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SexLab Sex Slaves 6.2 December 06, 2016


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Posted

So AFT is OK?

I really like this mod but it's driving me nuts :)

 

...or driving MY nuts.... depending on what stage we're at....

 

Yes, AFT is the mod I use and prior to last week, was the mod I tested with daily.  I now have EFF installed for testing, but I still have AFT on both other test machines.

 

Posted

 

Have something odd going on and i'm not sure if its a bug or not, i had a message pop up saying along the lines of "valerie goes berserk seeing her master hurt" and since then whenever we get into combat against anything she is going straight into the flee and hide mode.

 

Is that intended? I can fix it with puppet master options so its not a huge issue but from the descriptions i thought they were pretty much always meant to fight for you.

 

the beserk thing is intended, but she should not be fleeing.  What did you do in puppetmaster to fix it?

 

 

 

I've not done anything yet, that was more my intention to fix it, let me get a log of it happening

Posted

 

 

 

 

It works on the followers that the mod comes with, I haven't tried the seduce function on a converted follower yet.

 

It has to be an interior cell, and probably humanoid enemies only. Sneaking helps. Get somewhat close to the enemy then talk to them and select the option.

 

 

 

The seduce function and slave raping player only works on slaves that come with the mod.   Making trained slaves do this stuff will take lots of work and testing, so I am postponing it for after all the bugs are worked out.

 

 

 

AHHHhhhhhh.... dammit. :)

That's what I was looking for, but ok if it's going to make this really unwieldy then I guess it is what it is.

 

Any way to reduce the level of the included slaves? I mean can you make them match the player level or something?

Walking into aplace and having the slave just area-effect murder everything in the cell is not fun. :)

Makes getting places at a low level super easy, but.... not fun :)

 

 

This was intended to be a level 15 quest start.  I removed the requirement to allow folks to test it in god mod and see if they like it.  But, in the end, you are supposed to be min 15.

 

Posted

 

 

 

 

Have something odd going on and i'm not sure if its a bug or not, i had a message pop up saying along the lines of "valerie goes berserk seeing her master hurt" and since then whenever we get into combat against anything she is going straight into the flee and hide mode.

 

Is that intended? I can fix it with puppet master options so its not a huge issue but from the descriptions i thought they were pretty much always meant to fight for you.

 

the beserk thing is intended, but she should not be fleeing.  What did you do in puppetmaster to fix it?
 

 

 

I've not done anything yet, that was more my intention to fix it, let me get a log of it happening

 

 

 

Thanks for the response.  I'll have to test this.  When she goes beserk, she is also casting a generic harmony spell, but that should not cause flee.  I'll have to look into this more closely.

 

Posted

Log of it happening

 

 

Think it might be something to do with my save game, i've turned logging on when i've had it off and i'm now lvl 60 so the log file its created is to big for me to actually open

Posted

Ok I understand. But at low level, when entering an interior cell. I don't even GET to ask her to seduce. The option isn't there. Will they only seduce certain level NPCs?

I guess what I'm getting at is that they kill the entire cell without even moving. 

 

And I don't need god mode. I just console my health to 1500 and give myself daedric armor and weapons.... and 10,000 gold. I am, after all, dragonborn. Life has perks. :)

 

(for the record.... I have played through a few times and now just mess around... hence the always low level characters.... lots of 'em)

 

Posted

Ok I understand. But at low level, when entering an interior cell. I don't even GET to ask her to seduce. The option isn't there. Will they only seduce certain level NPCs?

I guess what I'm getting at is that they kill the entire cell without even moving. 

 

And I don't need god mode. I just console my health to 1500 and give myself daedric armor and weapons.... and 10,000 gold. I am, after all, dragonborn. Life has perks. :)

 

(for the record.... I have played through a few times and now just mess around... hence the always low level characters.... lots of 'em)

Try version 6 and let me know.  It'll be up in minutes

 

Posted

Version 6 is now available.  Everyone who has reported problems with the "Listen to me slave" dialog, please let me know if it now works for you.

 

I will be monitoring this forum frequently for the rest of the day to see if there are any reports of serious bugs so I can fix them before the end of the day.

 

If you are upgrading and have not done the main quest (or want to do it again), please make sure you load a save game that has no traces of MiasLair in it.  Otherwise, the new hunter stuff I added will be bugged.  Note that I know that the hunters are not in a kneel position until after the bandit boss dies (In case you even see it).  Nothing I can do about that.

 

This new version supports EFF and AFT (tested extensively with both). 

Posted

Three questions:

 

1. After killing Mia, when entered into town, a courier brought me a letter to report to some Omulag in Markhart regarding the violence jobs. Is that part of the quest or killing Mia was the bad thing?

 

2. After asking Vernon to buy one of the hanging slaves repeatedly, he always answer to come after a year or two since slave would run away. Is this meant to be and I have to come after certain number of days, or it's a bug?

 

3. After delivering jarl's daughter to her mother, I came back to tower with my follower and I got no line for training her. Do i have to wait?

Posted

I think it updated because I see all 4 followers have the Listen... dialogue where before I only had the dialogue on 2 out of 4, but nothing in MCM about toning down the bow/dagger buff and it still says Version 5 

 

:)

 

I *think* it's actually version 6 just from what I'm seeing quickly. 

 

And.... just took Jenn Winglow into Fort Greymoore.... instant death for the hostile NPCs. That caretaker lady isn't harmed, but everyone else is dead...... right after we walk in the door!

What the hell is she casting that's killing everyone like that, AND... why don't I see the dialogue to seduce enemies? 

 

:)

 

other than that......

 

Posted

Three questions:

 

1. After killing Mia, when entered into town, a courier brought me a letter to report to some Omulag in Markhart regarding the violence jobs. Is that part of the quest or killing Mia was the bad thing?

 

2. After asking Vernon to buy one of the hanging slaves repeatedly, he always answer to come after a year or two since slave would run away. Is this meant to be and I have to come after certain number of days, or it's a bug?

 

3. After delivering jarl's daughter to her mother, I came back to tower with my follower and I got no line for training her. Do i have to wait?

 

1 - Not part of the quest, just coincidental.

 

2.  That's the way it works today.  It's a prelude for things to come.

 

3.  Should have worked, did you have cell scans turned on?

Posted

 

Three questions:

 

1. After killing Mia, when entered into town, a courier brought me a letter to report to some Omulag in Markhart regarding the violence jobs. Is that part of the quest or killing Mia was the bad thing?

 

2. After asking Vernon to buy one of the hanging slaves repeatedly, he always answer to come after a year or two since slave would run away. Is this meant to be and I have to come after certain number of days, or it's a bug?

 

3. After delivering jarl's daughter to her mother, I came back to tower with my follower and I got no line for training her. Do i have to wait?

 

1 - Not part of the quest, just coincidental.

 

2.  That's the way it works today.  It's a prelude for things to come.

 

3.  Should have worked, did you have cell scans turned on?

 

 

1. Thank for the info

2. Thank you for that. Looking forward to buy Barby. :)

3. Yes, cell scan was on. I will reload the game, fast travel to few destinations and come back to tower and see if Vernon will train my follower.

 

Posted

I think it updated because I see all 4 followers have the Listen... dialogue where before I only had the dialogue on 2 out of 4, but nothing in MCM about toning down the bow/dagger buff and it still says Version 5 

 

:)

 

I *think* it's actually version 6 just from what I'm seeing quickly. 

 

And.... just took Jenn Winglow into Fort Greymoore.... instant death for the hostile NPCs. That caretaker lady isn't harmed, but everyone else is dead...... right after we walk in the door!

What the hell is she casting that's killing everyone like that, AND... why don't I see the dialogue to seduce enemies? 

 

:)

 

other than that......

 

MCM menu not yet updated.

 

What is your level?  If you are below 10 or so (don't actually know) she will toast everything withing 50 yards.

 

She casts a specialized spell that does 50 frost damage to every hostile NPC and makes everyone who resists love her for 10 seconds.

 

Dialog to seduce enemies requires cell scans turned on, a humanoid enemy within 1024 units (forget how far that is, but I think like 48 feet) and that there are more enemy npcs than friendly in the cell.

 

Where is Fort Greymoore, I'll take my guy in there to see if I can see what you are seeing (but my test guy is level 40 on this machine and level 22 elsewhere.)

Posted

Greymore is near the western watchtower of whiterun where you meet the first dragon.

 

I can bring a character up to 15 just by improving skills, but that starts the dawnguard stuff which I really didn't want. In other words.... your mod is going to make me PLAY THE GAME again.... hehehehe.... where recently I've just been romping around with various styles of whore armies and wreaking sexual havok on the cities and neighboring farms. 

 

If I have to be 15 to get the best out of this, then I guess that's what I have to do.

Posted

Went into fort greymore and found the problem.  I had cleared this once a long time ago and only three of the respawned NPCs were flagged as hostile, so the cell looked friendly.  To combat this, I originally had logic that check for banditfaction and some others, (5 in total), but it added like 5 seconds to the cell scan (instead of .5 as it now is).

 

So, don't expect this to work in cells you already cleared or where bliz has not listed the NPCs as hostile to the player (unless I can discover some other logic instead of IsHostileToActor(Player)

Posted

OK, but I went into there for the first time. Never cleared before, had to "discover" it as I approached. Entering the outside area we didn't even get attacked. She killed everyone before we got through the front gate. entering the inside, everyone in there is hostile. I guess her frost damage spell just kills them. 

Posted

If you are playing a low level toon, it will because it is a base 40 dps spell.  I modified the code so it at least checks for banditfaction, but I tried going in there two more times and no one was inside save a dead imperial.

Posted

BTW, went in there the first time with 6 bandit enemies and two followers (Jenny was one) and nearly died, so I don't think the spell or her added dps is much of a factor (only one bandit succumbed to the seduction spell).  I cleared that fort on two different play throughs and it did no seem all that much easier with a sex slave.

Posted

Ok, time for the report:

 

1. training follower worked after living the "cell". i guess it is the script thing. Although I had scan option On, training my follower didn't trigger until I completely left the tower area.

2. trained followers have the "listen to me slave" line now. That's makes me happy :) since I didn't have it in previous version.

3. One strange mod behaving; nothing serious but little confusing. It is about the chest in ground area where is Vernon.  before training the follower, the chest was "free" for opening and taking the stuff from it. After the training of the follower, the chest got "Steal from" red mark.  Even that Vernon said that her stuff is free to take from the chest. Now, it is not a big deal, but little bit "unusual" and contradicted, since the chest was free for use before I became a master of the tower and it became "locked for free using" afterwards.

Posted

This just came to mind, if the aoe is killing everyone too quickly try to up your game difficulty. I think that should decrease the amount of damage all NPC takes regardless of source....just watch yourself tho since you are probably very low level :P

Posted

Ok, time for the report:

 

1. training follower worked after living the "cell". i guess it is the script thing. Although I had scan option On, training my follower didn't trigger until I completely left the tower area.

2. trained followers have the "listen to me slave" line now. That's makes me happy :) since I didn't have it in previous version.

3. One strange mod behaving; nothing serious but little confusing. It is about the chest in ground area where is Vernon.  before training the follower, the chest was "free" for opening and taking the stuff from it. After the training of the follower, the chest got "Steal from" red mark.  Even that Vernon said that her stuff is free to take from the chest. Now, it is not a big deal, but little bit "unusual" and contradicted, since the chest was free for use before I became a master of the tower and it became "locked for free using" afterwards.

 

3.  That is very odd, nothing I have seen before.  I'll try and mark the chest as owned by the player.

Posted

Yea, I just trained my second follower and when taking her stuff from the chest, most of the items had red hand on it as they were stolen. I can post you a picture as an evidence if you want

 

Question. What happened with "orgy" line. there is no way that I can ask any sex slave for the orgy, not in the tower not in the crowd places such as taverns and inns.

Posted

Option "get on your hands and knees" doesn't seem to lead to anything - cant even see any sexlab activity in the log after that.

 

Trained Serana. That went semi fine - her behavior seems to mess up the scene.

Serana is most active of all possible (vanilla) followers. She rarely stands idle for more than couple of seconds when there are some interactive objects around her. She just keeps wandering around to use them.

 

So after BJ scene, when she was about to get chained, she just walked off to sit at Vernon table. Result was she didnt get chained at all.

Guess to solve something like that she would have to be forced to stand still... Would that "alias".SetDontMove() function work there?

 

Btw you didnt change the title on downloads page - it still says "SexLab Sex Slaves 5"

Posted

Yea, I just trained my second follower and when taking her stuff from the chest, most of the items had red hand on it as they were stolen. I can post you a picture as an evidence if you want

 

Question. What happened with "orgy" line. there is no way that I can ask any sex slave for the orgy, not in the tower not in the crowd places such as taverns and inns.

 

Orgies are only possible with with natural sex slaves not made ones (eg Jenn Winglow), you must have cell scan turned on and there must be at least two males in the room and 6 total.

 

I'll check out the chest thingy.

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