Zirofal Posted April 15, 2015 Posted April 15, 2015 after nto playing mod pervy moded skyrim for some while i started to play it again today and remamberd i never fnished this mod so i put on all the latex parts as i had removed them by using a consol command. but after trying to do the quest feth some wine for mistress it dosent give it to be and when i talk to the person i am supposed to get it from she will not have anything related tot his mod so id ecided to get rid off the suit but after commands did not remove it i decided to emove the mod, when i started up skyrim i crashed so i tought "well mabey it requirs Thos file to run proeprly now" so installed the latest version but it keept crashing, and after testing all diffrent versions with a save where i was wearing the latex suit and a save where i wasent wearing it at the moment none of the versions worked and i keept crashing after the loading screen. i tried to downlaod the shinyc at suit mod but it did nto change anything. so acording to skyrim i do not have the content that the save relies on but after testing all the mods versions it still crashing :/ it worked earlier today but after deletign this mod it dosent. i havent removed any other mods or added any befor or after the crashes started I'm sorry. Maybe it's because English isn't my native tongue but I have only a vague idea of what you are trying to say. If Evette San is not talking to you about the wine, then the only reason I can think of is if she's still in the Roggvir execution scene. Wait around at the market until she's at her stall and starts shouting her sales pitch ("Fresh wines and vegetables", I think). Then you should be able to ask "Are you Evette San?" which will trigger everything else. If that's not your problem or doesn't help, you'll probably have explain again. With less typos and more punctuation. well the problem is i cant start skyrim now after i attempted to uninstal the mod, i tried to re install it but it just says i am missing the requird content. i tried using all mod versions but nothing seems to work :/
badbat111 Posted April 15, 2015 Posted April 15, 2015 you thought about a living suit mod using this mods meshes but having it so the suit is alive and causes sexual things at times like rubbing the pussy and so on[...] ? Of course. Any self-respecting pervert would have thought of that! Problem is, I can't do animations and stuff (like bulges moving under the rubber), although that would be pretty cool. If I could get that somehow, I think I'd implement it in a heartbeat and everything else mentioned below be damned. But I can't. Like you said: I could use text messages. Unfortunately, those are limited to ~40 characters. Kind of difficult to describe complicated things like living rubber suits with just that. Even the comic that you linked uses methods I don't have: Visual bulges, x-ray vision to show what's happening underneath, etc. I'm not sure how cool it would be if it were only text messages. But the main reason is: I'm simply not sure I want to go there. Yeah, living suits would be cool, when viewed for themselves. I'm not sure if I can fit them in the overall context of this mod, however. For instance, the Mistress uses sexual stimulation as a tool to control her slaves. When she wants to have fun with you or punish you, she puts plugs and belt on and lets you stew. And when she needs you clear-headed and concentrated (because you have an important job to do for her), she sends you on your way without those. She is your Mistress and she controls your arousal as she needs it. Which is a not so unimportant and somewhat intriguing part of the whole slave experience. If the suit stimulates on its own and all the time, I lose this element. And I get logic problems. Why would the Mistress send you on an important mission and then risk your failure by forcing a big distraction on you? It's the same reason why I don't make the player wear the ballet boots. They don't always sit well with the story. I could get around this by giving the Mistress the ability to disable the suits but that opens up another whole new range of "what ifs". And it would basically be a gameplay we already have with plugs and belts. Only that we wouldn't need them anymore. Which would make them less fun when used in combination with my mod (they wouldn't do anything you didn't experience anyway). I could make it an isolated instance. Like you said: One quest that happens on its own. Suit gets possessed by some event, Mistress sends you on a quest to "fix" it. That would work. I think. Maybe I can add something like that when I'm done with the story expansion and some other shit on the top of my to-do list. TL;DR: Yes, I have thought about it (as you can see from the above text). I just haven't reached a conclusion yet. So for now, I keep to things I am sure about (plenty of those going around). you could ask the creator of the tentacle armor if they can make a living suit that has small animations of the tentacles moving
greyspammer Posted April 15, 2015 Author Posted April 15, 2015 well the problem is i cant start skyrim now after i attempted to uninstal the mod, i tried to re install it but it just says i am missing the requird content. i tried using all mod versions but nothing seems to work :/ I'm not sure how that could happen. The mod itself does not contain anything that, upon removal, would break Skyrim. If you have met the requirements listed on the first post in this thread, my mod should work. You can try the TES ESS Editor on your savegame. Under "Plugin Info", it should list the names of all ESPs that this save depends on. Then you can cross-reference that with your own plugin list. Perhaps it will help. you could ask the creator of the tentacle armor if they can make a living suit that has small animations of the tentacles moving Hmm... I suppose I could. Although anyone else could ask them as well. But I'll think about it.
Zirofal Posted April 15, 2015 Posted April 15, 2015 I'm not sure how that could happen. The mod itself does not contain anything that, upon removal, would break Skyrim. If you have met the requirements listed on the first post in this thread, my mod should work. You can try the TES ESS Editor on your savegame. Under "Plugin Info", it should list the names of all ESPs that this save depends on. Then you can cross-reference that with your own plugin list. Perhaps it will help. yea when going by that i can tellt he problem is with trapped in rubber and i need it installd for it to work, i Think its cuse i had a rubebr suit in my inventory so when i try to start the game i Think the game trys to put the outfit on me while i am allready wearing somethign else that uses Thos slots but when i try to load the game with out the mod it crashes cuse it cant laod the people in the Tower. Thos are the problems i suspect but when i try to start up an old save file befor i even had this mod none of my mods apart from my boody and nude mod seems to be registerd :/
greyspammer Posted April 15, 2015 Author Posted April 15, 2015 Well, if you had the suit equipped when you removed the mod, that could probably cause problems with the scripting. I guess it will be best to just start a new game. Unless you want to try your luck with one of those savegame clean tools (don't have any personal experience with them).
Zirofal Posted April 15, 2015 Posted April 15, 2015 acttualy the problem might not be that, inoriced after abit of testing, skyrim dosent seem to detect any mods what so ever. i tried making a new save with live an other Life but i still get the normal start. when i laod a safe without any mods Active i startotu completly naked and after 1-3 seconds i crash but if i start with mods Active i get a loading screen with out Pictures nor any text and then the screen gose black for a second, gives me the sound of wind or whatever would make a sound in when i saved and then i crash befor i even get into the game
Lazka Posted April 26, 2015 Posted April 26, 2015 cant escape in sewer... its say i have equiped item.. but my invent is empty.. bugged?
greyspammer Posted April 27, 2015 Author Posted April 27, 2015 cant escape in sewer... its say i have equiped item.. but my invent is empty.. bugged? Make sure you're not using the device hider from DDi. Future versions of the mod will ignore that but this still thinks it's clothing.
nxc Posted April 29, 2015 Posted April 29, 2015 I must admit, I really like this mod. One thing i hope for is choosing a path like, you can be the perfect slave that accepts the situation and doesn't want out, or just want out, or even something like you want to be a good slave but you fail everything.
Headerman Posted April 30, 2015 Posted April 30, 2015 I am sure you are not looking for ideas but one i had on how to finish the quest: The rubber suit becomes your skin... but that would mean a lustre based body mod... once you have your new skin, the arousal modifier could be a permanent buff, and the PC could wear armour
greyspammer Posted May 1, 2015 Author Posted May 1, 2015 One thing i hope for is choosing a path like, you can be the perfect slave that accepts the situation and doesn't want out, or just want out, or even something like you want to be a good slave but you fail everything. Well... you will eventually be able to choose between remaining a slave or breaking free. That choice will, however, be presented rather late. This is simply because I'm lazy... uhm... I mean to reduce complexity. I don't have to write alternate dialogs for each path and most of the main quest line will be the same. Plus if you keep being defiant to the Mistress, then why would she entrust you any missions? So basically you can only reply with Yes and Amen to everything the Mistress says. Whether you do so because you're genuinely broken or because you're just playing along and waiting for the right moment to make your move (which will come!), that will be up to the player's interpretation. Also most of the quests you encounter later on cannot be failed. This is again a complexity issue. The quests are not isolated anymore, they build upon each other to form a story. If one block fails, then all subsequent quests make no sense anymore. If Frodo fails to make it to Mordor, he can't travel to Mount Doom and throw the ring into it. And the story is over. Another argument against failing: Why would the Mistress keep giving you ever more important jobs if you constantly screw up? The story is about her confrontation with Justiciar Enaron and it seems logical that she would send her best agents into that, not her worst. You would essentially be able to block yourself from the entire main quest line by failing one single quest. I'm not sure if that's really such a bad thing, but for now, I decided to keep it easy for both myself and the players. I am sure you are not looking for ideas but one i had on how to finish the quest: The rubber suit becomes your skin... but that would mean a lustre based body mod... once you have your new skin, the arousal modifier could be a permanent buff, and the PC could wear armour I don't think I could do that even if I wanted to. I'm not that good a modder. Also, if the rubber is actually your skin, would you still be able to sweat under it? Would it still be prudent to say you're "Trapped in Rubber" (which is, after all, the mod's name)? But it's a moot point because I couldn't do it anyway. And by the way: Armor is for pussies!
greyspammer Posted May 3, 2015 Author Posted May 3, 2015 Any news on the next update? Currently hitting a wall with a certain event I implemented. There are ways around it but they all demand changing a big portion of this event. I'm still trying to figure it if that's really necessary or if I can salvage most of my work with some clever idea that yet eludes me.
Svenski72 Posted May 7, 2015 Posted May 7, 2015 Enjoyed this mod, so thanks greyspammer. Only issues I had was the boot licking scene not triggering so unable to properly complete the party quest, then unable to escape the sewer. I believe hdt was mentioned as a possible cause of this. Apart from that, everything went very smoothly.
ZofaSoldier Posted May 8, 2015 Posted May 8, 2015 Any news on the next update? Currently hitting a wall with a certain event I implemented. There are ways around it but they all demand changing a big portion of this event. I'm still trying to figure it if that's really necessary or if I can salvage most of my work with some clever idea that yet eludes me. Can you elaborate a bit more? Do you have the beta source posted somewhere in a repository for viewing?
Headerman Posted May 9, 2015 Posted May 9, 2015 I don't think I could do that even if I wanted to. I'm not that good a modder. Also, if the rubber is actually your skin, would you still be able to sweat under it? Would it still be prudent to say you're "Trapped in Rubber" (which is, after all, the mod's name)? But it's a moot point because I couldn't do it anyway. And by the way: Armor is for pussies! I have found a way to get the glossiness happening, i just need to get a black texture happening now.
RapidWaterOver Posted May 9, 2015 Posted May 9, 2015 When I try to put on the gas mask, it won't go on, it partially triggers an event, and then the quest is unable to update itself and I'm stuck in an endless loop of lust building up within seconds. I'm assuming that last one is intentional. However I don't know why I have trouble putting on the gas mask when the other rubbery stuff goes on just fine.
greyspammer Posted May 9, 2015 Author Posted May 9, 2015 When I try to put on the gas mask, it won't go on, it partially triggers an event, and then the quest is unable to update itself and I'm stuck in an endless loop of lust building up within seconds. I'm assuming that last one is intentional. However I don't know why I have trouble putting on the gas mask when the other rubbery stuff goes on just fine. Make sure you've read the troubleshooting section on the first page. Can you elaborate a bit more? Not without spoilers. I think I have a way to keep going with what I already have, but I am currently in a project at work that has a deadline approaching, so I don't have a lot of free time right now. Hopefully, I can go back to working on the mod next week. Oh, and no, there is no public beta available.
RapidWaterOver Posted May 9, 2015 Posted May 9, 2015 When I try to put on the gas mask, it won't go on, it partially triggers an event, and then the quest is unable to update itself and I'm stuck in an endless loop of lust building up within seconds. I'm assuming that last one is intentional. However I don't know why I have trouble putting on the gas mask when the other rubbery stuff goes on just fine. Make sure you've read the troubleshooting section on the first page. "There is currently a conflict between the default settings for the device hider from DDi and the gasmasks from the Shiny Catsuits mod. Open the MCM menu for DDi (Section "Devices Underneath (1)") and set the device hider to use a different slot (like 54 or 60) or disable it completely." That's the thing though, it is disabled. So I should be able to wear it. It never even equips in the first place, I'll click on it, the mod thinks I've put it on, but the interface still shows it as being off.
nxc Posted May 10, 2015 Posted May 10, 2015 When I try to put on the gas mask, it won't go on, it partially triggers an event, and then the quest is unable to update itself and I'm stuck in an endless loop of lust building up within seconds. I'm assuming that last one is intentional. However I don't know why I have trouble putting on the gas mask when the other rubbery stuff goes on just fine. Make sure you've read the troubleshooting section on the first page. "There is currently a conflict between the default settings for the device hider from DDi and the gasmasks from the Shiny Catsuits mod. Open the MCM menu for DDi (Section "Devices Underneath (1)") and set the device hider to use a different slot (like 54 or 60) or disable it completely." That's the thing though, it is disabled. So I should be able to wear it. It never even equips in the first place, I'll click on it, the mod thinks I've put it on, but the interface still shows it as being off. did you disable the right one? i remember when i had this problem every single thing was disabled but the one that needed to be it was at the very top on the left if i remember correctly
ZofaSoldier Posted May 14, 2015 Posted May 14, 2015 Typo in the rubber woman's journal: I had to run for my liFe (not live). The guard that unlocks the door after reequipping the suit is not there (I used the show me around option, perhaps she wandered off and got misplaced, Aura of whisper shout did not show any npcs present except the three slaves) Party end scene typo: Mistress: They are allowed to pleasure themselves as long AS the suit stays on (missing as). I couldn't complete the first Wine quest as the npc was dead in my game (dragon attack or something). I nice fallback would be to have the option to pick up the wine package from the npc's house if she is dead (or have a script teleport her to her home and ressurect her there). Fast traveled the first time and managed to avoid the chef even talking to me (was fast traveling right after exiting the npc's house). About the gloves and boots issue: Can't you make a script that triggers only when there is an armor change and if the character is not wearing anything in the glove slot then put gloves on and lock them ? This should put the gloves off when putting armbinders on but reequip them after you're freed. when (armor change) : if (glove slot ==empty) then put on gloves And you could add a check to not be able to put on the suit when wearing an armbinder. Have a look at this latex hood, it would make for a perfect headgear for the mistress (was surprised she is not fully covered in rubber, the hood should make her look unique compared to her slaves) http://www.loverslab.com/topic/38270-wip-latex-hood/ It seems to be already integrated in DDextras
The Evil Genius Posted May 15, 2015 Posted May 15, 2015 Have a look at this latex hood, it would make for a perfect headgear for the mistress (was surprised she is not fully covered in rubber, the hood should make her look unique compared to her slaves) http://www.loverslab.com/topic/38270-wip-latex-hood/ It seems to be already integrated in DDextras I feel that the hood you linked is more suited for a submissive character... It even appears to make speaking difficult. I think that The Mistress stands out enough as being the only one wearing the rubber suit for her own amusement.
naaitsab Posted May 15, 2015 Posted May 15, 2015 Have a look at this latex hood, it would make for a perfect headgear for the mistress (was surprised she is not fully covered in rubber, the hood should make her look unique compared to her slaves) http://www.loverslab.com/topic/38270-wip-latex-hood/ It seems to be already integrated in DDextras I feel that the hood you linked is more suited for a submissive character... It even appears to make speaking difficult. I think that The Mistress stands out enough as being the only one wearing the rubber suit for her own amusement. There are multiple variants in that mod. Including ones that have an open mouth. I think they suit better than the gasmask as that is quite a killer for immersion if you use some kind of food mod. The gasmask could be used as a punishment item with built in gag or something (add zad_wornGag keywords etc.)
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