do much about this. Yes, there is a filter in the mod, which prevents the stripping events and scenes from initiating if you're equipped with a DD, but still... I don't think he can do much either other than writing a condition when your characters certain controls are disabled, since I disable player controls during scenes. There is an option called "endless mod". It ensures that stripping events keep happening without triggering the story mod for the related city. You can't use it if you're already in the story mod though. It works more the other way round, I think you just set a flag or send an event to the DCL API and it stops DCL events from happening while your mod animations are active. It's used in the Prison Overhaul patch and works well, check with Kimy if you want the details. I saw the endless option so I was just making some suggestions to enhance it as it's such a delightful and mischievous event and works so well with other mods. It could even be spun off into a separate mod if it would be problem incorporating the chance slider EDIT: This might help it's from the DCL OP FOR MODDERS: Since Cursed Loot's sex attacks can get into the way of other mods running scenes, there are mechanisms available to keep whatever you're doing compatible with Cursed Loot and vice versa. Cursed Loot will honour the already existing suspend signals implemented for Deviously Helpless - if you suspend DH using SendModEvent("dhlp-Suspend") and SendModEvent("dhlp-Resume"), you don't need to worry about Cursed Loot since this will prevent its own scenes from starting as well. It will, however NOT abort already running scenes!!! If you want to check if Cursed Loot is running a scene before starting one of your own, you can use StorageUtil.GetIntValue(Game.GetPlayer(), "DCUR_SceneRunning"). If a Cursed Loot scene is running, the return value will be 1, otherwise 0.
bahow Posted August 10, 2015 Author Posted August 10, 2015 It works more the other way round, I think you just set a flag or send an event to the DCL API and it stops DCL events from happening while your mod animations are active. It's used in the Prison Overhaul patch and works well, check with Kimy if you want the details. I saw the endless option so I was just making some suggestions to enhance it as it's such a delightful and mischievous event and works so well with other mods. It could even be spun off into a separate mod if it would be problem incorporating the chance slider EDIT: This might help it's from the DCL OP FOR MODDERS: Since Cursed Loot's sex attacks can get into the way of other mods running scenes, there are mechanisms available to keep whatever you're doing compatible with Cursed Loot and vice versa. Cursed Loot will honour the already existing suspend signals implemented for Deviously Helpless - if you suspend DH using SendModEvent("dhlp-Suspend") and SendModEvent("dhlp-Resume"), you don't need to worry about Cursed Loot since this will prevent its own scenes from starting as well. It will, however NOT abort already running scenes!!!If you want to check if Cursed Loot is running a scene before starting one of your own, you can use StorageUtil.GetIntValue(Game.GetPlayer(), "DCUR_SceneRunning"). If a Cursed Loot scene is running, the return value will be 1, otherwise 0. It's nice of him to add such a feature. It sounds easy enough to implement. Still, don't get me wrong but, I think it's better if the mod that causes the conflict finds a way to prevent interrupting the scenes, for example by adding a pause or temporarily disable option. I can add a few lines of script in one of the files and release a patch. However, I've already started to modify the current version, so, I can't test the version you're running now. That means, I have to rely on people's replies and feedback. Last time I released a patch and asked about feedback, nearly noone replied back. So, I don't want to do that again. Stripping events and story mod (or scenes) are already seperated. I'm disabling the stripping events after the story, because, well, after you completed the story, you're, one way or another, solving the stripping issue in town, so it stops. ------------------------------------------------------------------------------------------------------------------------------- A little update; About the "dark" and "light" debate, don't take it too seriously guys. It is never about a mod being dark or light. It's about having fun. That's my thought I'm slowly starting to work on the next version. I'll share the details as I go on. Also, here is a screenshot from the first stripping event.
Jexsam Posted August 11, 2015 Posted August 11, 2015 Guard: "My cousin's out fighting dragons, and what do I get? Guard du- oh. Oh hey..."
Novki Posted August 11, 2015 Posted August 11, 2015 That's already the most tantalizing tease I've seen here in a long time. Everyone, jump on the Get Stripped Hype Train with me!
Bindair Dundat Posted August 11, 2015 Posted August 11, 2015 Glad to see some teaser. I think I'll need to find a Windhelm Overhaul in the meantime, because not even stripped chicks can make that city less ugly.
WaxenFigure Posted August 11, 2015 Posted August 11, 2015 Glad to see some teaser. I think I'll need to find a Windhelm Overhaul in the meantime, because not even stripped chicks can make that city less ugly. I find it jarring that even a brand new house I just built using fresh sawn logs and newly mined stone seems to be built out of hundred year aged lumber and dirty cracked ancient stones. I also seem to be unable to place flooring boards next to each other so there are gaps between them when I build, but it looks just like every other building in Skyrim so nobody is going to comment about my lack of building skills. The older games were too perfect in their stonework and general cleanliness but Bethesda took the dirty and gritty too far.
Kimy Posted August 11, 2015 Posted August 11, 2015 It works more the other way round, I think you just set a flag or send an event to the DCL API and it stops DCL events from happening while your mod animations are active. It's used in the Prison Overhaul patch and works well, check with Kimy if you want the details. I saw the endless option so I was just making some suggestions to enhance it as it's such a delightful and mischievous event and works so well with other mods. It could even be spun off into a separate mod if it would be problem incorporating the chance slider EDIT: This might help it's from the DCL OP FOR MODDERS: Since Cursed Loot's sex attacks can get into the way of other mods running scenes, there are mechanisms available to keep whatever you're doing compatible with Cursed Loot and vice versa. Cursed Loot will honour the already existing suspend signals implemented for Deviously Helpless - if you suspend DH using SendModEvent("dhlp-Suspend") and SendModEvent("dhlp-Resume"), you don't need to worry about Cursed Loot since this will prevent its own scenes from starting as well. It will, however NOT abort already running scenes!!! If you want to check if Cursed Loot is running a scene before starting one of your own, you can use StorageUtil.GetIntValue(Game.GetPlayer(), "DCUR_SceneRunning"). If a Cursed Loot scene is running, the return value will be 1, otherwise 0. It's nice of him to add such a feature. It sounds easy enough to implement. Still, don't get me wrong but, I think it's better if the mod that causes the conflict finds a way to prevent interrupting the scenes, for example by adding a pause or temporarily disable option. I can't properly resolve this issue on my end, as Cursed Loot has -no- idea what other mods are doing at any given time, and whether or not what they are about to do would cause issues for either mod involved. Hence why the suspend mechanic was invented a long while ago, to create a means for scene-heavy mods (particularly those involving randomly triggered scenes) to signal each other not to do anything that would break someone else's scene. Cursed Loot has temporary disable and pause features already, but how is a user supposed to know that your mod is about to trigger a scene that will require them to shut down a portion of their installed mods? They can't. They will find out by stuff breaking, possibly requiring them to reload the game from the last save they made more or less long ago. Which....is the second best solution to prevent bad stuff from happening in the first place, no? Anyway, if you don't want to make use of the mechanics provided - there is not a whole lot I can do to fix this issue on my end. In that case I will just add your mod to the known incompatibilities list and let my users know of the conflict. PS: I am a 'she'.
Majplum Posted August 11, 2015 Posted August 11, 2015 i love your mod but i think of one possible incompatibility and what i checked as an incompatibility by too much strain on the computer. first : did someone have tested this mod with frostfall ? second : i'm an user of deviously cursed loot. as nakedness (or devious devices) causes npcs to ask sexual favor by force greeting it's causing CTDs.
EpicFailGuy Posted August 11, 2015 Posted August 11, 2015 I got the latest SKSE and SkyUI, and did a clean save update from 2.0 (with the patch) to 2.1, but I can't seem to get any of the new features working. General Cover and Get Touchy don't do anything, even though I have them activated in MCM. Also, when I click on the "walkthrough", it doesn't toggle on or anything, but disappears next time I come back to the MCM menu, no matter where I am. I started a new game to try to get to the "walkthrough" as well, but nothing's happening. From the comments above, I understand I'm supposed to get teleported to a house and stripped by an assassin? Anyone encounter this problem and have a solution? Thanks in advance.
Karma199696 Posted August 11, 2015 Posted August 11, 2015 hi... i have a question... probably as alredy been asked but honestly it would take ages to me (english isn't my language) reading all the 55 pages of posts... and i tryed using the "search" tab but it didn't work... probvably didn't find the right combination of words... anyway, the problem i have is that i went to Witherun got stipped once and now people keeps behaving as if i was still naked even if i'm not. tryed equipped different sets of clothing/armor, entering and exiting building, but still have the problem... and now, when i meet the girl that stripped me, noting happens... probably because she sees me naked too so can't strip me if i'm already naked... anybody has an idea of what might be the problem and how to solve it ?? thanks
Mez558 Posted August 11, 2015 Posted August 11, 2015 hi... i have a question... probably as alredy been asked but honestly it would take ages to me (english isn't my language) reading all the 55 pages of posts... and i tryed using the "search" tab but it didn't work... probvably didn't find the right combination of words... anyway, the problem i have is that i went to Witherun got stipped once and now people keeps behaving as if i was still naked even if i'm not. tryed equipped different sets of clothing/armor, entering and exiting building, but still have the problem... and now, when i meet the girl that stripped me, noting happens... probably because she sees me naked too so can't strip me if i'm already naked... anybody has an idea of what might be the problem and how to solve it ?? thanks Occasionally happens, strip naked go to MCM and click Update References, get dressed. That should fix it. Might work without stripping naked first but I found doing that seemed to work better.
bahow Posted August 11, 2015 Author Posted August 11, 2015 I can't properly resolve this issue on my end, as Cursed Loot has -no- idea what other mods are doing at any given time, and whether or not what they are about to do would cause issues for either mod involved. Hence why the suspend mechanic was invented a long while ago, to create a means for scene-heavy mods (particularly those involving randomly triggered scenes) to signal each other not to do anything that would break someone else's scene. Cursed Loot has temporary disable and pause features already, but how is a user supposed to know that your mod is about to trigger a scene that will require them to shut down a portion of their installed mods? They can't. They will find out by stuff breaking, possibly requiring them to reload the game from the last save they made more or less long ago. Which....is the second best solution to prevent bad stuff from happening in the first place, no? Anyway, if you don't want to make use of the mechanics provided - there is not a whole lot I can do to fix this issue on my end. In that case I will just add your mod to the known incompatibilities list and let my users know of the conflict. PS: I am a 'she'. Wow, sorry to say, but that sounds like a hate comment. I occasionally get those, but since its from a modder this time, I'll try to resolve it. At least I'll try hahaha I can't properly resolve this issue on my end, as Cursed Loot has -no- idea what other mods are doing at any given time, and whether or not what they are about to do would cause issues for either mod involved. I know this. [...] I never tried DCL, although I want to soon. So, I didn't know if there was a conflict. I don't think I can do much about this. Yes, there is a filter in the mod, which prevents the stripping events and scenes from initiating if you're equipped with a DD, but still... I don't think he can do much either other than writing a condition when your characters certain controls are disabled, since I disable player controls during scenes. Hence why the suspend mechanic was invented a long while ago, to create a means for scene-heavy mods (particularly those involving randomly triggered scenes) to signal each other not to do anything that would break someone else's scene. Cursed Loot has temporary disable and pause features already for example by adding a pause or temporarily disable option. I didn't say Cursed Loot doesn't have those options, it was a general statement. Yeah, it's not enough, but can be useful as a failsafe in case there is no other way around. [...] but how is a user supposed to know that your mod is about to trigger a scene that will require them to shut down a portion of their installed mods? They can't. They will find out by stuff breaking, possibly requiring them to reload the game from the last save they made more or less long ago. Which....is the second best solution to prevent bad stuff from happening in the first place, no? Yeah, it's common sense. [...] Thanks. There is a new armor stealing mechanic, but it is "locked" for now. I won't unluck it until I solve some of the issues with it. Probably in V2.1. Always feel free to name your suggestions and critique. I'll implement your second suggestion later on. "Playing conver animations and enabling mocking whenever you're naked" Actually, I can do it now pretty easily. Problem is I MUST consider other mods if I want to add a feature that is always on. Currently, my cover animations play ONLY if stripping occurs by my mod. If I made that so your character plays cover animations everytime she's naked, it could confict with other mods in which you get naked to progress further. So, first, I need to find a way that the mod can recognize the stripping is caused by you and not by some other mod. Think the other way around, while you're playing my mod, you get stripped and instead of my cover animations playing, some other mod comes around and gets triggered, so your character plays some other animations or does something completely different. Yeah, I can add an option to toggle the mechanic on or off. But it won't be enough. How the hell could someone know when to trigger it on or off? In short, I need to find a solution to this problem before I add that mechanic... Anyway, if you don't want to make use of the mechanics provided - there is not a whole lot I can do to fix this issue on my end. I can add a few lines of script in one of the files and release a patch. However, I've already started to modify the current version, so, I can't test the version you're running now. That means, I have to rely on people's replies and feedback. Last time I released a patch and asked about feedback, nearly noone replied back. So, I don't want to do that again. How did you come up with the conclusion that "I don't want to" and not "I can't since I'm working on the new version now and don't want to release a patch without testing" ? [...] I will just add your mod to the known incompatibilities list and let my users know of the conflict. I think while you were using the search bar, as you usually do, you came here and saw me saying; It's nice of him to add such a feature. It sounds easy enough to implement. Still, don't get me wrong but, I think it's better if the mod that causes the conflict finds a way to prevent interrupting the scenes, for example by adding a pause or temporarily disable option. and you got a little offended by it and wrote that initial comment. Finishing it by saying that you'll tell this to "your" users too. That's why I think this is a hate comment. Am I wrong? At least admit I did a good detective work here PS: I am a 'she'. Ha, sorry for that. Cool
Mez558 Posted August 11, 2015 Posted August 11, 2015 i love your mod but i think of one possible incompatibility and what i checked as an incompatibility by too much strain on the computer. first : did someone have tested this mod with frostfall ? second : i'm an user of deviously cursed loot. as nakedness (or devious devices) causes npcs to ask sexual favor by force greeting it's causing CTDs. I don't use Frostfall so can't answer that but I do use DCL and I've not had too many conflicts but that might be down to my individual settings. One conflict I have noticed, both have a cover animations and even with DCL's turned off it sort of breaks GS's cover animations in that they are no longer held for the duration of (stripped) nudity. Had another mod that had a similar feature also do this before I removed it so it's not limited to DCL. My WR stripper is a male guard who, on occasion, has followed the strip up with a sexual assault from DCL, so in that respect they worked quite will together. Even though I was stripped and still being mocked by NPC's neither my attacker or my PC had their SL animations broken by GS wanting to use a cover up. No idea why you're getting CTD's I think have that option turned off but I certainly wouldn't expect that event to cause such an issue. What option is it in DCL? I must have it turned off.
Argonian990 Posted August 12, 2015 Posted August 12, 2015 To be sincere, I was really hyped for the 2v (second version) in the back. When I downloaded it and installed it, I put endless mode just to see the new amazing animations (really well made), and after that I wanted to see the story mode. When I saw the "coin scene" I felt really disgusted and after finishing the scene, I stopped playing. Then I just played the endless mode. Of course I wanted to see some other endings, and to check if them were different in terms of "darkness" or "lightness". I got 2 and felt the same way (the *SPOILER* forced strapon scene and the sex one). In the first version (the one that took me into this mod), there is only one "dark" scene (some people liked and others considered it dark, I consider it normal/light-dark), and the other was pretty fun to do (embarrassing the stripper), whereas the second version, probably 90% of the scenes are dark (I didn't get every scene, but I see people's posts about titles and stuff, I only got 3 or 4 titles). I really hope the third version would be based on the first one, to be more embarrassing and fun, and not forced sex or coins in ass stuff. This mod has a very big potential.
Kimy Posted August 12, 2015 Posted August 12, 2015 That's why I think this is a hate comment. Am I wrong? At least admit I did a good detective work here It was not my intention to offend you. I am sorry you took my words that way.
afa Posted August 12, 2015 Posted August 12, 2015 Has the PC stripping of follower option always been there? When was it added!? Is there any follow up to that besides the option to pranking them back after they laugh at PC? Will they become target of comments or touchy?
Karma199696 Posted August 12, 2015 Posted August 12, 2015 hi... i have a question... probably as alredy been asked but honestly it would take ages to me (english isn't my language) reading all the 55 pages of posts... and i tryed using the "search" tab but it didn't work... probvably didn't find the right combination of words... anyway, the problem i have is that i went to Witherun got stipped once and now people keeps behaving as if i was still naked even if i'm not. tryed equipped different sets of clothing/armor, entering and exiting building, but still have the problem... and now, when i meet the girl that stripped me, noting happens... probably because she sees me naked too so can't strip me if i'm already naked... anybody has an idea of what might be the problem and how to solve it ?? thanks Occasionally happens, strip naked go to MCM and click Update References, get dressed. That should fix it. Might work without stripping naked first but I found doing that seemed to work better. OK, i tried and worked thanks a lot
bahow Posted August 12, 2015 Author Posted August 12, 2015 Guard: "My cousin's out fighting dragons, and what do I get? Guard du- oh. Oh hey..." Haha, that should be a mocking dialogue. That's already the most tantalizing tease I've seen here in a long time. Everyone, jump on the Get Stripped Hype Train with me! Good to hear that. I want to make “teasing” a major concept in the next story. Glad to see some teaser. I think I'll need to find a Windhelm Overhaul in the meantime, because not even stripped chicks can make that city less ugly. Yeah, it’s a claustrophobiac city too. Narrow streets and all. My biggest problem is that there are many stairways and slopes in the area. It prevents animations from lining up properly. Riften was mostly level, in fact, that was the reason I chose Riften back in v2. i love your mod but i think of one possible incompatibility and what i checked as an incompatibility by too much strain on the computer. first : did someone have tested this mod with frostfall ? second : i'm an user of deviously cursed loot. as nakedness (or devious devices) causes npcs to ask sexual favor by force greeting it's causing CTDs. I don’t use frostfall, so can’t answer this. You need to post your log, so we can look what’s going wrong. I got the latest SKSE and SkyUI, and did a clean save update from 2.0 (with the patch) to 2.1, but I can't seem to get any of the new features working. General Cover and Get Touchy don't do anything, even though I have them activated in MCM. Also, when I click on the "walkthrough", it doesn't toggle on or anything, but disappears next time I come back to the MCM menu, no matter where I am. I started a new game to try to get to the "walkthrough" as well, but nothing's happening. From the comments above, I understand I'm supposed to get teleported to a house and stripped by an assassin? Anyone encounter this problem and have a solution? Thanks in advance. Try using “update references” in MCM. Walkthrough doing nothing is weird. It should at least do the teleportation. You sure you installed the mod properly? It doesn’t visually toggle on, that’s normal. It removes itself once used, so that’s normal too. hi... i have a question... probably as alredy been asked but honestly it would take ages to me (english isn't my language) reading all the 55 pages of posts... and i tryed using the "search" tab but it didn't work... probvably didn't find the right combination of words... anyway, the problem i have is that i went to Witherun got stipped once and now people keeps behaving as if i was still naked even if i'm not. tryed equipped different sets of clothing/armor, entering and exiting building, but still have the problem... and now, when i meet the girl that stripped me, noting happens... probably because she sees me naked too so can't strip me if i'm already naked... anybody has an idea of what might be the problem and how to solve it ?? thanks Occasionally happens, strip naked go to MCM and click Update References, get dressed. That should fix it. Might work without stripping naked first but I found doing that seemed to work better. This is an alias issue. There was a bug where reference aliases don’t fill up with proper actors. When you use “update references”, it forces actors into the reference aliases. It should do this when you load the mod first time too, don’t know why that issue still exists. I thought I fixed it. To be sincere, I was really hyped for the 2v (second version) in the back. When I downloaded it and installed it, I put endless mode just to see the new amazing animations (really well made), and after that I wanted to see the story mode. When I saw the "coin scene" I felt really disgusted and after finishing the scene, I stopped playing. Then I just played the endless mode. Of course I wanted to see some other endings, and to check if them were different in terms of "darkness" or "lightness". I got 2 and felt the same way (the *SPOILER* forced strapon scene and the sex one). In the first version (the one that took me into this mod), there is only one "dark" scene (some people liked and others considered it dark, I consider it normal/light-dark), and the other was pretty fun to do (embarrassing the stripper), whereas the second version, probably 90% of the scenes are dark (I didn't get every scene, but I see people's posts about titles and stuff, I only got 3 or 4 titles). I really hope the third version would be based on the first one, to be more embarrassing and fun, and not forced sex or coins in ass stuff. This mod has a very big potential. In v3, I’m planning to add lighter scenes. Darker scenes too. As I said before, I don’t look at the scenes as dark or light. I look at the fun factor. For me to keep working on the mod, I need to have a fun time doing it. It was not my intention to offend you. I am sorry you took my words that way. I’m so offended that I’ll change my char’s name to Kimy and play your mod like that, that will show you Seriously though, if I was offended or irritated, I wouldn’t have bothered to post a long explanation earlier to solve some of the misunderstandings. I thought you were the one who’s offended. Don’t take it too seriously. Has the PC stripping of follower option always been there? When was it added!? Is there any follow up to that besides the option to pranking them back after they laugh at PC? Will they become target of comments or touchy? It comes with “general cover”. There is nothing more to it though, it was sort of an easter egg. Glad someone caught it. I like to add those little touches and hidden stuff. For example there is a hidden hint in description too about how you can get one of the hidden scenes. Awsome! But I want to ask something. My PC got stripped by the random girl.Other NPCs are playing mock animation and commons normally. Even I equip another cloth on PC's body NPCs still treat my PC is naked. And I realize there is a mocking debuff which will disappear about 3hours later. When the second stripping start again? Do I need to wait the debuff disappear for the second stripping event? Sorry for my non native English This is a bug, I’m afraid. That debuff should end when you equip your armor. Stripping events happen whenever you’re dressed up and in sight of one of the strippers. - Check if you have the latest version installed. (v2.1) - There is an option called “Update References” in MCM. Use that. - If nothing works, try doing a clean save.
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