Thrunge Posted July 26, 2020 Posted July 26, 2020 3 hours ago, Elsidia said: Reveal hidden contents Before, In quest, After. Test on SE version 5 minutes ago. You sure you load right version of animation for Your Skyrim version? (LE or SE) Also i don't rebuild fnis after instal. It's no need. Maybe some of your mods messes up with this, not DLC. Edited: What your body type and how tentacles are build? I use CBBE special body and rebuild tentacles for that body. (bones, sliders) Edited2: Maybe HDT mod messes up with it? SE version not have it - and in description of that idle says: No HDT. Edited3: As i see on your screen your body size in tentacles are different - that means only or you not rebuild it for your body or tentacles body is different for your type - you need rebuild those in outfit studio. Thanks a lot for trying out in your game. I am using LE and am pretty sure i have the right versions of everything for the UNPB body I am using. I did build evrything in bodyslide once i had loaded it all up. The size disparity is because I didnt have a save/screenshot immediately before/after removing the tentacles and had done some more play and arousal had taken its course on me I am using the new HDT release "btasqan Easy Hawt HDT SMP" so I guess it could be affecting it in an unknown way. It is my first playthrough using this smp with older mods. Up until this point everything was fine. I did find a mod load order issue with Sexlab and Devious Devices that I have now LOOT corrected, but in the meantime have been sent to Dagonar Prison for the first time so I got sidetracked as I am having much fun hehe. I will start a new game and retest, I assume you just modified the % chance in Cursed Loot MCM to make sure a tentacle triggered? Cheers
Elsidia Posted July 26, 2020 Posted July 26, 2020 21 minutes ago, Thrunge said: I assume you just modified the % chance in Cursed Loot MCM to make sure a tentacle triggered? For test i turn off all other events, plant event turn to max rate, only 100% chance for tentacle, minimum aroused need 0 and then in second time after harvest 10 plants it trigger. I decide to do that because 1) i want to test out if tentacle quest not bugged for me 2) Also maybe bug with animation happens when quest triggers in normal way. The first time i go the easy way - spawn tentacles in console and put it on.
kaldwin Posted July 26, 2020 Posted July 26, 2020 Kimy, remember a few days ago when I said I couldn't get regular cursed loot events to work properly? I figured out (sort of) what's causing it. After playing for a bit I noticed that the issue seemed to fix itself. Then I started a new game with some new mods and it happened again. Short of it is, cursed loot events are only screwed up for me when my character level is 1. I thought it might have something to do with the "only standard events until level:" slider. Tried setting my level to 10 and the slider to 9, 10, & 11. Worked as intended. The screwy events only happen at level 1. Still might be a bug within that scrip, but I'm not much of a scripter so I can't really took into it EDIT: It's level 1 & 2. No problems level 3 and up
Elsidia Posted July 27, 2020 Posted July 27, 2020 7 hours ago, kaldwin said: It's level 1 & 2. No problems level 3 and up Mod gives you time to grow up and also level requirements can be configured in MCM.
Elsidia Posted July 27, 2020 Posted July 27, 2020 14 hours ago, Greethings said: And... "Two-copper Whore" where can it be found? What is two copper whore? Don't know I know only quest "Working girl" - when you not wear any restrains in innkeeper NPC shows up new dialogue for working girl. There is Whore collar - random chance to got by different events
Greethings Posted July 27, 2020 Posted July 27, 2020 The tentacle parasite is incorrectly registered. (at least for me) Because the game is associated with a belt of virtue and a bra. In several cases, this is incorrect. The text is about the restrictions and I have the constantly fucking parasite on me.... while one text praises the fact of restful sleep, the other whines about its severe fatigue ... In my game, a few things seem to contradict each other and they are just tangled .... Are there any of these? I don't see it in the description. (or I don't understand) ...maybe an contact link for the programs from someone? - Madame - High-class Escort - Lady of the Night - Callgirl - Woman of the Street - Tavern Wench - Hooker - Cheap Slut - Two-copper Whore - Virgin I'm at level 40. -------- A csápparazita rosszul van regisztrálva. (legalább is nálam) Ugyanis az erényöv és melltartóra asszociál a játék. Több esetben ez helytelen. A szöveg a korlátozásokról szól és rajtam a folyamatosan baszó parazita van.... míg az egyik szöveg a pihentető alvás tényét dícséri a másik a súlyos fáradtságét nyüstöli... *40. szinten vagyok. Ügy tűnik a játékomban pár dolog egymásnak alaposan ellentmond és igen csak kusza....
thedarkone1234 Posted July 27, 2020 Posted July 27, 2020 8 hours ago, kaldwin said: Kimy, remember a few days ago when I said I couldn't get regular cursed loot events to work properly? I figured out (sort of) what's causing it. After playing for a bit I noticed that the issue seemed to fix itself. Then I started a new game with some new mods and it happened again. Short of it is, cursed loot events are only screwed up for me when my character level is 1. I thought it might have something to do with the "only standard events until level:" slider. Tried setting my level to 10 and the slider to 9, 10, & 11. Worked as intended. The screwy events only happen at level 1. Still might be a bug within that scrip, but I'm not much of a scripter so I can't really took into it EDIT: It's level 1 & 2. No problems level 3 and up It is intended. It was documented in the latest patch notes, since not every little detail can be put on the mod's description, so the result is nobody noticed it XD
Elsidia Posted July 27, 2020 Posted July 27, 2020 39 minutes ago, Greethings said: Madame After Leon's quest you can choose Leon or Leash as your mistress or Master 1 hour ago, Greethings said: Woman of the Street [Solicitation] - you can sex for money with NPC 1 hour ago, Greethings said: Cheap Slut Random events got on you different types of collars: one to take off need earn some sum of gold by sex with NPC. some need spend x day without sex. e.t.c.
Elsidia Posted July 27, 2020 Posted July 27, 2020 1 hour ago, Greethings said: while one text praises the fact of restful sleep, the other whines about its severe fatigue ... One text is from vanilla skyrim and nothing can be do other are from mods.
Greethings Posted July 27, 2020 Posted July 27, 2020 5 minutes ago, Elsidia said: other are from mods. Then this is a Script error. ------ Akkor ez Script hiba.
Greethings Posted July 27, 2020 Posted July 27, 2020 To do this ... do you need to install something else? It doesn't work anywhere. ------------- Ehhez kell még valamit telepíteni? Sehol sem működik.
Elsidia Posted July 27, 2020 Posted July 27, 2020 2 hours ago, Greethings said: To do this ... do you need to install something else? It doesn't work anywhere. You about mouth? Seems you use Skyrim SE version? If yes all fixes for that is in this post:
Greethings Posted July 27, 2020 Posted July 27, 2020 3 hours ago, Elsidia said: ez a poszt I installed it ... and such ... and none of the chicks can open their mouths. I copied 1/1. I don't see any fixes individually. ------ nálam ez a 4,3 verziószámú fut... 5G terhelés ... és egyetlen csaj sem képes kinyitni a száját. Arra gondoltam egy sor javítás érdekes mutatványokat hozott. És amit hozott... a láncok darabokban és a test pontatlan. A csaj állában a golyó és gyűrűt még nem látunk ... csak egy üres hely van. Régen a zabla szemellenzővel és a fülekkel jól nézett ki ... most nem láttam Ilyet. Elég "hibás" látvány. Valami sikertelen. 1/1 lett átmásolva. A sokkal korábbi verzió még működik. A rablánc csörgött és mozgott rendesen ütközésekkel ... A következő ha SetUp verzió lesz akkor talán rendben ... Most nem azért ... de a minden egyben a kedvencem ... tényleg! Csak egy ilyen 5G típusú méret esetén a szervező meghal (és nem egyszer) mire szétszortíroz mindent ... és nem az értelmetlen semmittevés a bosszantó ... nem. Az eredménytelenség. Talán egy BSA / BSL csomagolást kellene csinálni egy izgalmas DLC formában és az mindenkinek tetszene... vagy sem.
Kimy Posted July 27, 2020 Author Posted July 27, 2020 Gag expressions are broken in the current DD version. It will be fixed in the next version. In the meantime, somebody posted a fix for it in the DD thread you can look up and install.
Elsidia Posted July 27, 2020 Posted July 27, 2020 9 minutes ago, Greethings said: I have it installed .... and such... and neither of the chicks can open his mouth I play Skyrim SE version and for me DD 4.3 Gag fix: works. Sometimes after sex or speak can broke but not for long time. Later fixing automatically.
Greethings Posted July 27, 2020 Posted July 27, 2020 17 hours ago, Elsidia said: SE version .... excellent, The game SSE - zadGagEffect.pex Give it a try ... and I'm waiting for your opinion.
Greethings Posted July 27, 2020 Posted July 27, 2020 36 minutes ago, Kimy said: broken Special Edition Compatible No Jaj nekem... ?
kaldwin Posted July 27, 2020 Posted July 27, 2020 11 hours ago, Elsidia said: Mod gives you time to grow up and also level requirements can be configured in MCM. The issue was not that the event's weren't happening, it was that they were happening incorrectly. I would get locked in 4 random restraints with no regard for restraint preferences (yes/no bra/belt, armbinders vs. yolk, ect), despite the fact that I had it set for 1min 2max and "progressive bondage" being ticked. past level 3, regular event work as intended. at level 1&2 it does what I described above 10 hours ago, thedarkone1234 said: It is intended. It was documented in the latest patch notes, since not every little detail can be put on the mod's description, so the result is nobody noticed it XD Was the issue exactly what I described above? Also where are the patch notes? I feel like an idiot for asking, but I can't find a link on the mod page or anywhere else
Kimy Posted July 27, 2020 Author Posted July 27, 2020 3 minutes ago, kaldwin said: Also where are the patch notes? In the ReadMe file that nobody reads. ? 1
Elsidia Posted July 27, 2020 Posted July 27, 2020 1 hour ago, Greethings said: Give it a try ... and I'm waiting for your opinion. Challenge accepted - load a file put in my SE version and there is screenshot: Spoiler
Mathrue Posted July 27, 2020 Posted July 27, 2020 Just wanted to mention that one of my favorite Japanese 3D artists, gachidom, has started to play Skyrim with Cursed Loot, and shared a CD-inspired Daz render: https://www.pixiv.net/artworks/83268086 (You need a Pixiv account to view 18+ art, unfortunately.)
stas2503 Posted July 27, 2020 Posted July 27, 2020 How does XDFF work? Launched the function with Leon. There are only 3 dialogue options: 1. Rest (puts on restraints) 2. Give gold (even if the player has 0 gold) 3. Offer sex. And actually everything ...
Thrunge Posted July 27, 2020 Posted July 27, 2020 On 7/26/2020 at 6:27 PM, Elsidia said: For test i turn off all other events, plant event turn to max rate, only 100% chance for tentacle, minimum aroused need 0 and then in second time after harvest 10 plants it trigger. I decide to do that because 1) i want to test out if tentacle quest not bugged for me 2) Also maybe bug with animation happens when quest triggers in normal way. The first time i go the easy way - spawn tentacles in console and put it on. So I started a new game on the same mo profile (it seemed to take forever to level up !) and turned all options off apart from the parasite. This time, the parasite did not change the default idle, not when I got it nor when I removed it. So I believe the issue was most likely the one of mod order (sexlab/devious esm's out of order) which didn't flag with me initially when i did the mod load and manifested itself in this odd way as I havent changed anything else. Thanks for the help on this Zaflis and Elsidia, it was much appreciated And remember kids, don't forget to run LOOT!!!
kaldwin Posted July 27, 2020 Posted July 27, 2020 3 hours ago, Kimy said: In the ReadMe file that nobody reads. ? Ok, so the "problem" I've been having is intentional on your part. It's just that I wan't aware of the change. Did you intended >level 3 events to ignore device preferences, min/max restraints per event, and "progressive bondage" MCM options, though? I feel like they should be adhered to, but also, we only spend like 20 minutes of playtime below level 3, and we can just turn off events below that level anyway. IDK, at least I now know my game's not broken
SirCrazy Posted July 27, 2020 Posted July 27, 2020 26 minutes ago, kaldwin said: Ok, so the "problem" I've been having is intentional on your part. It's just that I wan't aware of the change. Did you intended >level 3 events to ignore device preferences, min/max restraints per event, and "progressive bondage" MCM options, though? I feel like they should be adhered to, but also, we only spend like 20 minutes of playtime below level 3, and we can just turn off events below that level anyway. IDK, at least I now know my game's not broken People were having problems getting through the Chloe quest because they were all bound up before they had a chance to start it. Kimy disabled the events if the dragon born was below a certain level to give people a chance to start the Chloe quest properly. After that level (I believe it is 3) normal events should trigger as expected unless: Other things that could stop the events: 1. Arousal too low to trigger an event. You can check/set this level in the MCM. 2. You started a DCL quest that disables other events until it is finished. I believe that the Chloe quest, The Cursed Collar Quest, The Bound Queen Quest and maybe others prevent events from happening. I don't know the full list. You can accidentally start the Chloe quest if you read a note found on the noble's body if you use the DCL alt start. Is there a way for player to check if they are on a quest that disables events? I think it would save some posts in the forum if there were a way players to test this. Maybe a notification on the Debug screen in the MCM could tell players if events were disabled and why.
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