pepertje Posted April 25, 2015 Author Posted April 25, 2015 @Monkeybonk thanks for pointing it out, it should be fixed by now. And I'll be sure to add a dialogue option with Paula to keep the player fed. EDIT: uploaded the new version with a bugfix and new dialogue option for Paula to get some more food.
Incubus2014 Posted April 27, 2015 Posted April 27, 2015 I'm having issues with Jeff as well. The cell looks like it loaded alright (and I had to use a resurrect command on the Bighorner Stud outside that got killed in battle accidentally). I go inside, talk to Jeff, he injects me, and then the conversation ends and nothing happens. so confus EDIT: Alright I looked in the GECK and found that the first line of the script that's supposed to run after this is: FB8SuzanREF.addittem FBComplete 1 Aside from the typo (addittem), is 'FB8SuzanREF' a valid reference for a script like this? I don't know really fuck-all about modding. I'm going to fix the typo and try again. EDIT 2: SUCCESS! Turns out the dumb game just hits the typo and quits what it was doing. Fixing the typo put me back on track. Well I've never really used the geck so would you be able to tell me where in the Geck this is? Thanks. Easy-peasy. Open FertileBreeder.esp in the GECK. At the toolbar on the top, click on the dialog balloon button. There's two big lists - focus on the one on the right (the bigger of the two). Scroll through it until you find 'FBC1JeffPresent'. Click it once. At the bottom of this whole window, you'll see two small fields, one of them labeled 'Result Script (End)' and it should have some stuff in it. The typo should be on the very first line. Remove the extra 't'. Now hit save and it should ask you to make a new .esp. Save it and add it anywhere after FertileBreeder.esp, activate it and launch the game. Tadah. ... Funny, I just remarked on another forum that this kind of helping is something I would never do if I were dealing with for-profit mods. Thanks for doing what you do, Pepertje! PS: Can I suggest you add more food to the feed crate, or do so more regularly? I'm using a more aggressive hunger mod and keep having to add food to it with the console. Thanks for that @Monkeybonk thanks for pointing it out, it should be fixed by now. And I'll be sure to add a dialogue option with Paula to keep the player fed. EDIT: uploaded the new version with a bugfix and new dialogue option for Paula to get some more food. Thanks for the update Started it again so far so good. I am still having trouble with the Deathclaws however I mean the pregnancy goes fine and my character lays the eggs but when I go up to the sgt to hand them over nothing happens I get the dialogue options but the eggs stay in my inventory and I don't receive any caps.
Cloud Shi Tamashi Posted April 27, 2015 Posted April 27, 2015 you should make it to where male player can buy breeder for a farm or recruite them as follows
tanggg Posted April 27, 2015 Posted April 27, 2015 First of all, thanks for this mod, it's great. I think there is a bug on my game and I searched the topic but didn't find any information about it. No matter how many times my character has sex with Buck she never gets pregnant. At first I thought it was a problem with spunk and teleported to the Mojave Outpost but the quest with the Deathclaw worked fine. Since I made a clean game install and used the latest versions of all base mods I don't know what is causing this.
pepertje Posted April 28, 2015 Author Posted April 28, 2015 you should make it to where male player can buy breeder for a farm or recruite them as follows Well, on its own the idea is good, but it's a lot of work to rebuild all the quests for a male character. Also, I'm not yet capable of making followers in New Vegas yet, and combining it with all the other stuff I've got going on (working on another module, trying to pick up Skyrim CK on the side (which, frankly, is a lot more complicated than GECK (never thought I'd ever say that...(and yeah, I'm breaking the records of stacking brackets here (I do believe it is a record.))))) So, if you'd want something similar, your best bet would be to toy around yourself or hope someone else is willing to turn this mod into a male perspective. Until then, this is intended for female Couriers. First of all, thanks for this mod, it's great. I think there is a bug on my game and I searched the topic but didn't find any information about it. No matter how many times my character has sex with Buck she never gets pregnant. At first I thought it was a problem with spunk and teleported to the Mojave Outpost but the quest with the Deathclaw worked fine. Since I made a clean game install and used the latest versions of all base mods I don't know what is causing this. Hmmmmm... this is the first time I've ever heard of this bug. I do know there were some problems with Dogmeat, but Buck always seemed to work fine. Do other bighorners have this bug as well, or is it restricted to Buck?
Cyberrrr Posted April 28, 2015 Posted April 28, 2015 I have been still running into the bug with the bloatfly where I will give birth to live mini bloatflies and give birth to an infinite amount of them. It happens weither I use the fertile breeder perk or use the jet to get pregnant from them.
tanggg Posted April 28, 2015 Posted April 28, 2015 First of all, thanks for this mod, it's great. I think there is a bug on my game and I searched the topic but didn't find any information about it. No matter how many times my character has sex with Buck she never gets pregnant. At first I thought it was a problem with spunk and teleported to the Mojave Outpost but the quest with the Deathclaw worked fine. Since I made a clean game install and used the latest versions of all base mods I don't know what is causing this. Hmmmmm... this is the first time I've ever heard of this bug. I do know there were some problems with Dogmeat, but Buck always seemed to work fine. Do other bighorners have this bug as well, or is it restricted to Buck? Yes, it's only him that is shooting blanks. And I finished the deathclaw pregnancy but I can't give the eggs to the soldier and receive the money, the dialogue just loops. Edit: I started a new game, used the cheat device to get some breeding perks and it worked. But spunk is still acting weird.
VaultBean2052 Posted April 28, 2015 Posted April 28, 2015 So basically from what Im reading wolfhorn ranch has some issues with it?
pepertje Posted April 28, 2015 Author Posted April 28, 2015 So basically from what Im reading wolfhorn ranch has some issues with it? Used to. Hopefully it's fixed by now. A minor syntax error that GECK didn't detect when hitting compile.
pepertje Posted April 30, 2015 Author Posted April 30, 2015 For anyone having trouble conceiving a certain animal (like the cazador or the bloatfly), there is now an NPC near the campfires outside of Goodsprings (where Sunny teaches you how to make healing powder, that vicinity). Be fair and use her as a "debug" instead of a cheat
Cloud Shi Tamashi Posted April 30, 2015 Posted April 30, 2015 you know what funny i'm playing a male character and their still asking me to breed with their animals
pepertje Posted April 30, 2015 Author Posted April 30, 2015 you know what funny i'm playing a male character and their still asking me to breed with their animals Yup, that's just lazy programming on my side (I learnt it from watching Bethesda/Obsidian XD) I'm basically assuming that anyone running this mod has a female character, so I'm not going to type in all the conditions to make sure a Courier is female. Only female Couriers benefit from this mod, so in the end it's either have a female Courier and have it all make sense or have a male Courier and not being able to do anything with it. If you REALLY want a male version, you hereby have my permission to make one
RitualClarity Posted May 1, 2015 Posted May 1, 2015 you know what funny i'm playing a male character and their still asking me to breed with their animals Yup, that's just lazy programming on my side (I learnt it from watching Bethesda/Obsidian XD) I'm basically assuming that anyone running this mod has a female character, so I'm not going to type in all the conditions to make sure a Courier is female. Only female Couriers benefit from this mod, so in the end it's either have a female Courier and have it all make sense or have a male Courier and not being able to do anything with it. If you REALLY want a male version, you hereby have my permission to make one Yep.. perhaps create the conditionals to check if the courier is a female and roll that into a "patch" for this. Then you can keep it in the load order for all times ... lol. Or just uncheck it with a male play through.
slappy1052 Posted May 1, 2015 Posted May 1, 2015 Hello, I'm having a minor issue. I'm breeding with Buck, but I only go so far as P3 in body, P4 if I adjust the size up. The P7 body is there as the moo moo inside the house is gravid as hell.
Halstrom Posted May 1, 2015 Posted May 1, 2015 Just had a look at lastest FertileBreeder for any issues with latest SCR/Pregnancy with FNVEdit and found the following you probably need to check out, some might be nothing but I'll leave you to check: [00:00] Checking for Errors in [1F] Fertile Breeder.esp [00:00] GoodspringsSettler02Ref [ACHR:00104F06] (in GRUP Cell Persistent Children of [CELL:000846EA] (in WastelandNV "Mojave Wasteland" [WRLD:000DA726])) [00:00] ACHR -> Record marked as deleted but contains: Editor ID [00:00] GoodspringsSettler03Ref [ACHR:00104F0A] (in GRUP Cell Persistent Children of [CELL:000846EA] (in WastelandNV "Mojave Wasteland" [WRLD:000DA726])) [00:00] ACHR -> Record marked as deleted but contains: Editor ID [00:00] GREETING "GREETING" [DIAL:000000C8] [00:00] DIAL \ Added Quests \ Added Quest \ QSTI - Quest -> Found a ARMO reference, expected: QUST [00:00] [iNFO:1F004513] ('Howdy, want to get filled up?' in GRUP Topic Children of GREETING "GREETING" [DIAL:000000C8] for NULL - Null Reference [00000000]) [00:00] INFO \ QSTI - Quest -> Found a NULL reference, expected: QUST [00:00] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CMNY,CONT,CREA,DOOR,FLST,FURN,GRAS,IDLM,IMOD,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,NPC_,PROJ,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,WEAP [00:00] [iNFO:1F004511] ('Howdy, you here to get filled up?' in GRUP Topic Children of GREETING "GREETING" [DIAL:000000C8] for NULL - Null Reference [00000000]) [00:00] INFO \ QSTI - Quest -> Found a NULL reference, expected: QUST [00:00] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> Found a NULL reference, expected: ACTI,ALCH,AMMO,ARMA,ARMO,ASPC,BOOK,CCRD,CHIP,CMNY,CONT,CREA,DOOR,FLST,FURN,GRAS,IDLM,IMOD,KEYM,LIGH,LVLC,LVLN,MISC,MSTT,NOTE,NPC_,PROJ,PWAT,SCOL,SOUN,STAT,TACT,TERM,TREE,WEAP [00:00] [iNFO:1F002356] ('Great to hear you've got experience. Though a fair warning, carrying a bighorner is unlike anything else.' in GRUP Topic Children of FB1LauraGreeta "I know, I've been pregnant before, so I know what I'm in for." [DIAL:1F002355] for FB1Bighorner "Star Breeding Cow" [QUST:1F0010D5]) [00:00] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> [0301E451] < Error: Could not be resolved > [00:00] [iNFO:1F00235C] ('Oh, well... it's something, alright. It might hurt at first, but the longer you go, the more you'll like it. In the end, it's just satisfying.' in GRUP Topic Children of FB1LauraGreetd "I've never been pregnant before... I have no idea what I'm in for." [DIAL:1F00235B] for FB1Bighorner "Star Breeding Cow" [QUST:1F0010D5]) [00:00] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> [0301E451] < Error: Could not be resolved > [00:00] [iNFO:1F002385] ('Great! You'll love carrying calves, I can tell.' in GRUP Topic Children of FB1MarionGreeta "I know! It's not the first time I'm pregnant, so I'm ready to do this." [DIAL:1F002384] for FB1Bighorner "Star Breeding Cow" [QUST:1F0010D5]) [00:00] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> [0301E451] < Error: Could not be resolved > [00:00] [iNFO:1F00238D] ('Don't worry, sweetie, I'm right here. I'll help you get through if it hurts, and if it doesn't... I'll make sure you're having lots of fun.' in GRUP Topic Children of FB1MarionGreete "This is my first time getting pregnant, I'm actually really nervous." [DIAL:1F00238C] for FB1Bighorner "Star Breeding Cow" [QUST:1F0010D5]) [00:00] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> [0301E451] < Error: Could not be resolved > [00:00] [iNFO:1F004F11] ('I care little for your depravity, nor do I care for your preferences. All I know is that your desires come from the blessing of Venus.' in GRUP Topic Children of FB3VictusGreetb2d "Maiden? Hah! I guess you can't get everything right the first time." [DIAL:1F004F10] for FB3People "A Slave Obeys" [QUST:1F0010D7]) [00:00] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> [0301E451] < Error: Could not be resolved > [00:00] [iNFO:1F0085E6] ('It is, in fact. Best way to tell is to look at the eyes. It's subtle, but easy to spot if you know hat to look for.' in GRUP Topic Children of FB4PeterGreet2a "No, I haven't. Is it even possible?" [DIAL:1F0085E5] for FB4Gecko "Night Shift" [QUST:1F0010D8]) [00:00] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> [0301E451] < Error: Could not be resolved > [00:00] [iNFO:1F0085E8] ('Well, I think I might have a way for you to make some money. All you have to do is... uhm... I don't know how to say this.' in GRUP Topic Children of FB4PeterGreet2b "I have, in fact. Why do you ask?" [DIAL:1F0085E7] for FB4Gecko "Night Shift" [QUST:1F0010D8]) [00:00] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> [0301E451] < Error: Could not be resolved > [00:00] [iNFO:1F009E70] ('[You strip down and get on your knees. In his excitement, Chuck rears himself into you without hesitation.]' in GRUP Topic Children of FB4ChuckBreedFirsta "Hey there, big boy, let's have some fun!" [DIAL:1F009E6F] for FB4Gecko "Night Shift" [QUST:1F0010D8]) [00:00] INFO \ Script (End) \ Embedded Script \ References \ SCRO - Global Reference -> [02047BC2] < Error: Could not be resolved > [00:00] [iNFO:1F00ACE1] ('[You strip down and get on your knees. In his excitement, Chuck rears himself into you without hesitation.]' in GRUP Topic Children of FB4ChuckBreedFirsta "Hey there, big boy, let's have some fun!" [DIAL:1F009E6F] for FB4Gecko "Night Shift" [QUST:1F0010D8]) [00:00] INFO \ Script (End) \ Embedded Script \ References \ SCRO - Global Reference -> [02047BC2] < Error: Could not be resolved > [00:00] [iNFO:1F009E72] ('[You turn around to walk away, but immediately notice Chuck clinging to your leg. You trip and fall, winding up with your ass in the air.]' in GRUP Topic Children of FB4ChuckBreedFirstb "Yeah... not just yet." [DIAL:1F009E71] for FB4Gecko "Night Shift" [QUST:1F0010D8]) [00:00] INFO \ Script (End) \ Embedded Script \ References \ SCRO - Global Reference -> [02047BC2] < Error: Could not be resolved > [00:00] [iNFO:1F00ACE2] ('[You turn around to walk away, but immediately notice Chuck clinging to your leg. You trip and fall, winding up with your ass in the air.]' in GRUP Topic Children of FB4ChuckBreedFirstb "Yeah... not just yet." [DIAL:1F009E71] for FB4Gecko "Night Shift" [QUST:1F0010D8]) [00:00] INFO \ Script (End) \ Embedded Script \ References \ SCRO - Global Reference -> [02047BC2] < Error: Could not be resolved > [00:00] [iNFO:1F009E74] ('[You strip down and present yourself to Chuck. He gives no second thought before mounting you and pumps into you.]' in GRUP Topic Children of FB4ChuckBreeda "Alright, you, me, lots of cum and fun!" [DIAL:1F009E73] for FB4Gecko "Night Shift" [QUST:1F0010D8]) [00:00] INFO \ Script (End) \ Embedded Script \ References \ SCRO - Global Reference -> [02047BC2] < Error: Could not be resolved > [00:00] [iNFO:1F00ACE0] ('[You strip down and present yourself to Chuck. He gives no second thought before mounting you and pumps into you.]' in GRUP Topic Children of FB4ChuckBreeda "Alright, you, me, lots of cum and fun!" [DIAL:1F009E73] for FB4Gecko "Night Shift" [QUST:1F0010D8]) [00:00] INFO \ Script (End) \ Embedded Script \ References \ SCRO - Global Reference -> [02047BC2] < Error: Could not be resolved > [00:00] [iNFO:1F009E75] ('[You get down naked and present yourself to Chuck. Despit the fact that you're already carrying his eggs, he happily fucks you.]' in GRUP Topic Children of FB4ChuckBreeda "Alright, you, me, lots of cum and fun!" [DIAL:1F009E73] for FB4Gecko "Night Shift" [QUST:1F0010D8]) [00:00] INFO \ Script (End) \ Embedded Script \ References \ SCRO - Global Reference -> [02047BC2] < Error: Could not be resolved > [00:00] [iNFO:1F00A49A] ('There is, and I'm sure you'll like it.' in GRUP Topic Children of FB4MichelleUnbloat "I'm still bloated with Chuck's cum, any way to get it out?" [DIAL:1F00A499] for FB4Gecko "Night Shift" [QUST:1F0010D8]) [00:00] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> [02047BC2] < Error: Could not be resolved > [00:00] INFO \ Script (End) \ Embedded Script \ References \ SCRO - Global Reference -> [02047BC2] < Error: Could not be resolved > [00:00] [iNFO:1F00AD3E] ('Yeah, sure. Lucas is paying for it, anyway. Here you go, have fun.' in GRUP Topic Children of FB7KellyImpreg "Can you give me some jet so these larvae can grow?" [DIAL:1F00AD3D] for FB7Bloatfly "Nouveau Cuisine" [QUST:1F0010DB]) [00:00] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> [02047BBA] < Error: Could not be resolved > [00:00] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> [030563EF] < Error: Could not be resolved > [00:00] [iNFO:1F00AD49] ('That's just his way of showing you how much he loves you...' in GRUP Topic Children of FB7LucasRaped "That bloatfly in the alley raped me!" [DIAL:1F00AD48] for FB7Bloatfly "Nouveau Cuisine" [QUST:1F0010DB]) [00:00] INFO \ Conditions \ CTDA - Condition \ Parameter #1 -> [02047BBA] < Error: Could not be resolved > [00:01] All Done!
pepertje Posted May 1, 2015 Author Posted May 1, 2015 Yep.. perhaps create the conditionals to check if the courier is a female and roll that into a "patch" for this. Then you can keep it in the load order for all times ... lol. Or just uncheck it with a male play through. Male playthrough? People do that? I might set those conditions on quests, or something similar with the next patch. And who knows, maybe I'll create a male version some day... some day far away, though.
RitualClarity Posted May 1, 2015 Posted May 1, 2015 Yep.. perhaps create the conditionals to check if the courier is a female and roll that into a "patch" for this. Then you can keep it in the load order for all times ... lol. Or just uncheck it with a male play through. Male playthrough? People do that? I might set those conditions on quests, or something similar with the next patch. And who knows, maybe I'll create a male version some day... some day far away, though. Not that I believe they should play a male version of this. There isn't anything that I am aware of that could be used with a male version and there are no male/creature animations that I am aware of either so there wouldn't be any reason for a male setup except for those that are too lazy to uninstall Fertile Breeder when they start a new male game. There would have to be male versions of the conversations etc. Perhaps if you are too critical or hostile you can get them to fight you.. Lots of work with little payoff.. Now.. if there was someone that created a patch and then went through and created dialogue etc where the female companion can be encouraged to breed (like Sam in the Deathclaw episode of Sexout Breeder) then you would need a check for male either in the main esm or the patched version.. Now that might be interesting for some other players that primarily play male and like to use companions. Then the conversation and added work might be worth an effort to create. But what do I know
pepertje Posted May 1, 2015 Author Posted May 1, 2015 @ritualclarity I was already toying with the idea of having femals companions being able to assist in the breeding business, the only thing I'm expecting to hit me once I do that: How about Willow? New Vegas companions are pretty boring, tbh, I only ever had Boone follow me, and that was because he was a certified badass.
RitualClarity Posted May 1, 2015 Posted May 1, 2015 What about Willow. There is already a patch for her here on LL. Perhaps you can use that as a reference? Use that IsModLoaded reference (or whatever that command is..lol) to see if it is there and if so run your changes affecting Willow. Same for any other non-standard companions. Well as far as I understand the process... you have more "field time" than I do.. . If you are creating a patch it might be good to add some dialogue (which you seem to enjoy adding ) for male player along with it. Then your mod (or system of mods ) can be loaded up and not unloaded again for those that enjoy your mod simply because they wish a male playthough. Many more options to use and explore.
Halstrom Posted May 2, 2015 Posted May 2, 2015 If you want to pull willows ref, you can copy the code I have doing it in SCR script callrd SexoutS0Add3rdParty or something like that
pepertje Posted May 2, 2015 Author Posted May 2, 2015 Or create a seperate .esp containing all of Willow's dialogue XD (I'll look into this if I ever decide to add followers to the spice pot)
RitualClarity Posted May 2, 2015 Posted May 2, 2015 If possible I would start using the IsModLoaded option to keep the esp numbers lower. There are loads of mods that are required as it it just to run your base mod. I am sure that if you ask you can get some excellent guidance on how to implement this. I don't think it is that hard to do, maybe even on the Scripting thread someone could even do it (that part ) for you...
pepertje Posted May 2, 2015 Author Posted May 2, 2015 @slappy1052 no, I wouldn't have a clue. Are all bighorners affected by this or just buck?
VaultBean2052 Posted May 2, 2015 Posted May 2, 2015 Hey all, I am having MASSIVE issues, I can't get any animations to work with gecko or bighorns. it just doesn't initiate the animations. I've been talking with FB's creator who is a friend and neither of us can figure it out because I've downloaded and installed all the files up-to-date he uses. any idea's on what's causing this anyone? thanks.
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