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Deviously Cursed Loot LE 9.0 (2021-03-09)


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Posted
7 hours ago, Bradly.Col said:

I'm trying to use vortex and it says error, missing files assets, integration and expansion activated. But I have all those enabled in vortex. How can I get it working?

Sorry, can't help you with that. I am still using NMM, as that's the only mod manager I'll ever need. Maybe another user has an idea?

Posted
57 minutes ago, Bradly.Col said:

missing files assets

I can only guess: LE DD contain 3 mods - DD assets, integration and expansion. Maybe you forgot install first mod DD assets? Because vortex say you missing that mod what is require for DD integration and expansion

 

Posted
6 hours ago, Captialism said:

Is there a way to disable Dagonar prison and pay off crimes with gold again?

 

1 hour ago, Kimy said:

This has been asked numerous times, and the answer is still "no". The dialogue will see some improvements in the next version, though.

Don't forget you can disable the prison and use vanilla prison instead. It's in MCM on crime tab. I know it's propably a bother for some people if they get arrested a lot, it can take a long time to get through.

Posted
1 hour ago, Kimy said:

This has been asked numerous times, and the answer is still "no". The dialogue will see some improvements in the next version, though.

Umm, I turned the prison off through the MCM option, though the prison option still shows the tooltip as the original mod it came from.

 

GuruSR.

Posted
7 hours ago, Zaflis said:

 

Don't forget you can disable the prison and use vanilla prison instead. It's in MCM on crime tab. I know it's propably a bother for some people if they get arrested a lot, it can take a long time to get through.

From the context, I assumed that they were referring to the arrest dialogue itself. This one can not be disabled. It ties into too many DCL functions already and I am going to add more. The prison itself can of course be disabled. :)

Posted

 

2 hours ago, Kimy said:

This has been asked numerous times, and the answer is still "no". The dialogue will see some improvements in the next version, though.

 

That's unfortunate. It's not a complete deal breaker for me and I still love everything else the mod offers!

 

I do get arrested often lol. It gets tiring when I get interrupted by guards, sent to a jail cell, serve time in bed and the get released every so often. I just wanna pay the gold and move on.

 

I hope this can be fixed in the next version

Posted
2 hours ago, Elsidia said:

I can only guess: LE DD contain 3 mods - DD assets, integration and expansion. Maybe you forgot install first mod DD assets? Because vortex say you missing that mod what is require for DD integration and expansion

 

I have all three installed, and enabled, but vortex doesn't seem to be registering them. At least a far as DCL is concerned.

 

Posted

Anyone doing Rubber Arrears?  I've been looking for the person, but after a few days, nothing.  I ended up moving to the actor I was supposed to find in game, she's still in the holding cell, never left, maybe something not triggered?  3 places were Riften, Winterhold (didn't look in the college, but she wasn't there anyways) and Solitude, checked all the buildings (again, except the college).

 

I deleted back to the Dollhouse to try "Supply and Demand" TYPO!!! Rfiten is where I am going.

 

GuruSR.

Posted
5 hours ago, GuruSR said:

3 places were Riften, Winterhold

Sometimes is hard to find - but She always is on city streets not in buildings.

Posted
21 hours ago, Captialism said:

 

 

That's unfortunate. It's not a complete deal breaker for me and I still love everything else the mod offers!

 

I do get arrested often lol. It gets tiring when I get interrupted by guards, sent to a jail cell, serve time in bed and the get released every so often. I just wanna pay the gold and move on.

 

I hope this can be fixed in the next version

That could be helped: Just type paycrimegold 0,0 with a guard in the console target. Done. No arresting.

This will pay your bounty to the hold you´re in (from your inventory gold!)

Posted
On 7/12/2020 at 1:44 PM, Bradly.Col said:

I'm trying to use vortex and it says error, missing files assets, integration and expansion activated. But I have all those enabled in vortex. How can I get it working?

I usually solve those by reinstalling, FNIS and shear fucking will

Posted

I seem to have some peculiar behavior with the restraints added in DCL, I think that I am getting both the DCL and DDi (or something) equip/unequip dialog boxes after each other when manually equipping and unequipping restraints. I removed all my other mods and created a new game to troubleshoot, but it is still the same.

 

I have to click things like:

(Regular restraints) "Put it on" -> "Manipulate lock" -> "Put it on"

(Chastity belts) "Unlock" -> [Unlock flavor text] -> [Different unlock flavor text]

(Bras?) "Unlock" -> [Unlock flavor text] -> "You failed to reach the lock, try again later"

 

I am using DCL 8.5, DDa 3.0, DDi 4.3, DDx 4.3.

 

Do I need to downgrade something or change some setting to make this work? Thank you in advance.

Edit: How to replicate, in my case:

1. Create a new character

2. Give a Chastity Belt of Misogyny

3. Try equipping, notice that you have to click "Put it on" twice

4. Give a Body Restraint Key

5. Try unequipping, notice two different unlock flavor texts

Posted
2 hours ago, ObedientCat said:

(Chastity belts) "Unlock" -> [Unlock flavor text] -> [Different unlock flavor text]

Not understand. Also some quests chastity belts,  bra use body restraints key for unlock to make more difficulty to free.

Also some restraint have need multiply keys to unlock to get more difficulty to escape. also some restraints can't be take off before take off some other restraints. Example. Some quest catsuit can take off only when take off boots. And chastity belt, bra can be take off only when take off catsuit. You see unlock chain? - boots, catsuit, (bra, belt).

 

2 hours ago, ObedientCat said:

(Bras?) "Unlock" -> [Unlock flavor text] -> "You failed to reach the lock, try again later"

Bra have lock on back because because it's logical you sometimes can't reach a keyhole and need try later after cool down and then maybe will be success. Also to prevent other questions key can broke and need use new key. Also if key broke it can broke a lock - first you can try open you need fix a lock. That things with keys works with any restraint.

 

 

2 hours ago, ObedientCat said:

(Regular restraints) "Put it on" -> "Manipulate lock" -> "Put it on"

This restraint have setting to be always locked - you can't put it on without lock because it asks second time to be sure to lock it.

 

 

Posted
1 hour ago, Elsidia said:

Not understand. Also some quests chastity belts,  bra use body restraints key for unlock to make more difficulty to free.

Also some restraint have need multiply keys to unlock to get more difficulty to escape. also some restraints can't be take off before take off some other restraints. Example. Some quest catsuit can take off only when take off boots. And chastity belt, bra can be take off only when take off catsuit. You see unlock chain? - boots, catsuit, (bra, belt).

 

Bra have lock on back because because it's logical you sometimes can't reach a keyhole and need try later after cool down and then maybe will be success. Also to prevent other questions key can broke and need use new key. Also if key broke it can broke a lock - first you can try open you need fix a lock. That things with keys works with any restraint.

 

 

This restraint have setting to be always locked - you can't put it on without lock because it asks second time to be sure to lock it.

 

 

Oh, so you are saying that this is intended behavior then? It doesn't seem like that to me, but thank you.

Posted

I think there is too much works in prison. 

At the first time it's really interesting but later it becomes too boring my suggestions is to split works on days and not all of them every day

And maybe more jobs  totally

And i think gaurds don't have to explain my jobs every single of days.! 

Posted
44 minutes ago, Eblis Azadi said:

I think there is too much works in prison.

Each have own thoughts about it) I think there is too low work and be nice if each day will some different jobs from randomizer)

Posted
55 minutes ago, Eblis Azadi said:

I think there is too much works in prison. 

At the first time it's really interesting but later it becomes too boring my suggestions is to split works on days and not all of them every day

And maybe more jobs  totally

And i think gaurds don't have to explain my jobs every single of days.! 

Only the first day you will have to do all the task. This is for those want to escape cuz you need all the task for matterial to escape.

Following day will do randomize number of task or skip entirely.

Posted
1 hour ago, hungvipbcsok said:

Only the first day you will have to do all the task

Nope all day the same - only i not be in prison more than 1 day)

Posted
On 7/12/2020 at 12:02 AM, Elsidia said:

Silly question: your Skyrim is LE or SE?

I'm assuming SE is for the Special Edition(if so) I would be using the LE or original version of Skyrim.

Posted
On 7/12/2020 at 9:44 AM, Bradly.Col said:

I'm trying to use vortex and it says error, missing files assets, integration and expansion activated. But I have all those enabled in vortex. How can I get it working?

on vortex, click the plugins tab and see if they are active there. some times vortex wont activate the plug in. that should, in theory, solve your issue

Posted
13 hours ago, shadowwolf2k7 said:

@Kimy

 

for xdff or with dom sasha would you consider adding in a chance that they will lock you into some of the furniture from DDc? either as a punishment or maybe as a reward >.<

Yes, I'd consider that, for some point in the future. :)

Posted

@Kimy

I just wonder have you ever consider to add a skill tree related to bondage and escape :))

There are many features to pick in MCM like open lock without consume key, lock never jam, etc.. What would if you put those feature into skill tree perks ?

Easier to escape, able to cut through harder material, lock never jam, key not consume, less change to be caught on trap, more change to loot devices,....

I think rather than having to adjust MCM now and then, something like a skill tree is gonna a big help for those want to play a long run and kind of more immersive!!!

 

PS: Since many DD feature is appear to the visibility of your equiped devices, if there is any thing like a cloak than can conceal all those to walk safety in the city is a big help.

Posted

Hey guys. So I'm trying to transition from Defeat to DCL because I heard this has better stability and freedom of customization. I'm not at all in to the bondage portion and been trying to configure DCL to allow me to just focus on death alternative, arousal rape, solicitation and consequence, but even though I havce every since device unchecked/disabled, I still end up having bondage gear slapped on upon ever losing. Clearly something is working because it's never dresses, blindfolds, cuffs, or boots, just gloves, gags, harnesses, and chastities. Is there any way to full disable these things since unchecking the devices seem to only work selectively?

Posted

Hey kimy, did you change anything with "progressive bondage" option for standard cursed loot events since the last update?  The order is different then I remember.  Used to be cuff, collar, piercings, corset, belt with plugs, boots, gloves, straitjacket, gag, blindfold (I think).  Now I'm getting hit by collar, corset, belt with plugs, cuffs, straitjacket, boots, gloves.  I'm also getting locked in like 4 restraints at once (counting plugs and belt as one) when I've only got it set for 1-2.  Plus I'm getting locked in chastity bras when I've got them turned off, and NOT getting locked in gags or blindfolds even though they're turned on. 

 

Not sure if this was brought up before, I only got back into skyrim a few weeks ago.  I tested it with all the mods that use DD (except DCL of course) and all my script-heavy mods turned off.  No differences, so It's unlikely caused by mod conflicts.  Any idea what might be causing this?

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