pepertje Posted March 16, 2015 Author Posted March 16, 2015 I'm gonna go full George R. R. Martin (South Park) here: every inconsistency WILL be explained in the final episode, and it's coming, and it'll be Huge! Alien, spaceship and the bone-tossing at TTW players! Â Also, once these episodes are out, it's going to be pest control and squishing those pesky bugs.
RitualClarity Posted March 16, 2015 Posted March 16, 2015  Gotta say it's a little uncanny for me when I see everyone being so open about the whole getting knocked up by animals thing in this mod. Maybe a few episodes down the road you can have people shunting the secrets to back rooms, or at least away from prying eyes?None of the Virtual animals concerned have ever complained  No virtual animals were harmed in the process. .  I'm gonna go full George R. R. Martin (South Park) here: every inconsistency WILL be explained in the final episode, and it's coming, and it'll be Huge! Alien, spaceship and the bone-tossing at TTW players!  Also, once these episodes are out, it's going to be pest control and squishing those pesky bugs. Alien Spaceship..
pepertje Posted March 16, 2015 Author Posted March 16, 2015   Gotta say it's a little uncanny for me when I see everyone being so open about the whole getting knocked up by animals thing in this mod. Maybe a few episodes down the road you can have people shunting the secrets to back rooms, or at least away from prying eyes?None of the Virtual animals concerned have ever complained  No virtual animals were harmed in the process. .  I'm gonna go full George R. R. Martin (South Park) here: every inconsistency WILL be explained in the final episode, and it's coming, and it'll be Huge! Alien, spaceship and the bone-tossing at TTW players!  Also, once these episodes are out, it's going to be pest control and squishing those pesky bugs. Alien Spaceship..   More like:
rashaga Posted March 17, 2015 Posted March 17, 2015 Just like in sexout breeder how about adding the option to mutate toward the creature your breeding(by your choice of course) I would like to see that added into this mod. I do miss my old deathclaw gal from breeder and I believe would be nice to implement into this as well.
pepertje Posted March 17, 2015 Author Posted March 17, 2015 I've toyed with the mutation idea, but I'm not too sure how to make it work, mainly because there are only few mutations available, and it's sort of a commitment, maybe I coild.do a couple of things with the available mutations from the original Sexout Breeder and toss them in, but I can't make promises. (also, I don't know how to make clothes stay equipped during sex)
Halstrom Posted March 17, 2015 Posted March 17, 2015 I've toyed with the mutation idea, but I'm not too sure how to make it work, mainly because there are only few mutations available, and it's sort of a commitment, maybe I coild.do a couple of things with the available mutations from the original Sexout Breeder and toss them in, but I can't make promises. (also, I don't know how to make clothes stay equipped during sex)Making clothes stay on during sex is pretty easy, there's a couple of formlists in SexoutNG, you just put the clothing into a formlist and add the formlist to Sexouts formlists like this every game start:Â ; *** Clothes not to be removed during Sex *************************************** Set rList to MutationOutfits Set iCnt to ListGetCount rList Label 1 if iCnt > 0 Set iCnt to iCnt - 1 Set rItem to ListGetNthForm rList iCnt AddFormToFormList SexoutNGSafeClothesF rItem AddFormToFormList SexoutNGSafeClothesM rItem ; *** maybe not needed if no male versions goto 1 endif
RitualClarity Posted March 18, 2015 Posted March 18, 2015 I've toyed with the mutation idea, but I'm not too sure how to make it work, mainly because there are only few mutations available, and it's sort of a commitment, maybe I coild.do a couple of things with the available mutations from the original Sexout Breeder and toss them in, but I can't make promises. (also, I don't know how to make clothes stay equipped during sex) Â Also take into consideration that many of the armor and clothes that are available for the game won't fit correctly on the new body with mutations. There will be limited clothing available unless someone is willing to modify the existing ones. Â
blue1820 Posted March 19, 2015 Posted March 19, 2015 If anyone encounters Buck being hostile as i did,  the cheat code is select actor with name Buck at top, setav aggression 0 tap enter and he's friendly, it is a better option then using the Animal Friend perk  or removing Buck from any factions as i did not like the idea of using either of those methods that would change the game play.
pepertje Posted March 19, 2015 Author Posted March 19, 2015 Where's Jeff? Â He should be at the Wolfhorn Ranch, if he isn't, I'll put his BaseID in the list.
Stew52 Posted March 20, 2015 Posted March 20, 2015 Perhaps you could implement a separate ant episode that could do something with the AntAgonizer? She could capture the player character and use them to breed a new army following her defeat/victory in the Capital wasteland and needs to bring her armies numbers back up? Thus capturing you and having you and some other girls be her new ant Egg layers (Incubators, Breeders, Broodmothers, Egg sacks or whatever she would call it)? (This would make for an interesting campaign similar to sexout breeders riverside installment now that I think of it...  You could choose to help her take over a small part of the mojave or free yourself/kill her OR maybe you could become their new queen!) Maybe there could be Pregnant versions of the AntAgonizers armour as well? Either way looking forward to the continuation of this mod! Stew52 (Was replying to the Fertile Breeder Expanded when I realised this would be too big for the short episodes that I think that FBE is about.)
pepertje Posted March 20, 2015 Author Posted March 20, 2015 FBE is for everything in seperate modules, so yeah, it's good to post it there hehe.
Cyberrrr Posted March 22, 2015 Posted March 22, 2015 I ran into a bug the other day where I got pregnant by Dogmeat, but I would never give birth. The pregnancy counter would just count up until 100 then reset and start again. I had the Fertile Breeder perk as well.
Guest marieruth Posted March 23, 2015 Posted March 23, 2015 The Gecko in Novac, forgot his name, does not initiate sex acts and animations with my character at all. I've done clean installs with that mod and that did not seem to change unfortunately. In GoodSprings, my character received token for a bighorner pup, but she never actually gave birth to it. I had to pregnancy duration set to the lowest amount of time, too. I went to The Bloatfly in Freeside, and initiated a sex act. The tokens for the bloatfly were added to my character, and the pregnant belly was equipped to my character. I don't know if you can have tokens from different kinds of creatures at once..
VaunWolfe Posted March 23, 2015 Posted March 23, 2015 I would like to toss this out here but maybe a companion plug in for the babies. Make something like robco certified.
pepertje Posted March 23, 2015 Author Posted March 23, 2015 Companions would be a little too complex for this one, maybe someone else is brave enough to dare and try, but it's way beyond by skill.
windglaive Posted March 24, 2015 Posted March 24, 2015 I ran into a bug the other day where I got pregnant by Dogmeat, but I would never give birth. The pregnancy counter would just count up until 100 then reset and start again. I had the Fertile Breeder perk as well. Â Just to ask the Obvious question here, Are you waiting in 24 hour intervals? Fallout is a bit wonky with time and I know it was an issue with at least the old pregnancy that if you waited 24 hours the scanner woudl regester time as havign passed but the pregnancy would actually not progress. You had to wait in 23 hour intervals. I got so use to it that I do the same in skyrim even though I know I don't have to.
Cyberrrr Posted March 24, 2015 Posted March 24, 2015 I tried waiting in 7 hrs periods at a time with him. I even tried to just wear armor and deal with the messages to see if I could force it to abort but it just kept on a loop of being pregnant, getting big, then shrinking back down when the timer reset. I think it has to do with the Fertile Breeder perk since when I have sex with him with out it. It works fine.
pepertje Posted March 26, 2015 Author Posted March 26, 2015 Apologies for the long delay, I've had a pretty busy period. I can tell you that I haven't quit, so don't worry aboit that worst-case acenario.
Caldargo Posted March 29, 2015 Posted March 29, 2015 I'm having a problem with the Legionnaires part the rest of the mod seems to work fine ecept for this part.  I get up to were you give carla her gun and hat and she want you to distract Prime Victus but then when you go to sudce him there is no dialuge for it the only dialuge is the have sex with Prime Victus and even if I do that carla dose not sneak out.Is there something I should do before seducing Prime Victus or did I find a glitch?I tried several thing like change load order , shutt off and remove mods , I even tried turnning the esp in to an esm and makeing a seperate esp to put at the end of my load order so it would override but did not work.  Â
blue1820 Posted March 29, 2015 Posted March 29, 2015 Just a suggestion after using the mod. Â At the legion camp the cage seems to be in a bad location, many NPC are getting hung up in the caged in area as it blocks their path, maybe moving it off to the side of the camp would work out better, also this would be a good one to have the player tricked to come to the camp in some way and enslaved for a short season, just a thought. Â
pepertje Posted March 29, 2015 Author Posted March 29, 2015 Â I'm having a problem with the Legionnaires part the rest of the mod seems to work fine ecept for this part. Â Â I get up to were you give carla her gun and hat and she want you to distract Prime Victus but then when you go to sudce him there is no dialuge for it the only dialuge is the have sex with Prime Victus and even if I do that carla dose not sneak out. Is there something I should do before seducing Prime Victus or did I find a glitch? Â I tried several thing like change load order , shutt off and remove mods , I even tried turnning the esp in to an esm and makeing a seperate esp to put at the end of my load order so it would override but did not work. Â Â Â Found the error. Just type in the console command "REF.additem xx006792 1" Minor error will be fixed with the next release, thanks for bringing it up. (the comparison should be = 0 in GECK, accidentaly made it > 0)
Caldargo Posted March 29, 2015 Posted March 29, 2015 @ pepertje thanks for the reply great mod by the way . Â I made a small esp that fixes the problem until new version comes out for now thanks for the help.
pepertje Posted March 30, 2015 Author Posted March 30, 2015 ALRIGHT, ATTENTION PLEASE!!! Version 0.7 is out and thus the mod is practically complete. Now it's bugfix time. Please report any remaining bugs (please do mention the episode the bug occurs in as well). If a bug is reported once, I'll write it down for myself in case I happen to run across it. If a bug is reported multiple times, I'll see to it that I'll fix it. Once everything is done, this mod will hit V1.0. A couple of requests from my side when reporting bugs: -Explain the bug as detailed as possible/necessary -Say which episode/animal is bugged -Tell me whether or not you have the Fertile Breeder perk (you will automatically receive it when activating the Primary Beacon) -When reporting bugs related to Elliott or Ritual Clarity, tell me whether you've picked the TTW option or the Non-TTW option. -Common bugs such as the infinite birthing loop with insectiods are known, and will hopefully be fixed in the next Sexout Pregnancy version, they're out of my control for now. Please keep that in mind when reporting related bugs.
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