VaunWolfe Posted March 30, 2015 Posted March 30, 2015 I have an idea for the mod for ttw. Not sure if this would be something you can do. Set up a quest and trigger when your character gets knocked up by a beast. You would get a message saying something dosent feel right. Then you go seek a doctor. That could work in fallout 3 story. It would work well with assault and submit.
pepertje Posted March 30, 2015 Author Posted March 30, 2015 @VaunWolfe, please refer to this topic for suggestions. But I'm not sure I could do something like that after any animal does it. It could be a "scripted" event, but that's about as far as I can take it.
RitualClarity Posted March 30, 2015 Posted March 30, 2015 -When reporting bugs related to Elliott or Ritual Clarity, tell me whether you've picked the TTW option or the Non-TTW option. I'll have you know I have no bugs.. Anything that doesn't work with me the way you want is a feature.. Dam you pepertje. You are going to make me load up a TTW and run through this mod at least once aren't you.. I am just going to have make sure my alien spawn is working correctly.. .
pepertje Posted March 30, 2015 Author Posted March 30, 2015 Hehe... You don't actually need TTW. You can just go to Elliott and switch out the tokens he has (if you have the BaseID's (I tested this in the TTW branch mostly, and I've got the big bugs out there) or load up a save right before you tell Dr. Wolfe you do or don't know Elliott. And what do you mean by "Anything that doesn't work with me the way you want is a feature.."? Something off-character? And you agreed with the cameo! (Least I can do for the support you've given me.) And P.S., if you choose TTW, I hope you did actually play Mothership Zeta. There's quite some references...
RitualClarity Posted March 30, 2015 Posted March 30, 2015 I haven't used this mod very much. Not so much into the breeding aspect. Have played around before with Breeder but mostly to laugh and see the things that I never in a 100 years thought was possible. Now I have to try it out. Don't know the characters or any of the story lines. Anyway if I do it it would have to be a full TTW Mother ship Zeta play though to give it a proper review. Not really a problem. I use MO. I can create a profile with just what I need for this story line to play and play it at my leisure while playing whatever else (more specifically testing playing etc) I want as well.
blue1820 Posted March 30, 2015 Posted March 30, 2015 Buck being aggressive not sure if that's a bug or not, but even starting a new game right out of Docs house he's wanting to kill.
panthercom Posted March 31, 2015 Posted March 31, 2015 I'm waiting for the newer version of Pregnancy to become suitable for this mod; I simply had too many problems with the stable version, and that doesn't present Fertile Breeder in it's best light.
MidnightVT Posted March 31, 2015 Posted March 31, 2015 are you able to remove or ask an admin to remove just the fertile breeder.esp one? its a bit confusing as to which is the newest version, especially for a newer user
pepertje Posted March 31, 2015 Author Posted March 31, 2015 ^^As described on the main page: the .esp is the latest. Once all the bugs are out, it's repackaged with a couple of icons and meshes into a .zip.
blue1820 Posted March 31, 2015 Posted March 31, 2015 I'm waiting for the newer version of Pregnancy to become suitable for this mod; I simply had too many problems with the stable version, and that doesn't present Fertile Breeder in it's best light. It must be fixed because i have not had any issues with the pregnancy human or beast.
RitualClarity Posted March 31, 2015 Posted March 31, 2015 are you able to remove or ask an admin to remove just the fertile breeder.esp one? its a bit confusing as to which is the newest version, especially for a newer user ^^As described on the main page: the .esp is the latest. Once all the bugs are out, it's repackaged with a couple of icons and meshes into a .zip. The info is there. The .rar folders are full versions, these are the ones deemed stable. Once uploaded, they will remain in the DL section. The .esp file in the download section is for bugfixes and will be replaced by a new .esp or removed when there are no reported bugs. In other words: the .esp is the most recent and will likely change with every reported bug. It is under the "Download info". If you go straight to the downloads it will cause confusion. Don't do that with mods on this site. Read the entire OP and understand what is being stated in that OP of each mod you download here. There are betas and there is even a mod that will seriously cause you major headaches if you don't read and understand what is going on. The mod authors don't write all that text for their benefit. .
MidnightVT Posted March 31, 2015 Posted March 31, 2015 youre right i didn't read it my bad. I just remembered us discussing before releasing it as a numbered zip to make it easier and you said you would next time lol so I assumed. guess thats what happens when you assume. Now I know.
RitualClarity Posted March 31, 2015 Posted March 31, 2015 youre right i didn't read it my bad. I just remembered us discussing before releasing it as a numbered zip to make it easier and you said you would next time lol so I assumed. guess thats what happens when you assume. Now I know. It happens to the best of us. Just try to keep this in mind. I have been here for years so far and many tech support questions or issues usually end up being that the individual didn't read the OP.
dkey Posted March 31, 2015 Posted March 31, 2015 So with .7 installed I've been trying to speak to the good doctor in the mormon fort but I'm still getting the "wait until the mod is finished" schpiel. Tried the esp patch, still nothin. Tried it with a fresh save, nothin.
RitualClarity Posted March 31, 2015 Posted March 31, 2015 I'm still getting the "wait until the mod is finished" schpiel. LOL.. love that.. Nice approach to the working on a mod ..
pepertje Posted March 31, 2015 Author Posted March 31, 2015 @dkey That's intentional. You need to complete at least five breeder jobs before you can start hers (or complete one, then give her another four FBComplete tokens through console commands)
windglaive Posted March 31, 2015 Posted March 31, 2015 Ok I have to ask. Where is the script inducer. I'm dyslexic and was not able to read the location before it scrolled past. I could of sworn she said it was in a robot factory in freeside but I have been all over freeside with no luck. Perhaps it would be good to give the doctor a repeatable question asking where the tiem is so that if you forget or don't understand you can get the location again.
pepertje Posted March 31, 2015 Author Posted March 31, 2015 Ok I have to ask. Where is the script inducer. I'm dyslexic and was not able to read the location before it scrolled past. I could of sworn she said it was in a robot factory in freeside but I have been all over freeside with no luck. Perhaps it would be good to give the doctor a repeatable question asking where the tiem is so that if you forget or don't understand you can get the location again. The Script Inductor should be here. I'll make sure to add that dialogue option.
dkey Posted March 31, 2015 Posted March 31, 2015 @dkey That's intentional. You need to complete at least five breeder jobs before you can start hers (or complete one, then give her another four FBComplete tokens through console commands) What constitutes completion? I've given babies to 5 of the people but I only have 3 tokens. Granted, I did get impregnated from sources other than the ones I'm supposed to on some, could that be the problem?
pepertje Posted March 31, 2015 Author Posted March 31, 2015 @dkey In theory, as soon as you turn in an offspring with the unique comment (usually something hinting at it being the first time), then Wolfe receives an FBComplete token as well as the original job giver. (Maybe I've missed some of the dialogues, will do a playthrough myself tomorrow to see for sure.) P.S., could you specify which episodes you've completed?
dkey Posted March 31, 2015 Posted March 31, 2015 @dkey In theory, as soon as you turn in an offspring with the unique comment (usually something hinting at it being the first time), then Wolfe receives an FBComplete token as well as the original job giver. (Maybe I've missed some of the dialogues, will do a playthrough myself tomorrow to see for sure.) P.S., could you specify which episodes you've completed? Dog, Gecko, Bighorner, Deathclaw, Cazador. And I didn't breed with the right bighorner or the right deathclaw (veronica got boned for me).
Lycanzia Posted March 31, 2015 Posted March 31, 2015 Curious, the chick I pay the Legion guy 10 grand for, does she ever actually return to the Mojave outpost? The updated version of Fertile does make her vanish after she says she's heading back, which in previous versions she just stood there, so that's been fixed. But I waited 24 game hours and can't seem to find her at the outpost.
Declay Posted April 1, 2015 Posted April 1, 2015 At the Bighorner quest, when is deliver the present, I got teleported after the dialoge. The problem is, Im became tiny, and Paula keep saying hey.
windglaive Posted April 1, 2015 Posted April 1, 2015 I hate to be dense but I'm on dataslates now. I went to get the first dataslate for the doctor. I told her I did not know Elliott. She told me I should talk to him and my quest marker updates to take the dataslate to Elliott. I get there and exhust his dialog but none of it mentions dataslates. Do I need to go somewhere and find another slate to bring to him first? I've talked to him both while pregnant and not pregnant.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now