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Deviously Cursed Loot LE 9.0 (2021-03-09)


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Posted
47 minutes ago, ZootyBooty said:

at least ask in case it's something that should be fixed in the mod itself.

I use SE version, can't help.

Edited: After open in outfit studio need resave by other name to avoid problems, then choose decrease mesh volume in area and hope it helps. It's easy explanation in reality is harder - to got best result first you need see how looks mesh with those breasts options, then need found sliders what cause it - then reset sliders to normal position and then use a pencil near a sliders what cause it. Then you see deformation on screen and can edit it. If not do in that way, You need edit in blind and check results in body slide.

 

Edited2: also if you use negative slider volumes for small breast - negative volumes can't see in outfit studio only in body slide.

Posted

Completed the quest "Leon".

There was only one bug that I noticed in version 5.5 like. After the last dialogue with Claudius, the script tries to teleport the player's character in the ustolfshouse and the game freezes.

I have to close Skyrim through the Windows Task Manager.
I solved this bug by teleporting to the ustolfshouse through the console, then called Claudius there by RefID and talked to him there, after which my character teleported to the point specified by the script.

Posted
6 minutes ago, stas2503 said:

I have to close Skyrim through the Windows Task Manager.

In Skyrim SE version not that type of problem with Leon's quest. I complete it without console help.

Seems something is wrong in your Skyrim installation.

Posted
13 minutes ago, Elsidia said:

In Skyrim SE version not that type of problem with Leon's quest. I complete it without console help.

Seems something is wrong in your Skyrim installation.

This bug on the version for Skyrim LE has long been known. As I wrote, I saw it even when I was using version 5.5 (This was about 4 years ago). Since then I have installed Skyrim many times and installed different mods. And this mistake has always been.
Sometimes this bug did not occur.. I remember when, in the old versions of the mod, Claudius was on the street, i could talk to him at night, and then there was no such bug.
Now in new versions he is in a tavern, I have never been able to finish a conversation with him normally.

Posted
24 minutes ago, stas2503 said:

Now in new versions he is in a tavern

Funny in SE Claudius are on streets too. But maybe sometimes in tavern don't remember.

Version DLC SE 8.5:

Spoiler

ScreenShot42.jpg.b4bd4caa679f941aac5532add4e9029a.jpg

 

Posted
1 hour ago, stas2503 said:

Completed the quest "Leon".

There was only one bug that I noticed in version 5.5 like. After the last dialogue with Claudius, the script tries to teleport the player's character in the ustolfshouse and the game freezes.

I have to close Skyrim through the Windows Task Manager.
I solved this bug by teleporting to the ustolfshouse through the console, then called Claudius there by RefID and talked to him there, after which my character teleported to the point specified by the script.

This bug hits people every now and then, but not reliably so. I have NO idea what causes the issue and there is no way to reliably reproduce it. I even moved Claudius to a smaller indoor area to make sure the scripting engine has all the time in the world to process the teleport. It's just Skyrim being Skyrim.

 

When that bug hits, I'd normally just say get the last savegame and try again. Chances are that it works the second time.

Posted

hi kimy, great mod so far but i have run into a snag in the dollmaker quest on my devious play through , the shop right at the end did not install correctly, i have reinstalled it let you know if was successful 

Posted
1 hour ago, woodie99 said:

hi kimy, great mod so far but i have run into a snag in the dollmaker quest on my devious play through , the shop right at the end did not install correctly, i have reinstalled it let you know if was successful 

If you're not seeing shop in Dawnstar then almost certainly you have some other mod that changes vanilla cities. Make sure that DCL is loaded after the other mod, then if you really want it to work you may have to edit the shop location at DCL in Creation Kit.

Posted
51 minutes ago, Zaflis said:

If you're not seeing shop in Dawnstar then almost certainly you have some other mod that changes vanilla cities. Make sure that DCL is loaded after the other mod, then if you really want it to work you may have to edit the shop location at DCL in Creation Kit.

yes i figured it was a mod called northern bathhouse (i found just to try out )  and i posted on the wrong version sorry for that 

Posted

Hi, about Catsuit:

1512726434_DesktopScreenshot2020_07.25-21_55_41_60.png.0895de03c974010cec5f9f8cc52d98b7.png

 

how do I split the seam, just when the character is raped in this suit - it looks very strange that they do it when the suit is closed, I would like to "open the zipper" to make it more real. I think you understand me. I tried to do it in Blender but when I return it to the OS the all mesh breaks.

Posted
31 minutes ago, xtirp8 said:

I tried to do it in Blender

You can try it in outfit studio, but it look ugly too.

Spoiler

Clipboard.jpg.7165d85b9e0d1b4376ba5f08eddd254d.jpg

 

Best option is Blender. Or maybe 3dmax?

Only after blender you must figure out how to return normal textures in outfit studio and rebuild bones and sliders.

 

1) Open in outfit studio, export to object

2) Import to blender - do work - export to object

3) Import to outfit studio, restore textures (for me after restore lost rubber shinny i don't know why - i  do as in original 100%), build bones and sliders - save as new project and build in bodyslide.

 

Edited: Also i think you need rework open suit texture to see open zipper.

 

Edited2: Or maybe you have plugin for open nif files in blender? Maybe then can work to straight line?

 

Edited3: And maybe you need more serious work - in original suit no body inside. If you put inside body - catsuit clipping body  - to avoid it you need enlarge suit or cut off all body parts, left only pussy par to see it. (in outfitstudio)

 

Edited4: or without body there will be dark hole instead of pussy)

 

Posted
33 minutes ago, Elsidia said:

Best option is Blender. Or maybe 3dmax?

Only after blender you must figure out how to return normal textures in outfit studio and rebuild bones and sliders.

I can add genitals from my body, but the problem is that even when i remove part of the mesh from the suit, it turns into a shapeless mess. I think just because the grid is not symmetrical.

 

After removing genital vertices:

Spoiler

24818062_DesktopScreenshot2020_07.25-22_52_43_93.png.72b598031c67354fabaeb4c62e4b5634.png

 

Posted
22 minutes ago, xtirp8 said:

After removing genital vertices:

I know that issue - outfit studio can't build sliders without body.

To fix it - before apply new sliders load into your body reference. After aply sliders body can be deleted.

Then you can add your genitals.


Edited - and genitals must add not as reference but add new project

 

Edited2 - if not work can you in pm describe step by step how you cut off zipper and all process?

Posted
31 minutes ago, Elsidia said:

I know that issue - outfit studio can't build sliders without body.

To fix it - before apply new sliders load into your body reference. After aply sliders body can be deleted.

Then you can add your genitals.


Edited - and genitals must add not as reference but add new project

 

Edited2 - if not work can you in pm describe step by step how you cut off zipper and all process?

I think problem from even height of meshes of base body and suit

Spoiler

 

380462340_DesktopScreenshot2020_07.25-23_39_14_64.png.d45474cedf04341984fc2fd96b21ffaf.png

 

even when I adjust the suit to fit the body-the result is still bad, the suit becomes as if inflated on the body.

Posted

I think I'll just replace the costume with some other, more suitable for my needs) too long to suffer with this

but thanks for the tips anyway.

Posted
27 minutes ago, xtirp8 said:

I think problem from even height of meshes of base body and suit

Seems you use UUNP body, but this costume is designed for CBBE -

You can try to convert using convert references - Convert CBBE to UUNP - apply sliders - move slider to 100% - costume must take a shape of UUNP body. After that apply shape if still body is some clipping can correct with enlarge tools. Then load in UUNP reference. Must work. But convert process sometimes go wrong.

Especially if you don't know what shape of original body is. Or sometimes you don't know what type of your body is too)

Also in convert process need delete old bones, that after load apply new. It's work with simple type meshes as catsuit. If you try in that way convert as example straitjacket dress - after apply bones costume in game is deformated because bones automatically applies wrong. Need to hand work to got all bones correct work.

 

Edited: Also if you plan use CBBE shape on your UUNP body and  don't fear that looks fancy - you can load into cut costume CBBE body reference apply sliders and then delete CBBE body and add genitals.

 

 

Posted
48 minutes ago, Elsidia said:

Edited: Also if you plan use CBBE shape on your UUNP body and  don't fear that looks fancy - you can load into cut costume CBBE body reference apply sliders and then delete CBBE body and add genitals.

I use CosioHD- its based on CBBE, all cbbe outfits compatible with cosio.

Posted

Hi

I have recently done a fresh install of skyrim and moved to the latest version of DCL 8.5 and its dependencies and have ancountered an new issue I cannot find resolved in the thread.

I had a tentacle parasite event trigger and this changed the default idle animation (I am using sexy idle animation). Not unexpected, however when the parasite was removed the idle animation remained as was during the parasite and did not return to the sexy idle animation. I cannot find any means to restore the animation in mcm, running fnis again didnt change it back. The sexy idle animation hkx file isnt being overwritten so i assume it is a script of some nature still running. I checked the save and there are no orphan scripts.

I tested this by again by loading a save before the parasite and the animation is fine, then loaded a save where i had the parasite and used "free me" again this failed to restore the animation.

Does anyone have any ideas? Any help is much appreciated.

And thanks for a fabulous mod that has given me many hours of enjoyment :)

 

 

Posted
10 hours ago, Thrunge said:

 

I don't actually remember there being an idle animation for tentacle parasite... Do you perhaps mean Cursed Loot cover animation when being naked? I don't even know if that happens with tentacles because i turned the cover anim has been off always and never shall it return. You can turn it off in MCM.

Other idea is the usual; do you see any warnings in FNIS or are you reaching animation limits? You could also have a 3rd mod that messes with the animations, some other mod than Cursed Loot or the sexy moves.

Posted
3 hours ago, Zaflis said:

I don't actually remember there being an idle animation for tentacle parasite...

This animation replaces original idle animation and i even not rebuild FNIS and it's work with tentacles, without tentacles and after take off tentacles. My cover animation is off too.

Posted
3 hours ago, Zaflis said:

I don't actually remember there being an idle animation for tentacle parasite... Do you perhaps mean Cursed Loot cover animation when being naked? I don't even know if that happens with tentacles because i turned the cover anim has been off always and never shall it return. You can turn it off in MCM.

Other idea is the usual; do you see any warnings in FNIS or are you reaching animation limits? You could also have a 3rd mod that messes with the animations, some other mod than Cursed Loot or the sexy moves.

Thanks for responding. its not the cover animation, I turned that off. No warnings in FNIS during runtime, its brand new start with only few devious style mods so created 5009, under the 6000 limit. I have included a picture in the spoiler, the left shot is my character with the sexy idle animation running before the tentacle parasite, the middle is the idle when wearing the parasite and the right shot is the same idle after parasite removal. When running this before the idle was returned to previous on removal of the parasite.

 

Spoiler

image.png.5f4c3998155179da741c1e52af1a177a.png

 

I have checked for the existence of "tentacle" in my mod folder and I do have the aradia devious set as well, though there are no scripts in that mod , its just textures and bodyslide . I will look at the cursed loot script and try to understand :)

 

Posted
45 minutes ago, Thrunge said:

I have checked for the existence of "tentacle"

Spoiler

ScreenShot43.jpg.e49ead9d39af7d1970d1e9dd5219d5e2.jpg

 

Before, In quest, After. Test on SE version 5 minutes ago.

You sure you load right version of animation for Your Skyrim version? (LE or SE)

Also i don't rebuild fnis after instal. It's no need.

Maybe some of your mods messes up with this, not DLC.

 

Edited: What your body type and how tentacles are build?

I use CBBE special body and rebuild tentacles for that body. (bones, sliders)

 

Edited2: Maybe HDT mod messes up with it? SE version not have it - and in description of that idle says: No HDT.

 

Edited3: As i see on your screen your body size in tentacles are different - that means only or you not rebuild it for your body or tentacles body is different for your type - you need rebuild those in outfit studio.

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