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SexLab Sex Slaves 6.2 December 06, 2016


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Posted

 

Fishbuger, have a bad news for you :)

 

 

Uninstall the previous version and install the new version.

- Doesn't work.

 

Cleaning the save with save cleaner tool, also doesn't help. Clean save is required. Without it, the game crushes on loading even if one didn't start the quest at all. As soon as courier delivers the message from the jarl, the game loads the the quest and searching for the slaves, since it can't find them, because of the previous version, it CDTs the game.

 

I mentioned in the update section that a clean save was required if you had not finished the quest.  It is now hilited in Yellow.  This is because I moved the bandits to aliases and some other stuff that is not compatible with the old version.  If the quest has been completed, all these aliases have been destroyed and it then doesnt matter.  If you have completed the quest, it is useful to have the male housecarl get rid of Mias dead body (via a dialog option) so that her rather large death script is removed from the save along with her.

 

 

 

 

Cleaning the Mia's body is the solution for  being free form CTDs  in the present game for those who upgrades the mod but finished the all quests. You solved the problem of loading the "false" script.

Thanks man.

 

 

If you have a version prior to version 6 and you have not completed the Find the Jarl's Daughter quest, you will have to restart this quest from the beginning from a clean save prior to MIasLair. This means that you must load a save that has never had MiasLair.esp in it. You can verify this by using SaveTool.exe and scroll down the list of scripts and look for scripts that start with "Mia". If you find any, this save will not work. Keep looking for a save that has never had it installed.

If you already completed the main quest, you need do nothing more. The main installer will upgrade everything for you.

 

That's exactly I wanted to say too but was clumsy in expression. Great work my friend.

Posted

quest is called MiaFindCaptives

if you use setstage 10 note (the one that should be brought to you by courier) should be placed in your inventory. Read it to progress further.

Posted

I've installed version 9 and started a new game and I've had the courier bring me the letter for the quest to rescue the jarls daughter but i've no sexlab sex slaves MCM.

 

I've done setstage ski_configmanagerinstance 1 several times and i left my game idling after getting the letter from courier while i went and made a cup of coffee incase it was just being slow but even waiting that long no MCM is showing up.

 

I've also tried saving and loading that save a few times and also no joy.

 

MCM is working fine for the other mods i have that use MCM (total of 37 MCM entries when i do setstage ski_configmanagerinstance 1)

 

EDIT: After uninstalling EFF and the compatibility mod for EFF the MCM for sex slaves has started showing on new games for me

Posted
To me has very much liked fashions - I track it. I would tell ' gentle ' slavery. I am absolutely assured, that it maybe independent - without a binding to Alicia.

Ideas in hearing... For example - enthralment of any NPC, the bandit or the follower (them it is a lot of) - it is placed in altar Molag Bal, we beat a ritual reed and it is moved in Oblivion, and comes back shone and happy. And so time 3. Resistance is broken, and further work Vern and dova and the patient is ready. It is possible to complicate what нибудь the quest on reception of the book of a spell of easy slavery - in a ready cave. Advantage-get rid from slightly whimsical a fashion Alicia. For fans Alicia a patch.

Posted

@Waxenfigure

 

I have a CTD problem on one of three test macines, even without mias lair loaded.  The CTD is sporadic.  I have a specific save that I can load 5 times in a row and it will crash 2 of those times.  It crashes always in slamainscr in the papyrus script and I can cause the crashes to diminish to like 1 in 6 if I modify its maintenence() function to Utiiity.wait(5) before attaching its spells the the player.

 

I wonder if you have any thoughts on this.  This save is clean, about 6 megs for level 20.  ClearInvalidRegistrations sez 0 onUpdates were removed.  I have a minimum of mods loaded in this save to run sexlab and alicia painslut.

 

Mod list:

 

 

Skyrim.esm=1

Update.esm=1

Unofficial Skyrim Patch.esp=1

ZaZAnimationPack.esm=1

ApachiiHair.esm=1

SexLab.esm=1

SexLabAroused.esm=1

HighResTexturePack01.esp=0

HighResTexturePack02.esp=0

HighResTexturePack03.esp=0

AmazingFollowerTweaks.esp=1

MileySkyrus.esp=1

NewmillerPiercings2.esp=1

AliciaPainSlut.esp=1

dD - Realistic Ragdoll Force - Reduced.esp=1

SexLabSquirt.esp=1

Kamille.esp=1

NewmillerPiercings3.esp=1

SkyUI.esp=1

Alternate Start - Live Another Life.esp=1

SBF All In One Vanilla.esp=1

Bashed Patch, 0.esp=1

MiasLair.esp=0

 

 

 

This is on a 16 meg fast 4 core machine with enboost loaded and a memory logger reporting nothing near the default vanilla limit for eg:

 

Block1 Block2

512MB    256MB

...

258    83

 

I have searched tons of forums for ideas and I see your name pop up form time to time as authoritative.  Got any ideas to try here?

sla prefix means its happening in Sexlab Aroused. One unavoidable defect of Aroused is its use of the Cloak Spell method which attaches a running script to every single actor within the range of the cloak and that can cause stack overflows in the game (which should be really obvious in the Papyrus Log) and occasionally a CTD when the machine is overwhelmed.

 

I usually see this with Sexlab Submit which uses a loose cloak (aimed at everyone) to detect guards (magic effect could be limited to guards in the first place very easily) and my own mod in development (Slaverun Enforcer where I am experimenting with using a cloak spell).

 

To get more exact reasons for game crashes you would need to install the Microsoft SDK (free download) for your version of Windows and then use the SKSE option to enable minidumps of the game to be created on game crashes. Then the minidump files can be read using the debugging tools from the SDK. The problem is you would also need the Symbols files for the game and mods like SKSE and its plugins in order to be able to trace the exact cause of the crash.

 

My minidump files are almost always "Access violation" which means something tried to touch memory it shouldn't have but finding out exactly which module is to blame is difficult.

Posted

MCM should install itself after a while. Just fast travel to some place or do some quest, it should show up. I have two characters one is level 10 and MCM showed very quickly, the other one is level 48, and it took 24 Skyri hours to show up.

Posted

I just started using version 9 from a save that has never had this mod installed before. After ages I still have no MCM menu for it. I completed the quests successfully but when I go to Jenn WInnglow and use the 'are you ready to go?' option , she won't follow me. I chose the 'listen to me slave' option and picked the 'climb up and make love to me' (or similar) option and nothing happens. If I choose the 'cum in mouth' option , the animation works and then she masturbates successfully :-)

     I went to Trudy and picked the 'climb up.....' and the rape dialogue option and neither of them worked for her either. I had run the generates FNIS mod before starting the game and when I had a previous version installed it had all worked fine so I don't know if there's something I missed or if version 9 just doesn't like me. Could it be that I still have no MCM menu that is tied in with these problems ?

Posted

is there a way to play this or any other sexlab mod with my xbox controller , i just can't seem to get the hang of playing with mouse and keyboard , to old for new tricks i guess .

Posted

is there a way to play this or any other sexlab mod with my xbox controller , i just can't seem to get the hang of playing with mouse and keyboard , to old for new tricks i guess .

 

Sorry, have no idea as I have never owned an xbox, but mouse and keyboard is pretty easy.

Posted

I just started using version 9 from a save that has never had this mod installed before. After ages I still have no MCM menu for it. I completed the quests successfully but when I go to Jenn WInnglow and use the 'are you ready to go?' option , she won't follow me. I chose the 'listen to me slave' option and picked the 'climb up and make love to me' (or similar) option and nothing happens. If I choose the 'cum in mouth' option , the animation works and then she masturbates successfully :-)

     I went to Trudy and picked the 'climb up.....' and the rape dialogue option and neither of them worked for her either. I had run the generates FNIS mod before starting the game and when I had a previous version installed it had all worked fine so I don't know if there's something I missed or if version 9 just doesn't like me. Could it be that I still have no MCM menu that is tied in with these problems ?

 

The MCM menu sometimes takes a while to load for me as well (like 10 or 20 minutes) but it always loads.  However, it's existance only effects cell scans.  Without them, you wont get the orgy and seduce enemy dialog options.  You get jenny to follow you by either saying "Are you ready to go" after some of the other dialog  or "Your pretty enough..."

 

You need either vanilla follower, EFF or AFT follower system (not sure about UFO).  The same is true with any of the other sex slave dialogs, i.e you need some method of making a follower and I am betting that is your trouble.

 

Posted

 

@Waxenfigure

 

I have a CTD problem on one of three test macines, even without mias lair loaded.  The CTD is sporadic.  I have a specific save that I can load 5 times in a row and it will crash 2 of those times.  It crashes always in slamainscr in the papyrus script and I can cause the crashes to diminish to like 1 in 6 if I modify its maintenence() function to Utiiity.wait(5) before attaching its spells the the player.

 

I wonder if you have any thoughts on this.  This save is clean, about 6 megs for level 20.  ClearInvalidRegistrations sez 0 onUpdates were removed.  I have a minimum of mods loaded in this save to run sexlab and alicia painslut.

 

Mod list:

 

 

Skyrim.esm=1

Update.esm=1

Unofficial Skyrim Patch.esp=1

ZaZAnimationPack.esm=1

ApachiiHair.esm=1

SexLab.esm=1

SexLabAroused.esm=1

HighResTexturePack01.esp=0

HighResTexturePack02.esp=0

HighResTexturePack03.esp=0

AmazingFollowerTweaks.esp=1

MileySkyrus.esp=1

NewmillerPiercings2.esp=1

AliciaPainSlut.esp=1

dD - Realistic Ragdoll Force - Reduced.esp=1

SexLabSquirt.esp=1

Kamille.esp=1

NewmillerPiercings3.esp=1

SkyUI.esp=1

Alternate Start - Live Another Life.esp=1

SBF All In One Vanilla.esp=1

Bashed Patch, 0.esp=1

MiasLair.esp=0

 

 

 

This is on a 16 meg fast 4 core machine with enboost loaded and a memory logger reporting nothing near the default vanilla limit for eg:

 

Block1 Block2

512MB    256MB

...

258    83

 

I have searched tons of forums for ideas and I see your name pop up form time to time as authoritative.  Got any ideas to try here?

sla prefix means its happening in Sexlab Aroused. One unavoidable defect of Aroused is its use of the Cloak Spell method which attaches a running script to every single actor within the range of the cloak and that can cause stack overflows in the game (which should be really obvious in the Papyrus Log) and occasionally a CTD when the machine is overwhelmed.

 

I usually see this with Sexlab Submit which uses a loose cloak (aimed at everyone) to detect guards (magic effect could be limited to guards in the first place very easily) and my own mod in development (Slaverun Enforcer where I am experimenting with using a cloak spell).

 

To get more exact reasons for game crashes you would need to install the Microsoft SDK (free download) for your version of Windows and then use the SKSE option to enable minidumps of the game to be created on game crashes. Then the minidump files can be read using the debugging tools from the SDK. The problem is you would also need the Symbols files for the game and mods like SKSE and its plugins in order to be able to trace the exact cause of the crash.

 

My minidump files are almost always "Access violation" which means something tried to touch memory it shouldn't have but finding out exactly which module is to blame is difficult.

 

 

Thanks for this.  I have full visual studio installed, but don't have the time to try and track OP code issues down. especially without the symbol tables.  I think I will try and see if there is another way to do whatever the cloak spell does without attaching it to every player.  Code that attaches scripts to every NPC is known to cause problems.  I will have a look at it.

 

Posted

@WaxenFigure

 

sla prefix means its happening in Sexlab Aroused. One unavoidable defect of Aroused is its use of the Cloak Spell method which attaches a running script to every single actor within the range of the cloak and that can cause stack overflows in the game (which should be really obvious in the Papyrus Log) and occasionally a CTD when the machine is overwhelmed.

I usually see this with Sexlab Submit which uses a loose cloak (aimed at everyone) to detect guards (magic effect could be limited to guards in the first place very easily) and my own mod in development (Slaverun Enforcer where I am experimenting with using a cloak spell).

 

I am looking at this code and it is based on seeing player naked.  Its premise is pretty limited especially considering that it only effects npcs withing 2048 units of the player.  i have a cell scan going on now everytime the player changes cells.  I think for myself, I am going to rewrite my code because I really don't care if my slaves see someone else naked.  I really only care about how long they have gone without sex and that is stored in sexlab.  I also think that is a more realistic premise as well, i.e. the longer a human goes without sex, the hornier they get.  The certainly get horny when the see someone naked, but that arousal would skyrocket then, not go up just a few ticks.  It should also go up dramatically seeing sex between others.

 

What I am thinking of doing is to do a registerforgametimeupdate (or whatever it is) once every two game hours and update a new arousal faction based on their time without sex,  That would be simple and fast although, I have avoiding using repeated OnUpdate()s.because of issues I have read about.

 

Perhaps between us we could come up with a replacement for sla that would be easier on the CPU.  I for one am pertty sick of the CTDs.

Posted

 

I just started using version 9 from a save that has never had this mod installed before. After ages I still have no MCM menu for it. I completed the quests successfully but when I go to Jenn WInnglow and use the 'are you ready to go?' option , she won't follow me. I chose the 'listen to me slave' option and picked the 'climb up and make love to me' (or similar) option and nothing happens. If I choose the 'cum in mouth' option , the animation works and then she masturbates successfully :-)

     I went to Trudy and picked the 'climb up.....' and the rape dialogue option and neither of them worked for her either. I had run the generates FNIS mod before starting the game and when I had a previous version installed it had all worked fine so I don't know if there's something I missed or if version 9 just doesn't like me. Could it be that I still have no MCM menu that is tied in with these problems ?

 

The MCM menu sometimes takes a while to load for me as well (like 10 or 20 minutes) but it always loads.  However, it's existance only effects cell scans.  Without them, you wont get the orgy and seduce enemy dialog options.  You get jenny to follow you by either saying "Are you ready to go" after some of the other dialog  or "Your pretty enough..."

 

You need either vanilla follower, EFF or AFT follower system (not sure about UFO).  The same is true with any of the other sex slave dialogs, i.e you need some method of making a follower and I am betting that is your trouble.

 

 

 

Thanks for the explanation !! I've been using Follower Live Package since it came out and it works great. I think I can have up to 108 followers linked to it. On a previous version Jenny worked fine so it may be another one of my mods conflicting with it. I know that it's at my end of things , just a matter of me finding out what's causing it. When I've fixed it I'll post back here what I did.

     Thanks a bunch for the help !

 

Posted

well I have downloaded it and every time I tried to enter the castle I got a CTD.  and after testing each and EVERY mod I had installed I found the culprit.  UFO does not like this mod.

Posted

Not seeing the seduce option in greymoore yet even with version 9. 

Using follower same level as player, (1).

This was a version 8 save, quest completed, made 1 follower a sex slave, went to greymoore to test. 

 

*edit*

OK, adding to this...

When we're still in Mia's castle, my new follower/slave seduces the bandit in that side room. But once we get to Greymoore she doesn't seduce.

 

Any hints?

 

*edit again*

Went to the bannered mare and asked her to start an orgy. No problem there. Orgy happened.

 

So what is the "formula" for seduce? I can't find it but I'm pretty sure you mentioned it.

 

*edit again*

found explanation of seduce

 

cell scans turned on (yes)

more enemies than friendlies in cell (yes.... because I kill at least 3 enemies who are near enough to my location that they agro)

 

so.... still wondering :)

 

 

Posted

Fishburger - I found another bug. When my PC has a high arousal, my sex slave notice that and autonomously initiate sex. (I welcome that. great job). The problem starts when it happens during the "other" present activity of my PC, like, talking to merchant, crafting or upgrading the armor or weapons, or is already in sex act with other NPC. The the game crush. Can you block autonomous sex initialization by sex slave while PC is already doing other things?

Posted

This mod has tons of potential and looks really good.  I won't be able to include it though since it requires SexLab Aroused which doesn't work for me (believe me I've tried).  Aroused causes too many CTDs and save game load issues.  The cloaking scripts seem to get "stuck" or "looped" a lot and a clean save is required to get things working again (until it happens again).  Too much pain and headache.  My Skyrim setup is very well optimized.

Posted

One more note: Beside the trained sex slave, I have female follower with relationship level 4. When I said to my sex slave "Time for a group sex", the group sex doesn't trigger. I can only have sex with her alone.

Posted

well I have downloaded it and every time I tried to enter the castle I got a CTD.  and after testing each and EVERY mod I had installed I found the culprit.  UFO does not like this mod.

 

Hmm, the only main follower mod I didn't test.  I'll have to load it up and see what the issue is.

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